##############################
##         CATEGORY         ##
##############################
category = {
    name = "Effects"
    soundeffects = {
        ui_wilderness_greeting
        ui_kaiju_grow_up
        ui_kaiju_enrage
        ui_kaiju_select_fleet
        ui_kaiju_thermoclastic_roar
        deep_space_citadel_select
    }
}

##############################
##          SOUNDS          ##
##############################
sound = {
    name = "ui_wilderness_greeting_01"
    file = "assets/ui_wilderness_greeting_01.wav"
    volume = 1.0
}
sound = {
    name = "ui_wilderness_greeting_02"
    file = "assets/ui_wilderness_greeting_02.wav"
    volume = 1.0
}
sound = {
    name = "ui_wilderness_greeting_03"
    file = "assets/ui_wilderness_greeting_03.wav"
    volume = 1.0
}
sound = {
    name = "ui_kaiju_grow_up_01"
    file = "assets/ui_kaiju_grow_up_01.wav"
    volume = 1.0
}
sound = {
    name = "ui_kaiju_grow_up_02"
    file = "assets/ui_kaiju_grow_up_02.wav"
    volume = 1.0
}
sound = {
    name = "ui_kaiju_grow_up_03"
    file = "assets/ui_kaiju_grow_up_03.wav"
    volume = 1.0
}
sound = {
    name = "ui_kaiju_enrage_01"
    file = "assets/ui_kaiju_enrage_01.wav"
    volume = 1.0
}
sound = {
    name = "ui_kaiju_enrage_02"
    file = "assets/ui_kaiju_enrage_02.wav"
    volume = 1.0
}
sound = {
    name = "ui_kaiju_enrage_03"
    file = "assets/ui_kaiju_enrage_03.wav"
    volume = 1.0
}
sound = {
    name = "ui_kaiju_select_fleet_01"
    file = "assets/ui_kaiju_select_fleet_01.wav"
    volume = 1.0
}
sound = {
    name = "ui_kaiju_select_fleet_02"
    file = "assets/ui_kaiju_select_fleet_02.wav"
    volume = 1.0
}
sound = {
    name = "ui_kaiju_select_fleet_03"
    file = "assets/ui_kaiju_select_fleet_03.wav"
    volume = 1.0
}
sound = {
    name = "ui_kaiju_thermoclastic_roar_01"
    file = "assets/ui_kaiju_thermoclastic_roar_01.wav"
    volume = 1.0
}
sound = {
    name = "ui_kaiju_thermoclastic_roar_02"
    file = "assets/ui_kaiju_thermoclastic_roar_02.wav"
    volume = 1.0
}
sound = {
    name = "ui_kaiju_thermoclastic_roar_03"
    file = "assets/ui_kaiju_thermoclastic_roar_03.wav"
    volume = 1.0
}
sound = {
    name = "deep_space_citadel_select_01"
    file = "assets/deep_space_citadel_select_01.wav"
    volume = 1.0
}
sound = {
    name = "deep_space_citadel_select_02"
    file = "assets/deep_space_citadel_select_02.wav"
    volume = 1.0
}
sound = {
    name = "deep_space_citadel_select_03"
    file = "assets/deep_space_citadel_select_03.wav"
    volume = 1.0
}

##############################
##      SOUND EFFECTS       ##
##############################
soundeffect = {
    name = ui_wilderness_greeting
    volume = 0.2
    is3d = no
    max_audible = 1
    max_audible_behaviour = fail
    sounds = {
        sound = ui_wilderness_greeting_01
        sound = ui_wilderness_greeting_02
        sound = ui_wilderness_greeting_03
    }
}
soundeffect = {
    name = ui_kaiju_grow_up
    volume = 0.2
    is3d = no
    max_audible = 1
    max_audible_behaviour = fail
    sounds = {
        sound = ui_kaiju_grow_up_01
        sound = ui_kaiju_grow_up_02
        sound = ui_kaiju_grow_up_03
    }
}
soundeffect = {
    name = ui_kaiju_enrage
    volume = 0.2
    is3d = no
    max_audible = 1
    max_audible_behaviour = fail
    sounds = {
        sound = ui_kaiju_enrage_01
        sound = ui_kaiju_enrage_02
        sound = ui_kaiju_enrage_03
    }
}
soundeffect = {
    name = ui_kaiju_select_fleet
    volume = 0.2
    is3d = no
    max_audible = 1
    max_audible_behaviour = fail
    sounds = {
        sound = ui_kaiju_select_fleet_01
        sound = ui_kaiju_select_fleet_02
        sound = ui_kaiju_select_fleet_03
    }
}
soundeffect = {
    name = ui_kaiju_thermoclastic_roar
    volume = 0.2
    is3d = no
    max_audible = 1
    max_audible_behaviour = fail
    sounds = {
        sound = ui_kaiju_thermoclastic_roar_01
        sound = ui_kaiju_thermoclastic_roar_02
        sound = ui_kaiju_thermoclastic_roar_03
    }
}
soundeffect = {
    name = deep_space_citadel_select
    sounds = {
        sound = deep_space_citadel_select_01
        sound = deep_space_citadel_select_02
        sound = deep_space_citadel_select_03
    }
    volume = 0.5
    fade_out = 0.3
    max_audible = 2
    max_audible_behaviour = fail
}