spriteTypes = {	

	textSpriteType = {
		name = "previewer_GFX_button"
		texturefile = "gfx/interface/previewer_button.tga"
	}
	
	corneredTileSpriteType = {
		name = "gfx_transparency_white"
		size= {x=0 y=0 }		
		textureFile ="gfx/interface/previewer_transp_white.dds"
		borderSize = { x=1 y=1 }
	}	
}