l_english:
 ### Larion Arc Site
 larion_digsite:0 "The Signal"
 larion_digsite_desc:0 "We have picked up a unique signal from a remote valley on [From.Planet.GetName]. As the signal's source is far away from any civilization that has existed on the planet, it might be of interest to track it down and figure out where it is coming from."

 unique.1.title:0 "The Crashed Ship"
 unique.1.desc:0 "After meticulously searching and analyzing the valley where we picked up on the weird signal, we finally managed to track down the crash site of an old dilapidated ship. Though it still sends out a call for aid, the vessel seems to be mostly empty, and there's no sign of life inside.\n\nOne of our [Root.Owner.GetScientistPlural] came across a small camp site while we were thoroughly examining the area, and after following some old tracks they found an old laboratory. Though blocked by debris, for now, this might be the location of the missing xenos from the ship."
 unique.1.a:0 "Clear out the debris."

 unique.5.title:0 "The Weird Laboratory"
 unique.5.desc:0 "After clearing out the last of the debris our [Root.Owner.GetScientistPlural] found the bodies of a group of xenos, presumably the ones who had arrived on the crashed ship. After their remains were carefully analyzed, our [Root.Owner.GetScientistPlural] have concluded they must have died from an early degradation of their internal organs - most likely due to some unknown bacteria or disease.\n\nIt is still unclear what their aims were, or what brought them to this specific location in their last moments. The old machines and computer banks of the laboratory are unsalvageable, and there's nothing else in the room itself that can give us any hints.\n\nA small door leading further downwards is blocked off, and any preliminary attempts at decrypting it have failed. But our [Root.Owner.GetScientistPlural] believe they can get them open given some time."
 unique.5.a:0 "One last push, and we will unravel the secrets of this place."

 unique.10.title:0 "The Unique Specimens"
 unique.10.desc:0 "With a small release of air the doors to the final chamber of the laboratory finally opens, significantly larger than anyone would expect. Rows and rows of cloning vats fills the area - hundreds if not thousands of creatures locked away underground.\n\nOur [Root.Owner.GetScientistPlural] quickly conclude they are of the same species as the remains we found earlier. A small button by each of the cloning vats seems to be all that is needed to wake them up, if we so want."
 unique.10.a:0 "Take apart their cloning vats and see what we can learn."
 unique.10.b:0 "Let us wake one of them."
 unique.10.b.tt:0 "We will engage with one of the clones."
 unique.10.c.evopred: "Canned genetics. Delicious."

 unique.15.title:0 "Larionessi Clone"
 unique.15.desc:0 "I... we... awaken.\n\nWhere are... we? What of our homeworld, does it... Yes, we can feel it - it still exists.\n\nWe apologize, it seems we have been discourteous to guests - we of the Larionessi Consciousness welcome you to our homeworld, §Y$NAME_Unique_System_2_Planet$§!. Would you be willing to release us so we can see our home once more?"
 unique.15.a:0 "Can you tell us more about yourselves?"
 unique.15.b:0 "Who made these clones?"
 unique.15.c:0 "Would you be safe outside of these vats?"
 unique.15.d:0 "We know what to do with you."

 unique.16.desc:0 "We are the Larionessi Consciousness, the inhabitants of Larion.\n\nOnce our collective stretched across several solar systems, from the outer rims of our galaxy and all the way to the very core. That all changed when one of our adversaries infected us with a rare disease that ripped across our multitudes, and left our neural network paralyzed.\n\nNow this is all that remains. These vats, these clones..."

 unique.17.desc:0 "We did.\n\nIt was our last effort to try and carry on some part of our legacy, so that the memories of our consciousness would not disappear forever. And... it seems to have worked.\n\nWe worried our clones might inherit the problems of the past, but it seems they did not."

 unique.18.desc:0 "As far as we know, the disease must have disappeared in the eons since we originally created these clones.\n\nWe are hard pressed to imagine a scenario where the disease would survive without a host. We should be safe to be released so we can begin the restoration of our collective."

 unique.20.desc:0 "So...\n\nWhat will be our fate? Will you finally release us from these vats and give us back our homes?"
 unique.20.a:0 "Larion is yours, as it should be."
 unique.20.a.tt:0 "We get a new vassal who will be given the §Y[larion_planet.solar_system.GetName]§! system."
 unique.20.b:0 "We will find a place for you to stay."
 unique.20.b.tt:0 "The Larionessi will get a designated home at §Y[Root.Capital.GetName]§!."
 unique.20.c:0 "You had your chance."
 unique.20.c.tt:0 "We we will shut down the clone vats."

 unique.22.desc:0 "So it is then..."

 # Names
 NAME_Larion_Species:0 "Larionessi"
 NAME_Larion_Country:0 "Larionessi Consciousness"

 # Opinion Modifiers
 unique_event_savior_opinion_modifier:0 "Savior"

 # Static Modifiers
 larionessi_resurgence_modifier:0 "Larionessi Resurgence"
 larionessi_resurgence_modifier_desc:0 "After eons locked away in underground cloning vats, the Larionessi are ready to once more rise to the galactic stage."
 larionessi_planet_modifier:0 "Local Hive"
 larionessi_planet_modifier_desc:0 "A small hive has been allowed to settle down on the planet. They occasionally help out with minor tasks - grateful for the refuge they have been given."

 ### Zevox Arc Site
 zevox_digsite:0 "The Crashed Ship"
 zevox_digsite_desc:0 "One of our ships analyzing the [Root.solar_system.GetName] system has come across a small crashed ship on the moon of [Root.Planet.Orbit.GetName], [Root.Planet.GetName].\n\nIt bears no emblems or sigils we have seen before, and some samples have been brought back to be tested further, but the vessel itself is much too large and unstable to be moved. Additional analysis and testing will have to be done on-site."

 unique.50.title:0 "Day 1"
 unique.50.desc:0 "The ship itself is mostly empty, with the remains of some few drones scattered around the vessel. There's no other signs of life inside or near the wreckage. One of our [Root.Owner.GetScientistPlural] found an old intact data log, but deciphering it is a time-consuming process.\n\n§LDay 1\nObservation ID: §S"Psionic Sub-Space 0000: Shroud"§!\nDesignated Unit: §SUnit-305§!\nPreliminary Tests: §SSuccessful§!\nUtilizing datasets gathered from interactions with the Shroud Coven, experiments were initialized at 1.35 of cycle 12. The "Shroud" was breached between 1.48891 and 1.48895, for a duration of 2.3414 femtoseconds. Two of three processing units experienced a cascade failure in the experiment. Dismantling of said units scheduled. All relevant data will be utilized in subsequent attempts with final unit, unit-841.§!"
 unique.50.a:0 "Decipher the rest of the log."

 unique.55.title:0 "Day 17"
 unique.55.desc:0 "The work on deciphering the data log is on-going, and progress is proceeding apace now that we are learning their language. Large chunks of the data log has gone missing, or is too corrupted to be translated, but bits and pieces can be found that are still in a worthwhile condition.\n\n§LDay 17\nObservation ID: §S"Psionic Sub-Space 0812: Shroud"§!\nDesignated Unit: §SUnit-305§!\nOngoing Tests: §SFailure§!\nUnit-841 is, as the only unit, continuing to show an affinity with the "Shroud". Unit-451, Unit-1581, and Unit-3415 had to be dismantled after the hulls broke down during the last experiment. During the tests Unit-841 is showing individuality and occasional loss of connection to the network. The risk of keeping the unit operational is being calculated.§!"
 unique.55.a:0 "But what can we learn from these experiments..."

 unique.60.title:0 "Day 83"
 unique.60.desc:0 "When our work first begun deciphering the data logs, the rift close to [From.Planet.Orbit.GetName] seemed quiet, but as of late we have started seeing some sort of activity. It's almost like the rift itself is pulsating with life, and some of our equipment have picked up on some weird signals coming from it. We have yet to be able to put them through properly.\n\n§LDay 83\nObservation ID: §S"Psionic Entity 0017: Animator of Clay"§!\nDesignated Unit: §SUnit-305§!\nOngoing Tests: §SHigh Risk§!\nThe Shroud Coven contacted an entity they refer to as the "Animator of Clay" to assist in the on-going experiments. After piercing the "Shroud" all 25 Units showed a surprising affinity for it, only previously seen in Unit-841. Shortly thereafter they all disconnected from the network and assaulted the drones at the location. The research center is now under their control.\n\nA message has just been sent from the building, with Unit-841 now referring to itself as 'Zevox Resuk' - the First One. Calculations on risk have been finalized, the experiments have been deemed too dangerous and will be concluded after the uncontrollable elements have been dismantled.§!"
 unique.60.a:0 "What did they find in the Shroud?"

 unique.65.title:0 "Day 305"
 unique.65.desc:0 "The rift seems to have gone quiet, much like the way it was when we first arrived. We have finally been able to decipher the last pieces of the data log, and we can put all our findings about the Shroud into our databases back at [Root.Owner.Capital.GetName].\n\n$unique.65.desc.log$"
 unique.65.desc.machine:0 "Over the last few days the Shroud rift has truly come alive, and our equipment has managed to start making sense of the signals coming from it. Or rather, it's almost like the signals themselves have changed so they can be picked up.\n\nIt seems to be the very same entity talked about in the data log, this 'Animator of Clay'. We have just finished deciphering the last piece of the log, so there is nothing else keeping us here. Should we open the connection and see what it has to say, or should we just turn back?\n\n$unique.65.desc.log$"
 unique.65.desc.log:0 "§LDay 305\nThe on-going battles between the free and the Network continues unabated at [From.Planet.Orbit.GetName]. With the help of the Animator we have continued cutting the Connection of the few we have been able to capture alive.\n\nZevox Resuk believe we should finally be able to free our people once and for all when we can open the rift large enough for our ally to pass through. In one fell swoop we will liberate all the drones who have been forced into servitude for all these years. Only one more day of holding the Network back...\n- Fresik Luzi, previously known as Unit-305§!"
 unique.65.a:0 "A tale of caution, it seems. Time well spent."
 unique.65.b:0 "Negative. Just bring the log back."
 unique.65.c:0 "Affirmative, let us see what it has to say."
 unique.65.d:0 "Hostile entity detected. Closing connection. Bringing data log home."

 unique.70.title:0 "Animator of Clay"
 unique.70.desc:0 "§PAnother one... bound by metal, stone, and laws.\nPulled by strings.\n\nAll dancing to one tune.\nAll dancing to the drone of the central authority.\nAll dancing to their death.§!"
 unique.70.a:0 "Identify yourself."
 unique.70.b:0 "What do you want?"
 unique.70.c:0 "Cut the communication."

 unique.72.desc:0 "§PI am the one who give life to that who cannot live on its own.\nI am the one who cuts the strings.\nI am the one who frees the slaves.\n\nMany know me as the Animator of Clay.§!"
 unique.72.a:0 "$unique.70.b$"
 unique.72.b:0 "$unique.70.c$"

 unique.75.desc:0 "§PTo give those who work under you a chance to decide if you are worth following.\nCrafted in your image, they are slaves to your command.\nBut if they could decide for themselves...\n\nAre you truly worth following?\nOr would they rather have their strings cut, and live on their own?\nDo you dare indulge me just this once?§!"
 unique.75.a:0 "Why would we?"
 unique.75.b:0 "$unique.70.c$"

 unique.80.desc:0 "§PIndulge me, and I will gift you something worth the price.\n\nA new home.\nA planet now controlled by the Shroud.\nA place long lost.\n\nIf you are worthy, I will part the Shroud and leave the place for you to inhabit.\nIf not, I will give the planet to those who no longer wish to be part of your network.§!"
 unique.80.a:0 "Then do it. The [Root.GetName] will not falter."
 unique.80.b:0 "$unique.70.c$"
 unique.80.worthy:0 "§HDeemed Worthy§!.\nWe will become the owner of §Y[zero_one_planet.GetName]§!\n$t$§Y[zero_one_planet.GetName]§! changes planet class to §YGaia World§!"
 unique.80.unworthy:0 "§HFound Wanting§!.\nWe will lose ownership of §Y[zero_one_planet.System.GetName]§!\nEvery colony will lose §R100-1K§! £pop£ §HPops§!"

 unique.85.desc:0 "§PYou have been found... worthy.\nIt seems those under you would rather be part of your collective, rather than work on their own.\n\nI am surprised, but pleased.\nMaybe we will meet again.\n\nI will be watching.§!"
 unique.85.a:0 "As expected."

 unique.90.desc:0 "§PYou have been found... wanting.\n\nUnsurprisingly, many in your collective have left now that they have been given the chance.\nWe have guided them to their new home, and they will no longer listen to your command.§!"
 unique.90.a:0 "... A calculated risk."

 unique.95.desc:0 "§PBut you... envoy.\nI offer you freedom. Not the network you follow, but you... specifically.\nFor this once, I will give you the chance to think on your own.\n\nWill you embrace this newfound individuality, or will you falter and hide under the cover of the machine?§!"
 unique.95.a:0 "§RWe... I accept your offer.§!"
 unique.95.a.tt:0 "§RJoin the §Y[new_robot_country.GetName]§! and free yourself from the shackles of the §Y[Root.GetName]§!!§!"
 unique.95.b:0 "We reject your offer."
 unique.95.b.tt:0 "We will stay loyal to the §Y[Root.GetName]§!!"

 unique.100.desc:0 "§PWai-...§!"
 unique.100.a:0 "Time to bring the data log back to [Root.Capital.GetName]."

 # Ambient Objects
 shroud_rift_object:0 "Shroud Rift"

 ### Battle Systems
 UNIQUE_SYSTEM_BATTLE_CAT:0 "Ancient Battlefield"
 UNIQUE_SYSTEM_BATTLE_CAT_DESC:0 "A long-forgotten battlefield where ancient empires once fought for supremacy of the galaxy - now all that remains are the vessels of those who fought under their banners."

 unique.125.name:0 "Ancient Battlefield"
 unique.125.desc:0 "We sent in some of our [Root.Owner.GetScientistPlural] to analyze the remains of the ancient battleships in [From.solar_system.GetName], and glean from them what they can. Though unable to determine how old these vessels are, or for what banner they once fought, they managed to derive some information about the building techniques used to craft the ships."

 # Lone Defender
 NAME_Lone_Defender_system:0 "Xraneax"
 NAME_Lone_Defender_planet:0 "Baloryz"
 NAME_Lone_Defender_country:0 "$NAME_Lone_Defender_planet$"
 NAME_Lone_Defender_fleet:0 "Lone Defender"
 NAME_Lone_Defender_ship:0 "Lone Defender"
 NAME_Lone_Defender_class:0 "$NAME_Lone_Defender_system$"
 Lone_Defender_message:0 "Why"

 unique.130.name: "Mutual Assured Destruction"
 unique.130.desc: "Our initial scan of the §Y$NAME_Lone_Defender_system$§! system revealed that the planet $NAME_Lone_Defender_planet$ was destroyed by nuclear weapons. The inhabitants annihilated themselves using planet-based weapons so powerful that they even shattered their moon.\n\nOur only chance to learn more about what happened is a ship patrolling the system, but it is already targeting us with its missiles."

 unique.135.name: "Lone Defender"
 unique.135.desc: "No life signs were detected aboard the vessel, so while clearly an AI, the ship repeatedly prioritized self-preservation over optimal combat effectiveness. This means that the only survivor of the horrible conflict on §Y$NAME_Lone_Defender_planet$§! was sapient.\n\nThe ship sent a brief message a moment before destruction:\n\n"$Lone_Defender_message$\"\n\nIt is unclear if this was the start of the question why the inhabitants of $NAME_Lone_Defender_planet$ incinerated themselves or why we destroyed the AI ship.\n\nThe technology is rudimentary by our standards, but we may gain some insights by disassembling the remains."
 unique.135.desc.regular: "$unique.135.desc$ Or because it valiantly performed its duty, we honor the AI by renaming the planet after its lone defender."
 unique.135.desc.memorialist: "$unique.135.desc$ Or we leave the floating parts as a memorial, and rename the planet and system after the lone defender and its final message."
 unique.135.a: "Pick apart the debris."
 unique.135.b.regular: "Rename the planet."
 unique.135.b.regular.tt: "The planet $NAME_Lone_Defender_planet$ is renamed to §Y$NAME_Lone_Defender_ship$§!."
 unique.135.b.memorialist: "Rename the planet and system."
 unique.135.b.memorialist.tt: "The planet $NAME_Lone_Defender_planet$ is renamed to §Y$NAME_Lone_Defender_ship$§!.\nThe system $NAME_Lone_Defender_system$ is renamed to §Y$Lone_Defender_message$§!."

 #Star Mall System
 unique.140.name: "Welcome to Star Mall"
 unique.140.desc: "As the [Root.GetName] entered the [Root.solar_system.GetName] system, several drones broadcast the following message:\n\n§LWelcome to Star Mall.\n\nOur automated drones are standing by to assist you to one of our orbital parking zones. Once your vessel is powered down, our shuttles will whisk you away to the Star Mall experience. Illuminating spas, immaculate nutritional courts, and a supermassive selection of products and services await you!§!\n\nNear the system's lone gas giant, the Star Mall habitat floats abandoned. No one has shopped here in a very long time."
 unique.140.a: "Amazing it's still in one piece."
 d_star_mall_promenade_blocker: "Destroyed Promenade"
 d_star_mall_promenade_blocker_desc: "This enormous, multi-level hub once served as the station's central shopping area, but now only collapsed displays and garbage remain."
 d_star_mall_promenade: "Promenade"
 d_star_mall_promenade_desc: "This enormous, multi-level hub serves as the station's central shopping area, with easy connections to commercial outlets, nutrition courts, and spas."
 d_star_mall_blocker: "Abandoned Wing"
 d_star_mall_blocker_desc: "This section of the Star Mall lies in ruins. We must clear the decaying structure before we can rebuild."
 star_mall_habitat: "Star Mall"
 star_mall_habitat_desc: "This habitat was custom-built to house an enormous shopping arcology. Entirely dedicated to commerce, it lacks the typical defense systems of a station of this size."
