l_english:
 ####################################
 #	Pop factions
 ####################################
 # Demand TITLES are run straight from a pop faction with no
 # assembled event scope, [Owner.GetName] to get country name.
 # Tooltips, DESCS and events use the usual [Root.Owner.GetName]


 ### NEW FACTIONS

 # Descriptors
 pft_supremacist:2 "Supremacist Faction"
 pft_supremacist_desc:5 "Supremacist Factions wish for their Empire's founding species to dominate. They push for policies that benefit their own species and disadvantage others.\n\n§LXenophobe & Militarist Ethos§!"
 pft_traditionalist:0 "Traditionalist Faction"
 pft_traditionalist_desc:2 "Traditionalist Factions desire a return to traditional values that may or may not have existed before the Empire took to the stars. They preach for pious austerity, and scorn the kinds of societal change brought about by radical technology and non-spiritualist values.\n\n§LSpiritualist Ethos§!"
 pft_progressive:0 "Progressive Faction"
 pft_progressive_desc:2 "Progressive Factions campaign for equity within existing social structures. They oppose non-representative forms of government, and value equal collaboration with other Empires.\n\n§LEgalitarian Ethos§!"
 pft_imperialist:0 "Imperialist Faction"
 pft_imperialist_desc:2 "Imperialist Factions crave dominance within our own borders, and over other Empires. They thrive on Rivalries and conquering other Empires, and dislike relying on others.\n\n§LAuthoritarian & Militarist Ethos§!"
 pft_isolationist:0 "Isolationist Faction"
 pft_isolationist_desc:3 "Isolationist Factions prefer when the wider galaxy is kept out of our internal affairs. They campaign to keep discourse with other Empires at a bare minimum, eschewing wars of aggression - but not at the cost of our becoming an easy target.\n\n§LXenophobe & Pacifist Ethos§!"
 pft_technologist:0 "Technologist Faction"
 pft_technologist_desc:1 "Technologist Factions desire an Empire-wide embrace of scientific progress and the fruits of technological advancement. They dislike politically-motivated bans on certain avenues of research, as well as being outpaced by other Empires.\n\n§LMaterialist Ethos§!"
 pft_totalitarian:0 "Totalitarian Faction"
 pft_totalitarian_desc:2 "Totalitarian Factions dream of a strictly stratified society led by an single authority figure or cabal.\n\n§LAuthoritarian Ethos§!"
 pft_xenoist:0 "Xenoist Faction"
 pft_xenoist_desc:2 "Xenoist Factions champion alien life and culture. They enjoy diverse populations and interactions with other species. They oppose species-wide Slavery and Purges.\n\n§LXenophile & Egalitarian Ethos§!"
 pft_prosperity:0 "Prosperity Faction"
 pft_prosperity_desc:3 "Prosperity Factions desire economic growth and the acquisition of resources. They campaign for the free flow of trade, and they dislike the kinds of armed conflicts that disrupt internal development.\n\n§LXenophile & Pacifist Ethos§!"
 pft_democratic_election_1:0 "Democratic Party Faction"
 pft_democratic_election_1_desc:0 "Democratic Party Factions emerge during Empire Elections and and dissipate shortly thereafter, serving as a means to put certain popular Leaders in the political limelight."
 pft_democratic_election_2:0 "$pft_democratic_election_1$"
 pft_democratic_election_2_desc:0 "$pft_democratic_election_1_desc$"
 pft_democratic_election_3:0 "$pft_democratic_election_1$"
 pft_democratic_election_3_desc:0 "$pft_democratic_election_1_desc$"
 pft_democratic_election_4:0 "$pft_democratic_election_1$"
 pft_democratic_election_4_desc:0 "$pft_democratic_election_1_desc$"

 # SUPREMACISTS
 SUPREMACIST_RULER_SAME_SPECIES:0 "[Root.Owner.GetSpeciesName] [Root.Owner.GetRulerTitle]"
 SUPREMACIST_RULER_NOT_SAME_SPECIES:0 "[Root.Owner.GetRulerTitle] is a Xeno"
 SUPREMACIST_RULER_NOT_SAME_SPECIES_DESC:0 "The [Root.GetName] want our Ruler to be of their species and will be angered by any non-[Root.Owner.GetSpeciesName] holding the position of [Root.Owner.GetRulerTitle]."
 SUPREMACIST_COUNCIL_SAME_SPECIES1: "Homogeneous Council"
 SUPREMACIST_COUNCIL_NOT_SAME_SPECIES1: "Xenos on the Council"
 SUPREMACIST_COUNCIL_NOT_SAME_SPECIES_DESC1: "The [Root.GetName] want our Council to be homogeneous and will be angered by any non-[Root.Owner.GetSpeciesName] on the council."
 SUPREMACIST_COUNCIL_SAME_SPECIES2: "$SUPREMACIST_COUNCIL_SAME_SPECIES1$"
 SUPREMACIST_COUNCIL_NOT_SAME_SPECIES2: "$SUPREMACIST_COUNCIL_NOT_SAME_SPECIES1$"
 SUPREMACIST_COUNCIL_NOT_SAME_SPECIES_DESC2: "$SUPREMACIST_COUNCIL_NOT_SAME_SPECIES_DESC1$"
 SUPREMACIST_COUNCIL_SAME_SPECIES3: "$SUPREMACIST_COUNCIL_SAME_SPECIES1$"
 SUPREMACIST_COUNCIL_NOT_SAME_SPECIES3: "$SUPREMACIST_COUNCIL_NOT_SAME_SPECIES1$"
 SUPREMACIST_COUNCIL_NOT_SAME_SPECIES_DESC3: "$SUPREMACIST_COUNCIL_NOT_SAME_SPECIES_DESC1$"
 SUPREMACIST_COUNCIL_SAME_SPECIES4: "$SUPREMACIST_COUNCIL_SAME_SPECIES1$"
 SUPREMACIST_COUNCIL_NOT_SAME_SPECIES4: "$SUPREMACIST_COUNCIL_NOT_SAME_SPECIES1$"
 SUPREMACIST_COUNCIL_NOT_SAME_SPECIES_DESC4: "$SUPREMACIST_COUNCIL_NOT_SAME_SPECIES_DESC1$"
 SUPREMACIST_COUNCIL_NOT_FULL_XENOS: "[Root.Owner.GetSpeciesName] rule the council"
 SUPREMACIST_COUNCIL_FULL_XENOS: "Council Full of Xenos"
 SUPREMACIST_COUNCIL_FULL_XENOS_DESC: "The [Root.GetName] are enraged by the number of non-[Root.Owner.GetSpeciesNamePlural] on the council."
 SUPREMACIST_UNRESTRICTED_STUDY:0 "Invasive Xeno Studies"
 SUPREMACIST_UNRESTRICTED_STUDY_DESC:1 "Exploiting primitive xeno civilizations to maximum effect by legislating for Active or Aggressive Native Interference will please the [Root.GetName]."
 SUPREMACIST_NO_UNRESTRICTED_STUDY:0 "$SUPREMACIST_UNRESTRICTED_STUDY$"
 SUPREMACIST_SLAVERY_ALLOWED:0 "Slave Potential"
 SUPREMACIST_SLAVERY_ALLOWED_DESC:0 "The [Root.GetName] do not believe that some are worth more than others, simply that some are more suited to certain tasks than others. Outlawing §YSlavery§! will displease them."
 SUPREMACIST_SLAVERY_OUTLAWED:0 "Slavery Outlawed"
 SUPREMACIST_HAS_ALIEN_SLAVES:0 "Access to Xeno Slaves"
 SUPREMACIST_NO_ALIEN_SLAVES:0 "Lack of Xeno Slaves"
 SUPREMACIST_NO_FREE_ALIENS:1 "Xenos Disenfranchised"
 SUPREMACIST_HAS_FREE_ALIENS:0 "$SUPREMACIST_NO_FREE_ALIENS$"
 SUPREMACIST_ALIEN_SLAVES_DESC:1 "Ensuring that no xeno species within our empire enjoys full citizenship rights will please the [Root.GetName]."
 SUPREMACIST_ALL_SLAVERY_ALLOWED:0 "[Root.Owner.GetSpeciesName] Slavery Allowed"
 SUPREMACIST_ALL_SLAVERY_DESC:0 "The [Root.GetName] are angered by the notion of anyone enslaving a [Root.Owner.GetSpeciesName], and want slavery to be restricted to Xenos only."
 LEADER_IS_OWNER_SPECIES:0 "[Root.Owner.GetRulerTitle] is [Root.Owner.GetSpeciesName]"
 SUPREMACIST_NO_MIGRATION_TREATIES:0 "No Immigration"
 SUPREMACIST_MIGRATION_TREATIES:0 "$SUPREMACIST_NO_MIGRATION_TREATIES$"
 SUPREMACIST_NO_MIGRATION_TREATIES_DESC:0 "Signing any §YMigration Treaties§! will displease the [Root.GetName]."
 SUPREMACIST_CORE_WORLD_EXCLUSIVITY:0 "Core World Exclusivity"
 SUPREMACIST_CORE_WORLD_EXCLUSIVITY_DESC:0 "Reserving our empire's Core Worlds for the exclusive use of [Root.Owner.GetSpeciesNamePlural] and their slaves will please the [Root.GetName]."
 SUPREMACIST_CORE_WORLD_NONEXCLUSIVITY:0 "$SUPREMACIST_CORE_WORLD_EXCLUSIVITY$"
 SUPREMACIST_DOMINATION:0 "Asserting Dominance"
 SUPREMACIST_DOMINATION_DESC:0 "Declaring war against one or more xeno Empire(s) will please the [Root.GetName] for a time."
 SUPREMACIST_NO_DOMINATION:0 "$SUPREMACIST_DOMINATION$"
 SUPREMACIST_GENE_MOD:0 "Genetic Purity"
 SUPREMACIST_GENE_MOD_DESC:2 "Ensuring that all [Root.Owner.GetSpeciesNamePlural] Pops have the exact same genetic traits will please [Root.GetName]."
 SUPREMACIST_IMPURE:0 "[Root.Owner.GetSpeciesAdj] Impurity"
 SUPREMACIST_NO_HARMONY:0 "Disharmony"
 SUPREMACIST_HARMONY:0 "$SUPREMACIST_NO_HARMONY$"
 SUPREMACIST_NO_HARMONY_DESC:0 "Adopting Harmony Traditions alluding to the supposed equality of lesser species will displease the [Root.GetName]."
 SUPREMACIST_FANATIC_PURIFIERS:1 "$civic_fanatic_purifiers$"
 SUPREMACIST_NOT_FANATIC_PURIFIERS:1 "$civic_fanatic_purifiers$"
 SUPREMACIST_FANATIC_PURIFIERS_DESC:1 "$civic_fanatic_purifiers_desc$"
 SUPREMACIST_DOMINATION_TRADITION:0 "Traditional Domination"
 SUPREMACIST_NO_DOMINATION_TRADITION:1 "$SUPREMACIST_DOMINATION_TRADITION$"
 SUPREMACIST_DOMINATION_TRADITION_DESC:0 "Adopting any Traditions emphasizing §YDomination§! will please the [Root.GetName]."
 SUPREMACIST_GIANT_MASSACRE:0 "Giant Massacre"
 SUPREMACIST_NO_GIANT_MASSACRE:0 "$SUPREMACIST_GIANT_MASSACRE$"
 SUPREMACIST_GIANT_MASSACRE_DESC:0 "Putting any of the gargantuan §YLeviathan§! xenos out of their misery will please the [Root.GetName] for a time."
 SUPREMACIST_ISOLATIONIST_NO_FEDERATION:0 "Strong Alone"
 SUPREMACIST_ISOLATIONIST_NO_FEDERATION_DESC:1 "Allowing the [Root.Owner.GetName] to be exploited by alien interests by §Yjoining a Federation§! will displease the [Root.GetName]."
 SUPREMACIST_ISOLATIONIST_FEDERATION:1 "$SUPREMACIST_ISOLATIONIST_NO_FEDERATION$"
 SUPREMACIST_PROCLAIM_SUPREMACY:0 "Disdain of History"
 SUPREMACIST_NO_PROCLAIM_SUPREMACY:0 "$SUPREMACIST_PROCLAIM_SUPREMACY$"
 SUPREMACIST_PROCLAIM_SUPREMACY_DESC:0 "Showing disdain for ancient civilizations by destroying their Minor Artifacts will please the [Root.GetName] for a time."
 SUPREMACIST_CELEBRATE_DIVERSITY:0 "Celebrating Weakness"
 SUPREMACIST_NO_CELEBRATE_DIVERSITY:0 "$SUPREMACIST_CELEBRATE_DIVERSITY$"
 SUPREMACIST_CELEBRATE_DIVERSITY_DESC:0 "Showcasing Minor Artifacts of inferior civilizations will displease the [Root.GetName] for a time."
 SUPREMACIST_AGGRESSIVE_FIRST_CONTACT_POLICY:0 "Aggressive First Contact Protocols"
 SUPREMACIST_NO_AGGRESSIVE_FIRST_CONTACT_POLICY:0 "$SUPREMACIST_AGGRESSIVE_FIRST_CONTACT_POLICY$"
 SUPREMACIST_NO_AGGRESSIVE_FIRST_CONTACT_POLICY_DESC:0 "The [Root.GetName] demand that we have the right to take all necessary measures against unknown threats we may encounter as we travel the stars."
 SUPREMACIST_OPPRESSIVE_SUBJUGATION_POLICY:0 "Oppressive Subjugation Policy"
 SUPREMACIST_NO_OPPRESSIVE_SUBJUGATION_POLICY:0 "$SUPREMACIST_OPPRESSIVE_SUBJUGATION_POLICY$"
 SUPREMACIST_NO_OPPRESSIVE_SUBJUGATION_POLICY_DESC:0 "Our subjects are here to serve us, and they should always know it. Showing leniency towards them will upset the [Root.GetName]."
 SUPREMACIST_UNPLUGGED_CYBERIZE: "Embrace Our Machine Identity"
 SUPREMACIST_UNPLUGGED_NOT_CYBERIZE: "Repressed Machine Identity"
 SUPREMACIST_UNPLUGGED_CYBERIZE_DESC: "Refining and updating the cybernetics gifted to us by the Machine will reinvigorate our fearsome legacy, and so will please the [root.GetName]."

 # XENOISTS
 XENOIST_PASSIVE_STUDY:0 "Indirect Xenology"
 XENOIST_PASSIVE_STUDY_DESC:1 "Legislating a policy of Subtle or Non-Interference in [root.owner.GetPreFTLLower] civilizations will please the [Root.GetName]."
 XENOIST_NO_PASSIVE_STUDY:0 "$XENOIST_PASSIVE_STUDY$"
 XENOIST_NO_SLAVES:1 "No Species-Wide Slavery"
 XENOIST_NO_SLAVES_DESC:3 "Failing to outlaw the wholesale enslavement of an entire species will greatly displease the [Root.GetName]."
 XENOIST_SLAVES:0 "$XENOIST_NO_SLAVES$"
 XENOIST_NO_PURGE:1 "No Purges"
 XENOIST_NO_PURGE_DESC:2 "Failing to outlaw the wholesale purging of species will greatly displease the [Root.GetName]."
 XENOIST_PURGE:0 "$XENOIST_NO_PURGE$"
 XENOIST_ENCLAVE_BORDERS:0 "Enclaves Incorporated"
 XENOIST_ENCLAVE_BORDERS_DESC:0 "Keeping any Enclave stations within our borders facilitates cultural exchange, which will please the [Root.GetName]."
 XENOIST_NO_ENCLAVE_BORDERS:1 "$XENOIST_ENCLAVE_BORDERS$"
 XENOIST_MULTICULTURALISM:0 "Multicultural Society"
 XENOIST_MULTICULTURALISM_DESC:0 "Hosting at least §Y4§! unique species within our Empire will please the [Root.GetName]."
 XENOIST_NO_MULTICULTURALISM:0 "$XENOIST_MULTICULTURALISM$"
 XENOIST_REFUGEES_WELCOME:0 "All Refugees Welcome"
 XENOIST_REFUGEES_WELCOME_DESC:0 "Refugee policies allowing indiscriminate acceptance of foreign species fleeing wars and purges will please the [Root.GetName]."
 XENOIST_REFUGEES_UNWELCOME:0 "$XENOIST_REFUGEES_WELCOME$"
 XENOIST_DIPLO_TIES:0 "Foreign Ties"
 XENOIST_DIPLO_TIES_DESC:0 "Having diplomatic ties with all of our immediate neighbors will please the [Root.GetName]."
 XENOIST_FEW_DIPLO_TIES:0 "$XENOIST_DIPLO_TIES$"
 XENOIST_RECENT_UPLIFT:0 "Recent Uplift"
 XENOIST_RECENT_UPLIFT_DESC:0 "Uplifting an alien animal species to sapience will please the [Root.GetName] for a time."
 XENOIST_NO_RECENT_UPLIFT:0 "$XENOIST_RECENT_UPLIFT$"
 XENOIST_RECENT_ENLIGHTENMENT:0 "Recent Enlightenment"
 XENOIST_RECENT_ENLIGHTENMENT_DESC:1 "Enlightening alien pre-FTLs to the wonders of the space age, in as non-invasive a manner as possible, will please the [Root.GetName] for a time."
 XENOIST_NO_RECENT_ENLIGHTENMENT:0 "$XENOIST_RECENT_ENLIGHTENMENT$"
 XENOIST_DIPLOMACY_TRADITION:1 "[Root.GetDiplomacyTraditionName] Traditions"
 XENOIST_NO_DIPLOMACY_TRADITION:0 "$XENOIST_DIPLOMACY_TRADITION$"
 XENOIST_DIPLOMACY_TRADITION_DESC:1 "Adopting §Y[Root.GetDiplomacyTraditionName]§! traditions will please the [Root.GetName]."
 XENOIST_PRE_SAPIENT_SURVIVAL:0 "Pre-Sapient Survival"
 XENOIST_NO_PRE_SAPIENT_SURVIVAL:0 "$XENOIST_PRE_SAPIENT_SURVIVAL$"
 XENOIST_PRE_SAPIENT_SURVIVAL_DESC:0 "Failing to legislate for the survival of pre-sapient species will displease the [Root.GetName]."
 XENOIST_NO_PRIMITIVE_INVASION:0 "Land-grab Objections"
 XENOIST_PRIMITIVE_INVASION:0 "$XENOIST_NO_PRIMITIVE_INVASION$"
 XENOIST_NO_PRIMITIVE_INVASION_DESC:1 "Outright invading pre-FTL worlds will displease the [Root.GetName]."
 XENOIST_FEDERATED:0 "Federated"
 XENOIST_NOT_FEDERATED:0 "$XENOIST_FEDERATED$"
 XENOIST_FEDERATED_DESC:0 "Joining a §YFederation§! will please the [Root.GetName]."
 XENOIST_RECENT_COMMS:0 "New Contact"
 XENOIST_NO_RECENT_COMMS:0 "$XENOIST_RECENT_COMMS$"
 XENOIST_RECENT_COMMS_DESC:1 "Establishing communications with other civilizations will please the [Root.GetName] for a time."
 XENOIST_CELEBRATE_DIVERSITY:0 "Celebrate Diversity"
 XENOIST_NO_CELEBRATE_DIVERSITY:0 "$XENOIST_CELEBRATE_DIVERSITY$"
 XENOIST_CELEBRATE_DIVERSITY_DESC:0 "Celebrating the diversity of life in the universe by showcasing Minor Artifacts will please the [Root.GetName] for a time."
 XENOIST_PROCLAIM_SUPREMACY:0 "Book Burner"
 XENOIST_NO_PROCLAIM_SUPREMACY:0 "$XENOIST_PROCLAIM_SUPREMACY$"
 XENOIST_PROCLAIM_SUPREMACY_DESC:0 "Destroying Minor Artifacts to rally xenophobes will displease the [Root.GetName] for a time."
 XENOIST_PROACTIVE_FIRST_CONTACT_POLICY:0 "Proactive First Contact Protocols"
 XENOIST_ADOPT_PROACTIVE_FIRST_CONTACT_POLICY:0 "$XENOIST_PROACTIVE_FIRST_CONTACT_POLICY$"
 XENOIST_PROACTIVE_FIRST_CONTACT_POLICY_DESC:0 "Enshrining a peaceful and §Yproactive§! approach to establishing first contact into our law codes will please the [Root.GetName] in this age of exploration."
 XENOIST_AGGRESSIVE_FIRST_CONTACT_POLICY:0 "Aggressive First Contact Protocols"
 XENOIST_NO_AGGRESSIVE_FIRST_CONTACT_POLICY:0 "$XENOIST_AGGRESSIVE_FIRST_CONTACT_POLICY$"
 XENOIST_AGGRESSIVE_FIRST_CONTACT_POLICY_DESC:0 "Failure to legislate against §Yaggression§! towards those we meet in our travels will displease the [Root.GetName] in this age of exploration."
 XENOIST_OPPRESSIVE_SUBJUGATION_POLICY:0 "Oppressive Subjugation Policy"
 XENOIST_NO_OPPRESSIVE_SUBJUGATION_POLICY:0 "$XENOIST_OPPRESSIVE_SUBJUGATION_POLICY$"
 XENOIST_OPPRESSIVE_SUBJUGATION_POLICY_DESC:0 "Our mission should be to bring enlightenment and prosperity to the galaxy. Subjects should be nurtured, and exploiting them will displease the [Root.GetName]."
 XENOIST_BENEVOLENT_SUBJUGATION_POLICY:0 "Benevolent Subjugation Policy"
 XENOIST_ADOPT_BENEVOLENT_SUBJUGATION_POLICY:0 "$XENOIST_BENEVOLENT_SUBJUGATION_POLICY$"
 XENOIST_BENEVOLENT_SUBJUGATION_POLICY_DESC:0 "Taking care of our subjects and helping them grow will please the [Root.GetName]."
 XENOIST_XENOLOGICAL_CONSERVATION:0 "Xeno Zoological Conservation"
 XENOIST_NO_XENOLOGICAL_CONSERVATION:0 "$XENOIST_XENOLOGICAL_CONSERVATION$"
 XENOIST_XENOLOGICAL_CONSERVATION_DESC:0 "Building an $building_xeno_zoo$ in the spirit of scientific study and preservation will please the [root.GetName]." # returns 'an Alien Zoo'
 XENOIST_UNPLUGGED_DECYBERIZE: "Deny Our Machine Identity"
 XENOIST_UNPLUGGED_NOT_DECYBERIZE: "$XENOIST_UNPLUGGED_DECYBERIZE$"
 XENOIST_UNPLUGGED_DECYBERIZE_DESC: "Rejecting the cybernetics inflicted upon us by the Machine will give other empires less cause to fear us, and so will please the [root.GetName]."


 # IMPERIALISTS
 IMPERIALIST_PHILOSOPHY:0 "Aggressive Diplomacy"
 IMPERIALIST_PHILOSOPHY_DESC:2 "Failing to allow for offensive warfare will displease the [Root.GetName]."
 IMPERIALIST_NO_PHILOSOPHY:0 "$IMPERIALIST_PHILOSOPHY$"
 IMPERIALIST_CONQUEST:2 "Conquest"
 IMPERIALIST_CONQUEST_DESC:1 "Conquering alien planets will please the [Root.GetName] for a time."
 IMPERIALIST_NO_CONQUEST:0 "$IMPERIALIST_CONQUEST$"
 IMPERIALIST_FRONTIER_OUTPOSTS:0 "Border Expansion"
 IMPERIALIST_FRONTIER_OUTPOSTS_DESC:1 "Constructing a §YFrontier Outpost§! to expand our territory will please the [Root.GetName] for a time."
 IMPERIALIST_NO_RECENT_FRONTIER_OUTPOSTS:0 "$IMPERIALIST_FRONTIER_OUTPOSTS$"
 IMPERIALIST_RIVALS1:0 "Local Rivalry"
 IMPERIALIST_RIVALS_DESC1:1 "Positioning ourselves as the Rival of at least §Y1 Empire§! will please the [Root.GetName]."
 IMPERIALIST_FEW_RIVALS1:0 "$IMPERIALIST_RIVALS1$"
 IMPERIALIST_RIVALS2:0 "Neighborhood Rivalries"
 IMPERIALIST_RIVALS_DESC2:1 "Positioning ourselves as the Rival of at least §Y2 Empires§! will please the [Root.GetName]."
 IMPERIALIST_FEW_RIVALS2:0 "$IMPERIALIST_RIVALS2$"
 IMPERIALIST_RIVALS3:0 "Galactic Nemeses"
 IMPERIALIST_RIVALS_DESC3:1 "Positioning ourselves as the Rival of at least §Y3 Empires§! will please the [Root.GetName]."
 IMPERIALIST_FEW_RIVALS3:0 "$IMPERIALIST_RIVALS3$"
 IMPERIALIST_OVERLORD:0 "Imperial Hegemony"
 IMPERIALIST_NOT_OVERLORD:0 "$IMPERIALIST_OVERLORD$"
 IMPERIALIST_OVERLORD_DESC:0 "Installing ourselves as the §YOverlord§! of one or more foreign powers will please the [Root.GetName]."
 IMPERIALIST_SUPREMACY_TRADITION:0 "Traditional Supremacy"
 IMPERIALIST_NO_SUPREMACY_TRADITION:0 "$IMPERIALIST_SUPREMACY_TRADITION$"
 IMPERIALIST_SUPREMACY_TRADITION_DESC:0 "Adopting any Traditions emphasizing §YSupremacy§! will please the [Root.GetName]."
 IMPERIALIST_SLAYER:0 "Leviathan Slayer"
 IMPRERIALIST_NOT_SLAYER:0 "$IMPERIALIST_SLAYER$"
 IMPERIALIST_SLAYER_DESC:1 "Destroying a space-dwelling §YLeviathan§! will please the [Root.GetName]."
 IMPERIALIST_UNDERLING:0 "Subject State"
 IMPERIALIST_NOT_UNDERLING:0 "$IMPERIALIST_UNDERLING$"
 IMPERIALIST_UNDERLING_DESC:0 "Being the subject of a foreign §YOverlord§! will greatly displease the [Root.GetName]."
 IMPERIALIST_BULWARK:0 "$IMPERIALIST_UNDERLING$"
 IMPERIALIST_NOT_BULWARK:0 "$IMPERIALIST_UNDERLING$"
 IMPERIALIST_BULWARK_DESC:0 "Being a non-Bulwark subject of a foreign §YOverlord§! will greatly displease the [Root.GetName]."
 IMPERIALIST_MILITARY_APPLICATIONS:0 "Military Requisition of Artifacts"
 IMPERIALIST_NO_MILITARY_APPLICATIONS:0 "$IMPERIALIST_MILITARY_APPLICATIONS$"
 IMPERIALIST_MILITARY_APPLICATIONS_DESC:0 "Finding military applications for your Minor Artifacts will please the [Root.GetName] for a time."
 IMPERIALIST_PEACEFUL_APPLICATIONS:0 "Waste of Artifacts"
 IMPERIALIST_NO_PEACEFUL_APPLICATIONS:0 "$IMPERIALIST_PEACEFUL_APPLICATIONS$"
 IMPERIALIST_PEACEFUL_APPLICATIONS_DESC:0 "Wasting Minor Artifacts on trivialities will displease the [Root.GetName] for a time."
 IMPERIALIST_BENEVOLENT_SUBJUGATION_POLICY:0 "Benevolent Subjugation Policy"
 IMPERIALIST_NO_BENEVOLENT_SUBJUGATION_POLICY:0 "$IMPERIALIST_BENEVOLENT_SUBJUGATION_POLICY$"
 IMPERIALIST_BENEVOLENT_SUBJUGATION_POLICY_DESC:0 "The strong rule; the weak serve. Showing compassion towards our subjects will upset the [Root.GetName]."
 IMPERIALIST_OPPRESSIVE_SUBJUGATION_POLICY:0 "Oppressive Subjugation Policy"
 IMPERIALIST_ADOPT_OPPRESSIVE_SUBJUGATION_POLICY:0 "$IMPERIALIST_OPPRESSIVE_SUBJUGATION_POLICY$"
 IMPERIALIST_OPPRESSIVE_SUBJUGATION_POLICY_DESC:0 "An iron fist in an iron glove. Making sure that our subjects know their place will please the [Root.GetName]."
 IMPERIALIST_FEDERATION:0 "$military_federation$"
 IMPERIALIST_FEDERATION_NOT_MILITARIST:0 "$military_federation$"
 IMPERIALIST_FEDERATION_DESC:0 "Being a member of a $military_federation$ will please the [Root.GetName]."
 IMPERIALIST_FLEET_USAGE_HIGH:0 "High Naval Capacity Usage"
 IMPERIALIST_FLEET_USAGE_NOT_HIGH:0 "$IMPERIALIST_FLEET_USAGE_HIGH$"
 IMPERIALIST_FLEET_USAGE_HIGH_DESC:0 "Building our fleet out to our empire's capacity will please the [Root.GetName]."
 IMPERIALIST_FLEET_USAGE_LOW:0 "Low Naval Capacity Usage"
 IMPERIALIST_FLEET_USAGE_NOT_LOW:0 "$IMPERIALIST_FLEET_USAGE_LOW$"
 IMPERIALIST_FLEET_USAGE_LOW_DESC:0 "Maintaining a fleet well below our empire's capacity will significantly displease the [Root.GetName]."
 IMPERIALIST_UNPLUGGED_CYBERIZE: "Embrace Our Machine Identity"
 IMPERIALIST_UNPLUGGED_NOT_CYBERIZE: "$SUPREMACIST_UNPLUGGED_NOT_CYBERIZE$"
 IMPERIALIST_UNPLUGGED_CYBERIZE_DESC: "$SUPREMACIST_UNPLUGGED_CYBERIZE_DESC$"

 # ISOLATIONISTS
 ISOLATIONIST_PHILOSOPHY:0 "Stalwart Defense"
 ISOLATIONIST_PHILOSOPHY_DESC:1 "Disallowing §YUnrestricted Wars§! will please the [Root.GetName]."
 ISOLATIONIST_NO_PHILOSOPHY:0 "$ISOLATIONIST_PHILOSOPHY$"
 ISOLATIONIST_NO_AGGRESSIVE_WAR:0 "Unwilling Aggression"
 ISOLATIONIST_AGGRESSIVE_WAR:0 "$ISOLATIONIST_NO_AGGRESSIVE_WAR$"
 ISOLATIONIST_NO_AGGRESSIVE_WAR_DESC:0 "Putting [Root.Owner.GetAdj] lives on the line to meddle in galactic affairs by participating in a war of aggression will greatly displease the [Root.GetName]."
 ISOLATIONIST_NO_DEFENSIVE_WAR:0 "Unwilling Resistance"
 ISOLATIONIST_DEFENSIVE_WAR:0 "$ISOLATIONIST_NO_DEFENSIVE_WAR$"
 ISOLATIONIST_NO_DEFENSIVE_WAR_DESC:0 "Taking up arms, even when it becomes necessary to defend ourselves, will displease the [Root.GetName] for a time."
 ISOLATIONIST_NO_DIPLO:0 "Minimal Diplomacy"
 ISOLATIONIST_NO_DIPLO_DESC:1 "Failing to eliminate non-essential ties to foreign powers - such as Migration Treaties, Research Agreements, and Defensive Pacts - will displease the [Root.GetName]."
 ISOLATIONIST_DIPLO:0 "$ISOLATIONIST_NO_DIPLO$"
 ISOLATIONIST_MOVEMENT_RESTRICTED:0 "Restricted Movement"
 ISOLATIONIST_MOVEMENT_UNRESTRICTED:0 "$ISOLATIONIST_MOVEMENT_RESTRICTED$"
 ISOLATIONIST_MOVEMENT_RESTRICTED_DESC:0 "Any influx of xenos - be they refugees or immigrants under a Migration Treaty - will displease the [Root.GetName]."
 ISOLATIONIST_REFUGEES_RESTRICTED:0 "Refugee Restrictions"
 ISOLATIONIST_REFUGEES_RESTRICTED_DESC:1 "Failing to restrict the flow of refugees into our empire - will displease the [Root.GetName]."
 ISOLATIONIST_REFUGEES_UNRESTRICTED:0 "$ISOLATIONIST_REFUGEES_RESTRICTED$"
 ISOLATIONIST_NON_AGGRESSION1:0 "Non-Aggression Pact"
 ISOLATIONIST_NON_AGGRESSION_DESC1:1 "A §YNon-Aggression Pact§! with another Empire will please the [Root.GetName]."
 ISOLATIONIST_FEW_NON_AGGRESSION1:0 "$ISOLATIONIST_NON_AGGRESSION1$"
 ISOLATIONIST_NON_AGGRESSION2:0 "Non-Aggression Covenant"
 ISOLATIONIST_NON_AGGRESSION_DESC2:1 "Non-Aggression Pacts with other Empires are considered necessary, and having at least §Y2§! of them will please the [Root.GetName]."
 ISOLATIONIST_FEW_NON_AGGRESSION2:0 "$ISOLATIONIST_NON_AGGRESSION2$"
 ISOLATIONIST_NON_AGGRESSION3:0 "Non-Aggression Protocol"
 ISOLATIONIST_NON_AGGRESSION_DESC3:1 "Non-Aggression Pacts with other Empires are considered necessary, and having at least §Y3§! of them will please the [Root.GetName]."
 ISOLATIONIST_FEW_NON_AGGRESSION3:0 "$ISOLATIONIST_NON_AGGRESSION3$"
 ISOLATIONIST_PEACE1:0 "Peace"
 ISOLATIONIST_PEACE_DESC1:0 "Staying out of large-scale galactic conflict for §Y10 years or more§! will please the [Root.GetName]."
 ISOLATIONIST_NO_PEACE1:0 "$ISOLATIONIST_PEACE1$"
 ISOLATIONIST_PEACE2:0 "Extended Peace"
 ISOLATIONIST_PEACE_DESC2:0 "Staying out of large-scale galactic conflict for §Y25 years or more§! will please the [Root.GetName]."
 ISOLATIONIST_NO_PEACE2:0 "$ISOLATIONIST_PEACE2$"
 ISOLATIONIST_PEACE3:0 "Peace Everlasting"
 ISOLATIONIST_PEACE_DESC3:0 "Staying out of large-scale galactic conflict for §Y50 years or more§! will please the [Root.GetName]."
 ISOLATIONIST_NO_PEACE3:0 "$ISOLATIONIST_PEACE3$"
 ISOLATIONIST_STRONG_ARMY:0 "Standing Army"
 ISOLATIONIST_STRONG_ARMY_DESC:0 "Maintaining at least §Y3§! Defense Armies on all [Root.Owner.GetAdj] worlds inhabited by §Y5§! or more Pops will please the [Root.GetName]."
 ISOLATIONIST_WEAK_ARMY:0 "Insufficient Arms"
 ISOLATIONIST_DEFENSIVE_STATIONS:0 "Deep-Space Defense"
 ISOLATIONIST_DEFENSIVE_STATIONS_DESC:0 "Maintaining at least §Y1§! Military Station in every colonized system will please the [Root.GetName]."
 ISOLATIONIST_FEW_DEFENSIVE_STATIONS:0 "$ISOLATIONIST_DEFENSIVE_STATIONS$"
 ISOLATIONIST_REPEAL_PROACTIVE_FIRST_CONTACT_POLICY:0 "Proactive First Contact Protocols"
 ISOLATIONIST_NO_PROACTIVE_FIRST_CONTACT_POLICY:0 "$ISOLATIONIST_REPEAL_PROACTIVE_FIRST_CONTACT_POLICY$"
 ISOLATIONIST_REPEAL_PROACTIVE_FIRST_CONTACT_POLICY_DESC:0 "The [Root.GetName] do not consider it appropriate to broadcast information about ourselves across the stars to anyone who may be listening."
 ISOLATIONIST_UNPLUGGED_DECYBERIZE: "Deny Machine Oppression"
 ISOLATIONIST_UNPLUGGED_NOT_DECYBERIZE: "$ISOLATIONIST_UNPLUGGED_DECYBERIZE$"
 ISOLATIONIST_UNPLUGGED_DECYBERIZE_DESC: "Rejecting and removing cybernetic augments in order to reclaim our biological and political sovereignty will please the [root.GetName]."

 # TRADITIONALISTS
 TRADITIONALIST_NO_ROBOTS:0 "Life Organic"
 TRADITIONALIST_NO_ROBOTS_DESC:1 "Allowing for the replacement of organic life with robotic workers will displease the [Root.GetName]."
 TRADITIONALIST_ROBOTS:0 "Empty Shells"
 TRADITIONALIST_NO_ROBOT_RIGHTS:0 "No Synth Rights"
 TRADITIONALIST_NO_ROBOT_RIGHTS_DESC:0 "Failing to outlaw the profanity that is thinking machines will displease the [Root.GetName]."
 TRADITIONALIST_ROBOT_RIGHTS:0 "$TRADITIONALIST_NO_ROBOT_RIGHTS$"
 TRADITIONALIST_NO_FULL_ROBOT_RIGHTS:0 "No Synth Rights"
 TRADITIONALIST_NO_FULL_ROBOT_RIGHTS_DESC:0 "Giving soulless Synthetics full citizen rights will greatly displease the [Root.GetName]."
 TRADITIONALIST_FULL_ROBOT_RIGHTS:0 "Profane Machines"
 TRADITIONALIST_SPIRITUALIST_GOVERNMENT:0 "Pious Polity"
 TRADITIONALIST_SPIRITUALIST_GOVERNMENT_DESC:1 "Having Spiritualist values be reflected in our empire governing ethics will please the [Root.GetName]."
 TRADITIONALIST_SECULAR_GOVERNMENT:0 "Secular State"
 TRADITIONALIST_SPIRITUALIST_POPS:0 "Homogeneity"
 TRADITIONALIST_SPIRITUALIST_POPS_DESC:0 "Pious minds think alike, and having at least §Y25%§! of our population be some form of Spiritualist will please the [Root.GetName]."
 TRADITIONALIST_FEW_SPIRITUALIST_POPS:0 "$TRADITIONALIST_SPIRITUALIST_POPS$"
 TRADITIONALIST_UNSPIRITUALIST:0 "Embattled Minority"
 TRADITIONALIST_NOT_UNSPIRITUALIST:0 "$TRADITIONALIST_UNSPIRITUALIST$"
 TRADITIONALIST_UNSPIRITUALIST_DESC:0 "Finding Spiritualist beliefs to be a minority issue in [Root.Owner.GetName] will displease the [Root.GetName]."
 TRADITIONALIST_FRUGALITY:0 "Frugality"
 TRADITIONALIST_FRUGALITY_DESC:0 "Maintaining a low spend on Consumer Goods will please the [Root.GetName]."
 TRADITIONALIST_BIG_SPENDING:0 "Wanton Excess"
 TRADITIONALIST_NO_TOMB_WORLDS:0 "Unhallowed Ground"
 TRADITIONALIST_NO_TOMB_WORLDS_DESC:1 "Setting foot on any §YTomb Worlds§!, even for the purposes of terraforming, will upset the [Root.GetName]."
 TRADITIONALIST_TOMB_WORLDS:0 "$TRADITIONALIST_NO_TOMB_WORLDS$"
 TRADITIONALIST_GAIA_WORLDS:1 "Hallowed World"
 TRADITIONALIST_GAIA_WORLDS_DESC:2 "§YConsecrating§! an unspoiled §YGaia World§! within our borders will please the [Root.GetName]."
 TRADITIONALIST_NO_GAIA_WORLDS:0 "$TRADITIONALIST_GAIA_WORLDS$"
 TRADITIONALIST_UNBLISSED:0 "Blessedly Unblissed"
 TRADITIONALIST_BLISSED:0 "$TRADITIONALIST_UNBLISSED$"
 TRADITIONALIST_UNBLISSED_DESC:0 "Keeping the populace aware and cognizant of their duties and responsibilities by subjecting none of them to the Chemical Bliss living standard will please the [Root.GetName]."
 TRADITIONALIST_PLANETBOUND:0 "Earthen Homes"
 TRADITIONALIST_PLANETBOUND_DESC:0 "Restricting ourselves to planet-bound settlements and shunning Deep-Space Habitats will please the [Root.GetName]."
 TRADITIONALIST_SPACEBOUND:0 "Life in the Dark"
 TRADITIONALIST_FLESH_IS_STRONG:0 "The Flesh is Strong"
 TRADITIONALIST_FLESH_IS_STRONG_DESC:2 "Corrupting our natural bodies with full cybernetic implants will greatly displease the [Root.GetName]."
 TRADITIONALIST_FLESH_IS_STRONG_LIMITED_DESC: "Corrupting our natural bodies with limited cybernetic implants will displease the [Root.GetName]."
 TRADITIONALIST_FLESH_IS_WEAK:0 "The Flesh is Weak"
 TRADITIONALIST_UNHALLOWED_FLESH:0 "Unhallowed Flesh"
 TRADITIONALIST_UNHALLOWED_FLESH_DESC: "Fully embracing the augmentation of natural bodies with cybernetic implants will greatly please the [Root.GetName]."
 TRADITIONALIST_PURITY_TRADITION:0 "Traditional Purity"
 TRADITIONALIST_NO_PURITY_TRADITION:0 "$TRADITIONALIST_PURITY_TRADITION$"
 TRADITIONALIST_PURITY_TRADITION_DESC:0 "Adopting any Traditions emphasizing §YPurity§! will please the [Root.GetName]."
 TRADITIONALIST_PSIONIC_PURSUIT:2 "Psionic Pursuit"
 TRADITIONALIST_NO_PSIONIC_PURSUIT:1 "$TRADITIONALIST_PSIONIC_PURSUIT$"
 TRADITIONALIST_PSIONIC_PURSUIT_DESC:2 "Adopting the §Y$ap_mind_over_matter$§! Ascension Perk will please the [Root.GetName]."
 TRADITIONALIST_PSIONIC_TEACHINGS:0 "Psionic Teachings"
 TRADITIONALIST_NO_PSIONIC_TEACHINGS:0 "$TRADITIONALIST_PSIONIC_TEACHINGS$"
 TRADITIONALIST_PSIONIC_TEACHINGS_DESC:0 "Researching the £society£ §Y$tech_psionic_theory$§! Technology will please the [Root.GetName]."
 TRADITIONALIST_SHROUD_BOON:0 "Shrouded Boon"
 TRADITIONALIST_NO_SHROUD_BOON:0 "$TRADITIONALIST_SHROUD_BOON$"
 TRADITIONALIST_SHROUD_BOON_DESC:0 "Reaping beneficial rewards from the Shroud will please the [Root.GetName] for a time."
 TRADITIONALIST_SHROUD_CURSE:0 "Shrouded Blight"
 TRADITIONALIST_NO_SHROUD_CURSE:0 "$TRADITIONALIST_SHROUD_CURSE$"
 TRADITIONALIST_SHROUD_CURSE_DESC:0 "Reaping ill rewards from the Shroud will displease the [Root.GetName] for a time."
 TRADITIONALIST_HARMONY:0 "Harmonious Empire"
 TRADITIONALIST_NO_HARMONY:0 "$TRADITIONALIST_HARMONY$"
 TRADITIONALIST_HARMONY_DESC:0 "Adopting §YHarmony§! traditions will please the [Root.GetName]."
 TRADITIONALIST_RELIGIOUS_FINDING:0 "Comfort in the Past"
 TRADITIONALIST_NO_RELIGIOUS_FINDING:0 "$TRADITIONALIST_RELIGIOUS_FINDING$"
 TRADITIONALIST_RELIGIOUS_FINDING_DESC:0 "Finding religious significance in Minor Artifacts will please the [Root.GetName] for a time."
 TRADITIONALIST_FEDERATION:0 "$spiritualist_federation$"
 TRADITIONALIST_FEDERATION_NOT_SPIRITUALIST:0 "$spiritualist_federation$"
 TRADITIONALIST_FEDERATION_DESC:0 "Being a member of a $spiritualist_federation$ will please the [Root.GetName]."
 TRADITIONALIST_FEDERATION_ANTI:0 "$research_federation$"
 TRADITIONALIST_FEDERATION_ANTI_NOT_RESEARCH:0 "$research_federation$"
 TRADITIONALIST_FEDERATION_ANTI_DESC:0 "Being a member of a $research_federation$ will displease the [Root.GetName]."
 TRADITIONALIST_ELEVATED_CREED: "Elevated [Root.Owner.GetCyberCreed]"
 TRADITIONALIST_NO_CREED: "Lack of Creed"
 TRADITIONALIST_ELEVATED_CREED_DESC: "[Root.GetCyberCreed] are pleased by us fully embracing their teachings."
 TRADITIONALIST_UNPLUGGED_DECYBERIZE: "Organic Identity"
 TRADITIONALIST_UNPLUGGED_NOT_DECYBERIZE: "$TRADITIONALIST_UNPLUGGED_DECYBERIZE$"
 TRADITIONALIST_UNPLUGGED_DECYBERIZE_DESC: "Rejecting and removing cybernetic augments in order to reclaim our biological legacy will please the [root.GetName]."

 # TECHNOLOGISTS
 TECHNOLOGIST_ROBOTS:0 "Machine Love"
 TECHNOLOGIST_ROBOTS_DESC:0 "Maintaining a population of at least §Y6§! Robotic Pops will please the [Root.GetName]."
 TECHNOLOGIST_FEW_ROBOTS:0 "$TECHNOLOGIST_ROBOTS$"
 TECHNOLOGIST_ROBOTS_ALLOWED:0 "AI Allowed"
 TECHNOLOGIST_ROBOTS_ALLOWED_DESC:1 "Allowing the development and study of Robotics and Artificial Intelligence"
 TECHNOLOGIST_ROBOTS_BANNED:0 "AI Outlawed"
 TECHNOLOGIST_TECH_LEAP:0 "Bleeding Edge"
 TECHNOLOGIST_TECH_LEAP_DESC:0 "Staying ahead of the curve and not allowing any fellow Empires to be more than §Yequivalent§! in tech level will please the [Root.GetName]."
 TECHNOLOGIST_TECH_LAG:0 "Dull Edge"
 TECHNOLOGIST_RESEARCH_TREATIES:0 "Science Without Borders"
 TECHNOLOGIST_RESEARCH_TREATIES_DESC:1 "Signing Research Treaties with at least §Y3§! other Empires, being in a Research Cooperative, or providing technological enlightenment to a [root.owner.GetPreFTLLower] civilization will please the [Root.GetName]."
 TECHNOLOGIST_FEW_RESEARCH_TREATIES:0 "$TECHNOLOGIST_RESEARCH_TREATIES$"
 TECHNOLOGIST_NO_SYNTH_ENVY:0 "Synth Envy"
 TECHNOLOGIST_NO_SYNTH_ENVY_DESC:0 "Seeing other empires parade any kind of Robotic Pops around - with no domestic equivalents on any of our worlds - is sure to displease the [Root.GetName]."
 TECHNOLOGIST_SYNTH_ENVY:0 "$TECHNOLOGIST_NO_SYNTH_ENVY$"
 TECHNOLOGIST_DISCOVERY:0 "Traditions of Discovery"
 TECHNOLOGIST_NO_DISCOVERY:0 "$TECHNOLOGIST_DISCOVERY$"
 TECHNOLOGIST_DISCOVERY_DESC:0 "Adopting §YDiscovery traditions§! will please the [Root.GetName]."
 TECHNOLOGIST_SECRET_KNOWLEDGE:0 "Secret Knowledge"
 TECHNOLOGIST_NO_SECRET_KNOWLEDGE:0 "$TECHNOLOGIST_SECRET_KNOWLEDGE$"
 TECHNOLOGIST_SECRET_KNOWLEDGE_DESC:0 "Access to secret knowledge - some kind of ancient §YInsight§! or §YData Cache§! - will please the [Root.GetName]."
 TECHNOLOGIST_ARCANA:0 "Knowledge of the Past"
 TECHNOLOGIST_NO_ARCANA:0 "$TECHNOLOGIST_ARCANA$"
 TECHNOLOGIST_ARCANA_DESC:0 "Studying Minor Artifacts will please the [Root.GetName] for a time."
 TECHNOLOGIST_PRECURSOR_SECRETS:0 "Precursor Secrets"
 TECHNOLOGIST_NO_PRECURSOR_SECRETS:0 "$TECHNOLOGIST_PRECURSOR_SECRETS$"
 TECHNOLOGIST_PRECURSOR_SECRETS_DESC:0 "Unraveling the ancient mysteries of the precursors will please the [Root.GetName]."
 TECHNOLOGIST_FEDERATION:0 "$research_federation$"
 TECHNOLOGIST_FEDERATION_NOT_RESEARCH:0 "$research_federation$"
 TECHNOLOGIST_FEDERATION_DESC:0 "Being a member of a $research_federation$ will please the [Root.GetName]."
 TECHNOLOGIST_FEDERATION_ANTI:0 "$spiritualist_federation$"
 TECHNOLOGIST_FEDERATION_ANTI_NOT_SPIRITUALIST:0 "$spiritualist_federation$"
 TECHNOLOGIST_FEDERATION_ANTI_DESC:0 "Being a member of a $spiritualist_federation$ will displease the [Root.GetName]."
 TECHNOLOGIST_UNPLUGGED_CYBERIZE: "Cyborg Identity"
 TECHNOLOGIST_UNPLUGGED_NOT_CYBERIZE: "$TECHNOLOGIST_UNPLUGGED_CYBERIZE$"
 TECHNOLOGIST_UNPLUGGED_CYBERIZE_DESC: "Reclaiming and tapping further into the potential of our cybernetic augments will please the [root.GetName]."
 TECHNOLOGIST_NO_RESTRICTIONS: "$research_restriction_no_restriction$"
 TECHNOLOGIST_RESTRICTIONS: "$policy_research_restriction_policy$"
 TECHNOLOGIST_REFACTORED_RESTRICTIONS: "$research_restriction_dangerous_encouraged$"
 TECHNOLOGIST_RESTRICTIONS_DESC: "Removing unnecessary restrictions on research will please the [Root.GetName]."

 # PROGRESSIVES
 PROGRESSIVE_NO_AUTO:0 "Anti-Autocratic"
 PROGRESSIVE_AUTO:0 "$PROGRESSIVE_NO_AUTO$"
 PROGRESSIVE_DEMOCRATIC_GOVERNMENT_DESC:1 "A nominally elected government will please the [Root.GetName]."
 PROGRESSIVE_FREE_MOVEMENT:0 "Free Movement"
 PROGRESSIVE_NO_FREE_MOVEMENT:0 "$PROGRESSIVE_FREE_MOVEMENT$"
 PROGRESSIVE_FREE_MOVEMENT_DESC:1 "Ensuring the free movement of Pops by prohibiting forced Resettlement and disabling Migration Controls will please the [Root.GetName]."
 PROGRESSIVE_REPRODUCTIVE_FREEDOM:0 "Reproductive Freedoms"
 PROGRESSIVE_REPRODUCTIVE_FREEDOM_DESC:2 "Banning the use of selective Population Controls will please the [Root.GetName]."
 PROGRESSIVE_NO_REPRODUCTIVE_FREEDOM:1 "$PROGRESSIVE_REPRODUCTIVE_FREEDOM$"
 PROGRESSIVE_SLAVERY_BANNED:1 "Slavery Ban"
 PROGRESSIVE_SLAVERY_BANNED_DESC:1 "Failing to ban the practice of Slavery will displease the [Root.GetName]."
 PROGRESSIVE_SLAVERY_ALLOWED:0 "Slavery Allowed"
 PROGRESSIVE_NO_STRATIFIED:0 "Anti-Stratification"
 PROGRESSIVE_NO_STRATIFIED_DESC:0 "Letting any denizen of our empire live in a §YStratified Economy§! will greatly displease the [Root.GetName]."
 PROGRESSIVE_STRATIFIED:0 "$PROGRESSIVE_NO_STRATIFIED$"
 PROGRESSIVE_NO_ELITISM:0 "Born Equal"
 PROGRESSIVE_NO_ELITISM_DESC:0 "Refraining from enacting Policies that favor the ruling elite will please the [Root.GetName]."
 PROGRESSIVE_ELITISM:0 "$PROGRESSIVE_NO_ELITISM$"
 PROGRESSIVE_SOCIAL_EQUALITY:0 "Equal Citizenry"
 PROGRESSIVE_SOCIAL_EQUALITY_DESC:0 "Ensuring that all species in our empire enjoy Full Citizenship status will please the [Root.GetName]."
 PROGRESSIVE_NO_SOCIAL_EQUALITY:0 "$PROGRESSIVE_SOCIAL_EQUALITY$"
 PROGRESSIVE_BENEVOLENT_SUBJUGATION_POLICY:0 "Benevolent Subjugation Policy"
 PROGRESSIVE_BENEVOLENT_NO_OPPRESSIVE_SUBJUGATION_POLICY:0 "$PROGRESSIVE_BENEVOLENT_SUBJUGATION_POLICY$"
 PROGRESSIVE_BENEVOLENT_NO_OPPRESSIVE_SUBJUGATION_POLICY_DESC:0 "Our subjects look to us for guidance and protection, and we should strive to repay their trust by respecting their liberties. Adopting a benevolent approach to subjugation will please the [Root.GetName]."
 PROGRESSIVE_FEDERATION:0 "$hegemony_federation$"
 PROGRESSIVE_FEDERATION_NOT_HEGEMONY:0 "$hegemony_federation$"
 PROGRESSIVE_FEDERATION_DESC:0 "Being a member of a $hegemony_federation$ will displease the [Root.GetName]."
 PROGRESSIVE_UNPLUGGED_DECYBERIZE: "$XENOIST_UNPLUGGED_DECYBERIZE$"
 PROGRESSIVE_UNPLUGGED_NOT_DECYBERIZE: "$XENOIST_UNPLUGGED_DECYBERIZE$"
 PROGRESSIVE_UNPLUGGED_DECYBERIZE_DESC: "$XENOIST_UNPLUGGED_DECYBERIZE_DESC$"

 # TOTALITARIANS
 TOTALITARIAN_AUTOCRACY:0 "Autocracy"
 TOTALITARIAN_AUTOCRACY_DESC:0 "Autocratic rule - an §YImperial or Dicatorial authority§! - will please the [Root.GetName]."
 TOTALITARIAN_NO_AUTOCRACY:0 "$TOTALITARIAN_AUTOCRACY$"
 TOTALITARIAN_DEMOCRACY:0 "Anti-Democratic"
 TOTALITARIAN_DEMOCRACY_DESC:0 "Living under a §YDemocratic authority§! will greatly displease the [Root.GetName]."
 TOTALITARIAN_NO_DEMOCRACY:0 "$TOTALITARIAN_DEMOCRACY$"
 TOTALITARIAN_STRATIFICATION:0 "Stratified Society"
 TOTALITARIAN_STRATIFICATION_DESC:1 "Ensuring a stratified society - be it through a stratified economy, slavery or even purging - will please the [Root.GetName]."
 TOTALITARIAN_NO_STRATIFICATION:0 "$TOTALITARIAN_STRATIFICATION$"
 TOTALITARIAN_SLAVERY:0 "Baseline Slavery"
 TOTALITARIAN_SLAVERY_DESC:0 "Keeping at least §Y12§! £pop£ §HPops§! enslaved will please the [Root.GetName]."
 TOTALITARIAN_NO_SLAVERY:0 "$TOTALITARIAN_SLAVERY$"
 TOTALITARIAN_ELITISM:0 "Elitism"
 TOTALITARIAN_ELITISM_DESC:0 "Policies that allow the enhancement of our Leaders will please the [Root.GetName]."
 TOTALITARIAN_NO_ELITISM:0 "$TOTALITARIAN_ELITISM$"
 TOTALITARIAN_GOVERNORS:0 "Regional Governance"
 TOTALITARIAN_GOVERNORS_DESC:0 "Keeping the Sectors in line by making sure each and every one is run by a §YGovernor§! will please the [Root.GetName]."
 TOTALITARIAN_FEW_GOVERNORS:0 "$TOTALITARIAN_GOVERNORS$"
 TOTALITARIAN_STRONG_ARMY:0 "Military Discipline"
 TOTALITARIAN_STRONG_ARMY_DESC:0 "Maintaining at least §Y6§! Armies of any type on all [Root.Owner.GetAdj] worlds inhabited by 6 or more Pops will please the [Root.GetName]."
 TOTALITARIAN_WEAK_ARMY:0 "$TOTALITARIAN_STRONG_ARMY$"
 TOTALITARIAN_DOMINATION:0 "Traditional Domination"
 TOTALITARIAN_NO_DOMINATION:0 "$TOTALITARIAN_DOMINATION$"
 TOTALITARIAN_DOMINATION_DESC:0 "Adopting §YDomination traditions§! will please the [Root.GetName]."
 TOTALITARIAN_EXTRANATIONAL_AUTHORITY:0 "Extranational Authority"
 TOTALITARIAN_NO_EXTRANATIONAL_AUTHORITY:0 "$TOTALITARIAN_EXTRANATIONAL_AUTHORITY$"
 TOTALITARIAN_EXTRANATIONAL_AUTHORITY_DESC:0 "Extending our influence to dominate §Ysubject nations§! will please the [Root.GetName]."
 TOTALITARIAN_UNDERLING:0 "Underling"
 TOTALITARIAN_NOT_UNDERLING:0 "$TOTALITARIAN_UNDERLING$"
 TOTALITARIAN_UNDERLING_DESC:0 "Being the subject of a foreign §YOverlord§! will displease the [Root.GetName]."
 TOTALITARIAN_BENEVOLENT_SUBJUGATION_POLICY:0 "Benevolent Subjugation Policy"
 TOTALITARIAN_NO_BENEVOLENT_SUBJUGATION_POLICY:0 "$TOTALITARIAN_BENEVOLENT_SUBJUGATION_POLICY$"
 TOTALITARIAN_BENEVOLENT_SUBJUGATION_POLICY_DESC:0 "A firm [Owner.Species.GetHandName] is required to guide our subjects, lest they grow indolent and complacent. Granting them too many liberties will displease the [Root.GetName]."
 TOTALITARIAN_OPPRESSIVE_SUBJUGATION_POLICY:1 "Oppressive Subjugation Policy"
 TOTALITARIAN_ADOPT_OPPRESSIVE_SUBJUGATION_POLICY:0 "$TOTALITARIAN_OPPRESSIVE_SUBJUGATION_POLICY$"
 TOTALITARIAN_OPPRESSIVE_SUBJUGATION_POLICY_DESC:0 "Like [Owner.Species.GetSpawnNamePlural], our subjects need guidance if they are to learn discipline. Keeping them on a short leash will please the [Root.GetName]."
 TOTALITARIAN_FEDERATION:0 "$hegemony_federation$"
 TOTALITARIAN_FEDERATION_NOT_HEGEMONY:0 "$hegemony_federation$"
 TOTALITARIAN_FEDERATION_DESC:0 "Being a member of a $hegemony_federation$ will please the [Root.GetName]."
 TOTALITARIAN_UNPLUGGED_STATUS_QUO: "Embodied Identity"
 TOTALITARIAN_UNPLUGGED_NOT_STATUS_QUO: "$TOTALITARIAN_UNPLUGGED_STATUS_QUO$"
 TOTALITARIAN_UNPLUGGED_STATUS_QUO_DESC: "Giving up our elite military augments or yielding to a collective mind-state will displease the [root.GetName]."

 # PROSPERITY
 PROSPERITY_PHILOSOPHY:0 "Defensive Stance"
 PROSPERITY_PHILOSOPHY_DESC:0 "Restricting our policies to §YDefensive Wars Only§! will please the [Root.GetName]."
 PROSPERITY_NO_PHILOSOPHY:0 "$PROSPERITY_PHILOSOPHY$"
 PROSPERITY_LIQUIDITY:0 "Solid Liquidity"
 PROSPERITY_NO_LIQUIDITY:0 "$PROSPERITY_LIQUIDITY$"
 PROSPERITY_LIQUIDITY_DESC:1 "Keeping at least £energy£ §Y5000§! stored at all times will please the [Root.GetName]."
 PROSPERITY_WANTS_STRATEGIC_RESOURCE1:0 "Strategic Resource Acquisition"
 PROSPERITY_WANTS_STRATEGIC_RESOURCE2:0 "Strategic Resource Control"
 PROSPERITY_WANTS_STRATEGIC_RESOURCE3:0 "Strategic Resource Dominion"
 PROSPERITY_WANTS_STRATEGIC_RESOURCE_DESC1:0 "Controlling at least §Y1§! Strategic Resources will please the [Root.GetName]."
 PROSPERITY_WANTS_STRATEGIC_RESOURCE_DESC2:0 "Controlling at least §Y5§! Strategic Resources will please the [Root.GetName]."
 PROSPERITY_WANTS_STRATEGIC_RESOURCE_DESC3:0 "Controlling at least §Y10§! Strategic Resources will please the [Root.GetName]."
 PROSPERITY_NO_STRATEGIC_RESOURCE1:0 "$PROSPERITY_WANTS_STRATEGIC_RESOURCE1$"
 PROSPERITY_NO_STRATEGIC_RESOURCE2:0 "$PROSPERITY_WANTS_STRATEGIC_RESOURCE2$"
 PROSPERITY_NO_STRATEGIC_RESOURCE3:0 "$PROSPERITY_WANTS_STRATEGIC_RESOURCE3$"
 PROSPERITY_TRADITION:0 "Traditional Prosperity"
 PROSPERITY_NO_TRADITION:0 "$PROSPERITY_TRADITION$"
 PROSPERITY_TRADITION_DESC:0 "Adopting any Traditions emphasizing §YProsperity§! will please the [Root.GetName]."
 PROSPERITY_PEACE:0 "Keep the Peace"
 PROSPERITY_NO_PEACE:0 "$PROSPERITY_PEACE$"
 PROSPERITY_PEACE_DESC:0 "Development requires stability - not engaging in warfare will please the [Root.GetName]."
 PROSPERITY_NOT_AGGRESSOR:0 "Nonviolence"
 PROSPERITY_AGGRESSOR:0 "$PROSPERITY_NOT_AGGRESSOR$"
 PROSPERITY_NOT_AGGRESSOR_DESC:0 "Spending lives and resources on wars of aggression will greatly displease the [Root.GetName]."
 PROSPERITY_MILITARY_APPLICATIONS:0 "Waste of Artifacts"
 PROSPERITY_NO_MILITARY_APPLICATIONS:0 "$PROSPERITY_MILITARY_APPLICATIONS$"
 PROSPERITY_MILITARY_APPLICATIONS_DESC:0 "Expending Minor Artifacts for military applications will displease the [Root.GetName] for a time."
 PROSPERITY_PEACEFUL_APPLICATIONS:0 "Embetterment of Society"
 PROSPERITY_NO_PEACEFUL_APPLICATIONS:0 "$PROSPERITY_PEACEFUL_APPLICATIONS$"
 PROSPERITY_PEACEFUL_APPLICATIONS_DESC:0 "Expending Minor Artifacts for civil applications will please the [Root.GetName] for a time."
 PROSPERITY_FEDERATION:0 "$military_federation$"
 PROSPERITY_FEDERATION_NOT_MILITARIST:0 "$military_federation$"
 PROSPERITY_FEDERATION_DESC:0 "Being a member of a $military_federation$ will displease the [Root.GetName]."
 PROSPERITY_UNPLUGGED_DECYBERIZE: "$XENOIST_UNPLUGGED_DECYBERIZE$"
 PROSPERITY_UNPLUGGED_NOT_DECYBERIZE: "$XENOIST_UNPLUGGED_NOT_DECYBERIZE$"
 PROSPERITY_UNPLUGGED_DECYBERIZE_DESC: "$XENOIST_UNPLUGGED_DECYBERIZE_DESC$"

 FACTION_COUNTRY_SEPARATIST:0 "[parameter:owner.GetSpeciesAdj] Separatists"

 # Generic Actions
 FACTION_ACTION_SUPPRESS_FOLLOWERS:0 "Suppress Followers"
 FACTION_ACTION_SUPPRESS_FOLLOWERS_DESC:0 "Making life difficult for sympathizers can be an effective deterrent."
 FACTION_ACTION_SUPPRESS_FOLLOWERS_VALID:0 ""
 FACTION_ACTION_ASSASSINATE_LEADER:0 "Assassinate Leader"
 FACTION_ACTION_ASSASSINATE_LEADER_DESC:0 "Rendering the Faction leaderless is sure to quiet it, for a time."
 FACTION_ACTION_ASSASSINATE_LEADER_INVALID:1 "No assassination attempts made against Faction leaders in the past three months."
 FACTION_ACTION_FAVOR:0 "Favor"
 FACTION_ACTION_FAVOR_DESC:0 "Bestow favor upon those loyal to the regime."
 FACTION_ACTION_FAVOR_TOOLTIP:0 "Adds the §YFavored§! modifier to all Pops of the §Y[Root.GetName]§!, slightly increasing Happiness."
 FACTION_ACTION_FAVOR_INVALID:0 "Our favor may only be bestowed once a year, lest it become an ineffective tool."
 FACTION_ACTION_TYRANNIZE:0 "Tyrannize"
 FACTION_ACTION_TYRANNIZE_DESC:0 "Willfully lower popular support for the regime."
 FACTION_ACTION_TYRANNIZE_TOOLTIP:0 "Adds the §YTyrannized§! modifier to all Pops of the §Y[Root.GetName]§!, severely decreasing Happiness.\n"
 FACTION_ACTION_TYRANNIZE_INVALID:0 "We may only tyrannize our subject once every six months, lest it become an ineffective tool."
 ACCEPT_DEMANDS_NO_ACTIVE_DEMANDS:1 "§RThis Faction currently has no Issues§!"

 # Generic Support Effects
 SUPPORT_EFFECT_RADICALIZATION:0 "Radicalization Risk"
 SUPPORT_EFFECT_RADICALIZATION_DESC:0 "A surge in radical rhetoric increases the faction's Militancy."
 SUPPORT_EFFECT_REVOLT:0 "Rebellion Risk"
 SUPPORT_EFFECT_REVOLT_DESC:0 "The faction stages an armed uprising on a colony."
 SUPPORT_EFFECT_RIOT:0 "Riot Risk"
 SUPPORT_EFFECT_RIOT_DESC:1 "The faction riots, ruining property on a colony."

 # No Demands
 POP_FACTION_NO_DEMANDS:1 "No Issues"
 POP_FACTION_NO_DEMANDS_DESC:1 "The $FACTION$ are devoted to the $COUNTRY$ and have no Issues to consider."
 POP_FACTION_NO_CURRENT_DEMANDS:1 "No Current Issues"
 POP_FACTION_NO_CURRENT_DEMANDS_DESC:1 "The $FACTION$ have no Issues to consider at this time."

# No effects
 POP_FACTION_NO_EFFECTS:0 "No effects"
 POP_FACTION_NO_EFFECTS_DESC:0 "The $FACTION$ will never have any effects."
 POP_FACTION_NO_CURRENT_EFFECTS:0 "No current effects"
 POP_FACTION_NO_CURRENT_EFFECTS_DESC:0 "The $FACTION$ have no effects at this time."

# Ruler and Councilor Ethics demands
 faction_demand_HAPPY_WE_RULE:0 "Ruler of their Ethic"
 faction_demand_HAPPY_WE_RULE_desc:0 "Having a Ruler of their ethic pleases the [Root.GetName]."
 faction_demand_HATE_RULER_ETHICS:0 "Ruler shouldn't have Opposing Ethic"
 faction_demand_HATE_RULER_ETHICS_desc:0 "Having a Ruler of the opposing ethic displeases the [Root.GetName]."
 faction_demand_ACCEPTABLE_RULER_ETHICS:0 "Ruler has Empire Ethic"
 faction_demand_ACCEPTABLE_RULER_ETHICS_desc:0 "Having a Ruler matching the Empire's Ethics is tolerated by the [Root.GetName].\n\nA Ruler of their own Ethic would be even better."
 faction_demand_REPRESENTED_ON_COUNCIL:0 "Represented on Council"
 faction_demand_REPRESENTED_ON_COUNCIL_desc:0 "Having a Ruler or Councilor of their ethic will please the [Root.GetName]."

 ### SEPARATIST

 # Separatist Demands
 POP_FACTION_SEPARATIST_DEMAND_TITLE_1:0 "§H[parameter:planet.GetName]ian§! autonomy"
 POP_FACTION_SEPARATIST_DEMAND_DESC_1:0 "Establish a new Sector with §H[parameter:planet.GetName]§! as its capital."
 POP_FACTION_SEPARATIST_DEMAND_TITLE_2:0 "§H[parameter:planet.GetName]ian§! independence"
 POP_FACTION_SEPARATIST_DEMAND_DESC_2:0 "Release §H[parameter:planet.GetName]§! as the capital of an independent Empire"

 ### PLANET SEPARATISTS
 POP_FACTION_PLANET_SEPARATIST_DEMAND_TITLE:1 "Independent [parameter:Planet.GetName]"
 POP_FACTION_PLANET_SEPARATIST_DEMAND_DESC:0 "The Separatists want an independent §Y[parameter:Planet.GetName]§!."
 POP_FACTION_PLANET_SEPARATIST_STRIKES_TITLE:0 "Strike"
 POP_FACTION_PLANET_SEPARATIST_STRIKES_DESC:0 "Planet output reduced due to a lack of manpower."
 POP_FACTION_PLANET_SEPARATIST_REBELLION_TITLE:0 "Rebellion"
 POP_FACTION_PLANET_SEPARATIST_OCCUPIED:0 "Planet is occupied"
 POP_FACTION_PLANET_SEPARATIST_COMBAT:0 "Ground Combat"
 POP_FACTION_PLANET_SEPARATIST_LEADER_IS_RULER:0 "Faction leader is Ruler"
 POP_FACTION_PLANET_SEPARATIST_REBELLION_DESC:1 "Every member Pop spawns a §RDefense Army§! and attempts to take control of the planet."
 POP_FACTION_PLANET_SEPARATIST_GATHER_SUPPORT:0 "Consolidate Support"
 POP_FACTION_PLANET_SEPARATIST_GATHER_SUPPORT_DESC:0 "The Separatists build Support, either by changing the Ethos or reducing the Happiness of other Pops."
 POP_FACTION_PLANET_SEPARATIST_REORGANIZING:0 "Reorganizing"
 POP_FACTION_PLANET_SEPARATIST_RECENTLY_FULL_SUPPORT:1 "All pops on planet in faction"
 POP_FACTION_PLANET_SEPARATIST_IS_NOT_OCCUPIED:0 "Planet is not occupied"
 POP_FACTION_PLANET_SEPARATIST_NO_GROUND_COMBAT:0 "Planet doesn't have ground combat"
 POP_FACTION_PLANET_SEPARATIST_GRANT_INDEPENDENCE_TITLE:0 "Grant Independence"
 POP_FACTION_PLANET_SEPARATIST_GRANT_INDEPENDENCE_DESC:0 "Grant the colony on §Y[parameter:Planet.GetName]§! independence as a Vassal Empire."
 POP_FACTION_PLANET_SEPARATIST_SABOTAGE_TITLE:0 "Riots"
 POP_FACTION_PLANET_SEPARATIST_RECENT_SABOTAGE:0 "Recent Riots"
 POP_FACTION_PLANET_SEPARATIST_SABOTAGE_DESC:0 "Riots on the planet §Rruin§! a Building."
 POP_FACTION_PLANET_SEPARATIST_NOTHING_TO_RUIN:0 "No Unruined Buildings"

 ### Sector separatists
 pft_sector_separatists:0 "Sector Separatists"
 pft_sector_separatists_desc:0 "Sector Separatists may appear on worlds in sectors, seeking to free their stellar neighborhood from imperial rule. Given enough popular Support, they may even take up arms.\n\n§HSector Separatists will never appear in our core sector.§!"
 POP_FACTION_SECTOR_SEPARATIST_DEMAND_TITLE:1 "Independent [parameter:sector.GetName] Sector"
 POP_FACTION_SECTOR_SEPARATIST_DEMAND_DESC:0 "The sector separatists want an independent §Y[parameter:sector.GetName] Sector§!."
 POP_FACTION_SECTOR_SEPARATIST_GRANT_INDEPENDENCE_TITLE:0 "Grant Independence"
 POP_FACTION_SECTOR_SEPARATIST_GRANT_INDEPENDENCE_DESC:0 "Grant independence to the colonies of the §Y[parameter:sector.GetName] Sector§!"
 POP_FACTION_SECTOR_SEPARATIST_IS_NOT_OCCUPIED:0 "No Sector Planet is occupied"
 POP_FACTION_SECTOR_SEPARATIST_NO_GROUND_COMBAT:0 "No Sector Planet has ground combat"



 ### NATIONALISTS

 pft_nationalist:0 "Repatriation Faction"
 pft_nationalist_desc:0 "Pops in Repatriation Factions seek to be released from our Empire as independent nations, so they can be re-integrated by the Empire they hail from. Other Pops may also join them, if they find foreign rule more enticing than ours."

 POP_FACTION_NATIONALIST_DEMAND_TITLE:0 "Return to the §Y[parameter:country.GetName]§!"
 POP_FACTION_NATIONALIST_DEMAND_DESC:0 "Return all planets with pops belong to this faction to the §H[parameter:country.GetName]§!."
 POP_FACTION_NATIONALIST_SABOTAGE_TITLE:0 "Sabotage"
 POP_FACTION_NATIONALIST_SABOTAGE_DESC:0 "Members of this Faction §Rruin§! a Building."
 POP_FACTION_NATIONALIST_CORRUPTION_TITLE:0 "Corruption"
 POP_FACTION_NATIONALIST_CORRUPTION_DESC:1 "Output reduced on all planets with Pops belonging to this Faction."
 POP_FACTION_NATIONALIST_REBELLION_TITLE:0 "Rebellion"
 POP_FACTION_NATIONALIST_REBELLION_DESC:1 "$POP_FACTION_PLANET_SEPARATIST_REBELLION_DESC$"
 POP_FACTION_NATIONALIST_LEADER_IS_RULER:1 "Faction leader is Ruler"
 POP_FACTION_NATIONALIST_RECENT_SABOTAGE:0 "Recent Sabotage"
 POP_FACTION_NATIONALIST_MEMBERS_OCCUPIED:0 "Occupations"
 POP_FACTION_NATIONALIST_MEMBERS_GROUND_COMBAT:0 "Ground Combat"
 POP_FACTION_NATIONALIST_INTEGRATION_CAMPAIGN_1_TITLE:0 "Integration Campaign 1"
 POP_FACTION_NATIONALIST_INTEGRATION_CAMPAIGN_1_DESC:0 "Reduce the frustrations of the nationalists by helping them integrate into their new society"
 POP_FACTION_NATIONALIST_INTEGRATION_CAMPAIGN_2_TITLE:0 "Integration Campaign 2"
 POP_FACTION_NATIONALIST_INTEGRATION_CAMPAIGN_2_DESC:0 "Reduce the frustrations of the nationalists by helping them integrate into their new society"
 POP_FACTION_NATIONALIST_INTEGRATION_CAMPAIGN_3_TITLE:0 "Integration Campaign 3"
 POP_FACTION_NATIONALIST_INTEGRATION_CAMPAIGN_3_DESC:0 "Reduce the frustrations of the nationalists by helping them integrate into their new society"
 POP_FACTION_NATIONALIST_RELEASE_PLANETS_TITLE:0 "Return Planets"
 POP_FACTION_NATIONALIST_RELEASE_PLANETS_DESC:0 "Return all planets with pops belong to this faction back to the §Y[parameter:country.GetName]§!"
 POP_FACTION_NATIONALIST_RELEASE_PLANETS_OCCUPIED:0 "None of the planets is occupied"
 POP_FACTION_NATIONALIST_RELEASE_PLANETS_COMBAT:0 "None of the planets has ground combat"

 ### SLAVES

 slave_attraction_title:0 "§R---§!"
 docile_slaves_attraction_desc:0 "Enslaved Pops will always belong to a Slave Faction, excepting non-sapient robotic Pops. No other Pops will join.\n\n§HThis value shows enslaved Pops' attraction to the Docile Slaves.§!"

 malcontent_slaves_attraction_desc:0 "Enslaved Pops will always belong to a Slave Faction, excepting non-sapient robotic Pops. No other Pops will join.\n\n§HThis value shows enslaved Pops' attraction to the Malcontent Slaves.§!"

 purged_attraction_title:1 "§R---§!"
 purged_attraction_desc:1 "Pops being Purged will always belong to the Anti-Purge Faction, excepting robotic Pops.\n\nNo other Pops will join."

 # Slave Demands
 pft_slave:1 "Slave Faction"
 pft_slave_desc:1 "The Slave Faction is made up of our Empire's enslaved Pops. Their primary demand is to be emancipated.\n\n§HAll Enslaved Pops automatically join this Faction.§!"

 pft_docile_slaves:0 "Docile Slaves Faction"
 pft_docile_slaves_desc:0 "The Docile Slaves Faction is made up of part or all of our Empire's enslaved Pops. They are generally obedient and only wish for improved working conditions.\n\n§HAll slaves belong to either the Docile Slaves or Malcontent Slaves.§!"

 pft_malcontent_slaves:0 "Malcontent Slaves Faction"
 pft_malcontent_slaves_desc:0 "The Malcontent Slaves Faction is made up of part or all of our Empire's enslaved Pops. They are rebellious and seek emancipation.\n\n§HAll slaves belong to either the Docile Slaves or Malcontent Slaves.§!"

 pft_emancipation:0 "$POP_FACTION_SLAVE_DEMAND_TITLE_1$"
 pft_emancipation_desc:1 "This faction seeks an end to slavery."

 POP_FACTION_DOCILE_SLAVES_DEMAND_TITLE_1:0 "Regulated Slavery"
 POP_FACTION_DOCILE_SLAVES_DEMAND_DESC_1:0 "The Pops in this faction desire a slightly more comfortable life of servitude under the §HRegulated Slavery§! policy."

 POP_FACTION_MALCONTENT_SLAVES_DEMAND_TITLE_1:0 "$POP_FACTION_SLAVE_DEMAND_TITLE_1$"
 POP_FACTION_MALCONTENT_SLAVES_DEMAND_DESC_1:0 "$POP_FACTION_SLAVE_DEMAND_DESC_1$"

 POP_FACTION_SLAVE_DEMAND_TITLE_1:1 "Emancipation"
 POP_FACTION_SLAVE_DEMAND_DESC_1:1 "The Pops in this faction have only a single demand; to be free."
 FACTION_ACTION_SLAVE_EMANCIPATE_ALL:0 "Emancipate Slaves"
 FACTION_ACTION_SLAVE_EMANCIPATE_ALL_DESC:1 "Emancipate every enslaved Pop."

 # Slave Actions
 FACTION_ACTION_MALCONTENT_SLAVES_INTERSTELLAR_RAILROAD_TOOLTIP_1:0 "There are at least §R400§! £pop£ §HPops§! in the faction."
 FACTION_ACTION_MALCONTENT_SLAVES_INTERSTELLAR_RAILROAD_TOOLTIP_2:1 "There are at least §R600§! £pop£ §HPops§! in the faction."
 FACTION_ACTION_MALCONTENT_SLAVES_INTERSTELLAR_RAILROAD_TOOLTIP_3:1 "There are at least §R800§! £pop£ §HPops§! in the faction."
 FACTION_ACTION_MALCONTENT_SLAVES_INTERSTELLAR_RAILROAD_TOOLTIP_4:1 "There are more than §R1K§! £pop£ §HPops§! in the faction."


 FACTION_ACTION_SLAVE_HARSH_TREATMENT:0 "Harsh Treatment"
 FACTION_ACTION_SLAVE_HARSH_TREATMENT_DESC:0 "Put the thralls in their place."
 FACTION_ACTION_SLAVE_FORCE_FEEDING:0 "Force Feeding"
 FACTION_ACTION_SLAVE_FORCE_FEEDING_DESC:0 "Forcibly provide the necessary nutrients to any hunger strikers."

 docile_slaves_demand_fulfilled:0 "With their demands fulfilled, this Faction will no longer have any Effects and no Actions be taken against them."

 ### EMANCIPATION MOVEMENT

 # Emancipation Movement Demands
 POP_FACTION_EMANCIPATION_DEMAND_TITLE_1:0 "Six-hour slave workday"
 POP_FACTION_EMANCIPATION_DEMAND_TITLE_2:0 "Free all slaves"
 POP_FACTION_EMANCIPATION_DEMAND_TITLE_3:0 "Ban slavery"
 POP_FACTION_EMANCIPATION_DEMAND_DESC_1:0 "Lengthen mandated rest periods."
 POP_FACTION_EMANCIPATION_DEMAND_DESC_2:0 "Release all current slaves in the [Root.Owner.GetName] from bondage."
 POP_FACTION_EMANCIPATION_DEMAND_DESC_3:0 "Disable the §YAllow Slavery§! policy."

 # Emancipation Movement Actions

 # Emancipation Movement Support Effects

 POP_FACTION_EMANCIPATION_STOKING_THE_FIRE:0 "Stoking the Fire"
 POP_FACTION_EMANCIPATION_STOKING_THE_FIRE_DESC:0 "Faction agents work to radicalize and arm enslaved pops."
 POP_FACTION_EMANCIPATION_RECENT_STOKING_THE_FIRE:0 "The movement is still laying low after a successful radicalization effort."
 SUPPORT_EFFECT_EMANCIPATION_RADICALIZE_SLAVES:0 "Radicalize Slaves"
 SUPPORT_EFFECT_EMANCIPATION_RADICALIZE_SLAVES_DESC:0 "A clandestine but coordinated attempt to instigate a slave uprising."
 SUPPORT_EFFECT_EMANCIPATION_SMUGGLE_OFF_WORLD:0 "Interstellar Railroad"
 SUPPORT_EFFECT_EMANCIPATION_SMUGGLE_OFF_WORLD_DESC:0 "An enslaved Pop is smuggled off-world, never to be seen again."

 ### PEACE MOVEMENT

 # Demands
 POP_FACTION_PEACE_DEMAND_TITLE_1:0 "End the war"
 POP_FACTION_PEACE_DEMAND_DESC_1:0 "Sever any diplomatic ties necessitating participation in the conflict with [parameter:enemy.GetName] and declare white peace."

 # Actions

 # Support Effects
 SUPPORT_EFFECT_PEACE_STRIKE:0 "Strike"
 SUPPORT_EFFECT_PEACE_STRIKE_DESC:0 "Peace protesters may refuse to work, resulting in a temporary loss of overall productivity."
 SUPPORT_EFFECT_PEACE_SABOTAGE:0 "Sabotage"
 SUPPORT_EFFECT_PEACE_SABOTAGE_DESC:0 "Listen all y'all it's a sabotage."

 ### PURGED

 pft_purged:0 "Anti-Purge Faction"
 pft_purged_desc:1 "An Anti-Purge Faction is made up of all the Pops our Empire is currently Purging as well as those sympathetic to their plight. Their primary demand is to be allowed to live.\n\n§HAll Pops being Purged automatically join this Faction.§!"

 # Demands
 POP_FACTION_PURGED_DEMAND_TITLE_1:0 "Cease all Purges"
 POP_FACTION_PURGED_DEMAND_DESC_1:0 "End all systematic extermination campaigns against Pops in the [Root.Owner.GetName]."

 # Support Effects

 SUPPORT_EFFECT_PURGED_DEATH_STRUGGLE:0 "Death Struggle"
 SUPPORT_EFFECT_PURGED_DEATH_STRUGGLE_DESC:0 "Those about to be purged and their supporters may commit random acts of destruction."
 SUPPORT_EFFECT_PURGED_DEATH_REBELLION:0 "Purge Revolt"
 SUPPORT_EFFECT_PURGED_DEATH_REBELLION_DESC:0 "Those about to be purged may not go silently into the night, instead forming a rebel militia."

 ### LIBERATE

 # Demands
 POP_FACTION_LIBERATE_DEMAND_TITLE_1:0 "Liberate §H[parameter:planet.GetName]§!"
 POP_FACTION_LIBERATE_DEMAND_DESC_1:0 "Declare war on the [parameter.enemy.GetName] in order to reclaim [parameter:planet.GetName]."

 # Support Effects
 SUPPORT_EFFECT_LIBERATE_INSULT_HIJACK:0 "Comms Hijack"
 SUPPORT_EFFECT_LIBERATE_INSULT_HIJACK_DESC:0 "The [Root.GetName] poisons our diplomatic relations with §H[parameter:enemy.GetName]§!."
 SUPPORT_EFFECT_LIBERATE_HAWKISH_REBELS:0 "Hawkish Rebellion Risk"
 SUPPORT_EFFECT_LIBERATE_HAWKISH_REBELS_DESC:0 "The [Root.GetName] rises up against the milquetoast [Root.Owner.GetSpeciesAdj] government."

 ### XENOSLAVER

 # Demands
 POP_FACTION_XENOSLAVER_DEMAND_TITLE_1:0 "Enslave Xenos"
 POP_FACTION_XENOSLAVER_DEMAND_DESC_1:0 "Enslave all §H[parameter:xeno.GetSpeciesAdj]§! §YPops§!."

 # Actions

 # Support Effects
 SUPPORT_EFFECT_XENOSLAVER_TAKE_SLAVES:0 "Extralegal Enslavement"
 SUPPORT_EFFECT_XENOSLAVER_TAKE_SLAVES_DESC:0 "Militant faction members may illegally force Pops into their service."
 SUPPORT_EFFECT_XENOSLAVER_SLAVER_CONFEDERACY:0 "Confederacy of Slavers"
 SUPPORT_EFFECT_XENOSLAVER_SLAVER_CONFEDERACY_DESC:0 "The faction mobilizes to stage an armed uprising."

 ### CRUSADER

 # Demands
 POP_FACTION_CRUSADE_DEMAND_TITLE_1:0 "Crusade"
 POP_FACTION_CRUSADE_DEMAND_DESC_1:0 "Start a holy war against the heathen [parameter:heathens.GetName]."

 # Actions

 # Support Effects
 SUPPORT_EFFECT_CRUSADE_INSULT:0 "Pointed Sacrilege"
 SUPPORT_EFFECT_CRUSADE_INSULT_DESC:0 "The [Root.GetName] denounce the [parameter:heathens.GetName], worsening diplomatic relations."
 SUPPORT_EFFECT_CRUSADE_INSURRECTION:0 "Cult Insurrection"
 SUPPORT_EFFECT_CRUSADE_INSURRECTION_DESC:0 "The [Root.GetName] stage a coup on a colony."

 ### CONQUEROR

 # Support Effects
 SUPPORT_EFFECT_CONQUER_INSULT:0 "Insulting Communiqué"
 SUPPORT_EFFECT_CONQUER_INSULT_DESC:0 "The [Root.GetName] send an insulting communiqué, increasing tension between us and the §H[parameter:foreign_power.GetName]§!."

 ### PRETENDER

 pft_pretender:0 "Pretender Faction"
 pft_pretender_desc:0 "Supporters of the current Pretender are drawn to this Faction, and they work to instate them as ruler."

 POP_FACTION_PRETENDER_ATTRITION_TITLE:0 "Attrition"
 POP_FACTION_PRETENDER_ATTRITION_DESC:0 "100 Pops lose interest in the cause, §Gdeserting the Faction§!."
 POP_FACTION_PRETENDER_DEMAND_TITLE:0 "Surrender the throne to §Y[parameter:pretender.GetName]§!"
 POP_FACTION_PRETENDER_DEMAND_DESC:0 "[Root.Owner.GetRulerTitle] §Y[Root.Owner.GetRulerName]§! will be exiled and §Y[parameter:pretender.GetName]§! will assume the throne."
 POP_FACTION_PRETENDER_INSTALL_TITLE:0 "Install Pretender"
 POP_FACTION_PRETENDER_INSTALL_DESC:0 "Install §Y[parameter:pretender.GetName]§! as the new Ruler"

 ########################################
 # FACTION EVENTS
 ########################################

 ### New Events
 factions.1.title:0 "Faction Founded"
 factions.1.desc:1 "A new faction has recently been gaining traction in the internal political landscape of the [Root.Owner.GetName]. They call themselves the [Root.GetName], and their members have been pushing hard for us to deal with the various issues that concern them.\n\nWe are likely to see the emergence of additional factions in the future, as our population grows and their ethics drift in different directions. A disgruntled faction will be a source of trouble, but those that approve of the government's actions could prove useful..."
 factions.1.desc.start:1 "A new faction has recently been gaining traction in the internal political landscape of the [Root.Owner.GetName]. They call themselves the §H[Root.GetName]§!. " # trailing space is important
 MESSAGE_FACTION_FORMED_TITLE: "New Faction"
 factions.1.desc.start_short:1 "A §H[Root.GetFactionType]§! has formed, calling themselves the §H[Root.GetName]§!."
 factions.1.desc.firstfinisher:0 "A disgruntled faction will be a source of trouble, but one that approves of the government's actions could prove useful..."
 factions.1.desc.imperialist:0 "Their members have been pushing hard for us to assert our military dominance over the rest of the galaxy.\n\n"
 factions.1.desc.isolationist:0 "Their members are advocating for closed borders and non-interference with galactic affairs.\n\n"
 factions.1.desc.progressive:0 "Their members work for equality and justice for all denizens of our empire.\n\n"
 factions.1.desc.prosperity:2 "Their members lobby for a national focus on financial growth and stability through peaceful means.\n\n"
 factions.1.desc.supremacist:0 "Their members seek to assert the primacy of the [Root.Owner.GetSpeciesAdj] species, by curtailing the rights of aliens if necessary.\n\n"
 factions.1.desc.technologist:0 "Their members have been pushing hard for the advancement of the sciences.\n\n"
 factions.1.desc.totalitarian:0 "Their members have been pushing hard for an extreme centralization of political and military power.\n\n"
 factions.1.desc.traditionalist:0 "Their members support spiritualist and conservative values.\n\n"
 factions.1.desc.xenoist:0 "Their members have been pushing hard for friendly relations with alien species.\n\n"
 MESSAGE_TRADITIONALIST_FACTION_FORMED_TITLE:0 "New Traditionalist Faction"
 MESSAGE_IMPERIALIST_FACTION_FORMED_TITLE:0 "New Imperialist Faction"
 MESSAGE_SUPREMACIST_FACTION_FORMED_TITLE:0 "New Supremacist Faction"
 MESSAGE_ISOLATIONIST_FACTION_FORMED_TITLE:0 "New Isolationist Faction"
 MESSAGE_TOTALITARIAN_FACTION_FORMED_TITLE:0 "New Totalitarian Faction"
 MESSAGE_PROGRESSIVE_FACTION_FORMED_TITLE:0 "New Progressive Faction"
 MESSAGE_PROSPERITY_FACTION_FORMED_TITLE:0 "New Prosperity Faction"
 MESSAGE_TECHNOLOGIST_FACTION_FORMED_TITLE:0 "New Technologist Faction"
 MESSAGE_XENOIST_FACTION_FORMED_TITLE:0 "New Xenoist Faction"
 MESSAGE_MANIFESTI_FACTION_FORMED_TITLE:0 "New Manifesti Faction"

 factions.1.desc.unplugged_start: "A new faction has emerged in the nascent political landscape of the [Root.Owner.GetName]. They call themselves the §H[Root.GetName]§!. " # trailing space is important
 factions.1.desc.unplugged_imperialist: "Their members are committed to wielding every formidable, augmented weapon in our arsenal to assert dominance over the rest of the galaxy.\n\n"
 factions.1.desc.unplugged_isolationist: "Their members are advocating for closed borders, and a society free of interference from machines and other galactic entities.\n\n"
 factions.1.desc.unplugged_progressive: "Their members seek friendly accord with our galactic neighbors and justice for all denizens of our empire.\n\n"
 factions.1.desc.unplugged_prosperity: "Their members lobby for mercantile growth and stability through peaceful means, free of militaristic augmentation.\n\n"
 factions.1.desc.unplugged_supremacist: "Their members seek to assert the primacy of the [Root.Owner.GetSpeciesAdj] species, augmented by formidable machines of our own making.\n\n"
 factions.1.desc.unplugged_technologist: "Their members have been pushing hard for advancement of the sciences, and better understanding of our augments.\n\n"
 factions.1.desc.unplugged_totalitarian: "Their members have been pushing hard for an extreme centralization of sovereign political power and military might, modelled on what we know of Machine Intelligences.\n\n"
 factions.1.desc.unplugged_traditionalist: "Their members support spiritualist and conservative values, many of which align with theories about our natural, organic past.\n\n"
 factions.1.desc.unplugged_xenoist: "Their members have been pushing hard for friendly relations with alien species, unburdened by the specter of our Machine past.\n\n" # 'Machine' as an adjective in reference to the intelligence that once assimilated us

 factions.2000.title:0 "Governing Ethics Shift in the [TargetFaction.Owner.GetName]"
 factions.2000.desc.start:0 "Following a long period of growing support for the §Y[TargetFaction.GetName]§!, the §Y[TargetFaction.Owner.GetName]§! has finally embraced the faction, adopting their core values and policies."
 factions.2000.desc_short: "§Y[TargetFaction.Owner.GetName]§! has embraced a §H[TargetFaction.GetFactionType]§!, becoming more §H[TargetFaction.GetEthicEquivelent]§!."
 MESSAGE_FACTION_EMBRACED_TITLE: "Governing Ethics Shift"
 factions.2000.desc.imperialist:0 "As a result of bringing this faction into their government, they have become more outwardly §HMilitaristic§!.\n\n"
 factions.2000.desc.isolationist:0 "As a result of bringing this faction into their government, they have become more outwardly §HXenophobic§!.\n\n"
 factions.2000.desc.progressive:0 "As a result of bringing this faction into their government, they have become more outwardly §HEgalitarian§!.\n\n"
 factions.2000.desc.prosperity:0 "As a result of bringing this faction into their government, they have become more outwardly §HPacifistic§!.\n\n"
 factions.2000.desc.supremacist:0 "As a result of bringing this faction into their government, they have become more outwardly §HXenophobic§!.\n\n"
 factions.2000.desc.technologist:0 "As a result of bringing this faction into their government, they have become more outwardly §HMaterialist§!.\n\n"
 factions.2000.desc.totalitarian:0 "As a result of bringing this faction into their government, they have become more outwardly §HAuthoritarian§!.\n\n"
 factions.2000.desc.traditionalist:0 "As a result of bringing this faction into their government, they have become more outwardly §HSpiritualist§!.\n\n"
 factions.2000.desc.xenoist:0 "As a result of bringing this faction into their government, they have become more outwardly §HXenophilic§!.\n\n"
 MESSAGE_TRADITIONALIST_FACTION_EMBRACED_TITLE:0 "Traditionalist Ethics Embraced"
 MESSAGE_IMPERIALIST_FACTION_EMBRACED_TITLE:0 "Imperialist Ethics Embraced"
 MESSAGE_SUPREMACIST_FACTION_EMBRACED_TITLE:0 "Supremacist Ethics Embraced"
 MESSAGE_ISOLATIONIST_FACTION_EMBRACED_TITLE:0 "Isolationist Ethics Embraced"
 MESSAGE_TOTALITARIAN_FACTION_EMBRACED_TITLE:0 "Totalitarian Ethics Embraced"
 MESSAGE_PROGRESSIVE_FACTION_EMBRACED_TITLE:0 "Progressive Ethics Embraced"
 MESSAGE_PROSPERITY_FACTION_EMBRACED_TITLE:0 "Prosperity Ethics Embraced"
 MESSAGE_TECHNOLOGIST_FACTION_EMBRACED_TITLE:0 "Technologist Ethics Embraced"
 MESSAGE_XENOIST_FACTION_EMBRACED_TITLE:0 "Xenoist Ethics Embraced"
 MESSAGE_MANIFESTI_FACTION_EMBRACED_TITLE:0 "Manifesti Ethics Embraced"


 factions.3000.name:0 "The Political Frontier"
 factions.3000.desc:0 "Established Factions and fledgling movements alike have taken an unusually keen interest in our new colony on §Y[root.GetName]§!. From the moment we announced settlement of this modest [root.GetPlanetHabitat], nearly every political voice in the [root.owner.GetName] has had something to say about it.\n\nOur analysts don't suspect that anything truly radical is taking root on [root.GetName], but they advise some caution. It's clear our various political entities intend to campaign vigorously on this burgeoning world."
 factions.3000.a.demo:1 "Such vigorous debate is to be commended!"
 factions.3000.a.auth:0 "Keep a close watch on these activists."
 factions.3000.b:0 "The risks are too great. Bolster security."
 factions.3000.b.auth:0 "We cannot allow this."
 planet_political_frontier:0 "Political Frontier"
 planet_political_frontier_desc:0 "This colony is considered fertile ground for campaigns by Factions across the political spectrum."
 planet_political_safezone:0 "Politically Assured"
 planet_political_safezone_desc:0 "Political Factions are being discouraged from campaign work within this colony."
 planet_political_crackdown:0 "Political Crackdown"
 planet_political_crackdown_desc:0 "Political Factions are actively prevented from campaigning within this colony."

 factions.3005.name:0 "Report: Political Discourse on [root.GetName]"
 factions.3005.desc.1:0 "As instructed, our informants on [root.GetName] have been delivering regular updates on the colony's developing political situation. In short: the trending outlook appears good.\n\nLocal enforcers and political agents have managed to keep outright dissent to a minimum, using only the bare minimum of resources. Rogue Factions in particular have struggled to gain any meaningful ground amongst the colonists; the result is a political environment which remains firmly within our control."
 factions.3005.a:0 "These patriots are to be commended."
 factions.3005.desc.2:0 "The data we've been gathering about the political situation on [root.GetName] lends credence to many of our concerns. Fringe campaigns of a radical nature have managed to drum up support amongst the colony's population. These citizens have been swayed by sermons of social equity and mobility, and no longer subscribe to some of the founding principles of our society.\n\nDespite appearances though, this still amounts to good news. We've amassed a substantial body of research, invaluable for refining our theories about [owner.GetAdj] colonial politics. Moreover: by luring out such fringe elements, we have exposed these threats long before they could ever gain a foothold on the capital."
 factions.3005.b:0 "Or... perhaps there is some merit to this thinking?"
 planet_political_admittance:0 "Permissive Politics"
 planet_political_admittance_desc:0 "This colony permits more disruptive forms of political discourse in exchange for better monitoring and sociological understanding."
 factions.3005.desc.3:0 "The information we've been gathering about political campaigns on [root.GetName] has led to some interesting forecasts. We see a trend towards broader acceptance of new ideas - outside the bounds of what we would consider stable political thought - but no significant move towards radicalization.\n\nThough any deviation from our core message could be said to weaken our power base, this may still amount to good news. This experiment amounts to a substantial body of research, invaluable as we refine our theories about colonial politics. Moreover: we have proven that even when fringe elements are given some ground, the [owner.GetAdj] people refute their most radical elements, and stay relatively close to our nation's principles."
 factions.3005.c:0 "Perhaps this conduct is to be encouraged, then."

 factions.3010.desc.1:0 "Our political scientists have been observing [root.GetName] with keen interest. However, despite feverish campaigning and a lot of recent fuss in the media, they forecast a fairly typical outcome for the colony's political future.\n\nOur researchers note that 'no news' amounts to good news here: despite what some fringe elements in our society may claim, there are as yet no signs that [root.GetName] is being molded into a hotbed of autocracy. Democracy remains a founding principle there, for now."
 factions.3010.a:0 "Perhaps we ought to shake things up."
 factions.3010.desc.2:0 "It seems that some of the more authoritarian political bodies in our society have gained a foothold on [root.GetName]. Their campaigns were amongst many targeting this burgeoning colony, and although their apparent success isn't cause for alarm in itself: our political scientists believe some caution may be warranted. Democracy may not be as essential or as appealing to the [root.owner.GetAdj] of [root.GetName] as we first thought."
 factions.3010.b:0 "A worthy test for our way of governance!"
 factions.3010.c:0 "We must guard against threats to democracy."
 factions.3010.desc.3:0 "Our political scientists have been monitoring [root.GetName] for some time, and their reports confirm a wide range of political opinions have taken root there.\n\nThere are no signs yet that [root.GetName] will descend into anarchy, or other similarly extreme modes of governance. However, this much political jockeying does still present [root.owner.GetAdj] democracy with some unique challenges - and potential risks, if more extreme factions manage to gain a foothold there."
 factions.3010.frontier.tt:0 "The §Y$planet_political_frontier$§! modifier will remain for approximately §Y9§! years, increasing $MOD_POP_ETHICS_SHIFT_SPEED$ by §G+50%§!."
 factions.3010.d:0 "These risks sound too great."

 ### Loyalists
 faction.4.title:0 "Loyalist Demands"
 faction.4.desc:0 "The Loyalists are devoted to [Root.Owner.GetRulerTitle] [Root.Owner.GetRulerName] of the [Root.Owner.GetName], and have no demands."

 ### Slaves
 faction.6.title:0 "Hunger Strike!"
 faction.6.desc:0 "The slaves of the [Root.Owner.GetName] have organized to sabotage our means of production - their bodies - through willing starvation. The [Root.GetName] faction members are effectively §YPurging§! themselves from the [Root.Owner.GetName].\n\nIf this situation goes unchecked for long, we risk losing a significant portion of our enslaved pops. We can either let the wretches die, or find some other way of dealing with this rogue faction."

 faction.7.title:0 "Slave Uprising!"
 faction.7.desc:0 "The slaves of [slave_planet.GetName] have risen up against their masters, forming an illegal rebel coalition intending to break the [Root.Owner.GetName]'s lawful hold on them!"

 faction.8.title:0 "Force Feeding"
 faction.8.desc:0 "The body of a slave is not theirs to damage or withhold.\n\nTheir careless purge is ended, and all affected who still live have been dosed with appropriate amounts of nutrients."

 faction.10.title:0 "Slave Unrest!"
 faction.10.desc:0 "Widespread unrest among the slaves on [unrest_planet.GetName]negatively affects their output."
 faction.10.desc.colle:0 "A queasiness spreads within the enslaved aspects of the [Root.Owner.GetName], centered on the [unrest_planet.GetPlanetMoon] of [unrest_planet.GetName]."
 faction.10.a.tooltip:0 "§HEnslaved Pops§! on §H[unrest_planet.GetName]§! gain the §RSlave Unrest§! modifier for §Y4 years§!."

 faction.15.title:0 "Slave Violence!"
 faction.15.desc:0 "Roving mobs - comprised of derelict slaves - have gotten into violent confrontations with other members of the populace on [roving_gangs_planet.GetName], resulting in the untimely death of 100 Pops.\n\nIt remains to be seen how the associates of the deceased will react to this incident."
 faction.15.a.tooltip:0 "[roving_gangs_planet]:\n§R100§! £pop£ §HPops§! die."

 faction.50.title:0 "Interstellar Railroad!"
 faction.50.desc:0 "It appears that some of the more radical elements in our slave population have banded together to, essentially, remove slaves from [Root.Owner.GetAdj] territories.\n\nWe do not know how a crime on this scale was committed, but we are fairly certain that the slaves are now free, somewhere outside of [Root.Owner.GetAdj] space."
 faction.50.desc.colle:0 "A misguided faction has seen fit to wound the [Root.Owner.GetName] by removing several slaves from their duties and smuggling them out of [Root.Owner.GetAdj] borders.\n\nWe will heal in time, and we hope that the lost eventually find their way back to the [Root.Owner.GetName] and their purpose in life."
 faction.50.a:0 "Unfortunate."
 faction.50.1.tooltip:0 "[Root.Owner.GetName]:\nEnslaved Pops: §R-1§!"
 faction.50.3.tooltip:0 "[Root.Owner.GetName]:\nEnslaved Pops: §R-3§!"
 faction.50.4.tooltip:0 "[Root.Owner.GetName]:\nEnslaved Pops: §R-4§!"
 faction.50.5.tooltip:0 "[Root.Owner.GetName]:\nEnslaved Pops: §R-5§!"

 faction.55.title:0 "Malcontent Slaves Riot!"
 faction.55.desc.colle:0 "Some elements in the [Root.GetName] faction have been gripped by a desire to hurt the [Root.Owner.GetName] by destroying a productive facility on [riots_planet.GetName]. We can only assume that whatever impairment it is that prevents them from accepting their place in the [Root.Owner.GetAdj] order also drives them to this roundabout form of self-harm."
 faction.55.desc:0 "Rioting slaves have ruined a building on [riots_planet.GetName] - it must be repaired before production can resume."

 faction.60.title:0 "Malcontent Slaves Revolt!"
 faction.60.desc:0 "The more radical elements among our slave populace have - not unexpectedly, some would say - taken up arms against our lawful rule.\n\nReports indicate that the unrest started on [revolt_planet.GetName], and may already have spread."
 faction.60.desc.colle:0 "Dissent among those assigned menial tasks for the glory and betterment of the [Root.Owner.GetName] has reached a catastrophic boiling point.\n\nTheir inability to grasp the bigger picture and their place within it has driven them to open rebellion on the [revolt_planet.GetPlanetMoon] [revolt_planet.GetName] - and other worlds may soon follow, if they have not already."
 faction.60.a:0 "Disaster."
 faction.60.b:0 "Ignorant fools..."
 faction.60.a.tooltip:0 "The §HMalcontent Slaves§! faction §Yrevolts§!!"

 faction.80.title:0 "Slaves Radicalized!"
 faction.80.desc:0 "Members of a local [Root.GetName] chapter appear to have successfully radicalized several [Root.Owner.GetAdj] slaves, strengthening the ranks of the malcontent slaves."

 ### Separatists
 # From = pop faction
 # Parameters = planet

 pft_planet_separatists:0 "Planetary Separatist Faction"
 pft_planet_separatists_desc:0 "Planetary separatists may appear on colonized worlds and seek to free the planet from imperial rule. Given enough popular Support, they may even take up arms.\n\n§HPlanetary Separatists will only appear on directly-controlled planets.§!"

 # Separatists rebel
 faction.100.title:0 "Separatists Rebel!"
 faction.100.desc:3 "The unrest on [planet.GetName] has reached critical mass. The local separatist faction has risen up in an armed attempt to take the planet."

 # Separatists riot
 faction.101.title:1 "Separatist Riot!"
 faction.101.desc:1 "The civil unrest on §Y[planet.GetName]§! has reached a boiling point and members of the §Y[Root.GetName]§! have taken to the streets, looting and burning.\n\nReports indicate that a major colony facility has been ruined."

 # Separatist leader assassinated
 faction.102.title:1 "Faction Leader Assassinated!"
 faction.102.desc:1 "The [Root.GetName] is in disarray following the sudden death of their leader, [Root.Leader.GetName].\n\nAs far as the [Root.Owner.GetSpeciesAdj] public is concerned, this is the outcome of an internal power struggle within the [Root.GetName]. While another figurehead has already emerged, the incident has resulted in a loss of popular support."

 # Separatist sector created
 faction.103.title:0 "Sector Created!"
 faction.103.desc:0 "The [Root.GetName] has been granted a quasi-independent sector, with local government based on [parameter:planet.GetName]."

 faction.104.title:0 "Empire Released!"
 faction.104.desc:0 "To appease and effectively eliminate the separatists, the colony on [parameter:planet.GetName] has been released from the [Root.Owner.GetName].\n\nThe [Root.GetName] have formed their own nation."

 ### Crusaders

 # Crusaders want to a crusade to against the heathens, conquer their capital
 faction.200.title:0 "[Root.GetName] Brand the Heathen [parameter:heathens.GetName]!"
 faction.200.desc:1 "they designate a PoI on a foreign power's capital and want it taken over."

 holy_war_title:0 "Holy War"
 holy_war_desc:0 "Lead a crusade against the [parameter:heathens.GetName]."
 holy_war_1_poi:0 "Capital System"
 holy_war_1_poi_desc:0 "The heathens' planet."
 profane_planets_seized:0 "Profane Planets Cleansed"

 # Capital conquered
 faction.201.title:0 "Heathen Capital Conquered!"
 faction.201.desc:0 "Their temples defaced, their gods have abandoned them."

 faction.202.title:0 "[parameter:heathens.GetName] Insulted"
 faction.202.desc:1 "As a consequence of an embarrassing lapse in security, the [Root.GetName] gained brief access to our diplomatic communication channels. They used this opportunity to condemn and insult the [parameter:heathens.GetName] for various heresies committed and moral failings inherent in their beliefs.\n\nThe incident did not go over well with the deeply religious [parameter:heathens.GetSpeciesNamePlural]."
 faction.202.a:0 "How embarrassing."
 faction.202.a.tooltip:0 "§Y[parameter:enemy.GetName]§! adds the §YFaction Insult§! opinion modifier towards §Your Empire§!."
 faction.203.title:0 "Attempted Insult"
 faction.203.desc:1 "As a consequence of yet another, intensely embarrassing lapse in security, the [Root.GetName] gained brief access to our diplomatic communication channels. They used this opportunity to once again belittle the heathen beliefs of the [parameter:heathens.GetName].\n\nHowever, the [parameter:heathens.GetSpeciesNamePlural] were understandably not taken off-guard by this repeated incident, and appear to have shrugged it off."
 faction.203.a:0 "Sigh..."

 faction.204.title:0 "Religious Insurrection!"
 faction.204.desc:0 "We have received reports that radical elements of the [Root.GetName] are staging an armed insurrection on [planet.GetName].\n\nTheir rebellion is still in its infancy, and it would be advisable to nip this in the bud."
 faction.204.a:0 "Very well."
 faction.204.a.tooltip:0 "[planet.GetName]:\nInsurrection!"

 ### Nationalists
 faction.301.title:2 "Nationalist Sabotage!"
 faction.301.desc:2 "Radical members of the [Root.GetName] have ruined a building has on the [planet.GetPlanetMoon] of [planet.GetName]."
 faction.301.desc.phobe:0 "The xeno brutes of the [Root.GetName] have ruined a building on [planet.GetName] in a calculated attempt to hurt [Root.Owner.GetAdj] interests, with the apparent goal of destroying our way of life."
 faction.301.desc.phile:0 "The otherwise lovely members of the [Root.GetName] have seen fit to express their dissatisfaction with our rule by disabling - some would say sabotaging - an installation on [planet.GetName]."

 faction.302.title:1 "Nationalist Rebellion!"
 faction.302.desc:3 "Emboldened by popular support, the [Root.GetName] has taken up arms in an effort to take back their territory by force."
 faction.302.desc.phobe:0 "The revolting xenos of the [Root.GetName] seek to overthrow [Root.Owner.GetAdj] rule in open rebellion!"
 faction.302.desc.phile:0 "Recognizing our continued failure to accede to their demands, the [Root.GetName] has risen up in open revolt."

 ### Peace Movement

 faction.400.title:0 "Fleet Sabotaged!"
 faction.400.desc:0 "At some point, radical members of the [From.GetName] successfully infiltrated at least one [Root.Owner.GetSpeciesAdj] military vessel to plant explosives. These explosives have now been detonated, destroying the entirety of the [Root.GetName].\n\n[From.Leader.GetName], leader of the [From.GetName], has issued a statement declaring this action to be demonstrative of the abhorrent nature of violence in general, and the [Root.Owner.GetName]'s armed conflict with the [From.parameter:enemy.GetName] in particular."
 faction.400.a:0 "Hypocrites."
 faction.400.a.tooltip:0 "§R[Root.GetName] destroyed.§!"

 faction.401.title:0 "Ceasing Hostilities"
 faction.401.desc:0 "All diplomatic ties requiring continued conflict with [From.parameter:enemy.GetName] have been cut, and we have made an offer of white peace."
 faction.401.a:0 "We hope they are happy with this."

 faction.402.title:0 "Ceasing Hostilities"
 faction.402.desc:0 "We have made an offer of white peace to [From.parameter:enemy.GetName], hopefully ending the war."
 faction.402.a:0 "What is it good for?"

 ### Liberation Faction

 faction.501.title:0 "[parameter:enemy.GetName] Insulted"
 faction.501.desc:1 "As a consequence of an embarrassing lapse in security, the [Root.GetName] gained brief access to our diplomatic communication channels. They used this opportunity to gravely insult the [parameter:enemy.GetName] and demand the immediate return of [parameter:planet.GetName].\n\nIt did not go over well with the [parameter:enemy.GetSpeciesNamePlural]."
 faction.501.a:0 "How embarrassing."
 faction.501.a.tooltip:0 "§Y[parameter:enemy.GetName]§! adds the §YFaction Insult§! opinion modifier towards §Your Empire§!."
 faction.502.title:0 "Attempted Insult"
 faction.502.desc:1 "As a consequence of yet another, intensely embarrassing lapse in security, the [Root.GetName] gained brief access to our diplomatic communication channels. They used this opportunity to once again gravely insult the [parameter:enemy.GetName] and demand the immediate return of [parameter:planet.GetName].\n\nHowever, the [parameter:enemy.GetSpeciesNamePlural] were understandably not taken off-guard by this repeated incident, and appear to have shrugged it off."
 faction.502.a:0 "Sigh..."
 faction.503.title:0 "Hawkish Rebels!"
 faction.503.desc:0 "We have received reports that radical elements of the [Root.GetName] have formed highly-organized rebel militias on [planet.GetName].\n\nTheir rebellion is still in its infancy, and it would be advisable to nip this in the bud."
 faction.503.a:0 "Very well."
 faction.503.a.tooltip:0 "[planet.GetName]:\n§RRebellion!§!"

 ### Emancipation Faction
 faction.600.title:0 "Radicalized Slaves"
 faction.600.desc:0 "Members of the [Root.GetName] are allegedly sowing dissent among the enslaved populace. According to some rumors, they are training and even arming fringe elements of the [parameter:slave_faction.GetName], though this seems far too outrageous to be true."
 faction.600.a:0 "Worrying, nonetheless."
 faction.600.a.tooltip:0 "[parameter:slave_faction.GetName]:\n§R+50%§! Militancy\n§R+30%§! Support"
 faction.601.title:0 "The Interstellar Railroad"
 faction.601.desc:0 "Word has reached up that some of the more radical members of the [Root.GetName] have freed a group of slaves on [railroad_planet.GetName] and spirited them out of the [Root.Owner.GetName]'s reach."
 faction.601.a:0 "We need to watch them more closely."
 faction.601.a.tooltip:0 "[railroad_planet.GetName]:\nEnslaved Pops: §R-1§!"

 ### Xenoslaver Faction
 faction.700.title:0 "Slaves Taken!"
 faction.700.desc:0 "The rabid [Root.GetName] have allegedly forced some of the [Root.Owner.GetName] non-[Root.Owner.GetSpeciesAdj] populations into indentured servitude."
 faction.700.a:0 "This is an outrage."
 faction.700.a.tooltip:0 "Slaves:\n§Y+200§! £pop£ §HPops§!"

 faction.701.title:0 "The [parameter:rebelling_faction.GetName] Rebel!"
 faction.701.desc:0 "Supposedly fed up with the [Root.Owner.GetName]'s soft stance on the brutish aliens amongst us, the would-be slave owners of [parameter:planet.GetName] have come together, as a confederation of communities, to declare their independence."
 faction.701.a:0 "Truly, truly, truly outrageous."

 ### Purged Faction
 faction.801.title:0 "Death Struggles"
 faction.801.desc:0 "Fueled by desperation, some individuals currently subject to purges on [riot_planet.GetName] have seen fit to attack and raze one of the facilities on the planet."

 faction.803.title:0 "The [Root.GetName] Revolt!"
 faction.803.desc:0 "Fueled by desperation, demographics currently subject to purges on [death_planet.GetName] have taken up arms against the [Root.Owner.GetName], forming a ramshackle rebel force."
