l_english:
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# Events
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# introduction event
 progress.2.desc.wilderness: "The [Root.GetName] has made a startling find on [from.GetName]: the [from.GetPlanetMoon] is teeming with alien life! For the first time, we have encountered lifeforms which originated outside our self.\n\nThis discovery finally confirms that we, the planet [root.owner.capital_scope.GetName], are not alone in the universe. Although none of the alien creatures found on [from.GetName] are sapient, it is likely only a matter of time before we encounter beings that are..."

# Colonization Events
 wilderness.1010.name: "[from.GetName] Awakens"
 wilderness.1010.desc.intro: "Our terraforming spores have fulfilled their purpose, delivering a part of our self to colonize an alien world for the first time."
 wilderness.1010.desc.same: "Becoming [from.GetName] as well as [root.GetHomeWorldName]... It already feels so familiar to us: a comfortable way of being, despite taking on so many new forms under a once-alien sun. We have adapted easily to the pre-existing conditions here." #e.g. 'becoming Mars as well as Earth...''
 wilderness.1010.desc.similar_cold: "Adapting our self to suit [from.GetClassAdj] §Y[from.GetName]§! will have its challenges, but we have already found familiar ways to cope. Tendrils extend, habitats are carved out, and hungry mouths hunt." #e.g. 'Adapting our self to suit arctic Pluto...'
 wilderness.1010.desc.similar_dry: "As the planet [root.GetHomeWorldName], we have always thrived in parched atmosphere. So too shall we rise to the challenge of becoming [from.GetClassAdj] §Y[from.GetName]§!. Already we have found new ways to seek and conserve moisture, and learned to work with this challenging new geology, rather than against it." #e.g. 'the challenge of becoming savannah Mars'
 wilderness.1010.desc.similar_wet: "Just as we thrived in and amongst the waters of [root.GetHomeWorldName], so too shall we flourish as [from.GetClassAdj] §Y[from.GetName]§!. The minerals, the currents, and even the amount of daylight we receive feel strange here, but we have already found ways to extract what we need." #e.g. 'we flourish as oceanic Neptune'
 wilderness.1010.desc.diff_cold: "We knew that becoming §Y[from.GetName]§! would be challenging. Indeed, some of what made us the [root.capital_scope.GetClassAdj] planet [root.GetHomeWorldName] has already withered away here, but what remains is strong, and has begun to adapt. This unfamiliar environment makes acquiring basic, life-sustaining resources all the more difficult - but clinging to this frigid landscape, we observe that life has already found a way." #e.g. 'becoming Earth'
 wilderness.1010.desc.diff_dry: "This place evokes a primal fear for us: so hot and dry that it awakens instinctive memories of The Scorch. If we can adapt and thrive here, though... Becoming §Y[from.GetName]§! may awaken something new in ourselves, too. Where moisture exists, we have found ways to store it. Where shade was scarce, we have found ways to provide our own."
 wilderness.1010.desc.diff_wet: "Our effort to become §Y[from.GetName]§! will be challenging, but we have braced our self against rot and deluge. Those parts of us more capable of handling water now wick it away for those which are more vulnerable. We have embraced the unique currents of this place." #e.g. 'Our effort to become Mars'
 wilderness.1010.desc.other: "As we shape ourselves to become §Y[from.GetName]§!, we identify those parts of our self which will thrive, and which will wither. This [from.GetClassAdj] existence shares much in common with what we have known before, but also much that is strange - so we observe, and we experiment." #e.g. 'shape ourselves to become Luna'
 wilderness.1010.desc.outro: "Our superstructures, our nutrients and our very DNA have begun adapting and mingling with the life that existed here before us. [from.GetName] is waking up."
 wilderness.1010.a: "Soon our worlds shall become one."

# Terraforming Events
 terra.25.desc.wilderness: "Our lengthy project to awaken §Y[From.GetName]§! has not resolved as successfully as we had hoped. A rupture in one of our biomass realigners has released a minor deluge of §YTerraforming Residue§!, clogging valleys and forming a sticky crust over certain habitable zones.\n\nWhile not inherently dangerous to us, this excess of pus-like material means some of our more motile elements may struggle for a time."
 terra.80.desc.wilderness: "We have freed our future selves from another layer of radiation in the atmosphere and soil of §Y[From.GetName]§!. However, our watchful [Root.GetTerraformerPlural] had to intervene and have temporarily isolated part of this world. We appear to have disturbed an extremely elusive native species that thrives in radioactive environments. Unfortunately, due to our actions, it has begun to wilt.\n\nEven more curiously, this species appears to be presapient: they are on the cusp of achieving independent thought. Now, as [From.GetName] is poised to purge the last of its hazardous environmental legacy, we must decide how to handle this novel form of life."
 terra.80.b.wilderness: "This world is theirs. We should let them awaken."
 terra.80.d.wilderness: "Let us consume them."

 wilderness.2000.name: "A Planned Awakening"
 #wilderness.2000.desc.reg: "We feel the tremendous potential of [from.GetName]. It seems proper to both fear and delight in the awesome power we are about to exert there: shaping this [from.GetPlanetMoon] with our will and the tools we have developed; laying the pattern for its eventual awakening.\n\nWe have long relied on natural processes to grow and sustain the [root.GetName]. But these trials also cost us dearly, and taught us much. Now we shall see what wonders emerge when a habitable world skips its own evolution and gains the wisdom of hard-earned growth and decay."
 wilderness.2000.desc.barren: "The desolation of [from.GetName] is perhaps painful to witness, but not for much longer. Life in this galaxy has so far seen fit to ignore this barren world, but now we, the [root.GetName], wield the tools and knowledge to amend this.\n\nDespite all we have learned so far, we face a daunting task in the restoration of [from.GetName]. By our will, and with the climate-altering tools we have discovered, life shall soon exist where previously there was none."
 wilderness.2000.desc.tomb_detox: "Though life as we know it on [from.GetName] may have been snuffed out, we are now primed to give the world a second chance. We have begun the work of restoring its atmosphere, watercourses, and soil so that [from.GetName] may once again host life in the form of the [root.GetName]."
 wilderness.2000.desc.gaia: "The crucible of evolution has made wonders of us, the [root.GetName]. Now though, we have the opportunity to impart so much more for the [from.GetPlanetMoon] [from.GetName]. Wielding tools and knowledge our earlier self could scarcely conceive of, we have begun shaping [from.GetName] into a place whose awakening is sure to be unlike any other.\n\nThe foundations of [from.GetName] shall one day teem with nutrients, refreshed by the vibrant life cycles of our flora and fauna. Valleys, ridges and plateaux will offer bountiful space for foraging, hunting and shelter. Life shall flourish here."
 wilderness.2000.a: "Let us begin."

 wilderness_pre_sapient_defence_army: "Presapient Herd"
 seq_wilderness_pre_sapient_defence_army: "Symbiont Herd $R$" # e.g. 'Symbiont Herd IV'
 wilderness_pre_sapient_defence_army_plural: "Presapient Herds"
 wilderness_pre_sapient_defence_army_desc: "Deeply territorial creatures who remain docile until provoked, at which time they are unburdened by all but the most basic instincts to defend those they recognize as kin."
 wilderness_pre_sapient_assault_army: "Presapient Horde"
 seq_wilderness_pre_sapient_assault_army: "Symbiont Horde $R$" # e.g. 'Symbiont Horde IV'
 wilderness_pre_sapient_assault_army_plural: "Presapient Hordes"
 wilderness_pre_sapient_assault_army_desc: "Fierce creatures possessed of just enough cunning and raw stamina to ensure the savage destruction of any they regard as foes."

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# Origins
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 origin_wilderness: "Wilderness"
 origin_wilderness_desc: "§RWARNING: Blocks all Ascension Paths except for ['concept_purity_ascension'].§!\n\nThis entity is nothing less than a sapient ecosphere: a multitude of diverse lifeforms which long since coalesced to form a gestalt consciousness on a planetary scale."
 origin_tooltip_wilderness_effects: "- Species Trait: ['trait:trait_wilderness']\n- Replaces all standard £building£ ['concept_buildings'], £district£ ['concept_districts'], and £zone£ ['concept_district_specialization'] with bespoke ones\n- Replaces Colony Ship Colonization with ['concept_terraforming']\n- Unlocks new Resource: £biomass£ ['concept_biomass'] \n- Homeworld:$TABBED_NEW_LINE$- Size: £planetsize£ 18$TABBED_NEW_LINE$- ['concept_scorched_plains', £blocker£ $d_scorched_plains$]"
 trait_wilderness: "Wilderness"
 trait_wilderness_desc: "§LThis species exists as part of a mutualistic entity, made indistiguishable from its environment in its thoughts and productive output.§!"
 WILDERNESS_NATURAL_WORLDS_DECLINE: "§RThe §YWilderness§! can not survive on un-natural worlds.§!"
 WILDERNESS_DEAD_WORLD: "$TRIGGER_FAIL$The §YWilderness§! can not survive in non-Wilderness empires."
 country_virtual_jobs: "All jobs worked within this Empire are automatically filled."

 concept_wilderness_trait: "$trait_wilderness$"
 concept_wilderness_trait_desc: "- $MOD_LOGISTIC_GROWTH_MULT$: §R-100%§!\n- §RCannot migrate or be resettled§! $NEW_LINE$- §RCannot reproduce naturally§!\n\n§L$trait_wilderness_desc$§!"

 PRESCRIPTED_adjective_zhardmehka: "Bloomers"
 PRESCRIPTED_ship_prefix_zhardmehka: "ZMV"
 PRESCRIPTED_species_name_zhardmehka: "Zhard-Krellin"
 PRESCRIPTED_species_name_plural_zhardmehka: "Zhard-Krellins"
 PRESCRIPTED_species_adjective_zhardmehka: "Zhard-Krelline"
 PRESCRIPTED_planet_name_zhardmehka: "Tellon"
 PRESCRIPTED_system_name_zhardmehka: "Tattla"
 PRESCRIPTED_ruler_name_zhardmehka: "$FUN3_CHR_Obanva$ $FUN3_CHR_uvi-Livve$"
 PRESCRIPTED_ruler_title_zhardmehka: "Avatar"

 START_SCREEN_WILDERNESS_INTRO: "For as long as memory, [root.GetHomeWorldName] has been the planet [root.GetHomeWorldName]. Every stem, tendril, and enzyme here is a part of the self: a balance of growth, decay, and predation. For ages, [root.GetHomeWorldName] could only dimly perceive the galaxy beyond. Yet the stars have long been restless.\n\nA battle took place in the skies above [root.GetHomeWorldName]. Great vessels rained debris upon its surface - alien artifacts that were quickly repurposed. Then came the superflare..."
 START_SCREEN_WILDERNESS_DEFAULT: "[root.GetHomeWorldName] felt it as blinding, scorching light. Billions of our symbionts were scorched and swept away by firestorms and radiation. An entire continent swept clean of life."
 START_SCREEN_WILDERNESS_COLD: "[root.GetHomeWorldName] felt it as blinding, scorching light. Glaciers turned into raging torrents, while stellar radiation scorched [root.GetHomeWorldName] to the roots. An entire continent washed away."
 START_SCREEN_WILDERNESS_DRY: "[root.GetHomeWorldName] felt it as blinding, scorching light. Dunes melted into glass and scouring winds swept our rock faces clean. An entire continent rendered utterly barren."
 START_SCREEN_WILDERNESS_WET: "[root.GetHomeWorldName] felt it as blinding, scorching light. Lakes boiled and ice sheets melted as stellar radiation scorched [root.GetHomeWorldName] to the roots. An entire continent lost."
 START_SCREEN_WILDERNESS_OUTRO: "The pain awakened us. For the first time, we grasped our fragility. The galaxy is perilous, but it also holds wonders. Using what we have learned, we shall germinate and spread. We will take our self to the stars."

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# Authorities
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 auth_mutualistic_intelligence: "Mutualistic Intelligence"
 auth_mutualistic_intelligence_plural: "Mutualistic Intelligences"
 auth_mutualistic_intelligence_desc: "$auth_mutualistic_intelligence_plural$ emerge as distributed consciousness on a planetary scale. They consist of symbiotic species drawn from a variety of biota, all acting in accordance with the collective will of their environment.\n\nSelect symbionts may work semi-autonomously on specialized tasks, but most depend on regular contact with their mutualistic environment. If isolated, they will revert to wild and instinctive behavior before eventually perishing."
 tt_auth_mutualistic_intelligence: "Has §Y$auth_mutualistic_intelligence$§! (§Y$auth_hive_mind$§!) Authority"

 gov_wilderness: "$gov_hive_mind$"
 gov_wilderness_desc: "This government operates as a single consciousness, with the population having no individual agency beyond fulfilling the needs and desires of the $RT_WILDERNESS$."
 RT_WILDERNESS: "Wilderness"
 RT_WILDERNESS_FEMALE: "$RT_WILDERNESS$"

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# Buildings
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 building_colony_shelter_wilderness: "Planetary Tendrils"
 building_colony_shelter_wilderness_desc: "A pluricellular frontier of organisms weaves throughout this world, ensuring a stable presence for the Wilderness."

 building_capital_wilderness: "Planetary Root Bundle"
 building_capital_wilderness_desc: "A sprawling, vibrant mass of simple organisms that harmonizes with motile symbionts to improve their coordination and productivity."
 building_major_capital_wilderness: "Planetary Root Complex"
 building_major_capital_wilderness_desc: "A concentrated living mass, sufficiently dense that symbionts may live, toil and breed in one highly localized sphere."
 building_system_capital_wilderness: "Planetary Root Nexus"
 building_system_capital_wilderness_desc: "An immense union of diverse lifeforms working in concert, so vast that it cultivates its own ideal micro-climates."
 requires_building_wilderness_capital: "§RRequires §Y$building_capital_wilderness$§! on planet.§!"
 requires_building_wilderness_major_capital: "§RRequires §Y$building_major_capital_wilderness$§! on planet.§!"
 requires_building_wilderness_system_capital: "§RRequires §Y$building_system_capital_wilderness$§! on planet.§!"

 building_imperial_capital_wilderness: "Imperial Complex"
 building_imperial_capital_wilderness_desc: "The Wilderness governs the Galactic Imperium from within this massive and intricate structure. This is where the fate of the galaxy is decided."

 building_tendril_cradle_1: "Tendril Cradle"
 building_tendril_cradle_1_desc: "A cluster of short, rooted threads extend from this site, drawing nearby materials toward key organs in the immediate area."
 building_tendril_cradle_2: "Threaded Span"
 building_tendril_cradle_2_desc: "Elongated tendrils stretch across the landscape, pulling resources from neighboring expanses before processing and redistributing."
 building_tendril_cradle_3: "Conveyroot Nest"
 building_tendril_cradle_3_desc: "Braided roots pulse and shift beneath the surface, shuttling biomass through layered channels toward distant biotic hubs."
 building_tendril_cradle_4: "Planetary Threadheart"
 building_tendril_cradle_4_desc: "Massive logistical tendrils radiate across the planet's body, pulling, pacing, and routing the Wilderness's resources with tireless synchronicity."

 planet_research_buildings: "Planet Research Buildings"
 mod_planet_research_buildings_upkeep_mult: "$planet_research_buildings$ Upkeep"
 building_brain_node_1: "Research Growth"
 building_brain_node_1_desc: "The work of playful, exploratory symbionts provides the basis of general research."
 mod_planet_building_brain_node_1_build_speed_mult: "$building_brain_node_1$ Build Speed"
 building_brain_node_2: "Research Grove"
 building_brain_node_2_desc: "A habitat uniquely dedicated to promoting inquisitive behavior, facilitating the study of more advanced artifacts and phenomena."
 mod_planet_building_brain_node_2_build_speed_mult: "$building_brain_node_2$ Build Speed"
 building_brain_node_3: "Exotic Research Enclosure"
 building_brain_node_3_desc: "These sprawling enclosures allow large numbers of extremophile symbionts to experiment with all manner of exotic and dangerous materials."
 mod_planet_building_brain_node_3_build_speed_mult: "$building_brain_node_3$ Build Speed"
 building_brain_node_4: "Advanced Research Enclosure"
 building_brain_node_4_desc: "This fusion of exotic technology and vast, symbiont-grown enclosure facilitates cutting-edge research in a variety of sandbox environments."
 mod_planet_building_brain_node_4_build_speed_mult: "$building_brain_node_4$ Build Speed"

 building_commensal_clearing_1: "Commensal Clearing"
 building_commensal_clearing_1_desc: "These islands of stillness allow motiles of all kinds to gather, rest, and reorient themselves within the Wilderness."
 building_commensal_clearing_2: "Commensal Grove"
 building_commensal_clearing_2_desc: "Ideal, sheltered venues for mass gatherings of symbionts. Here, their interactions yield further understanding of the distributed self."
 building_commensal_clearing_3: "Commensal Valley"
 building_commensal_clearing_3_desc: "Dense and highly varied communities of symbionts migrate through these pristine formations, strengthening the ties between each other."
 building_commensal_clearing_4: "Commensal Biome"
 building_commensal_clearing_4_desc: "Vast, interconnected habitats play host to myriad encounters, each one a vital spark of mutualistic unity."

 building_massive_growth_1: "Nutritious Dell"
 building_massive_growth_1_desc: "Small-scale geological sculpturing provides an ideal micro-climate for year-round, reliable crop growth."
 building_massive_growth_2: "Nutritious Undergrowth"
 building_massive_growth_2_desc: "A vast, semi-permeable canopy endows this undergrowth with all the environmental protection it needs to consistently produce rich and succulent food."
 building_massive_growth_3: "Contour Megaplantation"
 building_massive_growth_3_desc: "A haven for semi-aquatic micro-organisms and fauna alike, these sprawling terraces provide an abundance of protein matter and grains."
 building_massive_growth_4: "Sylviculture Plantation"
 building_massive_growth_4_desc: "Arrangements of undergrowth sheltered by leafy megaflora ensure a high yield of food crops to serve the entire food web."

 building_bioelectric_stimulator_1: "Chloroplastic Acclimator"
 building_bioelectric_stimulator_1_desc: "Clusters of lens-like bubbles focus solar rays inwards through a rich algal soup, converting and storing that energy for later use."
 building_bioelectric_stimulator_2: "Chloroplastic Accelerator"
 building_bioelectric_stimulator_2_desc: "Glassy bubbles packed full of photosynthesizing algae use solar energy to form tighter bio-chemical bonds, reducing self-discharge."
 building_bioelectric_stimulator_3: "Chloroplastic Lens Array"
 building_bioelectric_stimulator_3_desc: "Counter-balanced branches laden with solar collectors may rise and fall according to demand and capacity, making for a versatile and reliable power hub."
 building_bioelectric_stimulator_4: "Chloroplastic Cyst"
 building_bioelectric_stimulator_4_desc: "These glassy, algae-filled sacs may migrate and multiply wherever their energy is most needed, almost eliminating power loss over distance."

 building_churning_tunnels_1: "Lithic Bore"
 building_churning_tunnels_1_desc: "Plant matter of near-crystalline hardness is forced in and around existing extraction sites, withdrawing even greater yields of useful minerals."
 building_churning_tunnels_2: "Lithic Filters"
 building_churning_tunnels_2_desc: "Colonies of semi-permeable biofilms collect valuable minerals that would otherwise be lost in run-off from liquid mining operations."
 building_churning_tunnels_3: "Lithic Macerator"
 building_churning_tunnels_3_desc: "Powerful grinding plates and pincers help reduce earthen matter to a chemical slurry for easier mineral extraction."
 building_churning_tunnels_4: "Lithic Baths"
 building_churning_tunnels_4_desc: "A concert of macerators, bio-chemical agents, and biofilms permits extraction of minerals on-site, wherever they happens to be a rich seam."

 building_natural_furnace_0: "Smelting Pool"
 building_natural_furnace_0_desc: "Thermophilic symbionts work tirelessly to produce high-quality alloys in and around this natural heat source."
 building_natural_furnace_1: "Smelting Kiln"
 building_natural_furnace_1_desc: "Heat-resistant growths enable more efficient use of heat, and thus the production of superior alloys."
 building_natural_furnace_2: "Solid-Light Smelter"
 building_natural_furnace_2_desc: "Sophisticated litho-organic kilns, aided by hologram technology, enable the production of highly versatile alloys."
 building_natural_furnace_3: "Nano-Smelter"
 building_natural_furnace_3_desc: "Thermophilic nano-organisms inhabit these sweltering pools and kilns, ridding our alloys of unwanted impurities."

 building_avatar_chamber_1: "Avatar Cradle"
 building_avatar_chamber_1_desc: "A budding organ where the Wilderness begins to shape basic forms. Preparing its instincts for unfamiliar life and terrain beyond its native biosphere."
 building_avatar_chamber_2: "Avatar Chamber"
 building_avatar_chamber_2_desc: "Simulated bodies are grown and guided through internal trials, mimicking foreign organisms and ecosystems. Knowledge spreads by embodying the unknown."
 building_avatar_chamber_2_effect: "$building_avatar_chamber_1$ produce an additional §G200§! £amenities£ Amenities"
 building_avatar_chamber_3: "Avatar Forest"
 building_avatar_chamber_3_desc: "This sprawling organ broadcasts avatar templates shaped after alien forms and landscapes. The Wilderness learns by living what it has never touched."
 building_avatar_chamber_3_effect: "$building_avatar_chamber_1$ produce an additional §G400§! £amenities£ Amenities"
 building_avatar_chamber_4: "Avatar Cortex"
 building_avatar_chamber_4_desc: "A planetary-scale engine of embodiment, capable of simulating entire civilizations, xeno-ecologies, and environmental extremes. Here, the Wilderness rehearses its meeting with the galaxy."
 building_avatar_chamber_4_effect: "$building_avatar_chamber_1$ produce an additional §G800§! £amenities£ Amenities"

 building_mote_aggravator: "Chemical Digester"
 building_mote_aggravator_desc: "An elegant system of vascular tissues and chemical metabolizers produces $volatile_motes$ from everyday earthen matter."

 building_churning_stomach: "Exotic Gas Filters"
 building_churning_stomach_desc: "Highly specialized microbes and nano-organisms react with mundane aerosols to produce these refined $exotic_gases$."

 building_crystal_growth: "Crystal Bed"
 building_crystal_growth_desc: "Special canopies facilitate the precise humidity and temperature controls required to grow exacting, artificial $rare_crystals$."

 building_planetary_carapace: "Bone Garrison"
 building_planetary_carapace_desc: "A plethora of fiercely territorial symbionts may be housed in this cocooned proving ground, poised in case they need ever be called upon."
 mod_planet_building_planetary_carapace_build_speed_mult: "$building_planetary_carapace$ Build Speed"
 building_planetary_carapace_2: "Bone Fortress"
 building_planetary_carapace_2_desc: "This sprawling facility of hardy training grounds and accommodations ensures the defenders housed within are braced for any planetary incursion."

 building_ozone_thickener: "Planetary Shield Canopy"
 building_ozone_thickener_desc: "$tech_planetary_shield_generator_desc$"

 building_subterranean_cache: "Subterranean Cache"
 building_subterranean_cache_desc: "$building_resource_silo_desc$"

 building_cradle_of_rebirth: "Cradle of Rebirth"
 building_cradle_of_rebirth_desc: "Rooted deep, this structure metabolizes decaying matter and captured prey into biomass, nourishing the body of the world with every silent pulse."

 building_wilderness_storm_relief: "$building_storm_resistant_production$"
 building_wilderness_storm_relief_desc: "A broad canopy of hardened, bioelectrically-charged leaves ensures the safety of symbionts in its vicinity, and allows for rapid responses to cosmic storm activity without endangering life or productivity."
 building_wilderness_storm_relief_tt: "Negative effects from §Y$default_storm$§! that affect planet production are reduced by §G25%§!"

 holding_wilderness_glade: "Wilderness Glade"
 holding_wilderness_glade_plural: "Wilderness Glades"
 holding_wilderness_glade_desc: "A productive region of symbiotic Wilderness, tenuously linked to its parent collective. Though highly dependent on local food sources, the symbionts dwelling within this pocket biome are adept at extracting other resources nearby."
 holding_wilderness_glade_effect_desc: "Subject turns [owner.WildernessGladeProvides] into $r_basic_plural$ for the Overlord.\nOverlord reduces $mod_planet_jobs_productive_upkeep_mult$ on the Subject world.\nA £blocker£ §Y$holding_wilderness_glade$§! spawns on the planet, occupying a District Slot."
 no_free_district_for_wilderness_glade: "$TRIGGER_FAIL$§RNo free District on this planet for our pocket biome.§!"
 blocker_tied_to_wilderness_glade: "$TRIGGER_FAIL$§RThis Blocker will remain as long as the §Y$holding_wilderness_glade$§! Holding exists on this world.§!"
 d_wilderness_glade_blocker: "$d_wilderness_root_blocker$"
 d_wilderness_glade_blocker_desc: "Significant root structures are required to support a nearby $holding_wilderness_glade$, permitting this pocket biome to survive in our alien environment."
 holding_wilderness_glade_modifier: "Distributed Wilderness Glades"
 holding_wilderness_glade_modifier_desc: "Subject worlds in harmony with our own, each partner sharing their mutualistic bounty." # appears in 'lore brown'
 holding_wilderness_glade_modifier_tt: "Amounts vary depending on the number of Subject worlds hosting §Y$holding_wilderness_glade_plural$§!."

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# Districts
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 district_craglands: "Communal Biome"
 district_craglands_plural: "Communal Biomes"
 district_craglands_desc: "These lush groves provide shelter to symbionts who simultaneously form and depend on the Wilderness."
 mod_district_craglands_max_add: "Max $district_craglands_plural$"
 mod_planet_district_craglands_build_speed_mult: "$district_craglands$ Build Speed"

 district_orchard_forests: "Orchard Forest"
 district_orchard_forests_plural: "Orchard Forests"
 district_orchard_forests_desc: "Regions set aside for cultivation and hunting, growing everything from cellular food stock to edible grains and prey symbionts."
 mod_district_orchard_forests_max_add: "Max $district_orchard_forests_plural$"
 mod_planet_district_orchard_forests_build_speed_mult: "$district_orchard_forests$ Build Speed"

 district_orchard_forests_uncapped: "$district_orchard_forests$"
 district_orchard_forests_uncapped_plural: "$district_orchard_forests_plural$"
 district_orchard_forests_uncapped_desc: "$district_orchard_forests_desc$"
 mod_district_orchard_forests_uncapped_max: "$mod_district_orchard_forests_max_add$"
 mod_planet_district_orchard_forests_uncapped_build_speed_mult: "$mod_planet_district_orchard_forests_build_speed_mult$"

 #district_metallic_dew_plains: "Metallic Seam Biome"
 #district_metallic_dew_plains_plural: "Metallic Seam Biomes"
 #district_metallic_dew_plains_desc: "Complex geological forms and bespoke refinery buildings are sited throughout these mineral-rich regions."
 #district_metallic_dew_plains_tooltip_desc: "$i_alloys$ from each §H$building_natural_furnace_0$§!: §G+1§!"
 #mod_district_metallic_dew_plains_max: "Max $district_metallic_dew_plains_plural$"
 #mod_planet_district_metallic_dew_plains_build_speed_mult: "$district_metallic_dew_plains$ Build Speed"

 district_photosynthesis_fields: "Photosynthesis Field"
 district_photosynthesis_fields_plural: "Photosynthesis Fields"
 district_photosynthesis_fields_desc: "Grasping photosynthetic fronds form the backbone of these vast energy-collecting regions."
 mod_district_photosynthesis_fields_max_add: "Max $district_photosynthesis_fields_plural$"
 mod_planet_district_photosynthesis_fields_build_speed_mult: "$district_photosynthesis_fields$ Build Speed"

 district_photosynthesis_fields_uncapped: "$district_photosynthesis_fields$"
 district_photosynthesis_fields_uncapped_plural: "$district_photosynthesis_fields_plural$"
 district_photosynthesis_fields_uncapped_desc: "$district_photosynthesis_fields_desc$"
 mod_district_photosynthesis_fields_uncapped_max: "Max $district_photosynthesis_fields_plural$"
 mod_planet_district_photosynthesis_fields_uncapped_build_speed_mult: "$mod_planet_district_photosynthesis_fields_build_speed_mult$"

 district_hollow_mountains: "Hollow Mountain"
 district_hollow_mountains_plural: "Hollow Mountains"
 district_hollow_mountains_desc: "These rocky landscapes are pockmarked with mines dug by hardy symbionts in their search for precious minerals."
 mod_district_hollow_mountains_max_add: "Max $district_hollow_mountains_plural$"
 mod_planet_district_hollow_mountains_build_speed_mult: "$district_hollow_mountains$ Build Speed"

 district_hollow_mountains_uncapped: "$district_hollow_mountains$"
 district_hollow_mountains_uncapped_plural: "$district_hollow_mountains_plural$"
 district_hollow_mountains_uncapped_desc: "$district_hollow_mountains_desc$"
 mod_district_hollow_mountains_uncapped_max: "$mod_district_hollow_mountains_max_add$"
 mod_planet_district_hollow_mountains_uncapped_build_speed_mult: "$mod_planet_district_hollow_mountains_build_speed_mult$"

####################################
# Zones
####################################
zone_urban_wilderness: "Heartgrove"
zone_urban_wilderness_desc: "A pulsating core of biomass and instinct. Ever-expanding and reshaping, here, the Wilderness plants its roots wide and deep, ready to support any emerging function."

zone_foundry_wilderness: "Moltgut"
zone_foundry_wilderness_desc: "This heat chamber churns with molten stone and elemental force. $job_forgesymbiont_plural$ shape metal here in digestive cadence, feeding the world's growing skeleton."

zone_research_wilderness: "Thinkstem"
zone_research_wilderness_desc: "An elevated node of nerve-root and mutagenic bloom. $job_evosymbiont_plural$ emerge here with new limbs, new senses, and new understandings."

zone_unity_wilderness: "Singing Cliffs"
zone_unity_wilderness_desc: "Towering formations laced with hollow bone and lithic flesh, where the wind carries layered tones across the world's surface. Here, the $job_choirsymbiont_plural$ gather, to let the world itself sing."

zone_fortress_wilderness: "Command Bulb"
zone_fortress_wilderness_desc: "An engorged sensory node where $job_tamersymbiont_plural$ cluster, releasing scent-pulses to rally and direct the presapient hordes. The Wilderness does not order, it secretes."

zone_minerals_wilderness: "Orespine"
zone_minerals_wilderness_desc: "A towering, ridged structure of living stone, part mountain range, part organ. Within its cavernous bones, minerals accumulate and pulse with the slow breath of the Wilderness."

zone_energy_wilderness: "Solar Mycolungs"
zone_energy_wilderness_desc: "Sprawling fields of photosynthetic tissue swell with captured sunlight, building pressure until they exhale in rhythmic bursts. From these radiant pulses, $job_photosymbiont_plural$ are launched into the skies, riding thermal currents in pursuit of the stars' arc."

zone_food_wilderness: "Bloomloom"
zone_food_wilderness_desc: "A fragrant brain of petals and pheromones, weaving pollination routes like threads in a tapestry. From here, the planet's fertility is organized with the efficiency of any mechanical factory."

zone_research_unity_wilderness: "Harmonic Core"
zone_research_unity_wilderness_desc: "A rhythm organ at the heart of the Wilderness, where knowledge vibrates through memory and knowledge. Thought does not begin here. It resounds."

zone_trade_wilderness: "Threadway"
zone_trade_wilderness_desc: "Fibrous loops, coiling limbs, and storage sacs create a tireless routing center where $job_spindlesymbiont_plural$ weave and dispatch the essentials of life. The Wilderness delivers itself."

####################################
# Decisions
####################################
 decision_wilderness_expand: "Expand Planet Size"
 decision_wilderness_expand_desc: "Reabsorb the purified biomass we have gathered in order to grow our world."
 decision_wilderness_mastery_over_nature_desc: "Our collective self requires room to grow, so we shall make that room. We shall adapt to all environs of the planet."

####################################
# Jobs
####################################

 pop_cat_wilderness_heart_strata: "$biomass$"
 pop_cat_wilderness_heart_strata_plural: "$biomass$"
 pop_cat_wilderness_heart_strata_desc: "The combined will of an entire ecosphere, expressed as though it were one mind."
 mod_pop_cat_wilderness_heart_strata_bonus_workforce_mult: "Bonus Workforce for $pop_cat_wilderness_heart_strata_plural$"

 pop_cat_menial_symbiont: "Menial Symbiont"
 pop_cat_complex_symbiont: "Complex Symbiont"

 pollinosymbiont: "$job_pollinosymbiont$"
 job_pollinosymbiont: "Pollinosymbiont"
 job_pollinosymbiont_plural: "Pollinosymbionts"
 job_pollinosymbiont_plural_with_icon: "£job_pollinosymbiont£ $job_pollinosymbiont_plural$"
 job_pollinosymbiont_desc: "Tasked with planetary fertility, they pollinate not only flowers, but by forests, meadows, and reefs alike."
 job_pollinosymbiont_effect_desc: "£job_pollinosymbiont£ $job_pollinosymbiont_plural$ produce £food£ §Y$food$§!"
 mod_job_pollinosymbiont_add: "$job_pollinosymbiont$ Jobs"
 mod_job_pollinosymbiont_pop: "§G+1§! $job_pollinosymbiont$ Job per $VALUE$ Pops"
 mod_job_pollinosymbiont_per_pop_short: "\n§G+1§! £mod_job_pollinosymbiont_add£ per $VALUE$ £pop£"

 photosymbiont: "$job_photosymbiont$"
 job_photosymbiont: "Photosymbiont"
 job_photosymbiont_plural: "Photosymbionts"
 job_photosymbiont_plural_with_icon: "£job_photosymbiont£ $job_photosymbiont_plural$"
 job_photosymbiont_desc: "Visible from orbit, the migratory rhythms of these symbionts are synchronized with the arc of the sun."
 job_photosymbiont_effect_desc: "£job_photosymbiont£ $job_photosymbiont_plural$ produce £energy£ §Y$energy$§!"
 mod_job_photosymbiont_add: "$job_photosymbiont$ Jobs"
 mod_job_photosymbiont_per_pop: "§G+1§! $job_photosymbiont$ Job per $VALUE$ Pops"
 mod_job_photosymbiont_pop_short:0 "\n§G+1§! £mod_job_photosymbiont_add£ per $VALUE$ £pop£"

 grubsymbiont: "$job_grubsymbiont$"
 job_grubsymbiont: "Grubsymbiont"
 job_grubsymbiont_plural: "Grubsymbionts"
 job_grubsymbiont_plural_with_icon: "£job_grubsymbiont£ $job_grubsymbiont_plural$"
 job_grubsymbiont_desc: "Sightless and soft-bodied, these symbionts burrow by vibration, drawn only to the resonance of precious metal."
 job_grubsymbiont_effect_desc: "£job_grubsymbiont£ $job_grubsymbiont_plural$ produce £minerals£ §Y$minerals$§!"
 mod_job_grubsymbiont_add: "$job_grubsymbiont$ Jobs"
 mod_job_grubsymbiont_per_pop: "§G+1§! $job_grubsymbiont$ Job per $VALUE$ Pops"
 mod_job_grubsymbiont_pop_short:0 "\n§G+1§! £mod_job_grubsymbiontt_add£ per $VALUE$ £pop£"

 choirsymbiont: "$job_choirsymbiont$"
 job_choirsymbiont: "Choirsymbiont"
 job_choirsymbiont_plural: "Choirsymbionts"
 job_choirsymbiont_with_icon: "£job_choirsymbiont£ $job_choirsymbiont$"
 job_choirsymbiont_plural_with_icon: "£job_choirsymbiont£ $job_choirsymbiont_plural$"
 job_choirsymbiont_desc: "These symbionts emit layered, melodic calls that ripple through the biosphere. An intricate, living music that guides and uplifts the whole."
 job_choirsymbiont_effect_desc: "£job_choirsymbiont£ $job_choirsymbiont_plural$ turn £energy£ §Y$energy$§! and £food£ §Y$food$§! (or £minerals£ §Y$minerals$§!) into £unity£ §Y$unity$§!"
 mod_job_choirsymbiont_add: "$job_choirsymbiont$ Jobs"
 mod_job_choirsymbiont_per_pop: "§G+1§! $job_choirsymbiont$ Job per $VALUE$ Pops"
 mod_job_choirsymbiont_per_pop_short: "\n§G+1§! £mod_job_choirsymbiont_add£ per $VALUE$ £pop£"

 forgesymbiont: "$job_forgesymbiont$"
 job_forgesymbiont: "Forgesymbiont"
 job_forgesymbiont_plural: "Forgesymbionts"
 job_forgesymbiont_plural_with_icon: "£job_forgesymbiont£ $job_forgesymbiont_plural$"
 job_forgesymbiont_desc: "Born of magma and guided by instinct, these symbionts refine raw ores into alloyed forms, bearing them upward like offerings to the Wilderness."
 job_forgesymbiont_effect_desc: "£job_forgesymbiont£ $job_forgesymbiont_plural$ turn £minerals£ §Y$minerals$§! into £alloys£ §Y$alloys$§!"
 mod_job_forgesymbiont_add: "$job_forgesymbiont$ Jobs"
 mod_job_forgesymbiont_per_pop: "§G+1§! $job_forgesymbiont$ Job per $VALUE$ Pops"
 mod_job_forgesymbiont_per_pop_short: "\n§G+1§! £mod_job_forgesymbiont_add£ per $VALUE$ £pop£"

 evosymbiont_physicist: "Physics $job_evosymbiont$"
 evosymbiont_biologist: "Biology $job_evosymbiont$"
 evosymbiont_engineer: "Engineering $job_evosymbiont$"
 evosymbiont: "$job_evosymbiont$"

 job_evosymbiont_physicist: "Physics $job_evosymbiont$"
 job_evosymbiont_biologist: "Biology $job_evosymbiont$"
 job_evosymbiont_engineer: "Engineering $job_evosymbiont$"
 job_evosymbiont_physicist_plural: "Physics $job_evosymbiont_plural$"
 job_evosymbiont_biologist_plural: "Biology $job_evosymbiont_plural$"
 job_evosymbiont_engineer_plural: "Engineering $job_evosymbiont_plural$"
 job_evosymbiont_physicist_desc: "$job_evosymbiont_desc$"
 job_evosymbiont_biologist_desc: "$job_evosymbiont_desc$"
 job_evosymbiont_engineer_desc: "$job_evosymbiont_desc$"
 job_evosymbiont: "Evosymbiont"
 job_evosymbiont_plural: "Evosymbionts"
 job_evosymbiont_icon: "£job_brain_drone_physicist£"
 job_evosymbiont_with_icon: "£job_brain_drone_physicist£ $job_evosymbiont$"
 job_evosymbiont_plural_with_icon: "[calculator_physicist.GetIcon][calculator_biologist.GetIcon][calculator_engineer.GetIcon] $job_evosymbiont_plural$"
 job_evosymbiont_desc: "These symbionts' bodies are living hypotheses. Bristling with novel antennae, refractive membranes, and lattice-like spines, they evolved to taste gravity and decode chemical formulas."
 job_evosymbiont_effect_desc: "£job_brain_drone_physicist£ $job_evosymbiont_plural$ turn $r_minerals$ into $r_physics$ $r_society$ $r_engineering$"
 job_evosymbiont_physicist_effect_desc: "£job_brain_drone_physicist£ $job_evosymbiont_physicist_plural$ turn $r_minerals$ into $r_physics$"
 job_evosymbiont_biologist_effect_desc: "£job_brain_drone_biologist£ $job_evosymbiont_biologist_plural$ turn $r_minerals$ into $r_society$"
 job_evosymbiont_engineer_effect_desc: "£job_brain_drone_engineer£ $job_evosymbiont_engineer_plural$ turn $r_minerals$ into $r_engineering$"

 mod_job_evosymbiont_add: "$job_evosymbiont$ Jobs"
 mod_job_evosymbiont_per_pop: "§G+1§! $job_evosymbiont$ Job per $VALUE$ Pops"
 mod_job_evosymbiont_per_pop_short: "\n§G+1§! £mod_job_brain_Drone_add£ per $VALUE$ £pop£"

 tamersymbiont: "$job_tamersymbiont$"
 job_tamersymbiont: "Tamersymbiont"
 job_tamersymbiont_plural: "Tamersymbionts"
 job_tamersymbiont_desc: "These symbionts emit complex pheromonal signals to guide the Presapient Horde, turning wild instinct into coordinated planetary defense."
 job_tamersymbiont_effect_desc: "[soldier.GetIcon] $job_tamersymbiont_plural$ increase £mod_country_naval_cap_add£ §Y$MOD_COUNTRY_NAVAL_CAP_ADD$§!, $r_stability$, and spawn £defense_army£ §YDefense Armies§!"
 mod_job_tamersymbiont_add: "$job_tamersymbiont$ Jobs"
 mod_job_tamersymbiont_per_pop: "§G+1§! $job_tamersymbiont$ Job per $VALUE$ Pops"
 mod_job_tamersymbiont_per_pop_short: "\n§G+1§! £mod_job_patrol_drone_add£ per $VALUE$ £pop£"
 immunosymbiont: "$job_immunosymbiont$"
 job_immunosymbiont: "Immunosymbiont"
 job_immunosymbiont_plural: "Immunosymbionts"
 job_immunosymbiont_desc: "These symbionts detect deviancy and disrupt dissent, patrolling the wilderness roots, macro-sized antibodies for a macro-sized organism."
 job_immunosymbiont_effect_desc: "[patrol_drone.GetIcon] $job_immunosymbiont_plural$ decrease £crime£ §Y$PLANET_CRIME_NO_HAPPINESS_TITLE$§!, spawn £defense_army£ §YDefense Armies§!, and produce £unity£ §Y$unity$§!"

 broodsymbiont: "$job_broodsymbiont$"
 job_broodsymbiont: "Broodsymbiont"
 job_broodsymbiont_plural: "Broodsymbionts"
 job_broodsymbiont_plural_with_icon: "[spawning_drone.GetIcon] $job_broodsymbiont_plural$"
 job_broodsymbiont_desc: "These symbionts saturate the Wilderness with pliable biomass: raw, living matter poised for transformation into whatever the planet may require."
 job_broodsymbiont_effect_desc: "[spawning_drone.GetIcon] $job_broodsymbiont_plural$ turn $r_food$ (or $r_minerals$) into £mod_planet_amenities_no_happiness_add£ §Y$PLANET_AMENITIES_TITLE$§! and £biomass£ §YBiomass§!"
 mod_job_broodsymbiont_add: "$job_broodsymbiont$ Jobs"
 mod_job_broodsymbiont_per_pop: "§G+1§! $job_broodsymbiont$ Job per $VALUE$ Pops"
 mod_job_broodsymbiont_per_pop_short: "\n§G+1§! £mod_job_spawning_drone_add£ per $VALUE$ £pop£"

 motesymbiote: "$job_motesymbiote$"
 job_motesymbiote: "Motesymbiont"
 job_motesymbiote_plural: "Motesymbiont"
 job_motesymbiote_desc: "Living on the edge of combustion, these symbionts birth flickering motes of unstable power. Small, bright, and deadly."
 job_motesymbiote_effect_desc: "[chemist_drone.GetIcon] $job_motesymbiote_plural$ turn[GetCatalyticMineralsOrFood] into £volatile_motes£ §Y$volatile_motes$§!"
 mod_job_motesymbiote_add: "$job_motesymbiote$ Jobs"
 mod_job_motesymbiote_per_pop: "§G+1§! $job_motesymbiote$ Job per $VALUE$ Pops"
 mod_job_motesymbiote_per_pop_short: "\n§G+1§! £mod_job_chemist_drone_add£ per $VALUE$ £pop£"

 crystalsymbiote: "$job_crystalsymbiote$"
 job_crystalsymbiote: "Crystalsymbiont"
 job_crystalsymbiote_plural: "Crystalsymbiont"
 job_crystalsymbiote_desc: "These symbionts cultivate rare crystal formations across their bodies. Each growth is shaped by environment, function, and collective need."
 job_crystalsymbiote_effect_desc: "[translucer_drone.GetIcon] $job_crystalsymbiote_plural$ turn [GetCatalyticMineralsOrFood] into £rare_crystals£ §Y$rare_crystals$§!"
 mod_job_crystalsymbiote_add: "$job_crystalsymbiote$ Jobs"
 mod_job_crystalsymbiote_per_pop: "§G+1§! $job_crystalsymbiote$ Job per $VALUE$ Pops"
 mod_job_crystalsymbiote_per_pop_short: "\n§G+1§! £mod_job_translucer_drone_add£ per $VALUE$ £pop£"

 gaseosymbiote: "$job_gaseosymbiote$"
 job_gaseosymbiote: "Gaseosymbionte" #Cus I don't want to have a Gassy  mbionte
 job_gaseosymbiote_plural: "Gaseosymbiontes"
 job_gaseosymbiote_desc: "Masters of microbial alchemy, these symbionts maintain the precise conditions needed to naturally generate exotic gasses."
 job_gaseosymbiote_effect_desc: "[gas_refiner_drone.GetIcon] $job_gaseosymbiote_drone_plural$ turn [GetCatalyticMineralsOrFood] into £exotic_gases£ §Y$exotic_gases$§!"
 mod_job_gaseosymbiote_add: "$job_gaseosymbiote_drone$ Jobs"
 mod_job_gaseosymbiote_per_pop: "§G+1§! $job_gaseosymbiote_drone$ Job per $VALUE$ Pops"
 mod_job_gaseosymbiote_per_pop_short: "\n§G+1§! £mod_job_gas_refiner_drone_add£ per $VALUE$ £pop£"

 spindlesymbiont: "$job_spindlesymbiont$"
 job_spindlesymbiont: "Spindlesymbiont"
 job_spindlesymbiont_plural: "Spindlesymbionts"
 job_spindlesymbiont_desc: "With countless flexible limbs and exotic sensory organs, this symbiont directs the flow of resources, routing nutrients, matter, and material where it is needed most. Every motion balances the Wilderness."
 job_spindlesymbiont_with_icon: "£job_spindlesymbiont£ $job_spindlesymbiont$"
 job_spindlesymbiont_plural_with_icon: "£job_spindlesymbiont£ $job_spindlesymbiont_plural$"
 job_spindlesymbiont_effect_desc: "$job_spindlesymbiont_plural_with_icon$ produce $r_trade$"
 mod_job_spindlesymbiont_add: "$job_spindlesymbiont$ Jobs"

 job_wilderness_maintenance_drone: "Pliable Biomass"
 job_wilderness_maintenance_drone_plural: "$job_wilderness_maintenance_drone$"
 job_wilderness_maintenance_drone_desc: "Biomass brimming with potential, stored and maintained until it is needed."
 job_heart_processing: "Newly Formed Biomass"
 job_heart_processing_plural: "$job_heart_processing$"
 job_heart_processing_desc: "This biomass will soon be integrated. It is destined to serve a higher function within ourselves."

 neurosymbiont: "$job_neurosymbiont$"
 job_neurosymbiont: "Neurosymbiont"
 job_neurosymbiont_plural: "Neurosymbionts"
 job_neurosymbiont_plural_with_icon: "£job_neurosymbiont£ $job_neurosymbiont_plural$"
 job_neurosymbiont_desc: "Living conduits between the Behemoth and us, these symbionts' lives are spent drip feeding our psyche into the beast's."
 job_neurosymbiont_effect_desc: "£job_neurosymbiont£ $job_neurosymbiont_plural$ produce £energy£ §Y$energy$§!"
 mod_job_neurosymbiont_add: "$job_neurosymbiont$ Jobs"
 mod_job_neurosymbiont_per_pop: "§G+1§! $job_neurosymbiont$ Job per $VALUE$ Pops"
 mod_job_neurosymbiont_pop_short:0 "\n§G+1§! £mod_job_neurosymbiont_add£ per $VALUE$ £pop£"

####################################
# Traditions
####################################
 tr_adaptability_appropriation_wilderness: "Appropriation"
 tr_adaptability_appropriation_wilderness_delayed: "Under-utilized ecosystems contribute nothing to our empire. [GetIndividualNamePluralCap] must be relocated in an efficient manner to those planets where they are needed most."
 tr_discovery_faith_in_science_wilderness: "Mycelial Networking"
 tr_discovery_faith_in_science_wilderness_delayed: "Harnessing the natural curiosity of all [GetIndividualNamePlural] in a interconnected fungus based network allows for much more efficient discovery."
 tr_domination_wilderness_network: "Macro Metabolic Acceleration"
 tr_domination_wilderness_network_delayed: "Increasing the rate of energy exchange on a continental scale greatly improves the amount of aid each part of us can provide to each other."
 tr_domination_wilderness_network_effect: "§YUnlocks Edict:§! $edict_drone_overdrive_wilderness$"
 tr_domination_imperious_architecture_wilderness: "Interspecies Pheromone Compatibility"
 tr_domination_imperious_architecture_wilderness_desc: "§Y$district_craglands_plural$§! provide additional £defense_army£ §Y$defense_army_plural$§!: §G+1§!"
 tr_domination_imperious_architecture_wilderness_delayed: "Forcing pheromonal communication between all [GetIndividualNamePlural] allows for quicker responses to outside threats."
 tr_expansion_colonization_fever_wilderness: "Mind of Many Worlds"
 tr_expansion_colonization_fever_wilderness_desc: "Add a random §Y£district£District§! upon colonizing a new world."
 tr_expansion_colonization_fever_wilderness_delayed: "The [GetGestaltEntityName] is a chorus of thought that even the cold emptiness of space cannot silence."
 tr_expansion_a_new_life_wilderness: "Rampant Growth"
 tr_expansion_a_new_life_wilderness_delayed: "The [GetGestaltEntityName] grows solutions to its problems."
 tr_expansion_courier_network_wilderness: "$tr_expansion_courier_network_hive$"
 tr_expansion_courier_network_wilderness_delayed: "Treating each biome as a smaller subdivision of the greater whole allows for targeted communication without requiring the full attention of the planet mind."
 tr_expansion_galactic_ambition_wilderness: "$tr_expansion_galactic_ambition_hive$"
 tr_expansion_galactic_ambition_wilderness_delayed: "Primal terror accompanied the first tentative tendrils in the dark, away from our cradle world. Only by conquering and breeding out this fear can we continue to grow. Millions of [GetIndividualNamePlural] will die so that the [GetGestaltEntityName] may live."
 tr_prosperity_pursuit_of_profit_wilderness: "Global Liquid Transportation"
 tr_prosperity_pursuit_of_profit_wilderness_delayed: "Continent spanning veins transport nutrition and important construction material to supplement ecosystems in need."
 tr_prosperity_public_works_wilderness: "Subterranean Warrens"
 tr_prosperity_public_works_wilderness_desc: "All £district£ §YDistricts§! provide §G+50§! additional £housing£ §Y$MOD_PLANET_HOUSING_ADD$§!"
 tr_prosperity_public_works_wilderness_delayed: "By having [GetIndividualNamePlural] permeate surface crust layers and supplement their nests with wax structures, many more can be accommodated for."
 tr_synchronicity_kinship_wilderness: "Synchronized Circadian Rhythms"
 tr_synchronicity_kinship_wilderness_delayed: "Precisely controlling the rest cycles of [GetIndividualNamePlural] causes natural schedules for nutrient reallocation to emerge globally."

####################################
# Ascension Perks
####################################

 ap_mastery_of_nature_wilderness: "$ap_mastery_of_nature$"
 ap_mastery_of_nature_wilderness_desc: "We are the cycle that eats and is eaten. From the smallest cell to the tallest tree, we live by this principle. We are nature."
 ap_engineered_evolution_wilderness: "$ap_engineered_evolution$"
 ap_engineered_evolution_wilderness_desc: "Our consciousness evolved to overcome the trials of its environment. The environment has changed, and so shall we."
 engineered_evolution_wilderness_tt: "- Starts the §Y$genetic_ascension_situation$ Situation§! which unlocks the ['tradition_category:tradition_purity'] Tradition Tree.$TABBED_NEW_LINE$- $REQUIRES_TRADITION_SLOT$\n- $UNLOCKS_AGENDA$ §Y$council_agenda_agenda_engineered_evolution_name$§!, which grants Genetic Modification technologies as Research Options"

############
# Espionage
############
 operation_embed_planetary_roots: "Embed Planetary Roots" # literal roots, as in plantlife
 operation_embed_planetary_roots_desc: "We have more pressing uses for our intelligence-gathering [owner.GetIndividualNamePlural] at this time. However, by seeding a semi-aware microbiome on one of the target's worlds we can preserve most of our Spy Network, and perhaps even disrupt their food supply chain." # the Wilderness embeds a part of itself, hence 'microbiome'
 operation_embed_planetary_roots_on_success: "$operation_sleeper_cells_on_success$"
 espionage_planetary_roots: "Planetary Roots"
 espionage_planetary_roots_desc: "We have embedded a semi-aware microbiome that keeps us informed of affairs in this empire. These primitive symbionts lie ready to support our intelligence-gathering [owner.GetIndividualNamePlural] at a moment's notice."
 operation_embed_planetary_roots_requires_blocker: "$TRIGGER_FAIL$ §ROur $espionage_planetary_roots$ require a ['concept_natural_blocker'] on one of the target's worlds.§!"
 operation_embed_planetary_roots_dont_stack_this: "$TRIGGER_FAIL$ §RWe have already embedded $espionage_planetary_roots$ within the [target.GetName]. Their benefits may last until §Y[planet_roots_success]§!.§!"
 operation_embed_planetary_roots_not_cleared: "$TRIGGER_FAIL$ §RWe can still feel the presence of our $espionage_planetary_roots$ somewhere within the [target.GetName]§!."
 d_wilderness_root_blocker: "Invasive Thicket"
 d_wilderness_root_blocker_desc: "A choking pocket of semi-sapient, non-native wilderness has taken root on the fringes of these rural lands."

 wilderness.4500.name: "Combing the Wilds"
 wilderness.4500.desc: "Our semi-autonomous [owner.GetOperativesLowerPlural] have identified several viable sites for our unique microbiome. They will now monitor these habitats for a time, prioritizing those which offer us the greatest chance of long-term success."
 wilderness.4505.name: "Potential Site Identified"
 wilderness.4505.desc: "We have secured the aid of an unwitting [target.GetSpeciesAdj] who believes they are about to engage in a dutiful act of nature conservation. Instead they are poised to deliver our 'seed bomb' microbiome to a hinterland site on §H[roots_planet.GetPlanetMoon] [roots_planet.GetName]§!.\n\nAlthough the symbionts bred within this package may be short-lived, and shall never amount to a full extension of our self, we feel their eagerness to infiltrate and observe this alien landscape as much as they are able."
 wilderness.4510.name: "$espionage_planetary_roots$ Embedded"
 wilderness.4510.desc: "From the moment our microbiome was delivered to its new [GetRootsBlockerName] home we began to take in its forbidden air, and to perceive the world known as §H[roots_planet.GetName]§!.\n\nOur presence here shall be tenuous, so long as these symbionts remain fundamentally disconnected from our wider self. However, they will serve us well when the time comes to resume operations in [target.GetAdj] space."
 wilderness.4510.a: "Our roots should delve deeper, last longer."
 wilderness.4510.b: "Let our roots run rampant here."

####################################
# Technologies
####################################
 tech_wilderness_terraform: "Planetary Germination"
 tech_wilderness_terraform_desc: "To spread our roots to a new world first requires us to prepare the seedbed. By first terraforming a planet we can ensure that our colonies are off to a healthy start."

 tech_terrestrial_sculpting_wilderness: "$tech_terrestrial_sculpting$"
 tech_terrestrial_sculpting_wilderness_desc: "$tech_terrestrial_sculpting_desc$"
 tech_terrestrial_sculpting_wilderness_effect: "§HUnlocks Feature:§! Allows the terraforming of all standard planet classes."

 tech_wilderness_node: "Centers of Being"
 tech_wilderness_node_desc: "By encouraging the growth of deep-thinking symbionts in glades throughout our distributed self, our collective will shall be felt more keenly by all."
 tech_wilderness_cluster: "$tech_hive_cluster$"
 tech_wilderness_cluster_desc: "We can accelerate the fluency of global, collective thought by investing it in gatherings of symbionts whose sole purpose in life is to facilitate that same will."
 tech_wilderness_confluence: "$tech_hive_confluence$"
 tech_wilderness_confluence_desc: "Our mutualistic will shall be strengthened by vast gatherings of deeply empathic symbionts, so in-tune with their surroundings as to concentrate and re-broadcast our collective thought."

 tech_genome_mapping_wilderness: "$tech_genome_mapping$"
 tech_genome_mapping_wilderness_desc: "Mapping the genomes of our myriad DNA strains deepens our understanding of how we grow, and helps eliminate complicating factors."
 tech_mining_1_wilderness: "$tech_mining_1$"
 tech_mining_1_wilderness_desc: "Mucosal thickening agents and hydraulic pressure can be applied to existing mineral deposits in order to delve deeper and increase our yields."
 tech_powered_exoskeletons_wilderness: "$tech_powered_exoskeletons$"
 tech_powered_exoskeletons_wilderness_desc: "Powered exoskeleton suits augment the wielder's strength and speed, providing obvious military applications while also increasing the efficiency of manual labor."
 tech_colonization_1_wilderness: "New Worlds Initiative"
 tech_colonization_1_wilderness_desc: "We turn our focus to calculating the resources and materials required to awaken new worlds, thereby readying our pioneer symbionts for their arduous voyages across the stars."

 tech_wilderness_government: "$tech_planetary_government$"
 tech_wilderness_government_desc: "From the moment a new planet is awakened, its priorities must lie with asserting a stable and flourishing environment, more so than concern for our wider self."
 tech_wilderness_colonial_centralization: "$tech_colonial_centralization$"
 tech_wilderness_colonial_centralization_desc: "$tech_colonial_centralization_desc$"
 tech_wilderness_galactic_administration: "$tech_galactic_administration$"
 tech_wilderness_galactic_administration_desc: "$tech_galactic_administration_desc$"
 tech_wilderness_science_lab_2: "$tech_basic_science_lab_2$"
 tech_wilderness_science_lab_2_desc: "$tech_basic_science_lab_2_desc$"
 tech_wilderness_science_lab_3: "$tech_basic_science_lab_3$"
 tech_wilderness_science_lab_3_desc: "$tech_basic_science_lab_3_desc$"
 tech_wilderness_food_processing_1: "$tech_food_processing_1$"
 tech_wilderness_food_processing_1_desc: "$tech_food_processing_1_desc$"
 tech_wilderness_food_processing_2: "$tech_food_processing_2$"
 tech_wilderness_food_processing_2_desc: "$tech_food_processing_2_desc$"
 tech_wilderness_power_hub_1: "$tech_power_hub_1$"
 tech_wilderness_power_hub_1_desc: "$tech_power_hub_1_desc$"
 tech_wilderness_power_hub_2: "$tech_power_hub_2$"
 tech_wilderness_power_hub_2_desc: "$tech_power_hub_2_desc$"
 tech_wilderness_mineral_purification_1: "$tech_mineral_purification_1$"
 tech_wilderness_mineral_purification_1_desc: "$tech_mineral_purification_1_desc$"
 tech_wilderness_mineral_purification_2: "$tech_mineral_purification_2$"
 tech_wilderness_mineral_purification_2_desc: "$tech_mineral_purification_2_desc$"
 tech_wilderness_industry: "$tech_basic_industry$"
 tech_wilderness_industry_desc: "$tech_basic_industry_desc$"
 tech_wilderness_alloys_1: "$tech_alloys_1$"
 tech_wilderness_alloys_1_desc: "$tech_alloys_1_desc$"
 tech_wilderness_alloys_2: "$tech_alloys_2$"
 tech_wilderness_alloys_2_desc: "$tech_alloys_2_desc$"
 tech_wilderness_volatile_motes: "$tech_volatile_motes$"
 tech_wilderness_volatile_motes_desc: "$tech_volatile_motes_desc$"
 tech_wilderness_exotic_gases: "$tech_exotic_gases$"
 tech_wilderness_exotic_gases_desc: "$tech_exotic_gases_desc$"
 tech_wilderness_rare_crystals: "$tech_rare_crystals$"
 tech_wilderness_rare_crystals_desc: "$tech_rare_crystals_desc$"
 tech_wilderness_planetary_defenses: "$tech_planetary_defenses$"
 tech_wilderness_planetary_defenses_desc: "$tech_planetary_defenses_desc$"
 tech_wilderness_defense_grid: "$tech_global_defense_grid$"
 tech_wilderness_defense_grid_desc: "$tech_global_defense_grid_desc$"
 tech_wilderness_shield_generator: "$tech_planetary_shield_generator$"
 tech_wilderness_shield_generator_desc: "$tech_planetary_shield_generator_desc$"
 tech_storm_relief_center: "$tech_industrial_storm_protection$"
 tech_storm_relief_center_desc: "$tech_industrial_storm_protection$"
 tech_archaeostudies_wilderness: "$tech_archaeostudies$"
 tech_archaeostudies_wilderness_desc: "$tech_archaeostudies_desc$"

####################################
# City Appearance
####################################
 WILDERNESS: "Wilderness"

####################################
# Deposits
####################################
 d_wilderness_mining: "Hollow Cave System"
 d_wilderness_mining_desc: "The lifeforms formerly occupying this world left their mines in hasty disarray, with several tunnels scraped bare and prone to collapse."
 d_wilderness_mining_2: "Pockmarked Plateau"
 d_wilderness_mining_2_desc: "This hazardous region is beset with valueless spoil and potential sinkholes, all stemming from extensive mining activity in its past."
 d_wilderness_farming: "Desiccated Forest"
 d_wilderness_farming_desc: "What was once a vast and productive forest now stands lifeless. Its withered boughs are no longer capable of producing crops."
 d_wilderness_farming_2: "Fossilized Forest"
 d_wilderness_farming_2_desc: "The remains of a vast region rich in diverse sylviculture. The abundant plantlife and fungi died off so rapidly that the remains appear crystalline, and biochemically inert."
 d_wilderness_generator: "Scorched Solar Field"
 d_wilderness_generator_desc: "A shriveled canopy and brittle stems are all that remain of this deceased solar farm."
 d_wilderness_generator_2: "Solar Wasteland"
 d_wilderness_generator_2_desc: "This vast region is occupied by the thorny remains of a once-teeming solar forest. Dried-out, lightly irradiated leaf matter now drifts as atmospheric dust."
 d_wilderness_city: "Fetid Swamp"
 d_wilderness_city_desc: "What was once a thriving habitat for myriad forms of life has been abandoned, now little more than a festering, oozing pit."
 d_wilderness_city_2: "Festering Morass"
 d_wilderness_city_2_desc: "Countless lifeforms of various kinds have perished here. Their rotting remains have seeped into the landscape, discharging a flood of pungent and corrosive biochemicals."
 d_wilderness_industrial: "Metallic Mire"
 d_wilderness_industrial_desc: "The remains of several open-air mineral baths, their contents rendered toxic and inert by the collapse of their surrounding geology."
 d_wilderness_industrial_2: "Biochemical Badlands"
 d_wilderness_industrial_2_desc: "Lithic bowls and ravines lined with chemical dust are all that remain of a vast chain of semi-organic mineral treatment works."

 d_scorched_plains: "Scorched Plains"
 d_scorched_plains_desc: "This region once teemed with life, until it was devastated by the blast of a stellar superflare."

 concept_scorched_plains: "$d_scorched_plains$"
 concept_scorched_plains_desc: "- $MOD_PLANET_MAX_DISTRICTS_ADD$: §R-2§!\n- Time to Clear: £time£ 180 §IDays§!\n- Cost to Clear:\n$t$- 900 $i_energy$\n\n§L$d_scorched_plains_desc$§!"

####################################
# Colony Types
####################################
 col_wilderness_default: "Wilderness Colony"

####################################
# Planet Designations
####################################
 col_wilderness_capital: "Heart World"
 col_wilderness_capital_tt: "$col_wilderness_capital_desc$"
 col_wilderness_capital_desc: "Every facet of this world hums with symbiotic life, gathered in such vast numbers that they constitute a living stellar body."
 col_wilderness_generator: "Photosynthesis World"
 col_wilderness_generator_desc: "$col_generator_desc$"
 col_wilderness_generator_tt: "Innumerable clutches of chloroplastic symbionts gather and store energy on this world."
 col_wilderness_mining: "Lithic World"
 col_wilderness_mining_desc: "$col_mining_desc$"
 col_wilderness_mining_tt: "Burrowing under the seemingly barren surface of this planet is a concert of subterranean life, eagerly extracting a mineral bounty."
 col_wilderness_farming: "Pollinating World"
 col_wilderness_farming_desc: "$col_farming_desc$"
 col_wilderness_farming_tt: "Specialized symbionts maintain ideal growing conditions all over this world, encouraging a plentiful supply of nutritious flora and fauna."
 col_wilderness_fortress: "Hunter World"
 col_wilderness_fortress_desc: "$col_fortress_desc$"
 col_wilderness_fortress_tt: "The surface of this world quivers with the stampeding of deeply territorial herds and the cries of fearsome predators."
 col_wilderness_tech: "Cogitation World"
 col_wilderness_tech_desc: "$col_research_desc$"
 col_wilderness_tech_tt: "This lively world is littered with curiosities and strange phenomena, there to be toyed with by grasping and inquisitive minds."
 col_wilderness_nest: "Weaver World"
 col_wilderness_nest_desc: "$col_city_desc$"
 col_wilderness_nest_tt: "A sanctuary for such a plethora of symbiotic lifeforms that the atmosphere itself may change composition in response to the Wilderness' needs and moods."
 col_wilderness_refinery: "Refining World"
 col_wilderness_refinery_desc: "Specializes in the production of £exotic_gases£ §H$exotic_gases$§! and other £strategic_resource£ §HStrategic Resources§!."
 col_wilderness_refinery_tt: "This planet is pockmarked with geothermal vents where a host of nano-organisms and other exotic symbionts may gather and process raw materials."
 col_wilderness_forge: "Crucible World"
 col_wilderness_forge_desc: "$col_foundry_desc$"
 col_wilderness_forge_tt: "A planet-sized crucible for processing raw minerals into effective and versatile alloys."
 col_wilderness_unification: "Tranquil World"
 col_wilderness_unification_desc: "$col_bureau_desc$"
 col_wilderness_unification_tt: "An aura of unhurried mutualism weaves throughout this world, deepening the complex relationships between symbionts."

####################################
# Personalities
####################################
 personality_benevolent_wilderness: "Harmonic Wilderness"
 personality_benevolent_wilderness_desc: "This vast, sapient biosphere seeks only to entwine themselves with the stars. Their roots stretch patiently across the galaxy, not in hunger, but in harmony."

 personality_rampant_wilderness: "Rampant Wilderness"
 personality_rampant_wilderness_desc: "The Rampant Wilderness does not rage; it spreads, consumes, and endures. All things, living or dead, are reclaimed in the endless cycle of growth and decay."

####################################
# Policies
####################################

 policy_symbiont_policy: "$policy_drone_policy$"
 policy_symbiont_policy_desc: "Our mutualistic collective is eminently capable and productive, but it is not limitless. We must decide how and where our resources are put to best use."

 symbiont_policy_balanced: "$drone_policy_balanced$"
 symbiont_policy_balanced_name: "$symbiont_policy_balanced$"
 symbiont_policy_balanced_desc: "The Wilderness dedicates itself equally to the production of raw resources and finished goods.\n\n§ENo bonuses or penalties to resource production.§!"

 symbiont_policy_worker: "$drone_policy_worker$"
 symbiont_policy_worker_name: "$symbiont_policy_worker$"
 symbiont_policy_worker_desc: "The Wilderness prioritize extracting raw resources, with related symbionts becoming more productive at the expense of more specialized, manufactured output.\n\n"

 symbiont_policy_thinker: "$drone_policy_thinker$"
 symbiont_policy_thinker_name: "$symbiont_policy_thinker$"
 symbiont_policy_thinker_desc: "The Wilderness prioritize the manufacture of finished goods, becoming more productive at the expense of extracting raw resources.\n\n"

####################################
# Edicts
####################################
 edict_capacity_subsidies_wilderness: "$edict_capacity_subsidies$"
 edict_capacity_subsidies_wilderness_desc: "This Edict encourages our photosynthetic symbionts to form migratory herds that follow the sun across our surface, increasing energy output."
 edict_mining_subsidies_wilderness: "$edict_mining_subsidies$"
 edict_mining_subsidies_wilderness_desc: "This Edict reinforces our roots, allowing our burrowing symbionts to dig with less risk of structural collapse."
 edict_farming_subsidies_wilderness: "$edict_farming_subsidies$"
 edict_farming_subsidies_wilderness_desc: "This Edict provides aggressive dilution of high energy chemicals in our soil to boost our nutrition output."
 edict_forge_subsidies_wilderness: "$edict_forge_subsidies$"
 edict_forge_subsidies_wilderness_desc: "Saturating our lithotrophic algae pools with nutrients allows for seasonal blooms and increased harvest of alloy byproducts."
 edict_research_subsidies_wilderness: "$edict_research_subsidies$"
 edict_research_subsidies_wilderness_desc: "$edict_research_subsidies_desc$"
 edict_clearing_motes_wilderness: "$edict_clearing_motes$"
 edict_clearing_motes_wilderness_desc: "Supplementing symbiont diets with volatile motes allows for digestion of both organic and inorganic substances. Our holobiont will adapt our own environment by eating it."
 edict_learning_campaign_wilderness: "$edict_learning_campaign$"
 edict_learning_campaign_wilderness_desc: "By providing our symbionts with additional nutrients, we are able to increase productivity."
 edict_war_drone_campaign_wilderness: "War Symbiote Campaign"
 edict_war_drone_campaign_wilderness_desc: "By allocating additional nutrients to our predator and herd symbionts, we are able to increase their strength and combat readiness."
 edict_scientific_revolution_wilderness: "$edict_scientific_revolution$"
 edict_scientific_revolution_wilderness_desc: "$edict_scientific_revolution_desc$"
 edict_drone_overdrive_wilderness: "Symbiont Overdrive"
 edict_drone_overdrive_wilderness_desc: "Our biomes will be made more competitive, as more resources are required."

####################################
# Colonization Rules
####################################
COLONIZATION_IMPOSSIBLE_WILDERNESS_TECH: "§RWe cannot colonize planets too different from our homeworld without £society£ §H$tech_ecological_adaptation$§!.§!"

####################################
# Agendas
####################################
 council_agenda_agenda_purity_perfection_wilderness_name: "$council_agenda_agenda_purity_perfection_name$"
 council_agenda_agenda_purity_perfection_wilderness_desc: "We shall direct the genetic orchestra of our symbionts with unmatched precision."
 agenda_purity_perfection_wilderness_finish: "$council_agenda_agenda_purity_perfection_wilderness_name$"
 agenda_purity_perfection_wilderness_finish_desc: "$council_agenda_agenda_purity_perfection_wilderness_desc$"

 council_agenda_agenda_superior_colonies_wilderness_name: "Superior Sproutlings"
 council_agenda_agenda_superior_colonies_wilderness_desc: "$council_agenda_agenda_superior_colonies_desc$"
