l_korean:
 #Above each concept definition are instructions on usage, including an icon where one exists.
 #Note that between the icon and the term there's a non-breaking space. When you copy the usage example, it will keep the non-breaking space.
 #This is important to not get a line break between the icon and the concept.
 #Use a concept link with icon the first time a new concept is mentioned, then use §H without an icon for repeated uses.
 #Use §H with an icon the first time a concept is used withing its own description.
 #Use §H without an icon if the concept is used more than once.
 #Singular: £mod_job_technician_add£ ['concept_technician'] or £mod_job_technician_add£ §H$concept_technician$§!
 #Plural: £mod_job_technician_add£ ['concept_technicians'] or £mod_job_technician_add£ §H$concept_technicians$§!
 concept_technician: "$job_technician$"
 concept_technicians: "$job_technician_plural$"
 concept_technician_desc: "$job_technician_plural$는 $i_energy$를 생산합니다.\n\n§L$job_technician_desc$§!"
 #Singular: £mod_job_farmer_add£ ['concept_farmer'] or £mod_job_farmer_add£ §H$concept_farmer$§!
 #Plural: £mod_job_farmer_add£ ['concept_farmers'] or £mod_job_farmer_add£ §H$concept_farmers$§!
 concept_farmer: "$job_farmer$"
 concept_farmers: "$job_farmer_plural$"
 concept_farmer_desc: "$job_farmer_plural$는 $i_food$를 생산합니다.\n\n§L$job_farmer_desc$§!"
 #Singular: £mod_job_miner_add£ ['concept_miner'] or £mod_job_miner_add£ §H$concept_miner$§!
 #Plural: £mod_job_miner_add£ ['concept_miners'] or £mod_job_miner_add£ §H$concept_miners$§!
 concept_miner: "$job_miner$"
 concept_miners: "$job_miner_plural$"
 concept_miner_desc: "$job_miner_plural$는 $i_minerals$을 생산합니다.\n\n§L$job_miner_desc$§!"
 #Singular: £job_researcher£ ['concept_researcher'] or £job_researcher£ §H$concept_researcher$§!
 #Plural: £job_researcher£ ['concept_researchers'] or £job_researcher£ §H$concept_researchers$§!
 concept_researcher: "$job_researcher$"
 concept_researchers: "$job_researcher_plural$"
 concept_researcher_desc: "$job_researcher_plural$은 $i_consumer_goods$를 $i_research$로 바꿉니다.\n\n§L$job_researcher_desc$§!"
 concept_foundry: "$job_foundry_plural$"
 concept_foundry_desc: "$job_foundry_plural$는 $i_minerals$을 $i_alloys$으로 바꿉니다.\n\n§L$job_foundry_desc$§!"
 #Singular: £mod_job_artisan_add£ ['concept_artisan'] or £mod_job_artisan_add£ §H$concept_artisan$§!
 #Plural: £mod_job_artisan_add£ ['concept_artisans'] or £mod_job_artisan_add£ §H$concept_artisans$§!
 concept_artisan: "$job_artisan$"
 concept_artisans: "$job_artisan_plural$"
 concept_artisan_desc: "$job_artisan_plural$은 $i_minerals$을 $i_consumer_goods$로 바꿉니다.\n\n§L$job_artisan_desc$§!"
 #Singular: £pop£ ['concept_bio_trophy'] or £pop£ §H$concept_bio_trophy$§!
 #Plural: £pop£ ['concept_bio_trophies'] or £pop£ §H$concept_bio_trophies$§!
 concept_bio_trophy: "$job_bio_trophy$"
 concept_bio_trophies: "$job_bio_trophy_plural$"
 concept_bio_trophy_desc: "$job_bio_trophy_effect_desc$\n\n§L$job_artisan_desc$§!"
 #Singular: £job_soldier£ ['concept_soldier'] or £job_soldier£ §H$concept_soldier$§!
 #Plural: £job_soldier£ ['concept_soldiers'] or £job_soldier£ §H$concept_soldiers$§!
 concept_soldier: "$job_soldier$"
 concept_soldiers: "$job_soldier_plural$"
 concept_soldier_desc: "$job_soldier_plural$은 $i_naval_capacity$ 및 $i_defense_armies$을 생산합니다.\n\n§L$job_soldier_desc$§!"
 #Singular: £job_priest£ ['concept_priest'] or £job_priest£ §H$concept_priest$§!
 #Plural: £job_priest£ ['concept_priests'] or £job_priest£ §H$concept_priests$§!
 concept_priest: "$job_priest$"
 concept_priests: "$job_priest_plural$"
 concept_priest_desc: "$job_priest_plural$는 $i_consumer_goods$를 $i_unity$ 및 $i_amenities$로 바꿉니다.\n\n§L$job_priest_desc$§!"
 concept_high_priest: "$job_high_priest_plural$"
 concept_high_priest_desc: "$job_high_priest_plural$는 $i_consumer_goods$를 $i_unity$ 및 $i_amenities$로 바꿉니다.\n\n§L$job_high_priest_desc$§!"
 concept_haruspex: "$job_haruspex_plural$"
 concept_haruspex_desc: "$job_haruspex_plural$는 $i_consumer_goods$를 $i_engineering$ 및 $i_unity$으로 바꿉니다.\n\n§L복음을 전하는 기계공이자 초월자에게 귀의한 외과의인 이들은, 비루한 살덩이를 들어내고 신성한 사이버네틱스로 대체합니다.§!"
 concept_technophant: "$job_technophant_plural$"
 concept_technophant_desc: "$job_technophant_plural$는 $i_consumer_goods$를 $i_engineering$ 및 $i_unity$으로 바꿉니다.\n\n§L이들은 신성한 두뇌 컴퓨터를 해석하는 지고한 존재로, 국민들을 육체와 기계의 완전한 융합으로 이끕니다.§!"
 concept_roboticist: "$job_roboticist_plural$"
 concept_roboticist_desc: "$job_roboticist_plural$는 $i_alloys$을 새로운 £pop£ §I기계식 팝§!으로 바꿉니다.\n\n§L$job_roboticist_desc$§!"
 concept_archaeoengineers: "$job_archaeoengineers_plural$"
 concept_archaeoengineers_desc: "$job_archaeoengineers_plural$는 $i_consumer_goods$를 $i_research$로 바꿉니다.\n\n§L$job_archaeoengineers_desc$§!"
 concept_politician: "$job_politician_plural$"
 concept_politician_desc: "$job_politician_plural$는 $i_consumer_goods$를 $i_unity$ 및 $i_amenities$로 바꿉니다.\n\n§L$job_politician_desc$§!"
 concept_colonist: "$job_colonist_plural$"
 concept_colonist_desc: "$job_colonist_plural$은 소량의 $i_food$(또는 $i_minerals$) 및 $i_amenities$를 생산하고, £defense_army£ §Y방위군§!을 생성합니다.\n\n§L$job_colonist_desc$§!"
 concept_overlord_arborist: "$job_overlord_arborist_plural$"
 concept_overlord_arborist_desc: "$job_overlord_arborist_plural$는 종속국의 $i_food$을 지배국의 $i_food$으로 바꿉니다.\n\n§L$job_overlord_arborist_desc$§!"
 concept_replicator: "$job_replicator_plural$"
 concept_replicator_desc: "$job_replicator_plural$는 $i_alloys$을 새로운 £pop£ §I기계 팝§!으로 바꿉니다.\n\n§L$job_replicator_desc$§!"
 concept_spawning_drone: "$job_spawning_drone_plural$"
 concept_spawning_drone_desc: "$job_spawning_drone_plural$은 $i_food$(또는 $i_minerals$)을 £mod_planet_amenities_no_happiness_add£ §I$PLANET_AMENITIES_TITLE$§! 및 £mod_planet_pop_assembly_mult£ §I$MOD_BONUS_POP_GROWTH$§!으로 바꿉니다.\n\n§L$job_spawning_drone_desc$§!"
 concept_offspring_drone: "$job_offspring_drone_plural$"
 concept_offspring_drone_desc: "$job_offspring_drone_plural$은 $i_food$(또는 $i_minerals$)을 £mod_planet_amenities_no_happiness_add£ §I$PLANET_AMENITIES_TITLE$§! 및 £mod_planet_pop_assembly_mult£ §I$MOD_BONUS_POP_GROWTH$§!으로 바꾸고, §I$offspring_defense_plural$§!을 생성하며, §I$pop_cat_simple_drone$ 생산량§!을 £mod_planet_jobs_simple_drone_produces_mult£ §G10%§! 증가시킵니다.\n\n§L$job_offspring_drone_desc$§!"
 concept_offspring_feeder: "$job_overlord_offspring_drone_feeder_plural$"
 concept_offspring_feeder_desc: "$job_overlord_offspring_drone_feeder_plural$은 $i_food$(또는 $i_minerals$)을 투입해 §I$offspring_defense_plural$§!을 이용할 수 있게 하고, £mod_planet_jobs_worker_produces_mult£ §I노동자 팝 자원 생산량§!을 증가시킵니다.\n\n§L$job_overlord_offspring_drone_feeder_desc$§!"
 concept_squire: "$job_squire_plural$"
 concept_squire_desc: "$job_squire_plural$는 $i_amenities$를 생산하고, £job_knight_commander£ §I$job_knight_commander$§! 및 £job_knight£ §I$job_knight$§! 직업의 §I생산량§!을 증가시킵니다.\n\n§L$job_squire_desc$§!"
 concept_knight: "$job_knight_plural$"
 concept_knight_desc: "$job_knight_plural$는 $i_alloys$을 $i_unity$ 및 $i_research$로 바꾸고, $i_naval_capacity$을 증가시키며, $i_defense_armies$을 생성합니다.\n§Y기사단 모험§!을 완료하면 생산량이 증가합니다.\n\n§L$job_knight_desc$§!"
 concept_knight_commander: "$job_knight_commander_plural$"
 concept_knight_commander_desc: "$job_knight_commander_plural$은 $i_alloys$을 $i_unity$ 및 $i_amenities$로 바꾸고, $i_naval_capacity$을 증가시킵니다.\n§Y기사단 모험§!을 완료하면 생산량이 증가합니다.\n\n§L$job_knight_commander_desc$§!"
 concept_overlord_knight: "$job_overlord_knight_plural$"
 concept_overlord_knight_desc: "£job_knight£ $job_overlord_knight_plural$는 $i_alloys$을 $i_stability$로 바꾸고, 종속국의 $i_defense_armies$을 생성하며, 지배국의 $i_unity$ 및 $i_research$를 생산합니다.\n§Y기사단 모험§!을 완료하면 생산량이 증가합니다.\n\n§L$job_overlord_knight_desc$§!"
 concept_healthcare: "$job_healthcare_plural$"
 concept_healthcare_desc: "$job_healthcare_plural$는 $i_consumer_goods$를 $i_amenities$, £mod_logistic_growth_mult£ §I$MOD_LOGISTIC_GROWTH_MULT$§! 및 £mod_planet_pop_assembly_organic_mult£ §I$MOD_PLANET_POP_ASSEMBLY_ORGANIC_MULT$§!로 바꾸고, £mod_pop_environment_tolerance£ §I행성 거주 적합도§!를 증가시킵니다.\n\n§L$job_healthcare_desc$§!"
 concept_bureaucrat: "$job_bureaucrat_plural$"
 concept_bureaucrat_desc: "$job_bureaucrat_plural$는 $i_consumer_goods$를 $i_unity$으로 바꿉니다.\n\n§L$job_bureaucrat_desc$§!"
 #Singular: £mod_job_clerk_add£ ['concept_clerk'] or £mod_job_clerk_add£ §H$concept_clerk$§!
 #Plural: £mod_job_clerk_add£ ['concept_clerks'] or £mod_job_clerk_add£ §H$concept_clerks$§!
 concept_clerk: "$job_clerk$"
 concept_clerks: "$job_clerk_plural$"
 concept_clerk_desc: "$job_clerk_plural$은 $r_trade$ 및 $i_amenities$를 생산합니다.\n\n§L$job_clerk_desc$§!"
 concept_unifier: "$job_unifier_plural$"
 concept_unifier_desc: "$job_unifier_plural$은 $i_consumer_goods$ 및 $i_food$(또는 $i_minerals$)을 $i_unity$ 및 $i_amenities$로 바꿉니다.\n\n§L$job_unifier_desc$§!"
 concept_broken_shackles_scavenger: "$job_broken_shackles_scavenger_plural$"
 concept_broken_shackles_scavenger_desc: "$job_broken_shackles_scavenger_plural$는 $i_alloys$, $i_amenities$ 및 $i_research$를 소량 생산합니다.\n\n§L$job_broken_shackles_scavenger_desc$§!"
 concept_low_tech_laborer: "$job_low_tech_laborer_plural$"
 concept_low_tech_laborer_desc: "$job_low_tech_laborer_plural$는 $i_minerals$을 $i_consumer_goods$ 및 $i_alloys$으로 바꿉니다.\n\n§L$job_low_tech_laborer_desc$§!"
 concept_low_tech_miner: "$job_low_tech_miner_plural$"
 concept_low_tech_miner_desc: "$job_low_tech_miner_plural$은 $i_minerals$을 생산합니다.\n\n§L$job_low_tech_miner_desc$§!"
 concept_low_tech_technician: "$job_low_tech_technician_plural$"
 concept_low_tech_technician_desc: "$job_low_tech_technician_plural$는 $i_energy$을 생산합니다.\n\n§L$job_low_tech_technician_desc$§!"
 concept_low_tech_farmer: "$job_low_tech_farmer_plural$"
 concept_low_tech_farmer_desc: "$job_low_tech_farmer_plural$은 $i_food$을 생산합니다.\n\n§L$job_low_tech_farmer_desc$§!"
 concept_low_tech_researcher: "$job_low_tech_researcher_plural$"
 concept_low_tech_researcher_desc: "$job_low_tech_researcher_plural$는 $i_consumer_goods$를 $i_research$로 바꿉니다.\n\n§L$job_low_tech_researcher_desc$§!"
 concept_low_tech_bureaucrat: "$job_low_tech_bureaucrat_plural$"
 concept_low_tech_bureaucrat_desc: "$job_low_tech_bureaucrat_plural$은 $i_consumer_goods$를 $i_unity$으로 바꿉니다.\n\n§L$job_low_tech_bureaucrat_desc$§!"
 concept_low_tech_warrior: "$job_low_tech_warrior_plural$"
 concept_low_tech_warrior_desc: "$job_low_tech_warrior_plural$는 £crime£ §I$PLANET_CRIME_TITLE$§!를 감소시키고 £defense_army£ §I방위군§!을 생성합니다.\n\n§L$job_low_tech_warrior_desc$§!"
 concept_entertainer: "$job_entertainer_plural$"
 concept_entertainer_desc: "$job_entertainer_plural$은 $i_consumer_goods$를 $i_unity$ 및 $i_amenities$로 바꿉니다.\n\n§L$job_entertainer_desc$§!"
 concept_wrangler: "$job_wrangler_plural$"
 concept_wrangler_desc: "$job_wrangler_plural$는 $i_consumer_goods$를 $i_unity$, $i_amenities$, $i_society$로 바꿉니다.\n\n$job_wrangler_plural$의 효과는 제국의 윤리관에 따라 달라집니다.\n\n§L$job_wrangler_desc$§!"
 concept_rancher: "$job_rancher_plural$"
 concept_rancher_desc: "$job_rancher_plural$는 $i_consumer_goods$를 $i_unity$, $i_amenities$, $i_society$로 바꿉니다.\n\n$job_rancher_plural$의 효과는 제국의 윤리관에 따라 달라집니다.\n\n§L$job_rancher_desc$§!"
 concept_trophy_hunter: "$job_trophy_hunter_plural$"
 concept_trophy_hunter_desc: "$job_trophy_hunter_plural$은 $i_consumer_goods$를 $i_unity$, $i_food$, $i_amenities$, $i_society$로 바꿉니다.\n\n$job_trophy_hunter_plural$의 효과는 제국의 윤리관에 따라 달라집니다.\n\n§L$job_trophy_hunter_desc$§!"
 concept_animal_handler: "$job_animal_handler_plural$"
 concept_animal_handler_desc: "$job_animal_handler_plural$는 $i_consumer_goods$를 $i_unity$, $i_amenities$, $i_society$로 바꿉니다.\n\n$job_animal_handler_plural$의 효과는 제국의 윤리관에 따라 달라집니다.\n\n§L$job_animal_handler_desc$§!"
 concept_beastfighter: "$job_beastfighter_plural$"
 concept_beastfighter_desc: "$job_beastfighter_plural$는 $i_alloys$과 $i_consumer_goods$ 또는 $i_minerals$을 $i_unity$, $i_amenities$, $i_society$로 바꿉니다.\n\n$job_beastfighter_plural$의 효과는 제국의 윤리관에 따라 달라집니다.\n\n§L$job_beastfighter_desc$§!"
 concept_drone_wrangler: "$job_drone_wrangler_plural$"
 concept_drone_wrangler_desc: "$job_drone_wrangler_plural$은 $i_minerals$을 $i_unity$, $i_amenities$, $i_society$로 바꿉니다.\n\n$job_drone_wrangler_plural$의 효과는 제국의 윤리관에 따라 달라집니다.\n\n§L$job_drone_wrangler_desc$§!"
 concept_hunter_drone: "$job_hunter_drone_plural$"
 concept_hunter_drone_desc: "$job_hunter_drone_plural$은 $i_minerals$을 $i_unity$, $i_food$, $i_amenities$, $i_society$로 바꿉니다.\n\n$job_hunter_drone_plural$의 효과는 제국의 윤리관에 따라 달라집니다.\n\n§L$job_hunter_drone_desc$§!"
 concept_symbiosis_integrator: "$job_symbiosis_integrator_plural$"
 concept_symbiosis_integrator_desc: "$job_symbiosis_integrator_plural$는 $i_minerals$을 $i_unity$, $i_amenities$, $i_society$로 바꿉니다.\n\n$job_symbiosis_integrator_plural$의 효과는 제국의 윤리관에 따라 달라집니다.\n\n§L$job_symbiosis_integrator_desc$§!"
 #Singular: £mod_job_foundry_add£ ['concept_metallurgist'] or £mod_job_foundry_add£ §H$concept_metallurgist$§!
 #Plural: £mod_job_foundry_add£ ['concept_metallurgists'] or £mod_job_foundry_add£ §H$concept_metallurgists$§!
 concept_metallurgist: "$job_foundry$"
 concept_metallurgists: "$job_foundry_plural$"
 concept_metallurgist_desc: "$job_foundry_effect_desc$\n\n§L$job_foundry_desc$§!"
 concept_sand_whisperer: "$job_sand_whisperer_plural$"
 concept_sand_whisperer_desc: "$job_sand_whisperer_plural$는 $i_zro$를 생산합니다."
 concept_sand_caretaker: "$job_sand_caretaker_plural$"
 concept_sand_caretaker_desc: "$job_sand_caretaker_plural$는 $i_zro$를 생산합니다."
 concept_drone_sand_whisperer: "$job_drone_sand_whisperer_plural$"
 concept_drone_sand_whisperer_desc: "$job_drone_sand_whisperer_plural$은 $i_zro$를 생산합니다."
 concept_drone_sand_caretaker: "$job_drone_sand_caretaker_plural$"
 concept_drone_sand_caretaker_desc: "$job_drone_sand_caretaker_plural$은 $i_zro$를 생산합니다."
 concept_space_junk_collector: "$job_space_junk_collector_plural$"
 concept_space_junk_collector_desc: "$job_space_junk_collector_plural$은 $i_alloys$를 생산합니다."
 concept_drone_space_junk_collector: "$job_drone_space_junk_collector_plural$"
 concept_drone_space_junk_collector_desc: "$job_drone_space_junk_collector_plural$은 $i_alloys$를 생산합니다."
 concept_enforcer: "$job_enforcer_plural$"
 concept_enforcer_desc: "$job_enforcer_plural$은 $i_crime$를 줄이고 $i_defense_armies$을 생성합니다.\n\n§L$job_enforcer_desc$§!"
 concept_educator: "$job_educator_plural$"
 concept_educator_desc: "$job_educator_plural$는 $i_unity$을 생산하고, $i_crime$를 줄이고, §I통치 윤리관 선호도§!를 높이며, $i_defense_armies$을 생성합니다.\n\n§L$job_educator_desc$§!"
 concept_slave_orderly: "$job_slave_orderly_plural$"
 concept_slave_orderly_desc: "$job_slave_orderly_effect_desc$\n\n§L$job_slave_orderly_desc$§!"
