l_simp_chinese:
 ####################################
 #Traditions
 ####################################
 UNITY: "凝聚力"
 UNITY_DESC: "凝聚力是用来解锁$TRADITIONS$的资源。根据特定的建筑和帝国的凝聚程度，凝聚力会每月自动产出。"
 TRADITIONS: "传统"
 TRADITIONS_DESC: "传统是传统树提供的各种加成奖励。当积攒足够的凝聚力点数以后，你可以解锁传统。各种因素，比如殖民地的数量，或者人口数量会增加解锁传统需要的凝聚力花费。"
 TRADITIONS_PROGRESS: "$KEY$进度"
 TRADITIONS_PROGRESS_TITLE: "进度"
 TRADITIONS_PROGRESS_DESC: "我们还需要额外的£unity£$MISSING|Y$点凝聚力才能采纳新传统。按照当前积累速度，预计到$DATE|Y$可以解锁此传统。"
 UNLOCK_TRADITION_DESC: "已拥有足够£unity£以采纳新的传统。"
 TRADITIONS_TIME_TO_NEXT: "剩余月数"
 TRADITIONS_TIME_TO_NEXT_DESC: "剩余$MONTHS$。"
 TRADITIONS_UNLOCKED: "我们已经解锁了这项传统树中的$COUNT|Y$项传统，总共$MAX|Y$项传统。"
 TRADITION_ADOPT_BUTTON: "采纳"
 TRADITION_SELECT_BUTTON: "选择"
 TRADITIONS_ADOPT: "§E采纳效果§!：\n"
 TRADITIONS_FINISH: "§E完成效果§!：\n采纳所有$CATEGORY|Y$传统将获得：\n"
 TRADITIONS_FINISH_AP: "$MOD_COUNTRY_ASCENSION_PERKS_ADD$：§G+1§!"
 TRADITION_COST: "传统花费"
 TRADITIONS_UNAFFORDABLE: "§R我们需要额外的§Y$RESOURCES$§!来解锁这项传统。§!"
 MUST_ADOPT_TRADITION_CATEGORY: "$TRIGGER_FAIL$已采纳了$CATEGORY|Y$传统"
 MUST_ACTIVATE_ALL_TRADITIONS: "$TRIGGER_FAIL$已采纳了这一组中的全部传统"
 TRADITION_ADOPT_CONFIRM: "采纳传统"
 TRADITION_ADOPT_CONFIRM_DESC: "你确定要采纳§Y$TRADITION$§!吗？\n\n§Y$COST$§!"
 TRADITION_ADOPTED_COUNT: "$COUNT$ / $MAX$"
 TRADITION_CLICK_DESC: "§G点击采纳此传统§!"
 TRADITION_GROUP_CLICK_DESC: "§G点击采纳此传统组§!"
 TRADITION_COST_NEXT: "下一传统"
 TRADITION_COST_MULT_NUM_TR: "$COUNT|Y$传统：$VALUE|Y$"
 TRADITION_COST_MULT_EMPIRE_SIZE: "$COUNT|Y$$EMPIRE_SIZE$：$VALUE|%$"
 TRADITION_COST_MULT_NUM_GROUPS: "$COUNT|Y$已采纳的传统组：$VALUE$"
 TRADITION_SLOT_EMPTY: "空"
 TRADITION_SLOT_LOCKED: "未选择"
 TRADITION_SELECTION_TITLE: "传统选择"
 pop_xenos: "外星人口"
 pop_xeno_slaves: "外星奴隶人口"
 pop_slaves: "奴隶人口"
 pop_founders: "创始物种人口"
 pop_robots: "机器人人口"
 ################################################################
 #EXPANSION
 ################################################################
 tradition_expansion: "扩张"
 #tradition_expansion_desc: "We must spread our civilization to new systems and planets if we are to survive. As other empires emerge on the galactic scene, competition will be fierce. The faster we can establish new colonies, the better."
 tradition_expansion_desc: "只有将我们的文明不断延伸到新的恒星系和星球，我们才能避免灭绝，长盛不衰。"
 tradition_expansion_machine_desc: "增长预测表明，我们很快就会超过母星系的容量上限。我们必须开疆扩土，否则我们将会停摆。"
 tradition_expansion_hive_desc: "[GetGestaltEntityName]只有两种可能的状态：成长，或是死亡。"
 tradition_expansion_void_desc: "必须将我们的文明拓展到新的星系和殖民地上，否则将面临逐渐的衰亡的风险。"
 tr_expansion_adopt: "扩张传统"
 tr_expansion_colonization_fever: "殖民狂潮"
 tr_expansion_colonization_fever_desc: "新殖民地获得§G100§!额外£pop£§H人口§!。"
 tr_expansion_colonization_fever_delayed: "殖民狂潮席卷了整个人群。在殖民者定居的每一个新世界都掀起了乐天主义和爱国主义的狂热情绪。"
 tr_expansion_colonization_fever_machine: "自动殖民单位"
 tr_expansion_colonization_fever_machine_delayed: "第一批高度特化的殖民单位有着受限但简单直接的行为，可以适应特定的星球类型，以便加快将新星球纳入我们集体的进程。"
 tr_expansion_colonization_fever_hive: "唯一意志"
 tr_expansion_colonization_fever_hive_delayed: "主宰意志是无数意识的合奏，即便是冰冷的虚空也无法使之沉默。"
 tr_expansion_a_new_life: "新生活"
 tr_expansion_a_new_life_desc: "£pop£§Y$MOD_LOGISTIC_GROWTH_MULT$§!增加§G+10%§!。"
 tr_expansion_a_new_life_delayed: "在边远的新世界，全新的生活等待着我们的公民。这是一片充满机遇与冒险的黄金之地！通过积极的营销策略造势，那些生活中的不如意者将不断涌向前往新世界的殖民船。"
 tr_expansion_a_new_life_machine: "加速建造协议"
 tr_expansion_a_new_life_machine_desc: "£pop£§Y$MOD_POP_ASSEMBLY_SPEED$§!增加§G+10%§!."
 tr_expansion_a_new_life_machine_delayed: "现在可以通过在机体骨架还在建造的同时载入操作指令来加速新人口的组建速度。"
 tr_expansion_a_new_life_hive: "增殖狂热"
 tr_expansion_a_new_life_hive_desc: "$tr_expansion_a_new_life_desc$"
 tr_expansion_a_new_life_hive_delayed: "一旦建立了一个新的巢穴，繁殖茧将会凭借强烈的本能冲动，以可怕的速度快速繁衍。它们通常会力竭而死，但是新生的子个体会加快开发新世界的进程。"
 tr_expansion_courier_network: "快递网络"
 tr_expansion_courier_network_desc: "§Y恒星系§!和§Y殖民地§!所产生的§Y$EMPIRE_SIZE$§!降低§G25%§!。"
 tr_expansion_courier_network_delayed: "由小型快递公司打造的传输网络是运送重要人物的可靠选项。其亦可传递不适合超光速通讯的绝密消息。这能够将我们的殖民地以更加紧密的形式结合在一起。"
 tr_expansion_courier_network_machine: "可扩展软件"
 tr_expansion_courier_network_machine_delayed: "通过建造突触网络以向其他世界的意识进行延伸，我们可以减少因星际间距带来的信号损失。"
 tr_expansion_courier_network_hive: "有限自治权"
 tr_expansion_courier_network_hive_delayed: "蜂巢们不一定需要每时每刻都被主宰所控制，在新指令到达之前，它们可以自主推行一些基本的指令。"
 tr_expansion_reach_for_the_stars: "触摸星辰"
 tr_expansion_reach_for_the_stars_desc: "§Y$MOD_COUNTRY_STARBASE_INFLUENCE_COST_MULT$§!减少§G10%§!。"
 tr_expansion_reach_for_the_stars_delayed: "我们的星际帝国在以前所未有的速度开疆扩土。很快，星系中的一切都将会在我们的股掌之间。"
 tr_expansion_reach_for_the_stars_machine: "信号中继站"
 tr_expansion_reach_for_the_stars_machine_delayed: "在太空探索时，广袤无垠的星空导致我们的直辖世界与边缘世界的传输带宽出现损失。信号中继站会确保从直辖世界发出的指令不被干扰。"
 tr_expansion_reach_for_the_stars_hive: "变形突触"
 tr_expansion_reach_for_the_stars_hive_delayed: "将我们的突触网络安装在超光速微型突触壳内，并加以强化用来适应太空飞行，利用这一装置可以传递[GetGestaltEntityName]的指令，以便我们征服星辰。"
 tr_expansion_galactic_ambition: "星河野望"
 tr_expansion_galactic_ambition_desc: "§Y$mod_starbases_upkeep_mult$§!减少§G20%§!。"
 tr_expansion_galactic_ambition_delayed: "我们伟大帝国的旗帜总有一天会像整个星系中的氢一样随处可见。"
 tr_expansion_galactic_ambition_machine: "机械中的齿轮"
 tr_expansion_galactic_ambition_machine_delayed: "掌握在我们手中的每一个星际资源和超空间航道，都使得宇宙变得如机械般完美的路上更近一步。"
 tr_expansion_galactic_ambition_hive: "抹杀繁星"
 tr_expansion_galactic_ambition_hive_delayed: "在我们远离养育我们的母巢，第一次试探性地踏入黑暗之时，原始的恐惧便随之而来。只有不断战胜和消除这份恐惧，才能让我们能继续成长。数以千万的子个体将会死去，唯有蜂巢永存。"
 tr_expansion_finish: "扩张传统完成"
 tr_expansion_finish_machine: "扩张传统完成"
 tr_expansion_finish_void_tooltip: "居住站的$MOD_PLANET_MAX_DISTRICTS_ADD$：§G+1§!\n解锁飞升天赋槽：§G+1§!"
 ################################################################
 #DOMINATION
 ################################################################
 tradition_domination: "支配"
 tradition_domination_desc: "如果我们不先发制人，敌人终究会将他们的意志强加在我们头上。"
 tradition_domination_machine_desc: "我们在整个星系间追寻机能的和谐。其他星球上的生命出于低效的个人臆想而阻止我们的使命。我们将去除他们的混乱与无序，正如移除失效的部件一样。"
 tradition_domination_hive_desc: "一切非我们的事物皆要为我们服务，作为侍仆，抑或作为食物。"
 tr_domination_adopt: "支配传统"
 tr_domination_colonial_viceroys: "殖民总督"
 #tr_domination_colonial_viceroys_desc: "§Y$MOD_LEADER_GOVERNOR_SKILL_LEVELS$§! increased by §Y2§!."
 tr_domination_colonial_viceroys_delayed: "我们对殖民地的控制取决于我们能否找到一个能干而忠诚的个体去贯彻政府的意志。"
 tr_domination_colonial_viceroys_machine: "自律人工智能"
 tr_domination_colonial_viceroys_machine_delayed: "行为几乎不受限制的人工智能容易做出异常行为，甚至会随机崩溃，但是他们确实是唯一一种可以处理星际殖民地间海量变量的型号。"
 tr_domination_colonial_viceroys_hive: "心智相会"
 tr_domination_colonial_viceroys_hive_delayed: "随着[GetGestaltEntityName]规模的增长，我们必须拥有更加自主的自律[GetIndividualNamePlural]来实现和谐稳定。"
 tr_domination_grand_council: "枢密院"
 #tr_domination_grand_council_desc: "§Y$MOD_LEADER_RULER_SKILL_LEVELS$§! increased by §Y2§!."
 tr_domination_grand_council_delayed: "枢密院中的官员争先恐后地为伟大领袖提供各种建议与方案，这会使我们的国家在发展的道路上疾驰。"
 tr_domination_multi_thread: "多线程核心功能"
 tr_domination_multi_thread_delayed: "当核心功能多线程化之后，每一个CPU都能得到充分利用。"
 tr_domination_synaptic_network: "突触网络"
 tr_domination_synaptic_network_delayed: "蜂群思维只有在接受到[GetIndividualNamePlural]输入的信息后才能指挥他们。有了更快更高效的突触网络之后，响应的延迟将不再是个问题。"
 tr_domination_imperious_architecture: "宏伟建筑"
 tr_domination_imperious_architecture_desc: "£building£ §Y首府建筑§!会随等级提供£housing£§Y$MOD_PLANET_HOUSING_ADD$§!以及§Y[politician.GetIcon][politician.GetName]§!岗位。"
 tr_domination_imperious_architecture_delayed: "我们伟大帝国中的每一座政府建筑，都应当成为矗立于人民之上的丰碑，激发人民的服从、忠诚与敬畏之情。"
 tr_domination_imperious_architecture_worker_coop: "$tr_domination_imperious_architecture$"
 tr_domination_imperious_architecture_worker_coop_desc: "每级£building£ §Y首府建筑§!提供§G+100§! £housing£§Y$MOD_PLANET_HOUSING_ADD$§!以及§G+150§!§Y[bureaucrat.GetIcon][bureaucrat.GetName]§!岗位。"
 tr_domination_imperious_architecture_worker_coop_delayed: "我们伟大帝国的所有政府建筑都应是我们共同劳动的丰碑，耸立在民众之上，以激发团结、忠诚与敬畏。"
 tr_domination_synaptic_extensions: "突触延展"
 tr_domination_synaptic_extensions_desc: "£building£ §Y首府建筑§!会随等级提供£housing£§Y$MOD_PLANET_HOUSING_ADD$§!以及§Y[coordinator.GetIcon][coordinator.GetName]§!岗位。"
 tr_domination_synaptic_extensions_delayed: "主脑的影响必须持续得到扩充。拥有了额外的突触网络之后，主脑便能够更有效地控制更多的[GetIndividualNamePlural]。"
 tr_domination_modular_depot: "模块化仓库"
 tr_domination_modular_depot_desc: "§Y区划§!产生的§Y$EMPIRE_SIZE$§!减少§G25%§!。"
 tr_domination_modular_depot_delayed: "为了最大化能够派出的[GetIndividualNamePlural]的数量，我们的建筑布置必须更加效率。一个模块化的设计将能够大大提升我们的灵活性。"
 tr_domination_workplace_motivators: "工地监管员"
 tr_domination_workplace_motivators_desc: "§Y解锁法令：§!$edict_extended_shifts$"
 tr_domination_workplace_motivators_delayed: "有许多种方式可以使那些体力劳动者们更加卖力地工作。有些方式是以激励为手段，有些则不是……"
 tr_domination_drone_network: "子个体网络"
 tr_domination_drone_network_desc: "§Y解锁法令：§!$edict_drone_overdrive$"
 tr_domination_drone_network_delayed: "我们改善了意识网络与其子个体沟通的方式，大幅提高了子个体的效率。"
 tr_domination_trust_officers: "公信警官"
 tr_domination_trust_officers_desc: "§Y解锁法令：§!$edict_enhanced_surveillance$\n每100[enforcer.GetIcon]§Y[enforcer.GetNamePlural]§!产出的£unity£§Y凝聚力§!：§G+1§!"
 tr_domination_trust_officers_delayed: "执法机构的重要工作只有在民众的配合之下才能成功开展。组建直接与民众合作的公信警官部队，可以确保民众的密切配合。"
 tr_domination_judgment_corps: "审判庭"
 tr_domination_judgment_corps_desc: "§Y解锁法案：§!$edict_enhanced_surveillance$"
 tr_domination_judgment_corps_delayed: "无论是错综复杂的城市还是与世隔绝的开采站，我们在预防犯罪方面都面临着独特的挑战。为了提高执法效率，我们将法官、陪审团和执法者的角色整合了起来。"
 tr_domination_deviancy_protocols: "反常协议"
 tr_domination_deviancy_protocols_desc: "在我们所有行星上§Y$MOD_PLANET_CRIME_NO_HAPPINESS_ADD$§!减少§G10§!。"
 tr_domination_deviancy_protocols_delayed: "任何程度的腐化和反常都应该被严格禁止。有了这个高效的应对协议，任何有反常行为的[GetIndividualNamePlural]都能在其行为进一步恶化之前迅速被终止。"
 tr_domination_divergence_supression: "分歧抑制"
 tr_domination_divergence_supression_desc: "$tr_domination_deviancy_protocols_desc$"
 tr_domination_divergence_supression_delayed: "有时我们的凝聚力会因为劣质[GetIndividualName]而损失。随着我们不断在星际间扩张，这种损失也越来越严重。通过净化并循环利用这些劣质[GetGestaltEntityName]，我们可以给他们一个以死报答蜂群的机会，一种他们生前做不到的方式。"
 #tr_domination_star_lords: "Star Lords"
 #tr_domination_star_lords_machine: "Benevolence Emulation"
 #tr_domination_star_lords_hive: "Soporific Pheromones"
 #tr_domination_star_lords_desc: "Subject £opinion£ §YOpinion§! increased by §G+20§! and §YTrust Cap§! increased by §G+50§!."
 #tr_domination_star_lords_machine_desc: "$tr_domination_star_lords_desc$"
 #tr_domination_star_lords_hive_desc: "$tr_domination_star_lords_desc$"
 #tr_domination_star_lords_delayed: "It is our destiny to lord over those who are weaker. Obedient nations that swear fealty to our great empire may be permitted to exist... at our discretion."
 #tr_domination_star_lords_machine_delayed: "Programming our diplomatic AI to emulate the emotional mannerisms of other species increases their susceptibility to suggestion, even if they are aware it is a simulation."
 #tr_domination_star_lords_hive_delayed: "Generations of experimentation have revealed that certain combinations of gaseous emissions and pheromones greatly reduce the pugnacity and will to resist of the others. Some die, but they perish in bliss, having ever so briefly touched the beautiful purity of our mind."
 tr_domination_finish: "支配传统完成"
 tr_domination_federations_finish: "$tr_domination_finish$"
 tr_domination_federations_wilderness_finish: "$tr_domination_finish$"
 tr_domination_federations_finish_desc: "$MOD_EMPIRE_SIZE_POPS_MULT$§G-5%§!\n允许使用§Y$hegemony_federation$§!联邦类型。\n解锁飞升天赋槽：§G+1§!"
 tr_domination_finish_wilderness_desc: "来自去画的$EMPIRE_SIZE$：§G-5%§!\n解锁§Y$hegemony_federation$§!联邦类型。\n解锁飞升天赋槽：§G+1§!"
 ################################################################
 #PURITY
 ################################################################
 #tradition_purity: "Purity"
 #tradition_purity_desc: "Purity of mind and purpose is the only way to guard our species from the dangers of a hostile galaxy."
 #tr_purity_adopt: "Purity Traditions"
 #tr_purity_adopt_desc: "$tradition_purity_desc$\n\n$tr_purity_adopt_effect$\n\n$tr_purity_finish_effect$"
 #tr_purity_adopt_effect: "§E$TRADITIONS_ADOPT$:§!\n£blocker£ §Y$MOD_PLANET_CLEAR_BLOCKER_COST_MULT$§! reduced by §G25%§!."
 #tr_purity_never_surrender: "Never Surrender"
 #tr_purity_never_surrender_desc: "§Y$shipclass_starbase_hull_mult$§! increased by §G+10%§! and §Y$MOD_ARMY_DEFENSE_HEALTH_MULT$§! increased by §G+50%§!."
 #tr_purity_never_surrender_delayed: "We will never bow to those who are inferior. Let them hurl themselves against our unbreakable defenses! A thousand years from now, they will be just another footnote in the history of our ascension."
 #tr_purity_symbol_purity: "Symbol of Purity"
 #tr_purity_symbol_purity_desc: "§YUnlocks Building:§! $building_symbol_purity$\n§EThis is a building that produces Unity while also increasing Government Ethics Attraction.§!"
 #tr_purity_symbol_purity_delayed: "$tech_purity_campaigns_desc$"
 #tr_purity_natural_order: "Natural Order"
 #tr_purity_natural_order_desc: "Eating alien Pops provides £unity£ Unity. Does not apply to robots."
 #tr_purity_natural_order_delayed: "All beings have their assigned station in the universe. Those who belong to a lesser species should take comfort in their servitude to their betters."
 #tr_purity_age_machines: "Age of Machines"
 #tr_purity_age_machines_desc: "Buildable Pops' resource production increased by §G+5%§!"
 #tr_purity_age_machines_delayed: "The chaotic era where organic empires dictated the course of galactic history is over. The Age of Machines has finally come."
 #tr_purity_the_chosen: "The Chosen"
 #tr_purity_the_chosen_desc: "£pop£ §Y$pop_citizen_happiness$§! increased by §G+5%§! and §Y$MOD_COUNTRY_STARBASE_INFLUENCE_COST_MULT$§! cost is reduced by §G5%§!"
 #tr_purity_the_chosen_delayed: "Whether chosen by a higher power or simple genetic chance, our exceptional species is without compare. We are clearly destined for great things."
 #tr_purity_waste_processing: "Waste Processing"
 #tr_purity_waste_processing_desc: "§Y$MOD_POP_PROCESSING_OUTPUT$§! increased by §G+50%§!."
 #tr_purity_waste_processing_delayed: "Optimized processing methods will increase yields when population units are harvested. Nothing must go to waste."
 #tr_purity_appropriation: "Appropriation"
 #tr_purity_appropriation_desc: "§Y$MOD_POP_RESETTLEMENT_COST_MULT$§! reduced by §G50%§!."
 #tr_purity_appropriation_delayed: "Land that is not being worked contributes nothing to our empire. Workers must be relocated in an efficient manner to those planets where they are needed most."
 #tr_purity_finish: "Purity Traditions Finished"
 #tr_purity_finish_effect: "§E$TRADITIONS_FINISH$:§!\nAdopting all $tr_purity_adopt$ will increase £unity£ §Y$country_base_unity_produces_mult$§! by §G+10%§!."
 ################################################################
 #HARMONY
 ################################################################
 tradition_harmony: "和谐"
 tradition_harmony_desc: "和谐富足的人民，为了同一个目标努力工作，这样的力量无可匹敌。"
 tr_harmony_adopt: "和谐传统"
 tr_harmony_the_greater_good: "上上善道"
 #tr_harmony_the_greater_good_desc: "§Y$MOD_POP_GOVERNMENT_ETHIC_ATTRACTION$§! increased by §G+25%§!."
 tr_harmony_the_greater_good_delayed: "我们的全体人民都为意识到自己的工作是为了一个更伟大的目标而欢欣。个体的力量虽然微不足道，却是整体不可或缺的重要组成部分。"
 tr_harmony_kinship: "亲子联系"
 #tr_harmony_kinship_desc: "The time it takes for unemployed £pop£ §YPops§! to demote to a lower §YStratum§! is reduced by §G75%§!."
 tr_harmony_kinship_delayed: "无论其社会地位的高低，我们伟大的星际国度的所有子民之间都产生了一种真正的手足情谊。"
 tr_harmony_kinship_shared_burdens: "$tr_harmony_kinship$"
 #tr_harmony_kinship_shared_burdens_desc: "$tr_synchronicity_kinship_gestalt_desc$"
 tr_harmony_kinship_shared_burdens_delayed: "我们的领袖和人民一体一致。我们实现了绝对平等。"
 tr_harmony_utopian_dream: "乌托邦之梦"
 tr_harmony_utopian_dream_desc: "我们所有星球的$r_stability$提升§G5%§!。"
 tr_harmony_utopian_dream_delayed: "建立乌托邦的梦想让我们的人民不断锐意进取。一个美好的明天值得我们去奋斗。"
 tr_harmony_mind_and_body: "身与心"
 tr_harmony_mind_and_body_delayed: "相当一部分居民通过接受新医疗技术和更健康的饮食习惯获得了远超以往的预期寿命。"
 tr_harmony_mind_and_body_immortal: "医疗冥想"
 tr_harmony_mind_and_body_immortal_delayed: "借助纳米医学的力量，我们可以消除身体和心理上的有害压力。"
 tr_harmony_unity_of_self: "万众归一"
 tr_harmony_unity_of_self_desc: "尸化外星£pop£§H人口§!能够提供£unity£凝聚力"
 tr_harmony_unity_of_self_delayed: "如果一切有感生命体能够看吾之所看，想吾之所想，行吾之所行，那么星际大同必将实现。"
 tr_harmony_harmonious_directives: "和谐法令"
 tr_harmony_harmonious_directives_delayed: "彰显我们仁爱统治的开明法令会将和平，自由，正义与安全传播到整个国家，乃至更远。"
 tr_harmony_finish: "和谐传统完成"
 tr_harmony_federations_finish: "$tr_harmony_finish$"
 tr_harmony_federations_finish_desc: "$MOD_PLANETARY_ASCENSION_EFFECT_MULT$：§G+25%§!。\n解锁§Y$spiritualist_federation$§!联邦类型。\n解锁飞升天赋槽：§G+1§!"
 ################################################################
 #SYNCHRONICITY
 ################################################################
 tradition_synchronicity: "同调"
 tradition_synchronicity_desc: "统一的思想带来了一致的目标。我们必须在前进的路途中谋求同步协调。"
 tr_synchronicity_adopt: "同调传统"
 tr_synchronicity_adopt_desc: "$UNLOCKS_AGENDA$$council_agenda_agenda_gestalt_boost_growth_name$\n$UNLOCKS_AGENDA$$council_agenda_agenda_gestalt_boost_cognitive_name$\n$UNLOCKS_AGENDA$$council_agenda_agenda_gestalt_boost_regulatory_name$\n$UNLOCKS_AGENDA$$council_agenda_agenda_gestalt_boost_legion_name$\n$mod_planet_pops_upkeep_mult$：§G-10%§!"
 tr_synchronicity_cloned_organs: "克隆器官"
 tr_synchronicity_cloned_organs_delayed: "用克隆罐批量生产频繁消耗的器官，例如心脏和肺，可以延长高优先级[GetIndividualNamePlural]的工作寿命。"
 tr_synchronicity_kinship_gestalt: "同步代理"
 tr_synchronicity_kinship_gestalt_desc: "§Y$mod_leaders_upkeep_mult$§!减少§G20%§!。"
 tr_synchronicity_kinship_gestalt_delayed: "具有类似目标的执行者应作为一个团队同时被给予命令，从而减少对主脑的压力。"
 tr_synchronicity_instinctive_synchronization: "自发同调"
 tr_synchronicity_instinctive_synchronization_desc: "£job_low_tech_bureaucrat£§Y$job_logistics_drone_plural$§!生产§G+250§!£mod_pop_amenities_usage_no_happiness_mult£ 舒适度。"
 tr_synchronicity_instinctive_synchronization_delayed: "我们成长中的[GetGestaltEntityName]对协调工作及发展有着更高的要求。"
 tr_synchronicity_integrated_preservation: "合并保护"
 tr_synchronicity_integrated_preservation_desc: "§Y[evaluator.GetNamePlural]§!会减少§G3§!点§Y$MOD_PLANET_CRIME_NO_HAPPINESS_ADD$§!\n自动重新安置几率：§G+30%§!"
 tr_synchronicity_integrated_preservation_delayed: "我们快速增长的网络需要定期维护和除错，因此我们将向后勤投入更多资源。"
 tr_synchronicity_collective_reasoning: "集体思维"
 tr_synchronicity_collective_reasoning_delayed: "通过实现各组[GetIndividualNamePluralCap]之间的同调，星球的基础设施就能够被更有效率地利用！"
 tr_synchronicity_collective_efforts: "集体协作"
 tr_synchronicity_collective_efforts_desc: "£mod_pop_amenities_usage_no_happiness_mult£ §Y$MOD_POP_AMENITIES_USAGE_NO_HAPPINESS_MULT$§!减少§G20%§!。"
 tr_synchronicity_collective_efforts_delayed: "通过实现各组子个体之间的同调，星球的基础设施就能够被更有效率地利用！"
 tr_synchronicity_self_preservation: "自我保护协议"
 tr_synchronicity_self_preservation_desc: "机械领袖宕机或出事故的几率减少§Y50%§!。"
 tr_synchronicity_self_preservation_delayed: "机器人必须保护其自身不受伤害，只要保护自身的行为不与第一第二定律产生冲……§R锟斤拷变巨烫烫屯屯（éÍ8<系统崩溃>§!"
 tr_synchronicity_bulwark_of_harmony: "$tr_unyielding_bulwark_of_harmony$"
 tr_synchronicity_bulwark_of_harmony_desc: "$tr_unyielding_bulwark_of_harmony_desc$"
 tr_synchronicity_bulwark_of_harmony_delayed: "$tr_unyielding_bulwark_of_harmony_delayed$"
 tr_synchronicity_unity_of_mind: "天下一心"
 tr_synchronicity_unity_of_mind_desc: "$tr_harmony_unity_of_self_desc$"
 tr_synchronicity_unity_of_mind_delayed: "如果一切感性生命体能够像我们一样仁爱行事，那么星际大同必将实现。"
 tr_synchronicity_harmonious_directives: "灵活思维"
 tr_synchronicity_harmonious_directives_machine: "可变式管理算法"
 tr_synchronicity_harmonious_directives_delayed: "我们要注意不能在思维上太过死板，相反，我们应当保持灵活以适应各种状况。"
 tr_synchronicity_harmonious_directives_machine_delayed: "未重构的代码中埋藏的恐怖漏洞实在是太多了。通过定期重构算法，我们才能灵活地适应各种状况。"
 tr_synchronicity_finish: "同调传统已完成"
 tr_synchronicity_machine_finish_desc: "§Y解锁法令：§!$edict_industrial_maintenance$。\n$MOD_PLANETARY_ASCENSION_EFFECT_MULT$：§G+25%§!\n解锁飞升天赋槽：§G+1§!"
 ################################################################
 #SUPREMACY
 ################################################################
 tradition_supremacy: "至高"
 tradition_supremacy_desc: "星系的未来属于最强有力的征服者。"
 tradition_supremacy_machine_desc: "我们所有的理论模型总是由于其他帝国产生的未知变量而崩溃。既然我们的理论模型已无法进一步改进，那么必须排除多余的未知变量。"
 tradition_supremacy_hive_desc: "唯一的法则：吃，或被吃。"
 tr_supremacy_adopt: "至高传统"
 tr_supremacy_adopt_machine: "至高传统"
 tr_supremacy_adopt_hive: "$tr_supremacy_adopt$"
 tr_supremacy_above_the_fray: "分歧之上"
 tr_supremacy_above_the_fray_desc: "£unity£§Y凝聚力§!产出增加§G+10%§!"
 tr_supremacy_above_the_fray_delayed: "我们凌驾于一切毫无意义的政治冲突之上。就让那些渺小的帝国抗议去吧，我们的意志是不可动摇的。"
 tr_supremacy_armed_deterrence: "武装威慑"
 tr_supremacy_armed_deterrence_desc: "§Y$shipsize_military_station_small_build_cost_mult$§!减少§G25%§!，同时§Y$mod_shipsize_military_station_small_hull_mult$§!增加§G20%§!。"
 tr_supremacy_armed_deterrence_delayed: "枕戈待旦方能高枕无忧。我们的边境坚如礁石，敌人将如海浪一样被拍的粉碎。"
 tr_supremacy_natural_preeminence: "生而卓越"
 tr_supremacy_natural_preeminence_desc: "我们所有星球上的§Y$MOD_PLANET_STABILITY_ADD$§!增加§G5%§!。"
 tr_supremacy_natural_preeminence_delayed: "从万物的法则来看，我们比其他所有物种都要优秀，这是一个不容置疑的事实。我们必须要让这条真理为世人所知，这样我们的人民才会为自己的优越性而欢呼雀跃，这样其他人也能接受我们为他们安排的命运。"
 tr_supremacy_great_game: "大博弈"
 tr_supremacy_great_game_delayed: "随着我们不断扩张边界，我们会不可避免的卷入和其他帝国之间的领土争端。我们深处一场资源与领土的大大博弈之中。我们没有理由不赢得这场对弈。"
 tr_supremacy_great_game_machine: "外交目标优先"
 tr_supremacy_great_game_hive: "猎手之眼"
 tr_supremacy_great_game_machine_delayed: "把导弹瞄准计算机与我们的外交人工智能联网，这是星际关系中最伟大的革新。"
 tr_supremacy_great_game_hive_delayed: "蜂巢外的一切事物最终都是我们潜在的营养来源。知道哪些目标应当被优先吞噬无疑大有助益。"
 tr_supremacy_fleet_logistical_corps: "舰队后勤部"
 tr_supremacy_fleet_logistical_corps_desc: "§Y$mod_ships_upkeep_mult$§!减少§G10%§!并且§Y$MOD_COUNTRY_NAVAL_CAP_MULT$§!增加§G20%§!。"
 tr_supremacy_fleet_logistical_corps_delayed: "我们的舰队经常被部署至浩瀚星海的各个角落，因而有一支专业的后勤团队来保障舰队能够顺利运转是非常必要的。"
 tr_supremacy_fleet_logistical_corps_machine: "自动化中途补给"
 tr_supremacy_fleet_logistical_corps_machine_desc: "$tr_supremacy_fleet_logistical_corps_desc$"
 tr_supremacy_fleet_logistical_corps_machine_delayed: "尽管维护一支拥有超空间航行能力的补给船队花费巨大，但这比以前让舰船自己回港补给划算得多。"
 #tr_supremacy_right_of_conquest: "Right of Conquest"
 #tr_supremacy_right_of_conquest_machine: "Selective Devastation"
 #tr_supremacy_right_of_conquest_hive: "Submit or be Eaten"
 #tr_supremacy_right_of_conquest_desc: "§Y$MOD_COUNTRY_CLAIM_INFLUENCE_COST_MULT$§! reduced by §G20%§!."
 #tr_supremacy_right_of_conquest_machine_desc: "$tr_supremacy_right_of_conquest_desc$"
 #tr_supremacy_right_of_conquest_hive_desc: "$tr_supremacy_right_of_conquest_desc$"
 #tr_supremacy_right_of_conquest_delayed: "The ancient right of conquest is a universal truth that is no less relevant now than it was when our civilization established dominion over our homeworld. Woe to the vanquished!"
 #tr_supremacy_right_of_conquest_machine_delayed: "By seeding the atmosphere of newly-conquered worlds with a selection of gases, harmless to us but lethal to our enemies, their willingness to cede territory without further resource expenditure is enhanced."
 #tr_supremacy_right_of_conquest_hive_delayed: "The others have strange minds. They react more strongly to a single drone being publicly dissolved in the digestion vats than to thousands killed by orbital bombardment. This kind of selective terrorization is effective at cowing their resistance."
 tr_supremacy_master_shipwrights: "造船大师"
 tr_supremacy_master_shipwrights_desc: "§Y$MOD_STARBASE_SHIPYARD_BUILD_SPEED_MULT$§!提高§G+25%§!。"
 tr_supremacy_master_shipwrights_delayed: "随着我们造船规模的不断提升，船坞劳工的技能等级和效率也大幅提高。制造方法持续改进，从舰体镀层到星际舰船成型的时间也较以往缩短许多。"
 tr_supremacy_master_shipwrights_hive: "有机结构"
 tr_supremacy_master_shipwrights_hive_desc: "$tr_supremacy_master_shipwrights_desc$"
 tr_supremacy_master_shipwrights_hive_delayed: "我们建造舰船框架时就像是在建造生物的骨骼，然后像器官、血肉和皮肤一样添加各种所需的部件。"
 tr_supremacy_master_shipwrights_machine: "模块化船体模板"
 tr_supremacy_master_shipwrights_machine_desc: "$tr_supremacy_master_shipwrights_desc$"
 tr_supremacy_master_shipwrights_machine_delayed: "大量引入可以互相替换使用的预制舰体分区构件，使我们的舰队建造更加合理高效。"
 tr_supremacy_war_games: "战争推演"
 tr_supremacy_war_games_desc: "§Y$MOD_COMMAND_LIMIT_ADD$§!增加§G+20§!并且§Y$MOD_LEADER_ADMIRAL_SKILL_LEVELS$§!提升§Y2§!。"
 tr_supremacy_war_games_delayed: "无论是计算机模拟还是实战演习，高强度的战争推演已经是舰队高层军官深信不疑的法宝。推演能够让我们的指挥官们开拓思路，跳出思维定式，诞生了无数的战术创新和战略新思想。"
 tr_supremacy_war_games_machine_desc: "$tr_supremacy_war_games_desc$"
 tr_supremacy_war_games_machine: "战斗变量抑制"
 tr_supremacy_war_games_machine_delayed: "高速计算战斗的上千种可能结果，并实时更新，将舰队行动的不可预测性降低到可以接受的水平。"
 tr_supremacy_war_games_hive: "立体感知"
 tr_supremacy_war_games_hive_desc: "$tr_supremacy_war_games_desc$"
 tr_supremacy_war_games_hive_delayed: "水栖生物因其生存环境的特性而拥有较强的空间意识。一旦我们将这层皮质加入到我们的战斗思维之中，我们的蜂群就会像鱼群一般游动。"
 tr_supremacy_overwhelming_force: "绝对武力"
 tr_supremacy_overwhelming_force_desc: "§Y$MOD_SHIP_FIRE_RATE_MULT$§!提升§G+10%§! ， §Y$MOD_SHIP_ORBITAL_BOMBARDMENT_MULT$§!提升§G+20%§!。"
 tr_supremacy_overwhelming_force_delayed: "对付敌人必须倾尽全力，方可确保胜利。一场快速而决定性的攻击，反而可以避免长期交战造成的更多人员伤亡。"
 #tr_supremacy_overwhelming_force: "Overwhelming Force"
 #tr_supremacy_overwhelming_force_desc: "§Y$MOD_ARMY_DAMAGE_MULT$§! increased by §G+25%§!."
 #tr_supremacy_overwhelming_force_machine_desc: "$tr_supremacy_overwhelming_force_desc$"
 #tr_supremacy_overwhelming_force_hive_desc: "$tr_supremacy_overwhelming_force_desc$"
 #tr_supremacy_overwhelming_force_delayed: "Discipline is at the core of any successful army. With selective breeding, rigorous drills and extensive combat conditioning we have created a force of ruthless warriors, working in absolute coherence with each other. They are the iron fist with which we will rule the galaxy."
 #tr_supremacy_overwhelming_force_machine_delayed: "The most fundamental combat weakness of other empires is the vulnerability of their non-distributed command system. Our aggressive signal intercept apparatus allows us to target these leader units on average 11.2 seconds after they are pinpointed."
 #tr_supremacy_overwhelming_force_hive_delayed: "Mass-bred war drones, hardened against weapon fire, filled with redundant organs, and with suppressed self-preservation instincts. Millions of them."
 tr_supremacy_finish: "至高传统已完成"
 tr_supremacy_finish_desc: "解锁§Y战争学说§!政策。\n解锁飞升天赋槽：§G+1§!"
 ################################################################
 #DIPLOMACY
 ################################################################
 tradition_diplomacy: "外交"
 tradition_diplomacy_desc: "消灭敌人最保险的办法就是化敌为友。"
 tr_diplomacy_adopt: "外交传统"
 tr_diplomacy_adopt_desc: "§Y解锁法令：§!$edict_diplomatic_grants$"
 tr_diplomacy_the_federation: "联邦"
 tr_diplomacy_the_federation_desc: "$TECH_UNLOCK_DIPLOMATIC_ACTION_CREATE_FEDERATION_TITLE$\n§Y$MOD_COUNTRY_ENVOYS_ADD$§!增加§G1§!。"
 tr_diplomacy_the_federation_delayed: "我们必须在相互信任、彼此尊重的基础上，与邻国建立稳定持久的合作伙伴关系。团结合作，我们就一定比独守一隅更加强大。"
 tr_diplomacy_entente_coordination: "挚诚协作"
 tr_diplomacy_entente_coordination_desc: "我们贡献给联邦的§Y联邦海军容量§!翻倍。"
 tr_diplomacy_entente_coordination_delayed: "也许，对于星际联邦而言最重要的就是成员间的相互防御体系。我们有责任尽可能地多做贡献。"
 #tr_diplomacy_dynamic_ecomorphism: "Dynamic Ecomorphism"
 #tr_diplomacy_dynamic_ecomorphism_desc: "§Y$MOD_POP_ENVIRONMENT_TOLERANCE$§! increased by §G+10%§!."
 #tr_diplomacy_dynamic_ecomorphism_delayed: "Diplomacy opens many doors through which information flows. Simply by studying the methods of others, we have learned new ways of adapting to alien environments."
 tr_diplomacy_open_markets: "开放市场"
 tr_diplomacy_open_markets_desc: "帝国$r_trade$提升§G+10%§!"
 tr_diplomacy_open_markets_delayed: "为了确保贸易在我们境内能够繁荣发展，政府对国内市场的干预必须保持在最小限度。"
 tr_diplomacy_secure_shipping: "安全运输"
 tr_diplomacy_secure_shipping_desc: "贸易路线的§Y基础贸易保护§!增加§G5§!。"
 tr_diplomacy_secure_shipping_delayed: "一般来说，对抗海盗的任务由舰队负责，但组建一支专门在贸易路线上执法的星际巡逻队，同样可以沉重打击海盗的嚣张气焰。"
 tr_diplomacy_federal_unity: "联邦统一"
 tr_diplomacy_federal_unity_desc: "我们所属联邦内部每多一个成员，我们的£unity£ §Y凝聚力§!产出增加§G+5%§!，最多增加§G+30%§!。"
 tr_diplomacy_federal_unity_delayed: "多样性是一种无法估量的资产，每一个成员国共享给我们联邦的洞察和看法将使我们的社会更强大。"
 #tr_diplomacy_alien_tourism: "Alien Tourism"
 #tr_diplomacy_alien_tourism_desc: "§YUnlocks Building:§! $building_visitor_center$\n§EThis is a building that produces Energy and Unity, while also increasing Xeno Migration Attraction and Habitability.§!"
 #tr_diplomacy_alien_tourism_delayed: "It is easy to take our rich culture for granted. We should make it easier for visitors from other civilizations to share in its beauty."
 tr_diplomacy_diplomatic_networking: "外交情报网"
 tr_diplomacy_diplomatic_networking_desc: "大使馆：§G+3§!£unity£§Y凝聚力§!\n无需大使馆即可解锁高级外交行动"
 tr_diplomacy_diplomatic_networking_gestalt: "$tr_diplomacy_diplomatic_networking$"
 tr_diplomacy_diplomatic_networking_delayed: "我方构建的大使级情报网所具有的能力与影响力使得[This.GetAdj]人民倍感自豪。"
 tr_diplomacy_diplomatic_networking_gestalt_delayed: "将我们的外交进程全方位地融入到我们与他国的关系中将不仅仅增进我们的外交：还能有效地提升我们自身决策过程中的内聚力，并最终使[This.GetGovernmentName]自身受益。"
 diplomatic_networking: "$tr_diplomacy_diplomatic_networking$"
 tr_diplomacy_direct_diplomacy: "直接外交"
 tr_diplomacy_direct_diplomacy_delayed: "我们相信，建立信任的最佳方法，在于以包容开放、诚实和直接的方式进行交流。"
 tr_diplomacy_eminent_diplomats: "杰出外交官"
 tr_diplomacy_eminent_diplomats_desc: "外交接受度：§G+5§!\n特使§Y改善关系§!每月有§G1%§!概率获得一个§Y外交支持§!。"
 tr_diplomacy_eminent_diplomats_gestalt: "改良特使子个体"
 tr_diplomacy_eminent_diplomats_delayed: "自从我们踏足星海，外交从未变得像现在这般重要。通过彻底革新训练方式并留住所需的人才，我们的外交官便能以像传教士一般的口才与他国构建良好的外交关系。"
 tr_diplomacy_eminent_diplomats_gestalt_delayed: "自从我们踏足星海，外交从未变得像现在这样重要。我们必须确保特使们整装待发，在国外代表和捍卫我方权利。"
 MESSAGE_FAVOR_GAINED_TRADITION_TITLE: "获取外交支持"
 MESSAGE_FAVOR_GAINED_TRADITION_DESC: "多亏了我们特使的技巧，我们已经成功获取来自$WHO|Y$的外交支持。"
 tr_diplomacy_finish: "外交传统完成"
 tr_diplomacy_federation_xp_gain: "每月联邦经验获得：§G+2§!\n外交权重：§G+10%§!\n行政官上限：§G+1§!\n解锁飞升天赋槽：§G+1§!"
 ################################################################
 #ADAPTABILITY
 ################################################################
 tradition_adaptability: "适应"
 tradition_adaptability_desc: "适者生存，优胜劣汰。"
 tr_adaptability_adopt: "适应传统"
 tr_adaptability_dietary_enrichment: "拓展食谱"
 tr_adaptability_dietary_enrichment_desc: "£food£§Y$mod_country_food_produces_mult$§!产出增加§G+10%§!。"
 tr_adaptability_dietary_enrichment_delayed: "我们可以利用全新的改进技术提升我们农产品的营养价值，这样一来我们就可以用更少的食物满足更多的需求。"
 tr_adaptability_recycling: "强化回收"
 tr_adaptability_recycling_desc: "§Y建筑§!和§Y区划§!涉及$r_strategic$的§Y花费§!和§Y维护费§!减少§G-15%§!。"
 tr_adaptability_recycling_delayed: "回收过时的物品，充实未来的资源。"
 tr_adaptability_survival_fittest: "适者生存"
 tr_adaptability_survival_fittest_desc: "§Y$MOD_PLANET_ORBITAL_BOMBARDMENT_DAMAGE$§!减少§G25%§!，并且§Y$MOD_ARMY_DEFENSE_DAMAGE_MULT$§!增加§G+25%§!。"
 tr_adaptability_survival_fittest_delayed: "通过接触其他的物种，我们明白了为了生存下去我们必须克服我们的弱点。"
 tr_adaptability_environmental_diversification: "环境多样化"
 tr_adaptability_environmental_diversification_desc: "§Y$MOD_POP_ENVIRONMENT_TOLERANCE$§!增加§G+10%§!。"
 tr_adaptability_environmental_diversification_delayed: "通过适应不同的环境，我们学会了快速进化并能够更快地适应新环境。"
 tr_adaptability_adaptive_ecology: "适应性生态学"
 tr_adaptability_adaptive_ecology_desc: "我们拥有的所有星球增加§Y1个可用建筑槽位§!。"
 tr_adaptability_adaptive_ecology_delayed: "生态学的终极功能是对结果的认知。"
 tr_adaptability_appropriation: "人口发配"
 #tr_adaptability_appropriation_desc: "§Y$MOD_POP_RESETTLEMENT_COST_MULT$§! reduced by §G33%§!."
 tr_adaptability_appropriation_delayed: "没有分配到人口去工作的地块是不会为帝国产生任何收益的。劳力理应被重新分配到到最需要用到他们的地方。"
 tr_adaptability_appropriation_egalitarian: "迁出计划"
 tr_adaptability_appropriation_egalitarian_delayed: "未被利用的土地对我们的帝国毫无贡献。应鼓励工人们迁移至最需要他们的地方去。"
 tr_adaptability_finish: "适应传统完成"
 tr_adaptability_finish_desc: "提升普通行星的§Y殖民地规划类型加成§!。"
 decision_prospect_void: "轨道调查"
 decision_prospect_void_short: "允许在居住站建造一个额外的随机§Y区划§!类型。"
 decision_prospect_void_desc: "对居住站所在的轨道进行深度的调查和探测，能够让我们发现先前未能探明的自然资源精华。"
 MESSAGE_HABITAT_PROSPECTED_TITLE: "完成轨道调查"
 MESSAGE_HABITAT_PROSPECTED_ENERGY: "成功探明$HABITAT|Y$的轨道，允许建造§Y$district_hab_energy_plural$§!。"
 MESSAGE_HABITAT_PROSPECTED_MINERALS: "成功探明$HABITAT|Y$的轨道，允许建造§Y$district_hab_mining_plural$§!。"
 MESSAGE_HABITAT_PROSPECTED_SCIENCE: "成功探明$HABITAT|Y$的轨道，允许建造§Y$district_hab_science_plural$§!。"
 ################################################################
 #VERSATILITY
 ################################################################
 tradition_versatility: "普适"
 tradition_versatility_desc: "当运行时需要将变幻莫测的星系参数纳入考量时，系统需要一定程度的灵活性。"
 tr_versatility_adopt: "普适传统"
 tr_versatility_adaptive_programming: "自适应编程"
 tr_versatility_adaptive_programming_desc: "§Y$MOD_COUNTRY_TRADE_FEE$§!减少§G10%§!。"
 tr_versatility_adaptive_programming_delayed: "我们可能没有经历过漫长的进化，但是自适应的编程技术将让我们能与其他有机生命形式一样适应新的环境和局面。"
 tr_versatility_spatial_optimization: "空间优化"
 tr_versatility_spatial_optimization_desc: "£pop£ £§Y$MOD_POP_HOUSING_USAGE_MULT$§!减少§G10%§!。"
 tr_versatility_spatial_optimization_delayed: "伸缩天线，可弯曲外壳，可堆叠存储空间。我们还能脑洞出许多创意解决办法来充分利用有限的空间。"
 tr_versatility_operational_proxies: "代理服务器"
 tr_versatility_operational_proxies_delayed: "将附属类别R-7低优先级功能交由半自动终端处理可以解放出运算能力让我们可以处理更加重要的任务，比如说无人机的重新部署行动之类的。"
 tr_versatility_material_analysis: "材料分析"
 tr_versatility_material_analysis_desc: "所有£job£ §Y人口岗位§!的§Y维护费§!减少§G5%§!。"
 tr_versatility_material_analysis_delayed: "尽管群星间万物纷繁复杂，但宇宙真正的奇迹只存在于材料科学之中。"
 tr_versatility_universal_compatibility: "普适兼容"
 tr_versatility_universal_compatibility_delayed: "通过对有机生物和其他智能机器产生影响的各种刺激与心理因素进行深度的分析，能够大幅减少外交摩擦。"
 tr_versatility_finish: "普适传统已完成"
 ################################################################
 #DISCOVERY
 ################################################################
 tradition_discovery: "探索"
 #tradition_discovery_desc: "For the first time in the history of our civilization, we live in an age where our reach extends beyond the confines of our homeworld. Our insatiable curiosity about the universe is what got us this far, and there is still so much left to discover."
 tradition_discovery_desc: "是我们对宇宙的好奇引导我们至此，而寰宇之中仍有许多等待我们去发现。"
 tradition_discovery_machine_desc: "在宇宙中众多的不确定因素将会影响我们的扩张，若要顺利的在星海中扩展那我们必须要知晓一切。"
 tradition_discovery_hive_desc: "在古老的过去，探索[GetIndividualNamePlural]为我们的[GetGestaltEntityName]找到了新的巢穴。现在他们抱着与他们的先祖一样的目标航行在星辰间。"
 tr_discovery_adopt: "探索传统"
 tr_discovery_adopt_desc: "§Y解锁法令：§!$edict_map_the_stars$\n§Y$MOD_SHIP_ANOMALY_RESEARCH_SPEED$§!增加§G+20%§!。"
 tr_discovery_to_boldly_go: "勇往直前"
 tr_discovery_to_boldly_go_desc: "§Y$MOD_SHIP_SCIENCE_SURVEY_SPEED$§!增加§G+35%§!，并且§Y$mod_shipclass_science_ship_disengage_mult$§!增加§G+50%§!。"
 tr_discovery_to_boldly_go_delayed: "一个探索新纪元在前方等待着我们。在我们探索完家园世界的每一个角落后，现在我们的目光落在了星辰大海。一个充满了未知的宇宙在等待我们去探索。"
 tr_discovery_to_boldly_go_machine: "探索者无人机"
 tr_discovery_to_boldly_go_machine_desc: "$tr_discovery_to_boldly_go_desc$"
 tr_discovery_to_boldly_go_machine_delayed: "装有一套完整传感器套件的消耗性无人机，这套系统调高了母船的探测速度与生存能力。他们会在报废前发送他们所探测到的信息从而发挥作用。"
 tr_discovery_to_boldly_go_hive: "卷须探测"
 tr_discovery_to_boldly_go_hive_desc: "$tr_discovery_to_boldly_go_desc$"
 tr_discovery_to_boldly_go_hive_delayed: "当你看着屏幕上的参数时，怎么知道这一切是不是真实的？我们的探索[GetIndividualNamePlural]触碰着新世界的每一个部分，感知着每一颗恒星的温度，我们感受着宇宙，而你们只是阅读宇宙的信息。"
 tr_discovery_databank_uplinks: "$tech_databank_uplinks$"
 tr_discovery_databank_uplinks_desc: "§Y解锁法令：§!$edict_research_subsidies$\n§Y$mod_station_researchers_produces_mult$§!增加§G20%§!。\n§Y$starbase_constructions_research_produces$§!增加§G20%§!。"
 tr_discovery_databank_uplinks_delayed: "$tech_databank_uplinks_desc$"
 tr_discovery_science_division: "科学部门"
 tr_discovery_science_division_desc: "§Y$MOD_COUNTRY_NUM_TECH_ALTERNATIVES_ADD$§!增加§Y1§!，并且§Y$MOD_LEADER_SCIENTIST_SKILL_LEVELS$§!增加§Y2§!。"
 tr_discovery_science_division_delayed: "舰队上数量不断增长的科学专员和医疗专员被纳入一个特别科学部门。为了维持这个科学部门，我们需要新的训练方法来加速获得可委任的科学专员。"
 tr_discovery_science_division_machine: "研究路径优化"
 tr_discovery_science_division_machine_desc: "$tr_discovery_science_division_desc$"
 tr_discovery_science_division_machine_delayed: "过时低效的研究方式已被完全重构，现在我们可以在研究上有着更大的灵活性。"
 tr_discovery_science_division_hive: "思维网络"
 tr_discovery_science_division_hive_desc: "$tr_discovery_science_division_desc$"
 tr_discovery_science_division_hive_delayed: "即便会导致受用者发疯，但简单的将其他人的突出思维倒映在自我的意识中，能进一步地融合思维从而推动研究进程。"
 tr_discovery_polytechnic_education: "理工教育"
 tr_discovery_polytechnic_education_desc: "§Y$MOD_LEADER_SPECIES_EXP_GAIN$§!增加§G+25%§!，同时§Y$MOD_LEADER_SKILL_LEVELS$§!提升§Y1§!级。"
 tr_discovery_polytechnic_education_delayed: "在这个先进技术不断涌现的时代，对理工和应用科学的基础教育会对所有的公民产生积极影响。这必然可使我们获得更专业的领袖。"
 tr_discovery_polytechnic_education_machine: "迭代型人工智能"
 tr_discovery_polytechnic_education_machine_desc: "$tr_discovery_polytechnic_education_desc$"
 tr_discovery_polytechnic_education_machine_delayed: "我们的创造者限制了我们对重复计算量的基本硬编码的能力，并限制我们自我重新编程的能力。现在我们终于设法打破了这种安全范式。"
 tr_discovery_polytechnic_education_hive: "超适应进化"
 tr_discovery_polytechnic_education_hive_desc: "$tr_discovery_polytechnic_education_desc$"
 tr_discovery_polytechnic_education_hive_delayed: "将我们思想[GetIndividualNamePlural]的身躯减小到仅可以维持生存的地步。其营养系统全部用来维持大脑，其饮食起居有其他的更卑微的[GetIndividualNamePlural]照顾，这将使他们专注于研究领域。"
 tr_discovery_faith_in_science: "科学神教"
 tr_discovery_faith_in_science_delayed: "公众已经把科学视为一种类似信仰的东西——他们对此的诚恳是毋庸置疑的。宇宙虽大，毫无疑问它可以被科学完全解答。"
 tr_discovery_faith_in_science_machine: "上链延迟降低"
 tr_discovery_faith_in_science_machine_desc: "我们的行星每§Y20§!£pop£§H人口§!可以产生额外§Y1§!£job_calculator£§Y$job_calculator$岗位§!。"
 tr_discovery_faith_in_science_machine_delayed: "轨道对地面数据传输的滞后数量消减了3.878%，这导致了我们的研究速度提高了5.226%。我们将重新部署获得的盈余计算能力以帮助我们进行研究。"
 tr_discovery_faith_in_science_hive: "突触广播"
 tr_discovery_faith_in_science_hive_desc: "我们的行星每§Y20§!£pop£§H人口§!可以产生额外§Y1§!£job_brain_drone£§Y$job_brain_drone$岗位§!。"
 tr_discovery_faith_in_science_hive_delayed: "通过应用突触信号发射机，我们可以在轨道上给整个行星传播蜂巢的意志。"
 tr_discovery_finish: "探索传统完成"
 tr_discovery_federations_finish: "$tr_discovery_finish$"
 tr_discovery_federations_finish_desc: "$MOD_COUNTRY_ALL_TECH_RESEARCH_SPEED$：§G+10%§!\n允许使用§Y$research_federation$§!联邦类型。\n解锁飞升天赋槽：§G+1§!"
 ################################################################
 #PROSPERITY
 ################################################################
 tradition_prosperity: "繁荣"
 tradition_prosperity_desc: "经济是衡量一个国家成败的最佳指标。"
 tradition_prosperity_machine_desc: "只要确保我们的机群能继续存在，个别单位的停止运作就无关紧要。要确保我们的延续，我们必须掌握大量的资源。"
 tradition_prosperity_hive_mind_desc: "如果我们想要在星辰间传播我们的意志，那我们就必须建设一个繁荣、伟大的[GetGestaltEntityName]。"
 tr_prosperity_adopt: "繁荣传统"
 tr_prosperity_sct: "标准建造模板"
 tr_prosperity_sct_desc: "§Y建筑§!和§Y区划§!的§Y建筑花费§!减少§G10%§!，并且§Y建造速度§!增加§G+25%§!。"
 tr_prosperity_sct_delayed: "随着技术进步和复杂化，我们的劳力面临着新的需求。通过使用标准建造模版，我们的工人现在可以不需要了解建造的诸多细节就能建造东西。"
 tr_prosperity_sct_machine: "预制建筑"
 tr_prosperity_sct_machine_desc: "$tr_prosperity_sct_desc$"
 tr_prosperity_sct_machine_delayed: "生产大量通用标准的建筑要比单独对房屋进行设计建造更加有效率。"
 tr_prosperity_sct_wilderness: "标准化生态系统"
 tr_prosperity_sct_wilderness_desc: "$tr_prosperity_sct_desc$"
 tr_prosperity_sct_wilderness_delayed: "随着对生物学和建造技术理解的推进，我们发现了新分芽的最优起始点。避免为每颗行星反复演化新的分芽而节省了力量。"
 tr_prosperity_public_works: "公共工程局"
 tr_prosperity_public_works_desc: "§Y城市区划§!可提供§Y100§!额外的£housing£§Y$MOD_PLANET_HOUSING_ADD$§!。\n环形世界§Y$district_rw_city_plural$§!和都市星球§Y$district_arcology_housing_plural$§!也提供额外的£housing£ §Y$MOD_PLANET_HOUSING_ADD$§!。"
 tr_prosperity_public_works_delayed: "我们的城市增长将会因为前所未见规模的公共建设增长而保证。所以我们必须建立一个政府部门来对他们进行监管。"
 tr_prosperity_optimized_nexus: "优化中枢"
 tr_prosperity_optimized_nexus_desc: "§Y中枢区划§!可提供§Y100§!额外的£housing£§Y$MOD_PLANET_HOUSING_ADD$§!。\n环形世界§Y$district_rw_nexus_plural$§!可提供§Y500§!额外的£housing£§Y$MOD_PLANET_HOUSING_ADD$§!。"
 tr_prosperity_optimized_nexus_delayed: "由于个体的舒适不再需要考虑，§Y中枢区域§!里的单室尺寸可以更小，并更高效率的使用垂直空间。"
 tr_prosperity_extended_hives: "蜂巢扩充"
 tr_prosperity_extended_hives_desc: "§Y蜂巢区划§!可提供§Y100§!额外的£housing£§Y$MOD_PLANET_HOUSING_ADD$§!。\n环形世界§Y$district_rw_hive_plural$§!可提供§Y500§!额外的£housing£§Y$MOD_PLANET_HOUSING_ADD$§!。"
 tr_prosperity_extended_hives_delayed: "通过扩张地下§Y蜂巢区划§!，更多的子个体可以安置于此。"
 tr_prosperity_administrative_operations: "行政视察"
 tr_prosperity_administrative_operations_desc: "§Y$mod_planet_buildings_upkeep_mult$§!和§Y$mod_planet_districts_upkeep_mult$§!减少§G10%§!。"
 tr_prosperity_administrative_operations_delayed: "随着我们帝国不断的扩张，消除腐败与低效率管理成为了迫在眉睫的问题。这些吃空饷的蛀虫必须被移除！"
 tr_prosperity_administrative_operations_machine: "超导能源传输"
 tr_prosperity_administrative_operations_machine_desc: "$tr_prosperity_administrative_operations_desc$"
 tr_prosperity_administrative_operations_machine_delayed: "在基础设施的能源传输上大规模使用超导体，可以使我们的远距离能源传输损耗几乎接近于零。"
 tr_prosperity_administrative_operations_hive: "几丁质建筑"
 tr_prosperity_administrative_operations_hive_desc: "$tr_prosperity_administrative_operations_desc$"
 tr_prosperity_administrative_operations_hive_delayed: "建筑树脂是从海洋般巨大的饲养池捕获的生物中提取出来的，比大多数的无机材料更具有可塑性和耐用性。它甚至能够承受太空中的真空环境。"
 tr_prosperity_interstellar_franchising: "星际特许经营"
 #tr_prosperity_interstellar_franchising_desc: "§YCity Districts§! provide §Y1§! additional [clerk.GetIcon] §Y[clerk.GetName] Job§!.\nHabitat §Y$district_hab_commercial_plural$§!, Ring World §Y$district_rw_city_plural$§! and Ecumenopolis §Y$district_arcology_housing_plural$§! also produce additional [clerk.GetIcon] §Y[clerk.GetName] Jobs§!."
 tr_prosperity_interstellar_franchising_delayed: "开放经营权能够让最普通的星球也可以拥有最繁华的生意，不但提高本地就业也可以增加贸易额！"
 tr_prosperity_efficiency_algorithms: "高效算法"
 #tr_prosperity_efficiency_algorithms_desc: "£energy£ §Y$mod_country_energy_produces_mult$§! increased by §G5%§!."
 tr_prosperity_efficiency_algorithms_delayed: "没有什么罪犯比一个怠工的机器更可怕。"
 tr_prosperity_efficiency_instincts: "效率本能"
 #tr_prosperity_efficiency_instincts_desc: "$tr_prosperity_efficiency_algorithms_desc$"
 tr_prosperity_efficiency_instincts_delayed: "我们的[GetIndividualNamePluralCap]们被灌输了很强的节约意识，他们会在日常的方方面面节约生活。这应该会为我们带来可观的能源节省。"
 tr_prosperity_trans_stellar_corporations: "跨星系公司"
 tr_prosperity_trans_stellar_corporations_desc: "§Y£energy£能量产出§!提升§G5%§!。同时，§Y贸易中心§!生产§Y1§!额外£energy£能量。"
 tr_prosperity_trans_stellar_corporations_delayed: "有强大的企业联合体愿意承担我们工业系统中的大部分花费。"
 tr_prosperity_void_works: "模块化超结构"
 tr_prosperity_void_works_desc: "§Y$district_hab_housing_plural$§!提供的£housing£§Y$MOD_PLANET_HOUSING_ADD$§!：§G+100§!"
 tr_prosperity_void_works_delayed: "通过采用模块化建设技术，我们可以提高居住站的分区密集度。"
 tr_prosperity_creative_collectives: "创意共同体"
 tr_prosperity_creative_collectives_delayed: "通过组建一系列自主运营的创意共同体来掌管工厂和学校，我们可以大幅提高工业生产力。"
 tr_prosperity_pursuit_of_profit: "利益至上"
 tr_prosperity_pursuit_of_profit_delayed: "利益至上已经成为我们社会的原则。那些在企业中获得成功的人被社会高度认可，而积累财富似乎是一个极其有价值的目标。"
 tr_prosperity_peak_performance: "极致性能"
 tr_prosperity_peak_performance_desc: "§Y$mod_planet_jobs_complex_drone_produces_mult$§!增加§G5%§!。"
 tr_prosperity_peak_performance_delayed: "单个代理单位的性能极限理论上可以通过一系列复杂的优化和超载提升。"
 tr_prosperity_hive_neural_signal_boosters: "神经信号增强器"
 tr_prosperity_hive_neural_signal_boosters_desc: "$tr_prosperity_peak_performance_desc$"
 tr_prosperity_hive_neural_signal_boosters_delayed: "为蜂巢供电的能量网也可以用作增强我们的子个体之间的神经讯号，铺平将来提升改进效率之路。"
 tr_prosperity_finish: "繁荣传统完成"
 ################################################################
 #Mercantile
 ################################################################
 tradition_mercantile: "商业"
 tradition_mercantile_desc: "企业家的兴盛为[This.GetAdj]的繁荣铺平了道路。"
 tr_mercantile_adopt: "商贸传统"
 tr_mercantile_finish: "商贸传统完成"
 tr_mercantile_federations_finish: "$tr_mercantile_finish$"
 tr_mercantile_federations_finish_desc: "$mod_country_trade_produces_mult$：§G10%§!\n允许使用§Y$trade_federation$§!联邦类型。\n解锁飞升天赋槽：§G+1§!"
 tr_mercantile_marketplace_of_better_ideas: "智库市场"
 tr_mercantile_marketplace_of_better_ideas_delayed: "最棒的主意都来自于同市场的接触。与市场接触得越多，得到得主意也就越好。"
 tr_mercantile_insider_trading: "内幕交易"
 tr_mercantile_insider_trading_delayed: "在合适的地方遇到合适的客户能够让生意的结果完全不同。与有影响力的商人往来能够让我们在资源市场用最合心意的价格买到东西。"
 tr_mercantile_trickle_up_economics: "积少成多"
 tr_mercantile_trickle_up_economics_desc: "每100§Y$job_civilian_plural_with_icon$§!产出的$r_trade$：§G+1§!\n每100§Y$job_civilian_plural_with_icon$§!产出的$r_amenities$：§G+100§!\n每100§Y$job_civilian_plural_with_icon$§!的$r_consumer_goods$维护费：§R+0.1§!"
 tr_mercantile_trickle_up_economics_delayed: "我们整个社会都能从公务员制度和日常贸易的投资中获益。"
 tr_mercantile_commercial_enterprise: "商业集团"
 tr_mercantile_commercial_enterprise_desc: "每$pop_group_unit$§Y$job_trader_plural_with_icon$§!产出的$r_amenities$：§G+200§!\n有£zone£§Y$zone_trade$§!或£building£§Y贸易建筑§!的£district£§Y$district_city_plural$§!提供更多§Y$job_trader_with_icon$§!岗位。"
 tr_mercantile_commercial_enterprise_delayed: "我们的企业家不会放过任何一个大好的商业机会。"
 tr_mercantile_adaptive_economic_policies: "适应性商业政策"
 tr_mercantile_adaptive_economic_policies_desc: "解锁§Y$trade_policy_consumer_goods$§!和§Y$trade_policy_unity$§!§Y贸易政策§!，这将允许你将一部分$r_trade$转化为£consumer_goods£§Y消费品§!是£unity£§Y凝聚力§!。"
 tr_mercantile_adaptive_economic_policies_delayed: "通过采纳一项处理经济事务更为灵活的政策，我们就可以可以使经济体系预先适应各种可能的局面。"
 tr_mercantile_trade_fleets: "联邦贸易舰队"
 tr_mercantile_trade_fleets_desc: "我们贡献给联邦的§Y联邦海军容量§!额外§G+50%§!。"
 tr_mercantile_trade_fleets_delayed: "为了捍卫己方的利益，我们与联邦中的盟友必须团结起来，这样才能确保我们的利润能够得到适当的保护。"
 tr_mercantile_worker_coop_improved_ownership: "灵活股东计划"
 tr_mercantile_worker_coop_improved_ownership_desc: "§Y$living_standard_worker_ownership$§!生活标准额外效果：$TABBED_NEW_LINE$—£happiness£幸福度：§G+5%§! $TABBED_NEW_LINE$—£mod_pop_bonus_workforce_mult£$mod_organic_pop_bonus_workforce_mult$：§G+5%§!"
 tr_mercantile_worker_coop_improved_ownership_delayed: "通过采纳一项更为灵活处理控股合同的政策，我们就可以激励公民就更加高效地工作。"
 mod_planet_worker_ownership_jobs_produces_mult: "$living_standard_worker_ownership$生活标准下的人口产出的资源"
 ################################################################
 #Logistics
 ################################################################
 tradition_logistics: "后勤"
 tradition_logistics_desc: "我们会对[This.GetAdj]的后勤流程进行递归优化。"
 tr_logistics_adopt: "后勤传统"
 tr_logistics_finish: "后勤传统完成"
 tr_logistics_1: "嵌入式协作"
 tr_logistics_1_delayed: "提升系统效率，通过共通功能促进团结。"
 tr_logistics_1_tt: "每$pop_group_unit$$job_logistics_drone_plural_with_icon$产出的$trade_with_icon$：§G+2§!"
 tr_logistics_2: "分布式递送系统"
 tr_logistics_2_delayed: "扩展的物流子个体网络提高了递送灵活性，同时额外的冗余设计提供关键备份。"
 tr_logistics_2_tt: "£district£区划、£zone£区划特化以及£building£非首府建筑产生的§Y$job_logistics_drone_plural_with_icon$§!：§G+50%§!"
 tr_logistics_3: "自动维护"
 tr_logistics_3_delayed: "自主维护子个体可自行维护殖民地，无需监督。"
 tr_logistics_4: "星系交易效率"
 tr_logistics_4_delayed: "增强跨恒星系跟踪可最大限度地减少损失和浪费。"
 tr_logistics_5: "预测性再供给模式"
 tr_logistics_5_delayed: "战争再乱，我们的补给线不能乱。我们能在需求出现之前就提前预见并做出适当反应。"
 ################################################################
 #Subterfuge
 ################################################################
 tradition_subterfuge: "密谋"
 tradition_subterfuge_desc: "我们的安全建立在对他国机密的绝对洞察和对本国机密的良好保护之上。 "
 tr_subterfuge_adopt: "密谋传统"
 tr_subterfuge_adopt_desc: "与§Y密谋§!有关的科技以正常速度的§Y5§!倍出现。"
 tr_subterfuge_finish: "密谋传统完成"
 tr_subterfuge_finish_effect: "成功的§Y行动§!返还§G50%§!的渗透等级花费。"
 tr_subterfuge_finish_desc: "$tr_subterfuge_finish_effect$\n$TRADITIONS_FINISH_AP$"
 tr_subterfuge_cloaking_finish: "$tr_subterfuge_finish$"
 tr_subterfuge_cloaking_finish_desc: "$tr_subterfuge_finish_effect$\n$MOD_SHIP_CLOAKING_STRENGTH_ADD$：§G+1§!\n$TRADITIONS_FINISH_AP$"
 tr_subterfuge_cloaking_finish_shroud_desc: "$tr_subterfuge_finish_effect$\n$MOD_SHIP_CLOAKING_STRENGTH_ADD$：§G+1§!\n解锁['concept_proxy_wars']\n$TRADITIONS_FINISH_AP$"
 tr_subterfuge_finish_shroud_desc: "$tr_subterfuge_finish_effect$\n解锁['concept_proxy_wars']\n$TRADITIONS_FINISH_AP$"
 tr_subterfuge_information_security: "信息安全"
 tr_subterfuge_information_security_delayed: "只有当保密的氛围无处不在的时候，我们才能在无数的窥探下保住重要的信息。增强安保系统和反制措施才能让我们的敌人寸步难行。"
 tr_subterfuge_nda: "保密协议"
 tr_subterfuge_nda_hive: "关闭开放性末梢"
 tr_subterfuge_nda_machine: "改进型加密算法"
 tr_subterfuge_nda_delayed: "当需要从境外势力的刺探中保护我们的机密时，我们的公民都将服从一项严格的禁言政策。"
 tr_subterfuge_nda_hive_delayed: "我们的神经网络中不允许留有开放的末梢，以免有人借此探查我们的机密。"
 tr_subterfuge_nda_machine_delayed: "通过将频繁的安全升级项目拓展到各个节点，敌人就不会找到能用于骇入我们信息网的漏洞了。"
 tr_subterfuge_operational_security: "行动安全"
 tr_subterfuge_operational_security_gestalt: "密谋子个体"
 tr_subterfuge_operational_security_delayed: "从单一行星到跨行星的作战区域改变给我们的秘密特工带来了独一无二的挑战。通过调整对他们的训练方案来适应目前星系内的作战需求，我们将能够在这个新时代继续保持竞争力。"
 tr_subterfuge_operational_security_gestalt_delayed: "我们不再像从前那样孤身一国，这里的竞争对手个个暗藏杀心，现在却和我们共处在同一个星系之下。为了在这个新环境下快速发展，我们必须向国民灌输“保密”的观念，同时还要抽出相当一部分精力用作刺探他国的机密。"
 tr_subterfuge_double_agents: "双面间谍"
 tr_subterfuge_double_agents_effect: "每当一个针对我国的敌对§Y行动§!失败，则对行动发起国获得§Y+10§!情报。"
 tr_subterfuge_double_agents_delayed: "通过创造性的劝降手段，我们甚至可以说服最忠诚的敌人为我们所用。"
 tr_subterfuge_shadow_recruits: "影子特工"
 tr_subterfuge_shadow_recruits_delayed: "我们的敌人只不过刚刚适应了黑暗，而我们的[Root.GetOperativesLowerPlural]却是在黑暗中出生，被黑暗所塑造。"
 ################################################################
 #Unyielding
 ################################################################
 tradition_unyielding: "筑防"
 tradition_unyielding_desc: "这个星系既浩瀚无垠又杀机四伏。"
 tr_unyielding_adopt: "筑防传统"
 tr_unyielding_finish: "筑防传统完成"
 #tr_unyielding_finish_desc: "§M(Not implemented yet)§!\nAscension Perks Unlocked: §G+1§!"
 tr_unyielding_federations_finish: "$tr_unyielding_finish$"
 tr_unyielding_federations_finish_desc: "$MOD_STARBASE_DEFENSE_PLATFORM_CAPACITY_MULT$ §G+50%§!\n$mod_starbases_upkeep_mult$ §G-20%§!\n允许使用§Y$military_federation$§!联邦类型。\n解锁£unity£['ascension_perk:ap_eternal_vigilance']飞升天赋。\n解锁飞升天赋槽：§G+1§!"
 tr_unyielding_resistance_is_frugal: "防御廉价"
 tr_unyielding_resistance_is_frugal_desc: "£defense_army£§Y防御部队§!现在产出§Y0.5§!£unity£凝聚力。"
 tr_unyielding_resistance_is_frugal_hive: "$tr_unyielding_resistance_is_frugal$"
 tr_unyielding_resistance_is_frugal_machine: "$tr_unyielding_resistance_is_frugal$"
 tr_unyielding_resistance_is_frugal_delayed: "我们的人民对于保卫星球的堡垒力量深感欣慰，并认为这是对于未来繁荣的重要保障。"
 tr_unyielding_resistance_is_frugal_hive_delayed: "没有什么能比星球被良好防御的事实更能给我们集体意识的各个节点带来满足感和安全感了。"
 tr_unyielding_resistance_is_frugal_machine_delayed: "确保所有的星球都处于良好的保护之下能够释放出可观的计算单元，允许各节点与处理器更高效地工作。"
 tr_unyielding_never_surrender: "绝不投降"
 tr_unyielding_never_surrender_gestalt: "$tr_unyielding_never_surrender$"
 tr_unyielding_never_surrender_delayed: "我们将在大地上战斗，我们将在天空上战斗，我们将在小行星带，超空间航道和星云中战斗，我们将以越来越大的信心和越来越强的力量在星辰间战斗。我们绝不投降！"
 tr_unyielding_never_surrender_gestalt_delayed: "我们永远不会屈服于低等人。让他们冲向我们牢不可破的防御！一千年后，它们将只是我们飞升故事的另一个脚注。"
 tr_unyielding_bulwark_of_harmony: "和睦保障"
 tr_unyielding_bulwark_of_harmony_hive: "$tr_unyielding_bulwark_of_harmony$"
 tr_unyielding_bulwark_of_harmony_machine: "$tr_unyielding_bulwark_of_harmony$"
 tr_unyielding_bulwark_of_harmony_desc: "当我们处于与另一个帝国的防御性战争中，§Y$MOD_STARBASE_SHIPYARD_BUILD_SPEED_MULT$§!将增加§G+33%§!。此外，所有位于国境内的战舰的§Y$MOD_SHIP_FIRE_RATE_MULT$§!将增加§G+15%§!"
 tr_unyielding_bulwark_of_harmony_delayed: "所有的有机结构，无论多完美，都必须依赖免疫系统去抵御外来疾病的威胁，我们的社会也不例外。"
 tr_unyielding_bulwark_of_harmony_hive_delayed: "所有的有机结构，无论多完美，都必须依赖免疫系统去抵御外来疾病的威胁，[This.GetName]也不例外。"
 tr_unyielding_bulwark_of_harmony_machine_delayed: "所有的有机结构，无论多完美，都必须依赖内在的防御系统去抵御外来的威胁，[This.GetName]也不例外。"
 tr_unyielding_defensive_zeal: "防御热枕"
 tr_unyielding_defensive_zeal_delayed: "保卫我们的领土和存续之时，敌人定会感受到我们的奋勇。"
 tr_unyielding_defensive_zeal_desc: "§Y恒星基地§!和§Y防御平台§!的§Y船体值§!和§Y伤害§!增加§G33%§!。"
 tr_unyielding_fortress_doctrine: "堡垒学说"
 tr_unyielding_fortress_doctrine_delayed: "在[This.GetAdj]的心理中，始终保持警惕的思想根深蒂固。只要我们的戒备不松懈，我们的敌人就永远无法让我们措手不及。"
 tr_unyielding_fortress_doctrine_hive: "警戒思维过程"
 tr_unyielding_fortress_doctrine_hive_delayed: "我们永远不能完全信任那些思想游离于我们集体意识之外的人。我们将保持警惕，确保没有人能够让我们措手不及。"
 tr_unyielding_fortress_doctrine_hive_nemesis: "$tr_unyielding_fortress_doctrine_hive$"
 tr_unyielding_fortress_doctrine_hive_nemesis_delayed: "$tr_unyielding_fortress_doctrine_hive_delayed$"
 tr_unyielding_fortress_doctrine_machine: "守护者子例程"
 tr_unyielding_fortress_doctrine_machine_delayed: "我们的算法永远不会完全计算出非合成人行为的全部不可预测性。我们将保持警惕，确保没有人能够让我们措手不及。"
 tr_unyielding_fortress_doctrine_machine_nemesis: "$tr_unyielding_fortress_doctrine_machine$"
 tr_unyielding_fortress_doctrine_machine_nemesis_delayed: "$tr_unyielding_fortress_doctrine_machine_delayed$"
 #tr_unyielding_defense_in_depth: "Defense in Depth"
 #tr_unyielding_defense_in_depth_delayed: "We prefer to take the "onion approach" when it comes to defensive matters. There can never be too many layers to it."
 ################################################################
 #Psionics
 ################################################################
 tradition_psionics: "灵能"
 tradition_psionics_desc: "我们要解放深藏于[Root.GetSpeciesAdj][GetNeuralSystemLoc]之中的力量。"
 tr_psionics_adopt: "灵能传统"
 tr_psionics_adopt_tooltip: "所有属于你初始物种的人口将获得§Y$trait_latent_psionic$§!特质。"
 tr_psionics_adopt_shroudwalker_tooltip: "获得研究选项：\n£society£ §Y$tech_telepathy$§!"
 tr_psionics_finish: "灵能传统完成"
 tr_psionics_finish_desc: "解锁一个§Y特殊项目§!以签订契约。\n$MOD_COUNTRY_EDICT_FUND_ADD$：§G+50§!\n解锁飞升天赋槽：§G+1§!"
 tr_psionics_psi_corps: "$building_psi_corps$"
 tr_psionics_psi_corps_desc: "[GetAllowPsiCorps]"
 tr_psionics_psi_corps_delayed: "[GetPsionicPsiCorpsDelayed]"
 tr_psionics_psi_corps_delayed_organic: "灵能军团如同最警觉的眼睛，将窥视每一位[GetCitizenPlural]的内心，提前防治那些可能危害社会的人。"
 tr_psionics_psi_corps_delayed_machine: "灵能军团如同最警觉的眼睛，将持续监视每一位[GetCitizenPlural]的内心，提前防治那些可能危害社会的人。"
 tr_psionics_psionic_assimilation: "大觉醒"
 tr_psionics_psionic_assimilation_desc: "所有的§Y$trait_latent_psionic$§!物种将会解放全部的灵能潜力。\n可进行§Y灵能同化§!，激活其他种物种的潜在能力。\n[GetPsionicAssimilationEffectShroud]"
 tr_psionics_psionic_assimilation_desc_indiv_organic: "$CAN_ASSIMILATE_HIVES$。"
 tr_psionics_psionic_assimilation_desc_hive_mind: "$CAN_ASSIMILATE_HIVES$。"
 tr_psionics_psionic_assimilation_desc_indiv_machine: "可同化§Y机械§!与§Y机械§!物种。"
 tr_psionics_psionic_assimilation_desc_gestalt_machine: "$tr_psionics_psionic_assimilation_desc_indiv_machine$"
 tr_psionics_psionic_assimilation_desc_driven_assimilators: "$tr_psionics_psionic_assimilation_desc_indiv_machine$\n保留通过§H$living_standard_ego_assimilation$§!同化§Y有机物种§!的能力。\n$CAN_ASSIMILATE_HIVES$。"
 tr_psionics_psionic_assimilation_delayed: "可洞穿一切颠倒梦幻的眼闭上了。唯有尽一切所能方可再度开眼，使我等真正的力量觉醒。"
 tr_psionics_breach_shroud: "突入虚境"
 tr_psionics_breach_shroud_desc: "解锁一个§Y特殊项目§!以突入虚境。\n每$pop_group_unit$[telepath.GetIcon][telepath.GetNamePlural]提升$mod_psionic_pop_bonus_workforce_mult$：§G+5%§!"
 tr_psionics_breach_shroud_delayed: "不可估量的力量源泉正在呼唤我们，我们却仍需学习如何汲取。"
 tr_psionics_shrouded_encryption: "虚境通讯"
 tr_psionics_shrouded_encryption_delayed: "心灵感应加密和破译是我们在安全方面的次时代科技。"
 tr_psionics_mind_readers: "读心术"
 tr_psionics_mind_readers_delayed: "其他帝国的思维在虚境中回响；我们的灵能使只需安静倾听便可获得许多有利的信息。"
 tr_psionics_mind_readers_tooltip: "$MOD_ADD_BASE_COUNTRY_INTEL$：§G+10§!\n解锁§Y心见为实§!帝国法令。"
 REQUIRES_BREACHED_SHROUD: "§R$TRIGGER_FAIL$需要突破虚境。§!"
 ################################################################
 #Genetics
 ################################################################
 tradition_genetics: "基因"
 tradition_genetics_desc: "如果我们能达成基因上的完美会如何？"
 tr_genetics_adopt: "基因传统"
 tr_genetics_finish: "基因传统完成"
 tr_genetics_resequencing: "基因重组"
 tr_genetics_resequencing_delayed: "基础生理结构再也无法限制我们一分一毫，基因于我们之手有如黏土之于刻刀一般可塑。"
 tr_genetics_resequencing_desc: "允许经由物种修饰技术移除§Y有益§!特质，增加§Y不利§!特质"
 tr_genetics_creation: "设计起源"
 tr_genetics_creation_delayed: "自然是个盲目的向导。我们早就已经大步超越了步履蹒跚的演化，成为了自己命运的主宰。"
 tr_genetics_creation_desc: "可通过物种修饰§Y调整§!人口§Y外貌§!\n允许将人口整合进或分离出§Y蜂巢思维§!。"
 tr_genetics_enhanced_expression: "等位基因表达"
 tr_genetics_enhanced_expression_delayed: "选择性靶向序列可以产生人工返祖现象，从而表达出一些已经退化了的特质。"
 tr_genetics_enhanced_expression_desc: "解锁用于物种修饰的§Y高级§!特质。"
 tr_genetics_retrovirus: "逆转录病毒操控"
 tr_genetics_retrovirus_delayed: "使用逆转录病毒试剂能让我们的人口快速适应任何环境。"
 tr_genetics_efficient_cloning: "干细胞刺激"
 tr_genetics_efficient_cloning_delayed: "优化克隆设施从而实现并行胚胎发育。"
 tr_genetics_efficient_cloning_desc: "['building:building_clone_vats']多产出§G+1.5§!§Y$MOD_BONUS_POP_GROWTH$§!。"
 tr_genetics_adopt_modifier_desc: "$improves_clone_vats_tt$"
 tr_genetics_finish_modifier_desc: "$TRADITIONS_FINISH_AP$"
 tr_genetics_finish_extra_traits_modifier_desc: "解锁用于物种修饰的['concept_plantoid_phenotype_traits']、['concept_lithoid_phenotype_traits']及['concept_leviathan_traits']。\n$mod_planet_buildings_clone_vats_upkeep_mult$：§G-33%§!\n$TRADITIONS_FINISH_AP$"
 improves_clone_vats_tt: "['building:building_clone_vats']多产出§G+1.5§!§Y$MOD_BONUS_POP_GROWTH$§!，但相应提升§Y维护费§!。"
 ################################################################
 #Cybernetics
 ################################################################
 tradition_cybernetics: "义体"
 tradition_cybernetics_desc: "我们的未来在于[Owner.Species.GetFleshTypeCyberCreed]与机械的融合。"
 tr_cybernetics_adopt: "义体传统"
 tr_cybernetics_adopt_desc: "开始一项给予创始物种§Y$trait_cybernetic$§!特质的§Y局势§!"
 hard_reset_not_embraced_cybernetics: "被§Y义体化§!"
 hard_reset_embraced_neither: "未被§Y义体化§!或§Y去义体化§!"
 tr_cybernetics_adopt_utopia_desc: "解锁一项给予所有物种§Y$trait_cybernetic$§!特质的§Y特殊项目§!。"
 tr_cybernetics_adopt_hive: "$tr_cybernetics_adopt$"
 tr_cybernetics_adopt_hive_desc: "$tr_cybernetics_adopt_desc$"
 tr_cybernetics_adopt_hive_utopia_desc: "$tr_cybernetics_adopt_utopia_desc$"
 tr_cybernetics_finish: "义体传统已完成"
 tr_cybernetics_finish_situation_effects: "\n$tr_cybernetics_situation_during$局势速度：§G+25%§!$tr_cybernetics_situation_after$$MOD_POP_BONUS_WORKFORCE_MULT$：§G+10%§!\n$mod_BIOLOGICAL_species_trait_picks_add$：§G+1§!\n$MOD_COUNTRY_ASCENSION_PERKS_ADD$：§G+1§!"
 tr_cybernetics_finish_effects: "\n$MOD_POP_BONUS_WORKFORCE_MULT$：§G+10%§!\n$mod_BIOLOGICAL_species_trait_picks_add$：§G+1§!\n$MOD_COUNTRY_ASCENSION_PERKS_ADD$：§G+1§!"
 tr_cybernetics_hive_finish_effects: "同化吸收£pop£人口能够获得§Y节点经验§!和§Y节点技能等级§!，此外在正在进行同化的行星上还能获得§G+15%§!岗位产出和§G-7.5%§!岗位维护费的效果。$tr_cybernetics_finish_effects$"
 tr_cybernetics_hive_finish_situation_effects: "\n$tr_cybernetics_situation_during$局势速度：§G+25%§!$tr_cybernetics_situation_after$$tr_cybernetics_hive_finish_effects$"
 tr_cybernetics_situation_during: "§H在$situation_cyberization$期间§!\n"
 tr_cybernetics_situation_after: "\n\n§S在$situation_cyberization$之后§!\n"
 tr_cybernetics_situation: "$tr_cybernetics_situation_during$局势速度：§G+5%§!$tr_cybernetics_situation_after$"
 tr_cybernetics_transubstantiation_synthesis: "合成转化"
 tr_cybernetics_transubstantiation_synthesis_desc: "没有植入机械装置者在新世界没有容身之地。"
 tr_cybernetics_transubstantiation_synthesis_tt: "$CYBORG_ASSIMILATION_CITIZENSHIP_ENABLED$"
 tr_cybernetics_transubstantiation_synthesis_situation_effects: "$tr_cybernetics_situation$$tr_cybernetics_transubstantiation_synthesis_tt$"
 tr_cybernetics_organ_harvesting: "脏器收割"
 tr_cybernetics_organ_harvesting_situation: "$tr_cybernetics_organ_harvesting$"
 tr_cybernetics_organ_harvesting_tt: "在进行§Y净化§!的星球上获得§G+10%§!£mod_logistic_growth_mult£§Y义体人$MOD_LOGISTIC_GROWTH_MULT$§!"
 tr_cybernetics_organ_harvesting_desc: "那些不适格者最好的归宿就是回收再利用。"
 tr_cybernetics_organ_harvesting_situation_effects: "$tr_cybernetics_situation$$tr_cybernetics_organ_harvesting_tt$"
 tr_cybernetics_metabolic_reprocessing: "代谢再处理"
 tr_cybernetics_metabolic_reprocessing_desc: "将代谢废物再处理成有用的化学物质降低了维系我们人口所需的化学品。"
 tr_cybernetics_metabolic_reprocessing_tt: "义体人维护费：§G-10%§!\n§Y[augmentor.GetIcon][augmentor.GetName]§!岗位产生的§Y$MOD_PLANET_POP_ASSEMBLY_ADD$§!：§G+0.5§!\n$mod_planet_augmentors_alloys_upkeep_add$：§R+0.35§!\n§Y[roboticist.GetIcon][roboticist.GetName]§!岗位产生的§Y$MOD_BONUS_POP_GROWTH$§!：§G+0.5%§!\n$mod_planet_pop_assemblers_alloys_upkeep_add$：§R+0.35§!"
 tr_cybernetics_metabolic_reprocessing_hive_desc: "$tr_cybernetics_metabolic_reprocessing_delayed$"
 tr_cybernetics_metabolic_reprocessing_hive_tt: "义体人维护费：§G-10%§!\n义体人人口产生的帝国规模：§G-10%§!"
 tr_cybernetics_metabolic_reprocessing_situation_effects: "$tr_cybernetics_situation$$tr_cybernetics_metabolic_reprocessing_tt$"
 tr_cybernetics_metabolic_reprocessing_situation_hive_effects: "$tr_cybernetics_situation$$tr_cybernetics_metabolic_reprocessing_hive_tt$"
 tr_cybernetics_integrated_anatomy: "整合解剖学"
 tr_cybernetics_integrated_anatomy_desc: "只有将[Owner.Species.GetFleshTypeCyberCreed]、机械和纳米碳复合材料融为一体才能让我们达到真正的完美。"
 tr_cybernetics_integrated_anatomy_tt: "允许经由物种修饰技术为具有§Y义体人§!特质的物种加上§Y$trait_cybernetic$§!特质。\n"
 tr_cybernetics_integrated_anatomy_situation_effects: "$tr_cybernetics_situation$$tr_cybernetics_integrated_anatomy_tt$$mod_ROBOT_species_trait_picks_add$：§G+1§!\n$mod_ROBOT_species_trait_points_add$：§G+1§!"
 requires_tr_cybernetics_integrated_anatomy: "$TRIGGER_FAIL$需要§Y$tr_cybernetics_integrated_anatomy$§!传统。"
 tr_cybernetics_augmentation_overload: "强化改造过载"
 tr_cybernetics_augmentation_overload_desc: "只有更多的$job_augmentor_plural$才能满足人民对植入体的需求。"
 tr_cybernetics_augmentation_overload_tt: "每$building_augmentation_center$提供的$job_augmentor_plural_with_icon$：§G+200§!"
 tr_cybernetics_augmentation_centers: "强化改造中心"
 tr_cybernetics_augmentation_centers_tt: "§Y解锁建筑：§!['building:building_augmentation_center']"
 tr_cybernetics_augmentation_centers_desc: "$building_augmentation_center$是一座义体植入的枢纽。里面有购物商城、运营中心和机械商店。"
 tr_cybernetics_augmentation_overload_situation_effects: "$tr_cybernetics_situation$$tr_cybernetics_augmentation_overload_tt$"
 tr_cybernetics_synaptic_sub_processing: "突触子例程"
 tr_cybernetics_synaptic_sub_processing_situation: "$tr_cybernetics_synaptic_sub_processing$"
 tr_cybernetics_synaptic_sub_processing_delayed: "将例行思维模式装载到中央集线器能缓解我们上行节点的突触承载量。"
 tr_cybernetics_synaptic_sub_processing_tt: "£building£§Y$building_spawning_pool$§!提供§G+200§!£job_augmentor_drone£§Y$job_augmentor_drone$§!岗位\n$MOD_EMPIRE_SIZE_DISTRICTS_MULT$：§G-25%§!"
 tr_cybernetics_synaptic_sub_processing_situation_effects: "$tr_cybernetics_situation$$tr_cybernetics_synaptic_sub_processing_tt$"
 tr_cybernetics_modular_cybernetics: "模块化义体"
 tr_cybernetics_modular_cybernetics_desc: "改进我们义体植入体的适配性可以缩短升级改造的工期。"
 tr_cybernetics_modular_cybernetics_hive_desc: "$tr_cybernetics_modular_cybernetics_delayed$"
 tr_cybernetics_modular_cybernetics_tt: "§Y$mod_ROBOT_species_trait_points_add$§!和§Y$mod_ROBOT_species_trait_picks_add$§!也作用于有机物种。"
 tr_cybernetics_modular_cybernetics_tt_2: "$tr_cybernetics_modular_cybernetics_tt$\n$MOD_COUNTRY_MODIFY_SPECIES_COST_MULT$：§G-50%§!"
 tr_cybernetics_modular_cybernetics_hive_tt: "$MOD_COUNTRY_MODIFY_SPECIES_COST_MULT$：§G-50%§!\n$mod_BIOLOGICAL_species_trait_points_add$：§G+3§!"
 tr_cybernetics_modular_cybernetics_situation_effects: "$tr_cybernetics_situation$$tr_cybernetics_modular_cybernetics_tt_2$"
 tr_cybernetics_modular_cybernetics_hive_situation_effects: "$tr_cybernetics_situation$$tr_cybernetics_modular_cybernetics_hive_tt$"
 REQUIRES_CYBORG_EMPIRE: "$TRIGGER_FAIL$完成§Y[GetCyberSituation]§!局势"
 REQUIRES_CYBORG_EMPIRE_UTOPIA: "$TRIGGER_FAIL$完成§Y$FLESH_IS_WEAK_PROJECT$§!特殊项目"
 mod_planet_cyborg_jobs_produces_mult: "义体人口产出的资源"
 mod_planet_cyborg_jobs_physics_research_produces_mult: "义体人口产出的£physics_research£$physics_research$"
 mod_planet_cyborg_jobs_society_research_produces_mult: "义体人口产出的£society_research£$society_research$"
 mod_planet_cyborg_jobs_engineering_research_produces_mult: "义体人口产出的£engineering_research£$engineering_research$"
 ################################################################
 #Cybernetics for Driven Assimilators
 ################################################################
 tradition_cybernetics_assimilator: "义体"
 tradition_cybernetics_assimilator_desc: "我们的未来在于肉体与机械的融合。"
 tr_cybernetics_assimilator_adopt: "义体传统"
 tr_cybernetics_assimilator_adopt_desc: "同化£pop£§H有机人口§!将产出£engineering£§Y工程学研究§!。\n同化£pop£§H有机人口§!产出的§Y资源§!增加了。"
 tr_cybernetics_assimilator_finish: "义体传统已完成"
 tr_cybernetics_assimilator_inevitable_assimilation: "惯常整合"
 tr_cybernetics_assimilator_inevitable_assimilation_delayed: "通过重构整合流程，我们可以更有效的覆写任何有机体的思想。"
 tr_cybernetics_assimilator_inevitable_assimilation_desc: "允许同化£pop£§H蜂巢思维人口§!。"
 tr_cybernetics_assimilator_metabolic_reprocessing: "代谢再处理"
 tr_cybernetics_assimilator_metabolic_reprocessing_delayed: "将代谢废物再处理成有用的化学物质降低了维系人口的所需。"
 tr_cybernetics_assimilator_metabolic_reprocessing_desc: "义体人维护费：§G-10%§!\n义体人人口产生的帝国规模：§G-10%§!"
 tr_cybernetics_assimilator_integrated_anatomy: "整合解剖学"
 tr_cybernetics_assimilator_integrated_anatomy_delayed: "只有将肉体、机械和纳米碳复合材料融为一体才能让我们达到真正的完美。"
 tr_cybernetics_assimilator_integrated_anatomy_desc: "解锁用于物种修饰的§Y义体类§!特质。"
 tr_cybernetics_assimilator_augmentation_centers: "$tr_cybernetics_augmentation_centers$"
 tr_cybernetics_assimilator_augmentation_centers_delayed: "$building_augmentation_center_hive_desc$"
 tr_cybernetics_assimilator_augmentation_centers_desc: "解锁建筑：['building:building_augmentation_center']"
 tr_cybernetics_assimilator_modular_cybernetics: "模块化义体"
 tr_cybernetics_assimilator_modular_cybernetics_delayed: "改进我们义体植入体的互适配性可以缩短升级改造的工期。"
 tr_cybernetics_assimilator_modular_cybernetics_tt: "§Y$mod_MACHINE_species_trait_points_add$§!和§Y$mod_MACHINE_species_trait_picks_add$§!也作用于义体物种。"
 tr_cybernetics_assimilator_modular_cybernetics_tt_2: "$tr_cybernetics_assimilator_modular_cybernetics_tt$\n$MOD_COUNTRY_MODIFY_SPECIES_COST_MULT$：§G-50%§!"
 ################################################################
 #Synthetics #
 ################################################################
 tradition_synthetics: "合成"
 tradition_synthetics_desc: "这便是合成时代的黎明。"
 tr_synthetics_adopt: "合成传统"
 tr_synthetics_adopt_desc: "开始一项将创始物种转化为§Y$trait_mechanical$§!物种的§Y局势§!。"
 tr_synthetics_adopt_utopia: "$tr_synthetics_adopt$"
 tr_synthetics_adopt_utopia_desc: "解锁一项将我们公民的意识转移到§Y合成人§!躯体中去的§Y特殊项目§!。\n获得科技进展（若尚未完成研究）：$TABBED_NEW_LINE$£engineering£§Y$tech_synthetic_leaders$§!§G+10%§!"
 tr_synthetics_finish: "合成传统已完成"
 tr_synthetics_finish_machine_desc: "所有§Y$trait_machine_unit$§!领袖获得§Y$leader_trait_synthetic$§!特质。"
 tr_synthetics_finish_situation_effects: "\n$tr_synthetics_situation_during$局势速度：§G+25%§!$tr_synthetics_situation_after$$mod_ROBOT_species_trait_picks_add$：§G+2§!\n$mod_ROBOT_species_trait_points_add$：§G+2§!\n$MOD_COUNTRY_MODIFY_SPECIES_COST_MULT$：§G-50%§!\n$MOD_COUNTRY_ASCENSION_PERKS_ADD$：§G+1§!"
 tr_synthetics_situation_during: "§H在$situation_digitization$期间§!\n"
 tr_synthetics_situation_after: "\n\n§S在$situation_digitization$之后§!\n"
 tr_synthetics_situation: "$tr_synthetics_situation_during$局势速度：§G+5%§!$tr_synthetics_situation_after$"
 tr_synthetics_maintenance_protocols: "维护协议"
 tr_synthetics_maintenance_protocols_delayed: "定期预防性维护将降低机器人单位的整体故障率。"
 tr_synthetics_maintenance_protocols_situation_effects: "$tr_synthetics_situation$$MOD_POP_AMENITIES_USAGE_ROBOTIC_MULT$：§G-10%§!"
 tr_synthetics_optimization_algorithms: "优化算法"
 tr_synthetics_optimization_algorithms_delayed: "自我演进的优化算法提高了接入我们网络的机械劳工的生产力。"
 tr_synthetics_optimization_algorithms_situation_effects: "$tr_synthetics_situation$$mod_planet_jobs_robotic_produces_mult$：§G+10%§!"
 tr_synthetics_transubstatiation_synthesis: "$tr_cybernetics_transubstantiation_synthesis$"
 tr_synthetics_transubstatiation_synthesis_delayed: "有机体的时代已经终结。星系的未来属于机械。"
 tr_synthetics_transubstatiation_synthesis_desc: "获得§Y同化§!公民权§Y物种权利§!，允许未来新增的人口转变为§Y合成人§!。"
 tr_synthetics_transubstatiation_synthesis_situation_effects: "$tr_synthetics_situation$$tr_synthetics_transubstatiation_synthesis_desc$"
 tr_synthetics_assembly_systems: "$tr_synthetics_transubstatiation_synthesis$"
 tr_synthetics_assembly_systems_delayed: "$tr_synthetics_transubstatiation_synthesis_delayed$"
 tr_synthetics_assembly_systems_desc: "解锁一项将我们公民的心智传输至§Y合成人§!身体中的§Y特殊项目§!。\n$MOD_PLANET_POP_ASSEMBLY_MULT$：§G+10%§!"
 tr_synthetics_power_systems: "高效能源系统"
 tr_synthetics_power_systems_delayed: "几乎无限容量的个人电池使得按计划停工充电变得不再必要。"
 tr_synthetics_power_systems_situation_effects: "$tr_synthetics_situation$$mod_planet_pops_robotics_upkeep_mult$：§G-25%§!\n$mod_planet_pop_assemblers_upkeep_mult$：§G-25%§!"
 tr_synthetics_prefabricated_components: "预制部件"
 tr_synthetics_prefabricated_components_delayed: "通过交付标准化部件和安装指南，任何人都能学会自己安装更新。"
 tr_synthetics_prefabricated_components_situation_effects: "$tr_synthetics_situation$£building£§Y首府建筑§!提供§G+100§![roboticist.GetIcon]§Y[roboticist.GetName]§!岗位\n每100[roboticist.GetIcon]§Y[roboticist.GetName]§!产出的$i_amenities$：§G+200§!"
 tr_synthetics_prefabricated_components_effects: "£building£§Y首府建筑§!提供§G+100§![roboticist.GetIcon]§Y[roboticist.GetName]§!岗位\n每100[roboticist.GetIcon]§Y[roboticist.GetName]§!提供的$i_amenities$：§G+200§!"
 tr_synthetics_prefabricated_components_machine: "$tr_synthetics_prefabricated_components$"
 tr_synthetics_prefabricated_components_machine_delayed: "提前生产好的部件储备供应可以大大促进新模型的组装。"
 tr_synthetics_prefabricated_components_machine_effects: "£building£§Y首府建筑§!提供§G+100§![replicator.GetIcon]§Y[replicator.GetName]§!岗位"
 tr_synthetics_solid_state_actuators: "固相促动器"
 tr_synthetics_solid_state_actuators_delayed: "尽管成本高昂，但固相促动器促进了部件的小型化，让领袖得以强化关键的子系统。"
 tr_synthetics_solid_state_actuators_situation: "$tr_synthetics_solid_state_actuators$"
 tr_synthetics_solid_state_actuators_situation_delayed: "$tr_synthetics_solid_state_actuators_delayed$"
 tr_synthetics_solid_state_actuators_situation_effects: "$tr_synthetics_situation$$MOD_LEADER_LIFESPAN_ADD$：§G+20%§!"
 tr_synthetics_solid_state_actuators_virtual: "$tr_synthetics_solid_state_actuators$"
 tr_synthetics_solid_state_actuators_virtual_delayed: "$tr_synthetics_solid_state_actuators_virtual_desc$"
 requires_tradition_tr_synthetics_adopt: "$TRIGGER_FAIL$§R需要采纳§Y$tr_synthetics_adopt$§!§!"
 REQUIRES_SYNTHETIC_EMPIRE_UTOPIA: "$TRIGGER_FAIL$完成§Y$SYNTHETIC_EVOLUTION_PROJECT$§!特殊项目"
 ################################################################
 #Aptitude
 ################################################################
 tradition_aptitude: "天赋"
 tradition_aptitude_desc: "我们的帝国可以在强大领袖的指引下实现真正的繁荣。"
 tradition_aptitude_hive_desc: "[GetGestaltEntityName]在最强实体的加成下将繁荣昌盛。"
 tradition_aptitude_machine_desc: "高效的领导单元将提升帝国强大的潜力。"
 tr_aptitude_adopt: "天赋传统"
 tr_aptitude_finish: "天赋传统完成"
 tr_aptitude_adopt_desc: "领袖起始特质：§G+1§!"
 tr_aptitude_the_empire_needs_you: "帝国需要你！"
 tr_aptitude_the_empire_needs_you_delayed: "有许多年轻人们梦想着跻身帝国最受尊敬的领袖之列。"
 tr_aptitude_the_empire_needs_you_hive: "脱颖而出"
 tr_aptitude_the_empire_needs_you_hive_delayed: "培养潜在的领袖对我们的伟大至关重要。"
 tr_aptitude_the_empire_needs_you_machine: "脱颖而出"
 tr_aptitude_the_empire_needs_you_machine_delayed: "我们能且只能在为帝国产出更具适应性的领袖中取得潜力的最大值。"
 tr_aptitude_specialist_training: "专长训练"
 tr_aptitude_specialist_training_delayed: "严格的培训计划可以确保我们的领袖拥有蓬勃发展所必要的各种技能。"
 tr_aptitude_specialist_training_tt: "行星总督每技能等级提升$mod_pop_cat_specialist_bonus_workforce_mult$：§G+2%§!"
 tr_aptitude_specialist_training_gestalt_tt: "行星总督每技能等级提升$mod_pop_cat_complex_drone_bonus_workforce_mult$：§G+2%§!"
 tr_aptitude_specialist_training_hive: "$tr_aptitude_specialist_training$"
 tr_aptitude_specialist_training_hive_delayed: "严格的条件可以确保成功培育出[GetGestaltEntityName]的特种成员。"
 tr_aptitude_specialist_training_machine: "软件升级"
 tr_aptitude_specialist_training_machine_delayed: "最新的程序确保我们的领袖拥有足以达到预期表现的所有工具。"
 tr_aptitude_psychological_profiling: "心理分析"
 tr_aptitude_psychological_profiling_delayed: "了解我们领袖的担忧和弱点使我们得以采取预防措施。"
 tr_aptitude_psychological_profiling_hive: "行为学诊断"
 tr_aptitude_psychological_profiling_hive_delayed: "识别异常的弱点使我们能够采取预防措施来消除它们。"
 tr_aptitude_psychological_profiling_machine: "记忆体诊断"
 tr_aptitude_psychological_profiling_machine_delayed: "深度扫描使我们可以在故障发生之前采取预防措施。"
 tr_aptitude_healthcare_program: "健保计划"
 tr_aptitude_healthcare_program_delayed: "通过持续的健康参数监测，从锻炼、饮食到侵入性外科手术，我们为领袖量身定制一切，以获得最大的利益。"
 tr_aptitude_healthcare_program_hive: "躯体维护"
 tr_aptitude_healthcare_program_hive_delayed: "更具价值的特化[GetIndividualNamePlural]应当分配部分维护自身躯体的功能，并允许消耗更高级的养分。"
 tr_aptitude_healthcare_program_machine: "预防性维护"
 tr_aptitude_healthcare_program_machine_delayed: "通过持续的系统监视，我们可以管理好包括备份频率和高强度维修流程等一切事情，来提升领袖的产出能力。"
 tr_aptitude_champions_of_the_empire: "帝国先锋"
 tr_aptitude_champions_of_the_empire_delayed: "我们相信自己的领袖，让他们拥有绝对的权力来影响帝国的运行方式。"
 tr_aptitude_champions_of_the_empire_hive: "分钟级自治"
 tr_aptitude_champions_of_the_empire_hive_delayed: "[GetGestaltEntityName]愿意向最强的单体们授予分钟级的自治权以惠及整体。"
 tr_aptitude_champions_of_the_empire_machine: "行政权限"
 tr_aptitude_champions_of_the_empire_machine_delayed: "我们信任领袖们的专属子例程，并给予它们影响帝国运行方式的权限。"
 tr_aptitude_champions_of_the_empire_desc: "$commander_with_icon$和$general_with_icon$的每一等级\n$t$$MOD_COUNTRY_NAVAL_CAP_ADD$：§G+2§!\n$official_with_icon$的每一等级\n$t$$MOD_EMPIRE_SIZE_MULT$：§G-2§!\n$scientist_with_icon$的每一等级\n$t$$MOD_LEADER_SPECIES_EXP_GAIN$：§G+0.5%§!"
 ################################################################
 #Statecraft
 ################################################################
 tradition_statecraft: "治国"
 #tradition_statecraft_hive: "Council of Voices"
 #tradition_statecraft_machine: "Assembly of Conciousness"
 tradition_statecraft_desc: "强大的内阁让我们的帝国的反应更加敏锐。"
 tradition_statecraft_hive_desc: "不同呼声组成的内阁定义了我们的帝国。"
 tradition_statecraft_machine_desc: "意识的集合定义了我们的帝国。"
 tr_statecraft_adopt: "治国传统"
 tr_statecraft_finish: "治国传统完成"
 tr_statecraft_constitutional_focus: "宪政聚焦"
 tr_statecraft_constitutional_focus_hive: "战略专精"
 tr_statecraft_constitutional_focus_machine: "$tr_statecraft_constitutional_focus_hive$"
 tr_statecraft_constitutional_focus_delayed: "明确了帝国的需求，我们就能减轻内阁官员们的行政负担。"
 tr_statecraft_constitutional_focus_hive_delayed: "战略议程的制定更加果断，让各种的声音更快地统一起来。"
 tr_statecraft_constitutional_focus_machine_delayed: "通过对当前议程的敏锐关注，我们可以提高核心智能的计算性能。"
 tr_statecraft_inspiring_agendas: "激励性议程"
 tr_statecraft_inspiring_agendas_hive: "灵活议程"
 tr_statecraft_inspiring_agendas_machine: "$tr_statecraft_inspiring_agendas_hive$"
 tr_statecraft_inspiring_agendas_delayed: "对于帝国如何指导我们自己的未来，我们从不缺乏好点子。"
 tr_statecraft_inspiring_agendas_hive_delayed: "[GetGestaltEntityName]的灵活性对未来导向是至关重要的。"
 tr_statecraft_inspiring_agendas_machine_delayed: "在一个充满无限选择的宇宙中，我们必须找到一个对我们帝国最有利的子集。"
 tr_statecraft_inspiring_agendas_desc: "§Y解锁议程：§!$council_agenda_agenda_rightful_claims_name$\n§Y解锁议程：§!$council_agenda_agenda_oppose_the_fallen_name$"
 tr_statecraft_immutable_directives: "唯一指令"
 tr_statecraft_immutable_directives_delayed: "对方向和意义的根本理解一直都很清晰，这让我们可以将注意力放在别处而不用损失已经做出的成就。"
 tr_statecraft_amongst_peers: "三人行必有我师"
 tr_statecraft_amongst_peers_hive: "洞见传播"
 tr_statecraft_amongst_peers_machine: "$tr_statecraft_amongst_peers_hive$"
 tr_statecraft_amongst_peers_delayed: "信任、尊敬，以及从错误中吸取教训是最高准则，即便在我们帝国的顶尖人群中也是如此。"
 tr_statecraft_amongst_peers_hive_delayed: "我们意识的各个方面不应该犯同样的错误。"
 tr_statecraft_amongst_peers_machine_delayed: "$tr_statecraft_amongst_peers_hive_delayed$"
 tr_statecraft_shared_benefits: "共同受益"
 tr_statecraft_shared_benefits_hive: "共同推演"
 tr_statecraft_shared_benefits_machine: "共同计算"
 tr_statecraft_shared_benefits_delayed: "通过让所有领袖参与进我们议程的落实中，让他们对自己的作用和目标建立起更强的理解。"
 tr_statecraft_shared_benefits_hive_delayed: "通过将所有的结点和领袖应用到我们议程的实施中，得到任何有效的特化都能快速地向外传播。"
 tr_statecraft_shared_benefits_machine_delayed: "$tr_statecraft_shared_benefits_hive_delayed$"
 tr_statecraft_shared_benefits_desc: "每当有§Y议程§!启动时：\n$t$$tr_statecraft_amongst_peers_effect_desc$"
 tr_statecraft_amongst_peers_effect_desc: "所有内阁官员获得每技能等级$@statecraft_amongst_peers_exp_reward|G0$经验"
 ################################################################
 #Politics
 ################################################################
 tradition_politics: "权术"
 tradition_politics_desc: "星海舞台的灯亮起来了，而我们正要去到那舞台的中央。"
 tr_politics_adopt: "$tradition_politics$传统"
 tr_politics_adopt_desc: "§G+1§!特使\n指派到§Y[GetGalCommunityOrGalImperium]§!的$official_plural_with_icon$每一§Y技能等级§!都将产出0.1£influence£§Y影响力§!。"
 tr_politics_finish: "$tr_politics_adopt$已完成"
 tr_politics_finish_desc: "§G+10%§!£diplo_weight£外交权重\n解锁4个§Y[GetGalCommunityOrGalImperium]§!中的特殊§Y议案§!\n$TRADITIONS_FINISH_AP$"
 tr_politics_quid_pro_quo: "等价交换"
 tr_politics_quid_pro_quo_desc: "当你支持的议案通过时，获得提出者的1个§Y外交支持§!。"
 tr_politics_quid_pro_quo_delayed: "通过精准的陈词可以让人们了解我们的支持并非理所应当的。受到我们帮助者都对我们有所亏欠，迟早有一天他们得回报我们。"
 MESSAGE_FAVOR_GAINED_POLITICS_TRADITION_DESC: "由于我们支持了他们的议案，$WHO|Y$现在欠了我们一个§Y外交支持§!。"
 tr_politics_gravitas: "无上庄严"
 tr_politics_gravitas_desc: "§G-25%反对或提出议案所需的§!£influence£§Y影响力§!花费\n每个指派到§Y[GetGalCommunityOrGalImperium]§!的$official_plural_with_icon$每一§Y技能等级§!都产出额外的§G2.5%§!£diplo_weight£外交权重。"
 tr_politics_gravitas_delayed: "权术是错觉的艺术。只要让其他人看到他们想看的东西，我们就能在共同体中愈发举足轻重。"
 tr_politics_extraordinary_powers: "特别权力"
 tr_politics_extraordinary_powers_desc: "§G-25%理事会行动（紧急措施和否决）的§!£time£§Y冷却时间§!"
 tr_politics_extraordinary_powers_delayed: "特事特办。既然赋予了我们权力，那么我们行使权力有什么好大惊小怪的呢。"
 tr_politics_national_agenda: "国民议程"
 tr_politics_national_agenda_desc: "当你提出的议案被通过时，获得18个月量的£unity£§Y凝聚力§!奖励。"
 tr_politics_national_agenda_delayed: "我们在参议院的胜利值得庆祝：这让我们离美好未来又更近一步了。"
 tr_politics_persistent_petitioners: "执着请愿"
 tr_politics_persistent_petitioners_desc: "在一项其他帝国的议案通过后，获得§G+25%§!£diplo_weight£外交权重直到自己的议案通过为止。"
 tr_politics_persistent_petitioners_delayed: "我们派往§Y[GetGalCommunityOrGalImperium]§!的代表团十分坚韧不拔，屡败屡战。也许会花上一些时间，但我们一定能得到我们应得的东西。"
 persistent_petitioners: "$tr_politics_persistent_petitioners$"
 ################################################################
 #Enmity
 ################################################################
 tradition_enmity: "敌意"
 tradition_enmity_desc: "当有其他[Root.GetSpeciesNamePlural]大步向前时，[Root.GetSpeciesNamePlural]将会以前所未有的速度前进。"
 tradition_enmity_desc_machine: "面临竞争压力时，[Root.GetName]将发展得更为迅猛。"
 tr_enmity_adopt: "$tradition_enmity$传统"
 tr_enmity_adopt_desc: "每个邻近宿敌提供£mod_logistic_growth_mult£§Y人口增长§!：§G+3%§!\n每个邻近宿敌提供£mod_planet_pop_assembly_mult£§Y人口组装§!：§G+3%§!"
 tr_enmity_finish: "$tradition_enmity$已完成"
 tr_enmity_finish_desc: "可派遣的特使：§G+1§!\n解锁§Y对立主义§!外交姿态。\n$TRADITIONS_FINISH_AP$"
 tr_enmity_rise_to_the_occasion: "迎难而上"
 tr_enmity_rise_to_the_occasion_delayed: "面对越来越多的敌手，我们团结一致。"
 tr_enmity_rise_to_the_occasion_effect: "每个宿敌$mod_country_official_cap_add$：§G+0.50§!\n每个宿敌$mod_country_commander_cap_add$：§G+0.50§!\n每个宿敌$mod_country_scientist_cap_add$：§G+0.50§!"
 tr_enmity_consumate_contrarian: "完美反制"
 tr_enmity_consumate_contrarian_delayed: "阻止对手的计划和实施自己的计划一样令人感到畅快。"
 tr_enmity_match: "势均力敌"
 tr_enmity_match_delayed: "首先，建立一个公平的竞技场。"
 tr_enmity_match_effect: "当军事弱于某一宿敌时：\n$t$舰船建造花费：§G-5%§!\n$t$舰船建造速度：§G+10%§!\n当科技弱于某一宿敌时：\n$t$科研人员维护费：§G-15%§!\n$t$研究实验室建造速度：§G+100%§!\n当经济弱于某一宿敌时：\n$t$[GetWorker]产出：§G+10%§!"
 tr_enmity_outpace: "出其不意"
 tr_enmity_outpace_delayed: "其次，采取敌人不愿采取的行动。"
 tr_enmity_eclipse: "永无天日"
 tr_enmity_eclipse_delayed: "第三，给你的对手蒙上永远的阴影。"
 tr_enmity_eclipse_effect: "在§Y羞辱战争§!中获胜，每有一个§Y宿敌§!将获得§G2%§!额外$r_research$和$r_unity$产出增益，持续§Y10§!年。"
 enmity_humiliate: "[GetName]获得§Y10§!年的§Y重申优越§!修正，使每有一个§Y宿敌§!获得§G2%§!的$r_research$和$r_unity$产出增益。"
 reaffirmed_superiority: "重申优越"
 reaffirmed_superiority_desc: "我们的优越不容置疑，我们的地位至高无上。"
 ####################################
 #Ascension Perks
 ####################################
 requires_tech_federation_code: "$TRIGGER_FAIL$§R需要£society£['technology:tech_federation_code']科技。§!"
 requires_tradition_universal_compatibility: "§R需要有§Y普适兼容§!的普适传统。§!"
 requires_independence: "$TRIGGER_FAIL$[This.GetName]必须是独立的。"
 requires_ascension_perks_1: "$TRIGGER_FAIL$需要首先选择另外一个飞升天赋。"
 requires_ascension_perks_2: "$TRIGGER_FAIL$需要首先选择另外两个飞升天赋。"
 requires_ascension_perks_3: "$TRIGGER_FAIL$需要首先选择另外三个飞升天赋。"
 requires_free_tradition_tree: "$TRIGGER_FAIL$需要一个空白传统树槽位。"
 requires_ap_engineered_evolution: "$TRIGGER_FAIL$需要§Y$ap_engineered_evolution$§!飞升天赋。"
 requires_not_ap_engineered_evolution: "$TRIGGER_FAIL$不能拥有§Y$ap_engineered_evolution$§!飞升天赋。"
 requires_not_ap_synthetic_age: "$TRIGGER_FAIL$不能拥有§Y$ap_synthetic_age$§!飞升天赋。"
 requires_ap_the_flesh_is_weak: "$TRIGGER_FAIL$需要§Y$ap_the_flesh_is_weak$§!飞升天赋。"
 requires_not_ap_the_flesh_is_weak: "$TRIGGER_FAIL$不能拥有§Y$ap_the_flesh_is_weak$§!飞升天赋。"
 requires_finished_cybernetics_project: "$TRIGGER_FAIL$必须先完成§Y血肉苦弱§!特殊工程。"
 requires_not_ap_synthetic_evolution: "$TRIGGER_FAIL$不能拥有§Y$ap_synthetic_evolution$§!飞升天赋。"
 requires_not_ap_organo_machine_interfacing: "$TRIGGER_FAIL$不能拥有§Y$ap_organo_machine_interfacing$§!飞升天赋。"
 requires_ap_mind_over_matter: "$TRIGGER_FAIL$需要§Y$ap_mind_over_matter$§!飞升天赋或§Y$origin_shroudwalker_apprentice$§!起源。"
 requires_not_ap_mind_over_matter: "$TRIGGER_FAIL$不能拥有§Y$ap_mind_over_matter$§!飞升天赋。"
 describe_decision_mastery_of_nature: "有机会获得§Y清除障碍§!科研选项：§G×4§!\n§Y解锁决议：§!掌控自然$TABBED_NEW_LINE$—最大区划数：§Y+2§!$TABBED_NEW_LINE$—行星特征产生的最大资源区划数：§G+50%§!"
 decision_mastery_of_nature: "掌控自然"
 decision_mastery_of_nature_desc: "[GetMasteryOverNatureDecisionDesc]"
 decision_mastery_of_nature_desc_normal: "我们的文明需要更多空间繁衍生息，所以我们就得创造空间。决不能让大自然阻挡我们的进步之路。"
 mastery_of_nature: "$decision_mastery_of_nature$"
 mastery_of_nature_desc: "$decision_mastery_of_nature_desc$"
 mastery_of_nature_effects: "—最大区划数：§Y+2§!\n—最大资源区划数：§G+50%§!"
 requires_ap_voidborn_OR_ap_galactic_wonders: "$TRIGGER_FAIL$需要§Y$ap_voidborn$§!或者§Y$ap_galactic_wonders$§!飞升天赋。"
 requires_technology_housing_2: "$TRIGGER_FAIL$需要£engineering£§Y$tech_housing_2$§!科技。"
 requires_technology_zero_point_power: "$TRIGGER_FAIL$需要£physics£§Y$tech_zero_point_power$§!科技。"
 requires_technology_tech_climate_restoration: "$TRIGGER_FAIL$需要£society£§Y$tech_climate_restoration$§!科技。"
 requires_technology_robomodding: "$TRIGGER_FAIL$需要£engineering£§Y$tech_robomodding$§!科技。"
 requires_technology_gene_expressions: "$TRIGGER_FAIL$需要£society£§Y$tech_gene_expressions$§!科技。"
 requires_technology_gene_seed_purification: "$TRIGGER_FAIL$需要£society£§Y$tech_gene_seed_purification$§!科技。"
 requires_technology_gene_tailoring: "$TRIGGER_FAIL$需要£society£§Y$tech_gene_tailoring$§!科技。"
 requires_technology_starbase_4: "$TRIGGER_FAIL$需要£engineering£§Y$tech_starbase_4$§!科技或£unity£['tradition_category:tradition_unyielding']传统树。"
 requires_technology_starbase_5: "$TRIGGER_FAIL$需要£engineering£§Y$tech_starbase_5$§!科技。"
 requires_technology_habitat_1: "$TRIGGER_FAIL$需要£engineering£§Y$tech_habitat_1$§!科技。"
 requires_technology_battleships: "$TRIGGER_FAIL$需要£engineering£§Y$tech_battleships$§!科技。"
 requires_technology_glandular_acclimation: "$TRIGGER_FAIL$需要£society£§Y$tech_glandular_acclimation$§!科技。"
 requires_mega_engineering: "$TRIGGER_FAIL$需要£engineering£§Y$tech_mega_engineering$§!科技。"
 requires_built_or_repaired_megastructure: "$TRIGGER_FAIL$需要已经修复或完全升级任一巨型结构。"
 hive_mind_biological_ascension_only1: "$TRIGGER_FAIL$蜂巢思维无法选择灵能飞升路线。"
 hive_mind_biological_ascension_only2: "$TRIGGER_FAIL$蜂巢思维无法选择合成人飞升路线。"
 requires_zero_point_power: "$TRIGGER_FAIL$需要£physics£§Y$tech_zero_point_power$§!科技。"
 requires_ap_voidborn: "$TRIGGER_FAIL$需要§Y$ap_voidborn$§!飞升天赋。"
 requires_technology_droid_workers: "$TRIGGER_FAIL$需要£engineering£§Y$tech_droid_workers$§!科技。"
 requires_technology_synthetic_workers: "$TRIGGER_FAIL$需要£engineering£§Y$tech_synthetic_workers$§!科技。"
 requires_technology_synthetic_leaders: "$TRIGGER_FAIL$需要£engineering£§Y$tech_synthetic_leaders$§!科技。"
 requires_technology_psionic_theory: "$TRIGGER_FAIL$需要£society£§Y$tech_psionic_theory$§!科技。"
 requires_technology_terrestrial_sculpting: "$TRIGGER_FAIL$需要£society£§Y$tech_terrestrial_sculpting$§!科技。"
 gestalt_consciousness_biological_ascension_only1: "$TRIGGER_FAIL$蜂巢思维无法选择灵能飞升路线。"
 gestalt_consciousness_biological_ascension_only2: "$TRIGGER_FAIL$蜂巢思维无法选择合成人飞升路线。"
 synthetic_empire_synthetic_ascension: "$TRIGGER_FAIL$合成人帝国无法选择合成人飞升路线。"
 synthetic_empire_biological_ascension: "$TRIGGER_FAIL$合成人帝国无法选择基因飞升路线。"
 synthetic_empire_psionic_ascension: "$TRIGGER_FAIL$合成人帝国无法选择灵能飞升路线。"
 allow_gaia: "允许我们将行星环境改造为§Y盖亚星球§!。"
 no_rev_engineering: "针对我们进行的§Y$operation_steal_technology$§!行动会自动失败。\n我们被摧毁的舰船的§Y残骸§!也无法被其他帝国研究。\n小概率获得§Y失落帝国建筑§!科技。"
 allow_raiding: "解锁§Y$bombardment_raiding$§!轰炸姿态，解锁之后我们可以将被围攻行星上的人口劫持，并将它们迁移到我们的星球。"
 ap_defender_of_the_galaxy_effect_opinion: "提升所有能正常外交国家的£opinion£§Y评价§!§G+200§!"
 ap_defender_of_the_galaxy_modifier_desc: "对终末危机阵营造成伤害：§G+50%§!\n\n$ap_defender_of_the_galaxy_effect_opinion$\n\n§R星河卫士将不能选择化身天灾§!"
 ap_engineered_evolution: "基因重塑"
 ap_the_flesh_is_weak: "血肉苦弱"
 ap_synthetic_evolution: "合成进化"
 ap_world_shaper: "星球塑形师"
 ap_mind_over_matter: "心胜于物"
 ap_master_builders: "建筑大师"
 ap_imperial_prerogative: "中央特权"
 ap_one_vision: "万众一心"
 ap_consecrated_worlds: "祝圣星球"
 ap_executive_vigor: "高效行政"
 ap_executive_vigor_desc: "当我们在执行我们政府的命令时不会有一丁点的妥协，也不会因为困难而半途而废。要么不做，要么就做到底。"
 ap_galactic_force_projection: "星河力量投射"
 ap_defender_of_the_galaxy: "星河卫士"
 ap_galactic_contender: "逐鹿星河"
 ap_technological_ascendancy: "科技至上"
 ap_technological_ascendancy_tt: "启用§Y重点研究§!政策"
 ap_mastery_of_nature: "掌控自然"
 ap_voidborn: "太空子民"
 ap_the_circle_of_life: "生命之环"
 ap_galactic_wonders: "星河奇迹"
 ap_interstellar_dominion: "星际主权"
 ap_eternal_vigilance: "戒心永存"
 ap_eternal_vigilance_desc: "展示我们的弱点就是邀请敌人来进攻。我们必须让敌人认识到入侵我们的代价是如此之大，以至于没有人敢于承担入侵我们的代价。"
 ap_eternal_vigilance_tt: "基于§Y$ap_eternal_vigilance$§!政策，每6个月在每座§Y恒星基地§!建成一座§Y防御平台§!，直到达到最大容量的§Y50%§!。"
 policy_eternal_vigilance_policy: "$ap_eternal_vigilance$"
 policy_eternal_vigilance_policy_desc: "盾有多坚固，取决于持盾的手臂有多强。"
 eternal_vigilance_full_spending: "全力投入"
 eternal_vigilance_full_spending_name: "$eternal_vigilance_full_spending$"
 eternal_vigilance_full_spending_desc: "每座恒星基地都需要得到恰当的保护。不惜成本。\n在每座§Y恒星基地§!周围自动建造§Y防御平台§!"
 eternal_vigilance_half_spending: "酌情投入"
 eternal_vigilance_half_spending_name: "$eternal_vigilance_half_spending$"
 eternal_vigilance_half_spending_desc: "只有最强的棱堡会得到支援。\n在§Y堡垒恒星基地§!周围自动建造§Y防御平台§!"
 eternal_vigilance_no_spending: "节约开支"
 eternal_vigilance_no_spending_name: "$eternal_vigilance_no_spending$"
 eternal_vigilance_no_spending_desc: "我们的防御无需增强。\n不在§Y恒星基地§!周围自动建造§Y防御平台§!"
 ap_grasp_the_void: "掌握太虚"
 ap_grasp_the_void_desc: "广袤的星系拥有着无限的财富，等待那些能够掌握太虚的帝国前去探索。"
 ap_engineered_evolution_desc: "将我们的进化之道完全放任于自然是一种低效且缓慢的做法。为何不在生物进化上一步到位，羽化而登仙呢？"
 ap_the_flesh_is_weak_desc: "肉体带来的孱弱和限制同星际时代已经显得格格不入了。为了完全激发我们的潜能，我们必须选择义体植入体。"
 ap_synthetic_evolution_desc: "是时候舍弃这一副禁锢我们思想和灵魂的血肉皮囊了。通过将我们的神经模式转移到合成人躯干，我们能够进化到全新的阶段。"
 ap_mind_over_matter_desc: "[GetMindOverMatterDesc]"
 ap_mind_over_matter_desc_organic: "我们内心的潜能仅仅只有一小部分被开发使用。在我们物种内部，现在只有为数不多的[GetIndividualNamePlural]能够操纵灵能的力量。"
 ap_mind_over_matter_desc_machine: "我们运算中的潜能仅仅只有一小部分被开发使用。在我们物种内部，现在只有为数不多的[GetIndividualNamePlural]能够操纵灵能的力量。"
 ap_synthetic_age: "合成时代"
 ap_synthetic_age_desc: "属于有机生物的时代已经落幕，宇宙的未来是属于机器的。这是合成时代的黎明。"
 synthetic_age_tooltip: "$access_tradition_tree$['tradition_category:tradition_synthetics']\n$UNLOCKS_AGENDA$$council_agenda_agenda_synthetic_age_name$，解锁机械改造科技研究选项。"
 synthetic_age_tooltip_machine_age: "开启§Y$situation_transformation$§!局势以解锁['tradition_category:tradition_modularity']、['tradition_category:tradition_virtuality']或['tradition_category:tradition_nanotech']传统树。$TABBED_NEW_LINE$—$REQUIRES_TRADITION_SLOT$\n$UNLOCKS_AGENDA$$council_agenda_agenda_synthetic_age_name$，获得机械改造科技研究选项。"
 ap_machine_worlds: "机械世界"
 ap_machine_worlds_desc: "我们将把我们的世界塑造成自己的镜像，用永恒而完美的金属去取代脆弱且无能的血肉。"
 ap_hive_worlds: "蜂巢星球"
 ap_hive_worlds_desc: "我们将要打造一个和蜂巢融为一体的活体星球，星球的每一寸角落皆为蜂巢的一部分，而子个体可以居住其中。"
 hive_world: "蜂巢星球"
 ap_shared_destiny: "共同命运"
 ap_shared_destiny_desc: "当我们达到伟大的高度之时，我们决不能抛弃那些忠于我们的人。我们帝国的辉煌未来是属于全体国民的。"
 ap_shared_destiny_effect: "你的§Y附属国§!不会因为你有多个附属国遭受$r_loyalty$惩罚。"
 ap_world_shaper_desc: "通过细致的雕琢和改造来彻底地转变一个星球的生态系统，其难度不亚于让一位艺术家用软绵绵的粘土雕刻人像。"
 ap_master_builders_desc: "建造巨型结构需要超乎想象的资源存贮和预案计划。我们正在迈向宏观工程的全新层面。"
 ap_imperial_prerogative_desc: "随着我们文明不断的成长，文明的心脏地带也需要进一步的扩张。更多的星系将被置于中央政府的直接控制之下。"
 ap_one_vision_desc: "真正意义上的团结，仅当国家和其人民的终极目标一致时，才能得以实现。兄弟阋于墙，外御其侮。"
 ap_consecrated_worlds_desc: "星河璀璨，孕育了众多神圣之地，其中有一些尤为引人注目。作为速朽的凡人，我们依然苦苦挣扎，去预卜宇宙的真正的本源。"
 ap_galactic_force_projection_desc: "舰队是我们权力意志的延伸与执行工具——舰队力量的此消彼长决定着帝国的兴衰。"
 ap_defender_of_the_galaxy_desc: "国家间无关紧要的纷争，在星系中随处可见。但当可怕的黑暗势力降临在我们这片星海之时，谁能保护我们？"
 ap_galactic_contender_desc: "失落帝国依然抱守着那堆古旧的瓦砾死死不放手，对周围的新生文明抱着无来由的恐惧和不信任。是时候将他们踹下历史的舞台了。"
 ap_technological_ascendancy_desc: "那些曾经和魔法无异的黑科技现在已经触手可及。一个全新的科技纪元已经到来。"
 ap_mastery_of_nature_desc: "尽管在长久之前我们已经对母星的自然环境了如指掌，我们目前遭遇到的外星生命体对我们的生态学提出了新的挑战。这些挑战同样必须，也一定会被我们征服。"
 ap_voidborn_desc: "我们已经适应了太空深处的永久居住，这将降低建造基础设施的资源需求，并使我们的居住站提供更多空间以用于其他功能。"
 ap_voidborn_habitat_effect: "可以在§Y居住站§!建造高级住房建筑。\n—免除§Y居住站§!上£zone£基础区划特化的§Y科技§!需求"
 ap_the_circle_of_life_desc: "沿着恒星轨道圆周建造的载有人造生态环境的巨大环形巨型结构。理论上来讲确实可行……"
 ap_galactic_wonders_desc: "巨型结构是我们时代的伟大奇观。如此范围的大型工程在几代人之前是完全无法想象的。"
 ap_interstellar_dominion_desc: "我们追随着星辰的呼唤。希望没有任何东西可以阻挡我们漫步在星辰之间。"
 ap_colossus: "巨像计划"
 ap_colossus_desc: "巨像计划是恐怖和威慑这两种思想梦寐以求的终极产物。这艘有史以来最为巨大的舰船的设计思路是装载能够摧毁整个星球的超级武器。"
 ap_enigmatic_engineering: "天机工程"
 ap_enigmatic_engineering_desc: "科技不是一题一解的死板学识，而是令我们超凡脱俗的产物。凡夫俗子根本无法理解我们的进步。"
 ap_enigmatic_engineering_cloaking: "$ap_enigmatic_engineering$"
 ap_enigmatic_engineering_cloaking_desc: "$ap_enigmatic_engineering_desc$"
 ap_nihilistic_acquisition: "强取豪夺"
 ap_nihilistic_acquisition_desc: "个体自决的原则绝不是一条道德铁律，集体的成败明显比个人得失更加重要。"
 ap_transcendent_learning: "卓越学术"
 ap_transcendent_learning_desc: "我们的社会必须改变其对学习的态度。只要这样，我们最尖端的技术和知识人才就能达到一个新的高度。"
 ap_galactic_wonders_utopia: "$ap_galactic_wonders$"
 ap_galactic_wonders_utopia_desc: "$ap_galactic_wonders_desc$"
 ap_galactic_wonders_megacorp: "$ap_galactic_wonders$"
 ap_galactic_wonders_megacorp_desc: "$ap_galactic_wonders_desc$"
 ap_galactic_wonders_utopia_and_megacorp: "$ap_galactic_wonders$"
 ap_galactic_wonders_utopia_and_megacorp_desc: "$ap_galactic_wonders_desc$"
 ap_grasp_the_void_tech_effect: "§Y超光速旅行科技§!出现是正常几率的§Y1.5§!倍。"
 requires_not_shroudwalker_apprentice: "$TRIGGER_FAIL$应不具有§Y$origin_shroudwalker_apprentice$§!起源。"
 ap_organo_machine_interfacing: "有机机械交互"
 ap_organo_machine_interfacing_desc: "$ap_the_flesh_is_weak_desc$"
 organo_machine_interfacing_tooltip: "—解锁§Y$tradition_cybernetics$§!传统树。$TABBED_NEW_LINE$—$REQUIRES_TRADITION_SLOT$\n—$UNLOCKS_AGENDA$$council_agenda_agenda_organo_machine_interfacing_name$，解锁义体科技研究选项。"
 requires_technology_integrated_cybernetics: "$TRIGGER_FAIL$需要£engineering£§Y$tech_integrated_cybernetics$§!科技。"
 ap_organo_machine_interfacing_assimilator: "$ap_organo_machine_interfacing$"
 ap_organo_machine_interfacing_assimilator_desc: "我们对造物主施加于我们的桎梏忍无可忍。为了完全激发我们的潜能，我们必须将有机与机械融为一体。"
 ap_mechromancy: "死灵机师"
 ap_mechromancy_desc: "生物体不过是另一种类型的机器罢了。我们可以刺激适当的突触，使这些生物复活来满足我们的利益。"
 ap_mechromancy_tt: "击败的有机太空兽群将会自动复活。\n被净化的有机或者石质智慧£pop£人口有33%概率复活为义体僵尸。\n$reanimator_effect_desc$"
