##############################
##--------------------------##
##---------CATEGORY---------##
##--------------------------##
##############################

category = {
	name = "Ambient"
	soundeffects = {
		tox_ship_habitat_idle
		tox_ship_construction_ship_idle
		tox_ship_science_ship_idle
		tox_ship_colony_ship_idle
		tox_ship_transport_ship_idle
		tox_ship_battleship_idle
		tox_ship_starbase_idle
		tox_ship_cruiser_idle
		tox_ship_titan_idle
		tox_ship_colossus_idle
		tox_ship_colossus_open
		tox_ship_colossus_closing
		tox_ship_juggernaut_idle
		tox_ship_corvette_idle
		tox_ship_destroyer_idle
		tox_god_idle
	}
}

##############################
##--------------------------##
##----------SOUNDS----------##
##--------------------------##
##############################

sound = {
	name = "tox_ship_habitat_idle_03"
	file = "assets/tox_ship_habitat_idle_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_habitat_idle_02"
	file = "assets/tox_ship_habitat_idle_02.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_habitat_idle_01"
	file = "assets/tox_ship_habitat_idle_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_construction_ship_idle_03"
	file = "assets/tox_ship_construction_ship_idle_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_construction_ship_idle_02"
	file = "assets/tox_ship_construction_ship_idle_02.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_construction_ship_idle_01"
	file = "assets/tox_ship_construction_ship_idle_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_science_ship_idle_03"
	file = "assets/tox_ship_science_ship_idle_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_science_ship_idle_02"
	file = "assets/tox_ship_science_ship_idle_02.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_science_ship_idle_01"
	file = "assets/tox_ship_science_ship_idle_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_colony_ship_idle_03"
	file = "assets/tox_ship_colony_ship_idle_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_colony_ship_idle_02"
	file = "assets/tox_ship_colony_ship_idle_02.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_colony_ship_idle_01"
	file = "assets/tox_ship_colony_ship_idle_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_transport_ship_idle_03"
	file = "assets/tox_ship_transport_ship_idle_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_transport_ship_idle_02"
	file = "assets/tox_ship_transport_ship_idle_02.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_transport_ship_idle_01"
	file = "assets/tox_ship_transport_ship_idle_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_battleship_idle_03"
	file = "assets/tox_ship_battleship_idle_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_battleship_idle_02"
	file = "assets/tox_ship_battleship_idle_02.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_battleship_idle_01"
	file = "assets/tox_ship_battleship_idle_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_starbase_idle_03"
	file = "assets/tox_ship_starbase_idle_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_starbase_idle_02"
	file = "assets/tox_ship_starbase_idle_02.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_starbase_idle_01"
	file = "assets/tox_ship_starbase_idle_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_cruiser_idle_03"
	file = "assets/tox_ship_cruiser_idle_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_cruiser_idle_02"
	file = "assets/tox_ship_cruiser_idle_02.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_cruiser_idle_01"
	file = "assets/tox_ship_cruiser_idle_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_titan_idle_03"
	file = "assets/tox_ship_titan_idle_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_titan_idle_02"
	file = "assets/tox_ship_titan_idle_02.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_titan_idle_01"
	file = "assets/tox_ship_titan_idle_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_juggernaut_idle_03"
	file = "assets/tox_ship_juggernaut_idle_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_juggernaut_idle_02"
	file = "assets/tox_ship_juggernaut_idle_02.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_juggernaut_idle_01"
	file = "assets/tox_ship_juggernaut_idle_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_corvette_idle_03"
	file = "assets/tox_ship_corvette_idle_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_corvette_idle_02"
	file = "assets/tox_ship_corvette_idle_02.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_corvette_idle_01"
	file = "assets/tox_ship_corvette_idle_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_destroyer_idle_03"
	file = "assets/tox_ship_destroyer_idle_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_destroyer_idle_02"
	file = "assets/tox_ship_destroyer_idle_02.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_destroyer_idle_01"
	file = "assets/tox_ship_destroyer_idle_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_god_idle_01"
	file = "assets/tox_god_idle_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_colossus_idle_01"
	file = "assets/tox_ship_colossus_idle_01.wav"
	volume = 1.0
}

sound = {
	name = "tox_ship_colossus_idle_02"
	file = "assets/tox_ship_colossus_idle_02.wav"
	volume = 1.0
}

sound = {
	name = "tox_ship_colossus_idle_03"
	file = "assets/tox_ship_colossus_idle_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_colossus_closing_01"
	file = "assets/tox_ship_colossus_closing_01.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_colossus_closing_02"
	file = "assets/tox_ship_colossus_closing_02.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_colossus_closing_03"
	file = "assets/tox_ship_colossus_closing_03.wav"
	volume = 1.0
}
sound = {
	name = "tox_ship_colossus_open_01"
	file = "assets/tox_ship_colossus_open_01.wav"
	volume = 1.0
}

sound = {
	name = "tox_ship_colossus_open_02"
	file = "assets/tox_ship_colossus_open_02.wav"
	volume = 1.0
}

sound = {
	name = "tox_ship_colossus_open_03"
	file = "assets/tox_ship_colossus_open_03.wav"
	volume = 1.0
}

##############################
##--------------------------##
##-------SOUNDEFFECTS-------##
##--------------------------##
##############################

soundeffect = {
	name = tox_ship_habitat_idle
	volume = 0.35
	loop = yes
	is3d = yes
	falloff = falloff_stations
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 3
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_habitat_idle_03
		sound = tox_ship_habitat_idle_02
		sound = tox_ship_habitat_idle_01
	}
}
soundeffect = {
	name = tox_ship_construction_ship_idle
	volume = 0.35
	loop = yes
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 3
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_construction_ship_idle_03
		sound = tox_ship_construction_ship_idle_02
		sound = tox_ship_construction_ship_idle_01
	}
}
soundeffect = {
	name = tox_ship_science_ship_idle
	volume = 0.35
	loop = yes
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 3
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_science_ship_idle_03
		sound = tox_ship_science_ship_idle_02
		sound = tox_ship_science_ship_idle_01
	}
}
soundeffect = {
	name = tox_ship_colony_ship_idle
	volume = 0.35
	loop = yes
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 3
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_colony_ship_idle_03
		sound = tox_ship_colony_ship_idle_02
		sound = tox_ship_colony_ship_idle_01
	}
}
soundeffect = {
	name = tox_ship_transport_ship_idle
	volume = 0.35
	loop = yes
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 3
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_transport_ship_idle_03
		sound = tox_ship_transport_ship_idle_02
		sound = tox_ship_transport_ship_idle_01
	}
}
soundeffect = {
	name = tox_ship_battleship_idle
	volume = 0.35
	loop = yes
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 3
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_battleship_idle_03
		sound = tox_ship_battleship_idle_02
		sound = tox_ship_battleship_idle_01
	}
}
soundeffect = {
	name = tox_ship_starbase_idle
	volume = 0.35
	loop = yes
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 3
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_starbase_idle_03
		sound = tox_ship_starbase_idle_02
		sound = tox_ship_starbase_idle_01
	}
}
soundeffect = {
	name = tox_ship_cruiser_idle
	volume = 0.35
	loop = yes
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 3
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_cruiser_idle_03
		sound = tox_ship_cruiser_idle_02
		sound = tox_ship_cruiser_idle_01
	}
}
soundeffect = {
	name = tox_ship_titan_idle
	volume = 0.35
	loop = yes
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 3
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_titan_idle_03
		sound = tox_ship_titan_idle_02
		sound = tox_ship_titan_idle_01
	}
}
soundeffect = {
	name = tox_ship_juggernaut_idle
	volume = 0.35
	loop = yes
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 3
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_juggernaut_idle_03
		sound = tox_ship_juggernaut_idle_02
		sound = tox_ship_juggernaut_idle_01
	}
}
soundeffect = {
	name = tox_ship_corvette_idle
	volume = 0.30
	loop = yes
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 3
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_corvette_idle_03
		sound = tox_ship_corvette_idle_02
		sound = tox_ship_corvette_idle_01
	}
}
soundeffect = {
	name = tox_ship_destroyer_idle
	volume = 0.35
	loop = yes
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 3
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_destroyer_idle_03
		sound = tox_ship_destroyer_idle_02
		sound = tox_ship_destroyer_idle_01
	}
}
soundeffect = {
	name = tox_god_idle
	volume = 0.35
	loop = yes
	is3d = yes
	falloff = falloff_toxic_god
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = tox_god_idle_01
	}
}
soundeffect = {
	name = tox_ship_colossus_idle
	volume = 0.35
	loop = yes
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_colossus_idle_01
		sound = tox_ship_colossus_idle_02
		sound = tox_ship_colossus_idle_03
	}
}
soundeffect = {
	name = tox_ship_colossus_open
	volume = 0.35
	loop = no
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.5
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_colossus_open_01
		sound = tox_ship_colossus_open_02
		sound = tox_ship_colossus_open_03
	}
}
soundeffect = {
	name = tox_ship_colossus_closing
	volume = 0.35
	loop = no
	is3d = yes
	falloff = falloff_fleet
	random_sound_when_looping = no
	prevent_random_repetition = no
	fade_in = 0.5
	fade_out = 0.8
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = tox_ship_colossus_closing_01
		sound = tox_ship_colossus_closing_02
		sound = tox_ship_colossus_closing_03
	}
}