##############################
##--------------------------##
##---------CATEGORY---------##
##--------------------------##
##############################

category = {
	name = "Effects"
	soundeffects = {
		inf_portrait_01
		inf_portrait_02
		inf_portrait_03
		inf_portrait_04
		inf_portrait_05
		inf_portrait_06
		inf_portrait_07
		inf_portrait_08
		inf_portrait_09
		inf_portrait_10
	}
}

##############################
##--------------------------##
##----------SOUNDS----------##
##--------------------------##
##############################

sound = {
	name = "inf_portrait_01_01"
	file = "assets/inf_portrait_01_01.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_01_02"
	file = "assets/inf_portrait_01_02.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_01_03"
	file = "assets/inf_portrait_01_03.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_01_04"
	file = "assets/inf_portrait_01_04.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_02_01"
	file = "assets/inf_portrait_02_01.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_02_02"
	file = "assets/inf_portrait_02_02.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_02_03"
	file = "assets/inf_portrait_02_03.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_02_04"
	file = "assets/inf_portrait_02_04.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_03_01"
	file = "assets/inf_portrait_03_01.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_03_02"
	file = "assets/inf_portrait_03_02.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_03_03"
	file = "assets/inf_portrait_03_03.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_03_04"
	file = "assets/inf_portrait_03_04.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_04_01"
	file = "assets/inf_portrait_04_01.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_04_02"
	file = "assets/inf_portrait_04_02.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_04_03"
	file = "assets/inf_portrait_04_03.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_04_04"
	file = "assets/inf_portrait_04_04.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_05_01"
	file = "assets/inf_portrait_05_01.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_05_02"
	file = "assets/inf_portrait_05_02.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_05_03"
	file = "assets/inf_portrait_05_03.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_05_04"
	file = "assets/inf_portrait_05_04.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_06_01"
	file = "assets/inf_portrait_06_01.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_06_02"
	file = "assets/inf_portrait_06_02.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_06_03"
	file = "assets/inf_portrait_06_03.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_06_04"
	file = "assets/inf_portrait_06_04.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_07_01"
	file = "assets/inf_portrait_07_01.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_07_02"
	file = "assets/inf_portrait_07_02.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_07_03"
	file = "assets/inf_portrait_07_03.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_07_04"
	file = "assets/inf_portrait_07_04.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_08_01"
	file = "assets/inf_portrait_08_01.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_08_02"
	file = "assets/inf_portrait_08_02.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_08_03"
	file = "assets/inf_portrait_08_03.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_08_04"
	file = "assets/inf_portrait_08_04.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_09_01"
	file = "assets/inf_portrait_09_01.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_09_02"
	file = "assets/inf_portrait_09_02.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_09_03"
	file = "assets/inf_portrait_09_03.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_09_04"
	file = "assets/inf_portrait_09_04.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_10_01"
	file = "assets/inf_portrait_10_01.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_10_02"
	file = "assets/inf_portrait_10_02.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_10_03"
	file = "assets/inf_portrait_10_03.wav"
	volume = 1.0
}
sound = {
	name = "inf_portrait_10_04"
	file = "assets/inf_portrait_10_04.wav"
	volume = 1.0
}


##############################
##--------------------------##
##-------SOUNDEFFECTS-------##
##--------------------------##
##############################

soundeffect = {
	name = inf_portrait_01
	volume = 1.0
	loop = no
	is3d = no
	random_sound_when_looping = no
	prevent_random_repetition = no
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = inf_portrait_01_01
		sound = inf_portrait_01_02
		sound = inf_portrait_01_03
		sound = inf_portrait_01_04
	}
}
soundeffect = {
	name = inf_portrait_02
	volume = 1.0
	loop = no
	is3d = no
	random_sound_when_looping = no
	prevent_random_repetition = no
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = inf_portrait_02_01
		sound = inf_portrait_02_02
		sound = inf_portrait_02_03
		sound = inf_portrait_02_04
	}
}
soundeffect = {
	name = inf_portrait_03
	volume = 1.0
	loop = no
	is3d = no
	random_sound_when_looping = no
	prevent_random_repetition = no
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = inf_portrait_03_01
		sound = inf_portrait_03_02
		sound = inf_portrait_03_03
		sound = inf_portrait_03_04
	}
}
soundeffect = {
	name = inf_portrait_04
	volume = 1.0
	loop = no
	is3d = no
	random_sound_when_looping = no
	prevent_random_repetition = no
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = inf_portrait_04_01
		sound = inf_portrait_04_02
		sound = inf_portrait_04_03
		sound = inf_portrait_04_04
	}
}
soundeffect = {
	name = inf_portrait_05
	volume = 1.0
	loop = no
	is3d = no
	random_sound_when_looping = no
	prevent_random_repetition = no
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = inf_portrait_05_01
		sound = inf_portrait_05_02
		sound = inf_portrait_05_03
		sound = inf_portrait_05_04
	}
}
soundeffect = {
	name = inf_portrait_06
	volume = 1.0
	loop = no
	is3d = no
	random_sound_when_looping = no
	prevent_random_repetition = no
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = inf_portrait_06_01
		sound = inf_portrait_06_02
		sound = inf_portrait_06_03
		sound = inf_portrait_06_04
	}
}
soundeffect = {
	name = inf_portrait_07
	volume = 1.0
	loop = no
	is3d = no
	random_sound_when_looping = no
	prevent_random_repetition = no
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = inf_portrait_07_01
		sound = inf_portrait_07_02
		sound = inf_portrait_07_03
		sound = inf_portrait_07_04
	}
}
soundeffect = {
	name = inf_portrait_08
	volume = 1.0
	loop = no
	is3d = no
	random_sound_when_looping = no
	prevent_random_repetition = no
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = inf_portrait_08_01
		sound = inf_portrait_08_02
		sound = inf_portrait_08_03
		sound = inf_portrait_08_04
	}
}
soundeffect = {
	name = inf_portrait_09
	volume = 1.0
	loop = no
	is3d = no
	random_sound_when_looping = no
	prevent_random_repetition = no
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = inf_portrait_09_01
		sound = inf_portrait_09_02
		sound = inf_portrait_09_03
		sound = inf_portrait_09_04
	}
}
soundeffect = {
	name = inf_portrait_10
	volume = 1.0
	loop = no
	is3d = no
	random_sound_when_looping = no
	prevent_random_repetition = no
	max_audible = 1
	max_audible_behaviour = fail
	sounds = {
		sound = inf_portrait_10_01
		sound = inf_portrait_10_02
		sound = inf_portrait_10_03
		sound = inf_portrait_10_04
	}
}
