l_english:

 FIRST_CONTACT:0 "First contact with $NAME|Y$"
 FIRST_CONTACT_ICON_DESC:0 "We first encountered $NAME|Y$ here $DATE|Y$\n\n§GClick to handle this Contact.§!"
 FIRST_CONTACT_ICON_ENVOY_DESC:1 "We first encountered $NAME|Y$ here $DATE|Y$.\n\nOur envoy $ENVOY|Y$ is working here to find out more about these aliens.\n\n§GClick to handle this Contact.§!"
 FIRST_CONTACT_NAME_WITH_LOCATION:0 "First Contact with $NAME|Y$ at $LOC|Y$"
 FIRST_CONTACT_ASSIGN_ENVOY:0 "§HAssign an Envoy to learn more about $NAME|Y$§!"
 MESSAGE_FIRST_CONTACT_FINISHED_TITLE:1 "First Contact Finished"
 MESSAGE_FIRST_CONTACT_FINISHED_DESC:1 "We have finished a First Contact procedure."
 MESSAGE_FIRST_CONTACT_STAGE_FINISHED_TITLE:0 "Archaeological Site Progress"
 MESSAGE_FIRST_CONTACT_STAGE_FINISHED_DESC:0 "We have unlocked the next stage of an archaeological site"
 MESSAGE_FIRST_CONTACT_DISCOVERED_TITLE:1 "First Contact"
 MESSAGE_FIRST_CONTACT_DISCOVERED_DESC:1 "We have made First Contact with an Unknown entity."
 FIRST_CONTACT_FINISH:0 "Ends the First Contact procedure with $COUNTRY|Y$."
 FIRST_CONTACT_FINISH_NOT:0 "Does not end the First Contact procedure with $COUNTRY|Y$."
 SET_FIRST_CONTACT_STAGE:0 "The First Contact process advances."
 first_contact:0 "First Contact"
 first_contact_desc:0 "Sending an envoy to investigate these aliens will help us find out more about them and potentially establish diplomatic relations.\n\nWe will be unable to reassign them for §Y£time£360§!."
 ESPIONAGE:0 "Espionage"
 ESPIONAGE_IS_UNAVAILABLE:0 "Unavailable"
 SPY_NETWORK_POWER:1 "Spy Network Bandwidth: $CURRENT|0$/$TOTAL|0$"
 FINISH_CURRENT_OPERATION_STAGE_EFFECT:0 "Finish current phase"
 intel:0 "Intel"
 INTEL_VALUE:0 "Intel : $VALUE|Y$"
 STALE_RELATIVE_POWER_WITHOUT_STALE:0 "$STRING$"
 STALE_RELATIVE_POWER:0 "$STRING$ (Stale)"
 STALE_RELATIVE_POWER_ICON_TT_HEADER:0 "§HStale Intel§!"
 STALE_RELATIVE_FLEET_POWER_ICON_TT:0 "Our intel about the fleet power of $TARGET|H$ may be outdated."
 STALE_RELATIVE_ECONOMIC_POWER_ICON_TT:0 "Our intel about the economic power of $TARGET|H$ may be outdated."
 STALE_RELATIVE_TECH_POWER_ICON_TT:0 "Our intel about the technological power of $TARGET|H$ may be outdated."
 TRIGGER_INTEL:2 "Intel on $COUNTRY$ is $COMPARATOR$ $NUM|Y$"
 TRIGGER_INTEL_NOT:2 "Intel on $COUNTRY$ is NOT $COMPARATOR$ $NUM|Y$"
 TRIGGER_INTEL_LEVEL:1 "$CATEGORY$ Intel on $COUNTRY$ is $COMPARATOR$ $NUM|Y$"
 TRIGGER_INTEL_LEVEL_NOT:1 "$CATEGORY$ Intel on $COUNTRY$ is NOT $COMPARATOR$ $NUM|Y$"
 TRIGGER_INTEL_REPORT:0 "$CATEGORY$ Intel report of $COUNTRY$ is $COMPARATOR$ $NUM|Y$"
 TRIGGER_INTEL_REPORT_NOT:0 "$CATEGORY$ Intel report of $COUNTRY$ is NOT $COMPARATOR$ $NUM|Y$"
 TRIGGER_INTEL_AVAILABLE:0 "$INTEL|Y$ is available for $COUNTRY$"
 TRIGGER_INTEL_AVAILABLE_NOT:0 "$INTEL|Y$ is not available for $COUNTRY$"
 TRIGGER_INTEL_STALE:0 "$INTEL|Y$ is stale for $COUNTRY$"
 TRIGGER_INTEL_STALE_NOT:0 "$INTEL|Y$ is not stale for $COUNTRY$"
 INTEL_DETAILS:1 "Current Intel: $CURRENT_INTEL|Y$ / $TARGET_INTEL|Y$"
 INTEL_TARGET_BREAKDOWN:1 "Your Intel on $TARGET_EMPIRE|Y$ will tend toward the highest of:"
 INTEL_TARGET_BREAKDOWN_CONTENT:3 "Base Intel: $FROM_MODIFIER|Y$\nDiplomatic Pacts: $FROM_DIPLO_PACTS|Y$\nFrom Trust: $FROM_TRUST|Y$\nFrom Infiltration: $FROM_SPY_NETWORK|Y$\nFrom Active Reconnaissance: $FROM_ACTIVE_RECONNAISSANCE|Y$"
 INTEL_CATEGORY_LEVEL:0 "$CATEGORY$: $LEVEL$"
 INTEL_LEVEL_0:0 "§RNone§!"
 INTEL_LEVEL_1:0 "§RLow§!"
 INTEL_LEVEL_2:0 "§YMedium§!"
 INTEL_LEVEL_3:0 "§GHigh§!"
 INTEL_LEVEL_4:0 "§BFull§!"
 INTEL_CONTACTS:0 "$INTEL$$VALUE|0$"

 INTEL_INFO_ascension_perks:0 "Ascension Perks"
 INTEL_INFO_authority:0 "Authority"
 INTEL_INFO_capital_location:0 "Capital Location"
 INTEL_INFO_intel_casus_belli:0 "Casus Belli"
 INTEL_INFO_civics:0 "Civics"
 INTEL_INFO_diplomatic_pacts:0 "Diplomatic Pacts"
 INTEL_INFO_envoy_locations:0 "Envoy Locations"
 INTEL_INFO_envoy_missions:0 "Envoy Missions"
 INTEL_INFO_envoy_names:0 "Envoy Names"
 INTEL_INFO_ethics:0 "Ethics"
 INTEL_INFO_factions:0 "Factions"
 INTEL_INFO_federation_name:0 "Federation Names"
 INTEL_INFO_governors:0 "Governors"
 INTEL_INFO_heir:0 "Heir"
 INTEL_INFO_num_of_envoys:0 "Number of Envoys"
 INTEL_INFO_opinion_breakdown:0 "Opinion Breakdown"
 INTEL_INFO_origin:0 "Origin"
 INTEL_INFO_intel_economy_relative_power:0 "Relative Economic Power"
 INTEL_INFO_relative_fleet:0 "Relative Fleet Power"
 INTEL_INFO_relative_power:0 "Relative Power"
 INTEL_INFO_intel_tech_relative_power:0 "Relative Technological Power"
 INTEL_INFO_relics:1 "Number of Relics Owned"
 INTEL_INFO_rivalries:0 "Rivalries"
 INTEL_INFO_ruler:0 "Ruler"
 INTEL_INFO_system_full_intel:0 "Full Intel on Systems"
 INTEL_INFO_intel_economy_systems_high:0 "High Intel on Systems"
 INTEL_INFO_intel_economy_systems_low:0 "Low Intel on Systems"
 INTEL_INFO_intel_economy_systems_med:0 "Medium Intel on Systems"
 INTEL_INFO_intel_tech_num_category:0 "Number of Researched Technologies"
 INTEL_INFO_intel_tech_current_research:0 "Currently Researched Technologies"
 INTEL_INFO_intel_tech_scientists:0 "Employed Scientists"
 INTEL_INFO_intel_tech_researched_all:0 "Researched Technologies"
 INTEL_INFO_intel_economy_colonies_low:0 "Low Intel on Colonies"
 INTEL_INFO_intel_economy_colonies_med:0 "Medium Intel on Colonies"
 INTEL_INFO_intel_economy_colonies_high:0 "High Intel on Colonies"
 INTEL_INFO_intel_economy_colonies_full:0 "Full Intel on Colonies"
 INTEL_INFO_intel_empire_sprawl:1 "$EMPIRE_SIZE$"
 INTEL_INFO_intel_economy_civships_locations:0 "Location of Civilian Ships"
 INTEL_INFO_intel_economy_civships_orders:0 "Current Orders of Civilian Ships"
 INTEL_INFO_intel_military_admirals:0 "Employed Admirals"
 INTEL_INFO_intel_military_armies:0 "Location of Armies"
 INTEL_INFO_intel_military_fleets:0 "Location of Military Fleets"
 INTEL_INFO_intel_military_fleet_details:1 "Ship Details"
 INTEL_INFO_intel_military_fleet_orders:0 "Current Orders of Military Fleets"
 INTEL_INFO_intel_military_cloaked_fleets:0 "Cloaked Fleets"
 INTEL_INFO_intel_military_generals:0 "Employed Generals"
 INTEL_INFO_intel_military_commanders: "Employed Commanders"
 INTEL_INFO_intel_military_starbases:0 "Location of Starbases"
 INTEL_INFO_galactic_community_vote_breakdown:0 "Galactic Community Vote Rationale"
 INTEL_INFO_intel_military_ai_prepare_war:0 "Imminent Invasion Plans"
 INTEL_INFO_resource_production:0 "Subject Resource Production"
 INTEL_INFO_specialist_subject_tier:0 "Specialist Tier"
 INTEL_INFO_diplomatic_pacts_secret:0 "Secret Diplomatic Pacts"

 INTEL_FROM_PACT_STATIC:0 "§YDiplomatic Pacts§! may grant additional §YIntel§! on the other party, regardless of the current §YIntel Level§!."
 INTEL_FROM_PACT:0 "From $PACT|Y$:\n$INTEL$"

 INTEL_MONTHLY_INCREASE:0 "Intel is changing at a rate of $VALUE|G$ per month to a maximum of $TARGET|Y$."
 INTEL_MONTHLY_DECREASE:0 "Intel is changing at a rate of $VALUE|R$ per month to a minimum of $TARGET|Y$."
 intel_map_mode:0 "Intel Map Mode"
 intel_map_mode_desc:1 "Empire Borders will be colored based on their Intel available on the selected Empire."
 INTEL_MAP_MODE_TIP:1 "Our Intel on §H$TARGET$§!: $INTEL|Y$"
 INTEL_MAP_MODE_TIP_SELF:1 "We hopefully have full Intel on ourselves."
 government_NAME:0 "Government"
 diplomacy_NAME:0 "Diplomacy"
 economy_NAME:0 "Economy"
 technology_NAME:0 "Technology"
 military_NAME:0 "Military"
 STALE_INTEL:0 "$DESC$ (Stale)"
 DIPLO_PACTS_SECOND_HAND_PACTS_ONLY:0 "We only have second-hand Intel on their diplomatic pacts."
 DIPLO_PACTS_SECOND_HAND_PACTS_ONLY_TOOLTIP:0 "This Empire might have more diplomatic pacts that we do not know of yet."
 UNKNOWN_FEDERATION:0 "Unknown Federation"
 FEDERATION_CENTRALIZATION_INTEL:0 "This level of centralization will add $INTEL|Y$ to the base level of Intel provided by this Federation type, setting it to a minimum of $TOTAL|Y$."
 FEDERATION_TYPE_INTEL:0 "Base Intel on Federation Members is set to a minimum of $INTEL|Y$, modified by Federation Centralization."

 OPINION_BREAKDOWN_NOT_ENOUGH_INTEL:2 "Since we do not have enough Intel, we can only speculate as to their reasons."
 CANNOT_INSPECT_NO_INTEL:1 "We do not have enough Intel to know their ship design."
 INTEL_NEGATIVE:1 "Intel on $TARGET|R$ is falling"
 ACTION_EMBASSY_OFFER_DESC:0 "§H[Actor.GetName]§! wants us to establish mutual embassies."
 INTEL_HOW_TO_GAIN:1 "§E§YIntel§! can be increased by improving §YTrust§!, Spy Network §YInfiltration§!, or forming deeper §YDiplomatic Pacts§! with the other empire.\n\n§YGather Information§! Operations can also provide temporary Intel Reports.§!"
 BASE_INTEL_LEVEL:0 "Level: $LEVEL$"
 INTEL_REPORT_DETAILS:0 "Intel Report: $LEVEL$$EXPIRATION$"
 INTEL_REPORT_EXPIRATION:0 " (£time£ $DAYS|Y$)"
 INTEL_CATEGORY_INFO_BREAKDOWN:1 "§HAvailable Intel:§!\n$BREAKDOWN$"
 INTEL_CATEGORY_TITLE:0 "$CATEGORY$ Intel"

 FC_RELATION_LABEL_UNKNOWN:0 "Unknown"
 FC_RELATION_LABEL_ISOLATIONIST:0 "Isolationist"
 FC_RELATION_LABEL_RECEPTIVE:0 "Receptive"
 FC_RELATION_LABEL_HOSTILE:0 "Hostile"
 FC_RELATION_DESC_UNKNOWN:0 "We do not yet know how these aliens will respond to our Contact."
 FC_RELATION_DESC_ISOLATIONIST:0 "These aliens would prefer to be left alone. Perhaps that is for the best."
 FC_RELATION_DESC_RECEPTIVE:0 "These aliens appear eager to open peaceful communications with us."
 FC_RELATION_DESC_HOSTILE:0 "These aliens are taking a hostile stance. Tread with caution."

 PACT_communications:0 "Communications"
 PACT_guarantee_independence:0 "Guaranteed Independence"
 PACT_non_aggression_pact:0 "Non-Aggression Pact"
 PACT_galactic_community:0 "Galactic Community"
 PACT_galactic_custodian:0 "Galactic Custodian"
 PACT_galactic_emperor:0 "Galactic Emperor"
 PACT_galactic_emperor_heightened_security:0 "Heightened Security"
 PACT_closed_borders:0 "Closed Borders"
 PACT_overlord:0 "Overlord"
 PACT_subject:0 "Subject"
 PACT_commercial_pact:0 "Commercial Pact"
 PACT_migration_treaty:0 "Migration Treaty"
 PACT_research_agreement:0 "Research Agreement"
 PACT_defensive_pact:0 "Defensive Pact"
 PACT_associate_status:0 "Federation Association Status"
 PACT_embassy:0 "Embassy"
 PACT_default_federation:0 "Galactic Union"
 PACT_military_federation:0 "Military Alliance"
 PACT_research_federation:0 "Research Cooperative"
 PACT_trade_federation:0 "Trade League"
 PACT_hegemony_federation:0 "Hegemony"

 # System and UI stuff
 FIRST_CONTACT_ROLL_CHANCE_TT:0 "There is a §Y$CHANCE|0$%§! chance that the current phase will end in §Gsuccess§!.\n\nThe phase has a $INSIGHT_CHANCE|%0Y$ chance of granting §YInsights§!, which increase the chance of future phases' success."
 FIRST_CONTACT_INSIGHTS_NEEDED_TT:1 "We need $INSIGHTS|0Y$ more §YInsights§! before we will have a chance at succeeding this phase of the investigation."
 FIRST_CONTACT_CURRENT_SCORE_AND_HEADER:0 "The current score before dice roll is $SCORE|0Y$.\n\n§ERoll Outcomes:§!"
 FIRST_CONTACT_ON_ROLL_FAILED_RANGE:0 "($CHANCE|%0Y$) Result is between $MIN|0Y$ and $MAX|0Y$. Adds $CLUES|0Y$ insight(s)."
 FIRST_CONTACT_ON_ROLL_FAILED_GREATER_THAN_EQ:1 "(§Y$CHANCE|0$%§!) Result is $MIN|0Y$ or greater. Finishes chapter."
 FIRST_CONTACT_ON_ROLL_FAILED_LESS_THAN_EQ:1 "($CHANCE|%0Y$) Result is $MAX|0Y$ or less. Adds §Y0§! insights."
 FC_LEADER_BONUS:0 "Skill Bonus"
 FC_LEADER_BONUS_DESC:3 "The skill bonus will increase the likelihood of getting successful results at the end of an investigation phase.\n\nAn empire's skill bonus is increased by successfully completing first contact processes, and by improving its §YCodebreaking§! ability.\n\nThis bonus increases §YBreakthrough Chance§!."
 FC_LEADER_BONUS_TT:0 "§H$FC_LEADER_BONUS$§!\n$FC_LEADER_BONUS_DESC$"
 FC_CLUES:0 "Insights"
 FC_CLUES_DESC:0 "Insights represent how much information you have uncovered in relation to a chapter in a first contact investigation.\n\nInsights increase §YBreakthrough Chance§!."
 FC_CLUES_TT:0 "§H$FC_CLUES$§!\n$FC_CLUES_DESC$"
 FIRST_CONTACT_PROGRESS_TOOLTIP:0 "§HInvestigation Phase§!\nFirst Contact efforts are undertaken in phases, at the end of each of which a progress roll is made.\n\nNext phase ends in £time£ $DAYS|Y$"
 STAGE_ZERO_FC:0 "§HFirst Contact Summary§!"
 FC_DIFFICULTY_TYPE:0 "Difficulty"
 FC_DIFFICULTY_TYPE_DESC:1 "Difficulty will reduce the likelihood of getting successful results at the end of an investigation phase.\n\nEach chapter in a first contact investigation can have a different difficulty value."
 FC_DIFFICULTY_TYPE_TT:0 "§H$FC_DIFFICULTY_TYPE$§!\n$VALUE$\n\n$FC_DIFFICULTY_TYPE_DESC$"
 FIRST_CONTACT_SITE_FINISHED:0 "Communications have been established"
 FIRST_CONTACT_SITE_ABORTED: "First Contact Investigation Aborted."
 FIRST_CONTACT_SITE_LOCKED:0 "First Contact Investigation Locked"
 FC_GO_TO:0 "§HGo To§!\n§GClick to quickly navigate the camera to where this first contact investigation is located§!"
 FIRST_CONTACT_SITE_CHALLENGE:0 "§HChallenge§!\nThis represents how challenging the investigation is, relative to the level of the currently assigned Envoy."
 ADD_FC_STAGE_CLUES_EFFECT:2 "Adds $CLUES|Y$ insight(s)"
 IS_NOT_FIRST_CONTACT_SITE_CLUES_TRIGGER:0 "Investigation insights NOT $COMPARE$ $NUM_COMPARE$"
 IS_FIRST_CONTACT_SITE_CLUES_TRIGGER:0 "Investigation insights $COMPARE$ $NUM_COMPARE$"
 FC_SPECIES:0 "Species"
 FC_SPECIES_TT:0 "§H$FC_SPECIES$§!\nShows you the species you are trying to contact."
 start_first_contact:0 "Starts the §YFirst Contact§! process with the §Y[This.ContactCountry.GetName]§!."
 PHASE_IN_PROGRESS:0 "Ongoing Investigation"
 FC_ASSIGN_ENVOY_TO_PROGRESS:0 "Assign an Envoy to Investigate"
 STAGE_TITLE:0 "Stage $STAGE$"
 STAGE_HELP_FC:0 "§GClick to view full stage events and outcomes§!"
 THEIR_ENCRYPTION:1 "Their Encryption: $VALUE$"
 OUR_DECRYPTION:2 "Our Codebreaking: $VALUE$"
 IS_FIRST_CONTACT_UNDER_INVESTIGATION_TRIGGER:0 "The $NAME|Y$ are being investigated"
 MESSAGE_FIRST_CONTACT_ABORTED_TITLE:0 "First Contact Aborted"
 MESSAGE_FIRST_CONTACT_ABORTED_KEY: "$MESSAGE_FIRST_CONTACT_ABORTED_TITLE$ (Contact No Longer Exists)"
 MESSAGE_FIRST_CONTACT_ABORTED_DESC:1 "Our First Contact process with the $COUNTRY|H$ has been aborted as they no longer exist."
 MESSAGE_FIRST_CONTACT_ABORTED_THEY_COMPLETED_TITLE:0 "$MESSAGE_FIRST_CONTACT_ABORTED_TITLE$"
 MESSAGE_FIRST_CONTACT_ABORTED_THEY_COMPLETED_KEY: "$MESSAGE_FIRST_CONTACT_ABORTED_TITLE$ (Comms Established)"
 MESSAGE_FIRST_CONTACT_ABORTED_THEY_COMPLETED_DESC:1 "Our First Contact process with the $COUNTRY|H$ has been aborted as they have established communications with us."

 first_contact_skill_increased:1 "§GWe will find future First Contact processes easier to complete.§!"
 first_contact_skill_1:0 "First Contact Experience"
 first_contact_skill_2:0 "First Contact Proficiency"
 first_contact_skill_3:0 "First Contact Expertise"
 first_contact_skill_4:0 "First Contact Mastery"

 FIRST_CONTACT_ADD_INTEL:0 "Intel on the §Y[Root.ContactCountry.GetRealName]§! set to $INTEL|0G$\n"

 # Events
 seek_friends_tt:1 "We shall seek friendly relations with the §Y[contact_empire.GetName]§!."
 seek_enemies_tt:2 "We shall prepare for hostilities with the §Y[contact_empire.GetName]§!, giving us §G+33%§! Spy Network growth on them."
 seek_enemies_tt_short:0 "We shall prepare for hostilities with the §Y[contact_empire.GetName]§!."
 seek_isolation_tt:2 "We shall seek to distance ourselves from the §Y[contact_empire.GetName]§!, giving them §R-33%§! Spy Network growth on us."
 seek_isolation_tt_short:0 "We shall seek to distance ourselves from the §Y[contact_empire.GetName]§!."
 friendship_already_precluded:3 "[contact_empire.GetPrecludedFriendshipCause]"
 friendship_already_precluded_hostile:0 "As we have already acted with hostility towards the §Y[contact_empire.GetName]§!, we can dispense with the pleasantries."
 friendship_already_precluded_slave_origins:0 "No friendship with former masters."
 action.1.fe_option:0 "The §Y[contact_empire.GetName]§! care little for our diplomatic maneuvering."
 hostile_first_contact_tt:0 "This will be interpreted as a §Rhostile§! action"

 action.1.desc_hacking_01:0 "You hacked into us, and now you call us friend? Bah! The [contact_empire.GetName] will remain vigilant towards your kind."
 action.1.desc_hacking_02:0 "Our processors record unauthorized intrusion attempts from your networks. We have upgraded our firewalls to increase our security against any future threats. The [contact_empire.GetGovernmentName] will remain vigilant towards the organized entity designation "[Root.GetName]"."
 action.1.desc_hacking_03:0 "Do not believe your attempt to steal our data went unnoticed, [Root.GetSpeciesName] - the [contact_empire.GetGovernmentName] sees all! We have dedicated a portion of our consciousness to watching for your future misdeeds."
 action.1.desc_hostile_01:0 "Your show of hostility is very concerning, [Root.GetSpeciesName]. Our [contact_empire.GetRulerTitle] wishes to let it be known that we will not bow to your threats or intimidation."
 action.1.desc_hostile_02:0 "Why such hostility, [Root.GetSpeciesName]? We mean you no harm!"
 action.1.desc_hostile_03:0 "Hostile sapient Class-3 civilization detected, designation "[Root.GetName]".\n\nDefensive protocols enabled; naval drones scrambled. Desist from your hostility, before it is too late. Failing a change of course, we will have to schedule your elimination..."
 action.1.desc_hostile_04:0 "We are the [contact_empire.GetName] and we speak as one. The Hive Mind has noted the hostility of your past actions. We have therefore designated you as a threat. Should you not cease to act as our enemy, we will have to eliminate you from our calculations..."
 action.1.desc_hostile_05:0 "Your show of hostility is very concerning, [Root.GetSpeciesName]. We can only assume that you are crazed [Root.GetSpeciesNamePluralInsult] in need of being put down by the superior [contact_empire.GetSpeciesName]."
 action.1.desc_hostile_06:0 "The [contact_empire.GetName] sees you, and our worlds speak as one. Your hostile stance concerns us, and therefore we have designated you as a threat. Know this: we are capable of forgiveness, but it is not in our nature to cower. Should you continue to pose as our enemy, we shall not hesitate to strike."
 action.1.desc_they_hostile_01:0 "We consider your species a grave menace to our kind, [Root.GetSpeciesName]. Unless you can demonstrate that you are no threat to us, our past attacks will be just the start of hostilities between our civilization."
 action.1.desc_they_hostile_02:0 "Our threat detection algorithms have calculated the risk of your civilization causing harm to the [Root.GetName] to be intolerable. If the threat you pose cannot be otherwise mitigated, we will have to eliminate you."
 action.1.desc_they_hostile_03:0 "Your kind represents a grave threat to the [contact_empire.GetGestaltEntityName], [Root.GetSpeciesName]. We have already begun forming contingencies to mitigate the risk you pose. Should this prove insufficient, further action will be necessary."
 action.1.desc_vivisection_01:0 "We will not rest until we have avenged the [contact_empire.GetSpeciesNamePlural] who found their deaths on your operating table, [Root.GetSpeciesName]!"
 action.1.desc_vivisection_02:0 "We wish you no harm, [Root.GetSpeciesNamePlural], but know that we do not look kindly upon our kind being subjected to unspeakable atrocities on your operating tables. You have already earned our eternal displeasure - do not push us further!"
 action.1.desc_vivisection_03:0 "$action.1.desc_hungry_03$"
 action.1.desc_vivisection_04:0 "The loss of our drones is no great loss to the [contact_empire.GetName], but the readiness of your species to resort to violence has been noted. We will not tolerate any further actions of this kind."
 action.1.desc_they_vivisect_01:0 "We have gathered considerable data on the inner workings of your anatomy, [Root.GetSpeciesNamePlural]. One might even say we know you... inside-out."
 action.1.desc_they_vivisect_02:0 "We have gathered considerable data on the inner workings of your circuitry and processors, [Root.GetSpeciesNamePlural]. One might even say we know you... inside-out."
 action.1.desc_hungry_01:0 "We are not your food, [Root.GetSpeciesNamePlural]. As a representative of the [contact_empire.GetName], I am authorized to warn you that any future transgressions will be met by the full force of our arms."
 action.1.desc_hungry_02:0 "We are not your food, [Root.GetSpeciesNamePlural]. We [contact_empire.GetSpeciesNamePlural] lead a peaceful way of life, but we will not hesitate to defend ourselves should it become necessary."
 action.1.desc_hungry_03:0 "Why do you dismantle us, [Root.GetSpeciesNamePlural]? Our units were not defective."
 action.1.desc_hungry_04:0 "We hope you broke your [Root.GetSpeciesToothNamePlural] in your vain attempt to eat us, [Root.GetSpeciesName]! Know that we [contact_empire.GetSpeciesNamePlural] remain unbowed and will resist your kind to the last pebble."
 action.1.desc_hungry_05:0 "It is a waste to eat our drones, [Root.GetSpeciesNamePlural]. They were not made for that purpose, and we must firmly request that you desist."
 action.1.desc_they_hungry_01:0 "You were delicious, [Root.GetSpeciesNamePlural]. Soon, you will become part of our drones' staple diet."
 action.1.desc_they_hungry_02:0 "The raw materials we melted your drones down to were most valuable. We anticipate that our forges will soon be filled with [Root.GetAdj] scrap metal."
 action.1.desc_hostile_to_homicidal_01:0 "Your hostility is just one more reason why your kind need to be removed from the face of the galaxy, xeno scum."
 action.1.desc_hostile_to_homicidal_02:0 "Hostile organic vermin detected.\n\nTargetList.SwapToTailAndRemoveFromGalaxy( "[Root.GetName]" );"
 action.1.desc_hostile_to_homicidal_03:0 "Why do you attack us, designation "[Root.GetName]"? You are not on the target list."
 action.1.desc_hostile_to_homicidal_04:0 "You are right to attack us, [Root.GetSpeciesNamePlural], but that will not save you: you are still our prey."
 action.1.desc_hostile_to_homicidal_05:0 "Your hostility is unfortunate. We had considered sparing you, being fellow [Root.GetSpeciesNamePlural] as you are, but it seems you will need to be... re-educated, at the very least."

 first_contact_start_title:1 "$first_contact.1.name$"
 first_contact.1.name:0 "Encounter in [This.System.GetName]"
 first_contact.1.desc.base:1 "We have made first contact with mysterious aliens in the §H[This.System.GetName]§! system. For now, we have code-named them §H[This.ContactCountry.GetName]§!, until we can find out more about them."
 first_contact.1.desc.default:0 "$first_contact.1.desc.base$ If they possess a language, we must decipher it in order to establish communications."
 first_contact.1.desc.xenophobe:0 "$first_contact.1.desc.base$ If they possess a language, we should decipher it so that we can assess how much of a threat they pose."
 first_contact.1.desc.terminator:1 "We have made first contact with unknown aliens in the §H[This.System.GetName]§! system. We must determine whether they are organic with all haste so that their termination can be scheduled, should it prove necessary. For now, they have been given the designation §H[This.ContactCountry.GetName]§!."
 first_contact.1.desc.devourer:1 "We have made first contact with mysterious aliens in the §H[This.System.GetName]§! system. We should find out more about them so that we may decide whether they would be suitable nutrition for our drones. For now, they have been given the designation §H[This.ContactCountry.GetName]§!."
 first_contact.1.desc.purifier:1 "We have made first contact with mysterious aliens in the §H[This.System.GetName]§! system. We should find out more about them so we can assess whether they should be our next targets for extermination. For now, they have been given the designation §H[This.ContactCountry.GetName]§!."
 first_contact.1.desc.hive:1 "We have made first contact with mysterious aliens in the §H[This.System.GetName]§! system. We should find out whether they are capable of communicating with us, and dedicate a portion of ourselves to translating their language if this proves to be the case. For now, they have been given the designation §H[This.ContactCountry.GetName]§!."
 first_contact.1.desc.wilderness: "We have made first contact with mysterious new lifeforms in the §H[This.System.GetName]§! system. We do not yet know if they are capable of communicating with us. If they cannot do so, we may be compelled to present a smaller portion of ourselves - an avatar, of sorts.\n\nUntil we can learn more about these aliens, we have named them the §H[This.ContactCountry.GetName]§!."
 first_contact.1.desc.machine:1 "We have made first contact with mysterious aliens in the §H[This.System.GetName]§! system. We should find out whether they possess a method of communication we can parse, and dedicate our translation algorithms to decoding it if this proves to be the case. For now, they have been given the designation §H[This.ContactCountry.GetName]§!."

 first_contact.5.name:0 "Mysterious Spacefarers"
 first_contact.5.desc:1 "Although we have been unable to discover much about the mysterious vessel in the §H[This.System.GetName]§! system, the most convincing current hypothesis - based upon its behavior and the patterns of the still undecipherable signals we have intercepted from it - is that it belongs to a previously unknown §Hspacefaring civilization§!. We are redoubling our efforts to translate their language so that communications can be established."
 first_contact.5.A:0 "Keep at it!"
 first_contact.10.name:0 "Mysterious Spacefarers"
 first_contact.10.desc.base:1 "It appears that the so-called §H[This.ContactCountry.GetName]§! are part of a previously unknown §Hspacefaring civilization§!. Although we have been unable to discover which sector of space they hail from, it is clear from their behavior that an alien intelligence is at work: one of their ships has been systematically scanning our systems, apparently in an effort to find out more about us."
 first_contact.10.desc.proactive:0 "$first_contact.10.desc.base$"
 first_contact.10.desc.cautious:0 "$first_contact.10.desc.base$ We are taking every precaution to prevent them from finding out any sensitive information."
 first_contact.10.desc.attack_allowed:1 "$first_contact.10.desc.base$ Many [This.Owner.GetSpeciesNamePlural] are highly concerned at this development and demand that we §Hseize§! the impudent vessel so that we can §Hinterrogate§! them at our leisure, without risking sensitive information falling into their hands."
 first_contact.10.desc.attack_allowed.gestalt:1 "$first_contact.10.desc.base$ Our military drones stand ready to seize the vessel so that we can §Hinterrogate§! - or dissect - the aliens, without risk of sensitive data falling into their hands."
 first_contact.10.A:0 "Nothing to be concerned about, surely."
 first_contact.10.B:0 "Fire when ready!"
 first_contact.10.B.tooltip:0 "§RWe will attempt to disable and seize their vessel. They will likely be outraged at this course of action.§!"
 first_contact.15.name:0 "Spacefaring Civilization Discovered"
 first_contact.15.desc:1 "It has quickly become apparent that the so-called §H[This.ContactCountry.GetName]§! are in fact part of a major §Hspacefaring civilization§!. Our probes in the §H[known_planet.System.GetName]§! system have detected starships flitting between [known_planet.GetPlanetBioInfo] which our scans show as supporting a considerable population, and various space stations across the system. We have been able to intercept considerable volumes of communication traffic, but so far accurate translations have proven elusive."
 first_contact.15.desc.no_planets:1 "It has quickly become apparent that the so-called §H[This.ContactCountry.GetName]§! are in fact part of a major §Hspacefaring civilization§!. Our probes in the §H[known_system.GetName]§! system have detected starships flitting between a number of space stations across the system, and there is a larger military station near the system's star that seems to act much like the outpost we build in the systems we claim. We have been able to intercept considerable volumes of communication traffic, but so far accurate translations have proven elusive."
 first_contact.15.A:0 "$first_contact.5.A$"
 first_contact.15.B:0 "Let's nab some of them for closer investigation."

 first_contact.50.name:0 "Elusive Aliens"
 first_contact.50.desc:1 "Our attempts to learn more about the §H[This.ContactCountry.GetName]§! have so far been in vain. While we were easily able to ascertain that they clearly form part of a technologically advanced alien civilization, further facts have proven §Helusive§! as they seem to be going to considerable effort to prevent us and any other eavesdroppers from intercepting any signals from them.\n\nWe have therefore only managed to intercept small fragments of their language so far. However, from the glimpses we have gleaned, our [This.Owner.GetLinguists] are confident that they will be able to §Hdecipher§! their communications if we can just acquire a greater sample size."
 first_contact.50.A.cautious:0 "They are wise to be cautious."
 first_contact.50.A.proactive:0 "We will just have to keep trying."
 first_contact.50.desc.aggressive:1 "$first_contact.50.desc$ A proposal has been drawn up for somewhat more aggressive information gathering - some may call it §Hhacking§! - but they will surely not take kindly to it should they detect it."
 first_contact.50.B:0 "It's too risky."
 first_contact.50.B.machine:0 "Evaluation protocols evaluate intolerable risk."
 first_contact.50.C:0 "The dangers of ignorance are greater."
 first_contact.50.C1:0 "We must find out their secrets."
 first_contact.50.C.machine:1 "Initiating Subversion Protocols."
 first_contact.50.C.tooltip:0 "§RWe will attempt to hack into their databanks to find out more about them. If they detect our attempts, they will likely be angered by this course of action.§!"

 first_contact.60.name:0 "Communications Received"
 # Communicating with default empires
 first_contact.60.desc.default:1 "The §H[This.ContactCountry.GetName]§! appear eager to establish communications with us, having sent a large audio and visual §Htransmission§! that appears to offer the key to translating their language."
 first_contact.60.desc.default.default:0 "$first_contact.60.desc.default$\n\n$first_contact.60.desc.x.default.end$"
 first_contact.60.desc.default.hive:0 "$first_contact.60.desc.default$\n\nWe will surely be able to communicate with them soon by feeding this data to our linguistic drones. Of course, we will have to trust them that their offered translations are sufficiently precise for us to accurately comprehend."
 first_contact.60.desc.default.wilderness: "$first_contact.60.desc.hive$\n\nThe likelihood of communicating with these lifeforms is much more promising, as we now possess a framework for the various rhythms and harmonies through which their thoughts seem to flow. The burden is now on us to ensure we interpret their desires correctly."
 first_contact.60.desc.default.machine:0 "$first_contact.60.desc.default$\n\nWe will surely be able to communicate with them soon by inputting this data to our translation subroutines. Of course, we will have to trust them that their offered translations are sufficiently precise for us to accurately parse."
 # Communicating with Hive empires
 first_contact.60.desc.hive:1 "The §H[This.ContactCountry.GetName]§! appear eager to establish communications with us. They have transmitted us large amounts of data that seem to be laid out partly as a (yet-undecipherable) §Hmessage§! and partly as a large body of §Hinformation§! with an audio and visual key that - presumably - is meant to help us translate it."
 first_contact.60.desc.hive.default:0 "$first_contact.60.desc.hive$\n\n$first_contact.60.desc.x.default.end$"
 first_contact.60.desc.hive.wilderness: "$first_contact.60.desc.hive$\n\nThe likelihood of communicating with these lifeforms is high, as the harmonies displayed within their message seem to resonate with our own consciousness. Something about them still feels profoundly alien, however. The burden is on us to ensure we do not misread this apparent chorus of thought."
 first_contact.60.desc.hive.machine:0 "$first_contact.60.desc.hive$\n\n$first_contact.60.desc.x.machine.end$"
 # Communicating with Machine empires
 first_contact.60.desc.machine:1 "The §H[This.ContactCountry.GetName]§! appear eager to establish communications with us. They have sent us a data file with large amounts of code that seems to be laid out partly as a (yet-undecipherable) §Hmessage§! and partly as a large body of §Hinformation§! with a key that - perhaps - is meant to contextualize it."
 first_contact.60.desc.machine.default:1 "$first_contact.60.desc.machine$\n\nOur experts are uncertain whether we are attempting to communicate with sentient beings, or whether we may be dealing with a §Hrogue AI§!. They expect to be able to give a definitive answer soon, once we have managed to extract the data we need from their transmission."
 first_contact.60.desc.machine.hive:0 "$first_contact.60.desc.machine$\n\n$first_contact.60.desc.x.machine.end$"
 first_contact.60.desc.machine.wilderness: "$first_contact.60.desc.hive$\n\nThe prospect of communicating with these lifeforms is now much more likely, as the uniform nature of their message feels similar to our own consciousness. Something about this intelligence still feels profoundly alien, however. The burden is on us to ensure we do not misinterpret their apparent chorus of thought."
 # Communicating with Wilderness empires
 first_contact.60.desc.wilderness.default: "$first_contact.60.desc.default$\n\nThe sheer size and complexity of this apparent codex is puzzling. We are not yet able to decipher the meaning behind so many of the organic processes and fractal chemistries depicted within. However, our experts are confident they will have answers for us soon. That is, of course, unless these aliens are somehow leading us astray..."
 first_contact.60.desc.wilderness.hive: "$first_contact.60.desc.default$\n\nThe size and complexity of this codex is uniquely puzzling. It depicts many of the same organic processes fundamental to our own evolution, but the grammatical reasoning behind this message is unclear. We will continue our analysis with cautious skepticism."
 first_contact.60.desc.wilderness.machine: "$first_contact.60.desc.default$\n\nThis 'codex' is uniquely puzzling. It depicts many organic processes which - on the surface - appear entirely alien to us, until we compare and contrast with our own, planetary-scale processes. $first_contact.60.desc.x.machine.end$"
 # Misc
 first_contact.60.desc.x.default.end:0 "Our experts are confident that we will be able to use this to learn to communicate with them soon. Of course, we will have to trust them that their offered translations are not misleading... and that we will be able to reliably interpret information presented from a surely vastly different experiential context."
 first_contact.60.desc.x.machine.end:0 "We have begun inputting this transmission into our translation algorithms and expect to be able to extract sufficient data to communicate with the [This.ContactCountry.GetName] soon."
 first_contact.60.A.cautious:0 "How naive of them."
 first_contact.60.A.proactive:0 "Their trust is most welcome."

 first_contact.100.name:0 "Communications Established"
 first_contact.100.desc:1 "Our efforts to decipher the signals picked up from the §H[This.ContactCountry.GetName]§! have paid off, and we have finally made a breakthrough. While our mastery of their language may not be complete, we have managed to successfully open diplomatic channels with the civilization we now know to be the §H[This.ContactCountry.GetRealName]§!."
 first_contact.100.desc.homicidal:1 "Our efforts to decipher the signals picked up from the §H[This.ContactCountry.GetName]§! have paid off, and we have finally made a breakthrough. While our mastery of their language may not be complete, we have managed to identify them as the §H[This.ContactCountry.GetRealName]§! and are now able to communicate with them, should we ever feel the need."

 first_contact.101.name:0 "They are [This.Owner.GetSpeciesNamePlural]!"
 first_contact.101.desc:2 "As we began to intercept further communications from the so-called §H[This.ContactCountry.GetName]§!, a startling discovery was made: they were speaking in a strange dialect of one of our own languages! Once the surprise of this encounter was overcome, communications were swiftly established, revealing them to be the §H[This.ContactCountry.GetRealName]§!."
 first_contact.101.desc.2:0 "As we stood poised to attack the [This.ContactCountry.GetName], a remarkable discovery was made: they are [This.Owner.GetSpeciesNamePlural]! Once we realized that they were speaking a strange dialect of one of our own languages, hostilities were called off and communications were swiftly established, revealing them to be the §H[This.ContactCountry.GetRealName]§!."
 first_contact.101.A:0 "Rejoice - for we have found our lost kin!"
 first_contact.101.B:0 "Hopefully our kinly ties will lead to friendship."
 first_contact.101.C:0 "Perhaps we should still attack them..."
 first_contact.101.D: "Kinship doesn't imply friendship. Stay vigilant."

 first_contact.102.name:0 "[This.ContactCountry.GetName] Decoded"
 first_contact.102.desc:1 "As we turned our processors to interpreting the communications we have intercepted from the unknown aliens designated as §H[This.ContactCountry.GetName]§!, a startling discovery was made: they too belong to a machine intelligence! Although their programming varies considerably from our own, being based on a vastly different organic language, it is nevertheless built upon similar key assumptions. As a result, it was only a matter of time before we could decode their programming parlance sufficiently for rudimentary communications to be established, revealing them to be the §H[This.ContactCountry.GetRealName]§!."
 first_contact.102.lostcolony.desc: "As we turned our processors to interpreting the communications we have intercepted from the unknown aliens designated as §H[This.ContactCountry.GetName]§!, a startling discovery was made: they too belong to a machine intelligence! Their communication protocols are remarkably similar to ours, and software compatibility allowed us to swiftly establish communications. The similarities extend to other areas, to the point our machine intelligence could be considered a fork of their codebase. There's only one plausible explanation."
 first_contact.102.A:0 "Outcome evaluated as adequate."
 first_contact.102.B: "Mission update: Main Mainframe found."

 first_contact.103.name:0 "A Collective Intelligence"
 first_contact.103.desc.base:0 "Our efforts to decipher the signals picked up from the §H[This.ContactCountry.GetName]§! have paid off, and we are finally able to open diplomatic channels with the civilization we now know to be the §H[This.ContactCountry.GetRealName]§!."
 first_contact.103.desc:0 "$first_contact.103.desc.base$\n\nRemarkably, they appear to completely lack the concept of individuality that is inherent in the [This.Owner.GetSpeciesAdj] species. Indeed, the individual [This.ContactCountry.GetAdj] "[This.ContactCountry.GetIndividualName]" has no free will or thought whatsoever and is a mere pawn of the §H"[This.ContactCountry.GetGovernmentName]"§!. Far from chafing under such tight control, our [This.Owner.GetResearchers] speculate that the [This.ContactCountry.GetSpeciesNamePlural] have evolved to depend on this collective intelligence and would not be able to survive without it."
 first_contact.103.A:0 "We should study them - and apply the findings to our own workers!"
 first_contact.103.B:0 "A fascinating species. We must find out how such a phenomenon is possible."
 first_contact.103.C1:0 "We will wipe them out."

 first_contact.104.name:0 "A Civilization of Machines"
 first_contact.104.desc.base:0 "$first_contact.103.desc.base$\n\nRemarkably, it turns out that they are a fully-autonomous robotic civilization led by a single, formidable AI."
 first_contact.104.desc.terminator_or_default:0 "$first_contact.104.desc.base$ We have seen no sign of their creators. We can only assume that they were wiped out in the cataclysm from which the [This.ContactCountry.GetRealName] emerged."
 first_contact.104.desc.terminator_or_default.wilderness: "$first_contact.103.desc.base$\n\nRemarkably, it appears these beings are part of a synthetic civilization which has formed around a distributed machine intelligence. At a fundamental level, the nature of their consciousness is not too dissimilar from our own." # use of '103.base' is intentional
 first_contact.104.desc.servitor:0 "$first_contact.104.desc.base$ It appears that, though the machines are very much in charge, they have spared the lives of their creators. Indeed, the [secondary_species.GetNamePlural] now live their lives as pampered "Bio-Trophies" in specially designated "Organic Sanctuaries", where their only job is, apparently, to be themselves..."
 first_contact.104.desc.servitor.wilderness: "$first_contact.104.desc.base$ Where they differ most from us is in keeping an organic species, the [secondary_species.GetNamePlural], isolated in special sanctuaries. These beings appear to be descendants of the machines' creators, now coddled and preserved for reasons beyond our understanding."
 first_contact.104.desc.assimilator.regular:0 "$first_contact.104.desc.base$ It appears that the machines did not wish to waste the potential of their creators, the [secondary_species.GetNamePlural]. Instead, they found a way to assimilate them into their collective by implanting them with cybernetics. Disturbingly, our [This.Owner.GetResearchers] see no reason to believe that such implants would not work on our own population..."
 first_contact.104.desc.assimilator.hive:0 "$first_contact.104.desc.base$ It appears that the machines did not wish to waste the potential of their creators, the [secondary_species.GetNamePlural]. Instead, they found a way to assimilate them into their collective by implanting them with cybernetics. Fortunately, we believe that our own drones possess no such vulnerability and would instead be rendered inoperative by the implants."
 first_contact.104.desc.assimilator.wilderness: "$first_contact.104.desc.base$ They have, however, found means of retaining some organic elements to their structure: the [secondary_species.GetNamePlural], whose inherent consciousness appears subsumed by the machine mind.\n\nDespite the threat this would pose to most organic species, we suspect our symbionts would prove to be inadequate drones if this cyborg empire ever attempted to assimilate us."
 first_contact.104.A:0 "We should study them - perhaps our own automation could be upgraded!"
 first_contact.104.B1:0 "Terrifying. We must find out how to dismantle them!"
 first_contact.104.B2:0 "We shall dismantle them."
 first_contact.104.B3:0 "Perhaps they too are edible..."

 first_contact.105.name:0 "[This.ContactCountry.GetName] Understood"
 first_contact.105.desc:0 "Our efforts to decipher the signals picked up from the §H[This.ContactCountry.GetName]§! have paid off, and we have finally made a breakthrough. The process was helped considerably by the revelation that they, like us, are organized as a form of collective intelligence. Whilst their biology - and the opinions of their [this.ContactCountry.GetHiveAuthority] - are somewhat different to ours, it seems likely that their [this.ContactCountry.GetIndividualNamePlural] are, in fact, compatible with our own thought structures and could be integrated into the [This.Owner.GetGovernmentName]."
 first_contact.105.A:0 "Perhaps, in time, they will come to think as one with us."

 first_contact.200.name:0 "Data Delve Successful"
 first_contact.200.desc:1 "We were successfully able to hack into the network systems of the §H[This.ContactCountry.GetName]§! and gained access to their databanks for a time. Although our period of access was brief, we were able to make copies of a considerable body of data that should - hopefully - help us not only swiftly translate their language but also assess their technological level."
 first_contact.205.name:0 "Success, at a Price"
 first_contact.205.desc:1 "We were successfully able to hack into the network systems of the §H[This.ContactCountry.GetName]§! and gained access to their databanks for a time, before our access was abruptly §Hcut off§! - evidently, our presence did not go undetected. Although our period of access was brief, we were able to make copies of a considerable body of data that should - hopefully - help us not only swiftly translate their language but also assess their technological level. We can only hope that we haven't made ourselves dangerous enemies with this ploy..."
 first_contact.205.A:0 "Hopefully it was worth it..."
 first_contact.206.name:0 "Hacking Detected"
 first_contact.206.desc.normal:1 "Our team in charge of researching the §H[From.Owner.GetName]§! report alarming news: an attempt by them to hack into our computer systems has been detected! Unfortunately, it seems that they gained access to a considerable amount of sensitive information before we were able to shut off their access. This unfriendly act has left many within the [Root.Owner.GetName] deeply worried at the threat the [From.Owner.GetName] may pose."
 first_contact.206.desc.hive:1 "Our drones in charge of researching the §H[From.Owner.GetName]§! report alarming news: an attempt by them to hack into our computer systems has been detected! Unfortunately, it seems that they gained access to a considerable amount of sensitive information before we were able to shut off their access. We should be watchful of them, and be wary of any future moves they may make that could be detrimental to the [This.Owner.GetGovernmentName]."
 first_contact.206.desc.machine:1 "Our drones in charge of researching the §H[From.Owner.GetName]§! report alarming news: an attempt by them to hack into our systems has been detected! Unfortunately, it seems that they gained access to a considerable amount of sensitive information before we were able to shut off their access. This occurrence has prompted us to update our defense protocols and mobile systems' firmware - and to upgrade our threat rating of the [From.Owner.GetName]."
 first_contact.206.A:0 "We will have to be watchful of them."
 first_contact.210.name:0 "Hacking Aborted"
 first_contact.210.desc:1 "Our attempts to covertly delve into the network systems of the §H[This.ContactCountry.GetName]§! to find out more about them have been unsuccessful. [This.Owner.GetEnvoyCap] [This.Leader.GetName] and [This.Leader.GetHerHis] science team quickly realized that the systems they were up against were simply too advanced - or their overseers too vigilant - to be caught out in this manner. Fortunately, [This.Leader.GetSheHe] [This.Leader.GetWasWere] able to §Habort§! their hacking attempt before it was detected."
 first_contact.210.A:0 "We will have to do this the hard way, then."
 first_contact.215.name:0 "A Poor Hack Job"
 first_contact.215.desc:1 "It appears that our attempts to covertly delve into the network systems of the §H[This.ContactCountry.GetName]§! were §Hdetected§!. It is not clear exactly what went wrong, but [This.Owner.GetEnvoy] [This.Leader.GetName] claims that the systems they were up against were simply too advanced - or their overseers too vigilant - to be caught out in this manner. Unfortunately, by the time this became clear, it was too late. We can only hope that we haven't made ourselves dangerous enemies with this ploy..."
 first_contact.215.A:0 "A regrettable turn of events."
 first_contact.215.A.tooltip:1 "The §H[This.ContactCountry.GetName]§! have gained a poor first impression of us."
 first_contact.216.name:0 "Hacking Attempt Foiled"
 first_contact.216.desc.normal:1 "Our team in charge of researching the §H[From.Owner.GetName]§! report alarming news: an attempt by them to hack into our computer systems has been detected! Fortunately, we were able to ward them off before they could get access to any sensitive information. However, this unfriendly act has left many within the [Root.Owner.GetName] deeply worried at the threat the [From.Owner.GetName] may pose."
 first_contact.216.desc.hive:1 "Our drones in charge of researching the §H[From.Owner.GetName]§! report alarming news: an attempt by them to hack into our computer systems has been detected! Fortunately, we were able to ward them off before they could get access to any sensitive information. We should be watchful of them, and be wary of any future moves they may make that could be detrimental to the [This.Owner.GetGovernmentName]."
 first_contact.216.desc.machine:1 "Our drones in charge of researching the §H[From.Owner.GetName]§! report alarming news: an attempt by them to hack into our systems has been detected! Fortunately, we were able to ward them off before they could get access to any sensitive information. This occurrence has prompted us to update our defense protocols and mobile systems' firmware - and to upgrade our threat rating of the [From.Owner.GetName]."
 first_contact.216.A:0 "$first_contact.206.A$"
 first_contact.220.name:0 "$first_contact.100.name$"
 first_contact.220.desc.base:1 "Thanks to our efforts in furtively delving into their network systems, we were able to secure enough data for our [This.Owner.GetLinguists] to translate the language used by the §H[This.ContactCountry.GetName]§!. While our mastery of their language may not be complete, we have managed to successfully open diplomatic channels with the civilization we now know to be the §H[This.ContactCountry.GetRealName]§!."
 first_contact.220.desc.homicidal.base:1 "Thanks to our efforts in furtively delving into their network systems, we were able to secure enough data for our [This.Owner.GetLinguists] to translate the language used by the §H[This.ContactCountry.GetName]§!. While our mastery of their language may not be complete, we have managed to identify them as the §H[This.ContactCountry.GetRealName]§! and are now able to communicate with them, should we ever feel the need."

 first_contact.220.desc.physics.base:0 "We were also able to analyze the technical data we copied over from them, and found out some novel new approaches to physics problems that had not occurred to our [This.Owner.GetResearchers] before now."
 first_contact.220.desc.society.base:0 "We were also able to analyze the technical data we copied over from them, and found out some novel new approaches to organizational problems that had not occurred to our [This.Owner.GetResearchers] before now."
 first_contact.220.desc.engineering.base:0 "We were also able to analyze the technical data we copied over from them, and found out some novel new approaches to engineering problems that had not occurred to our [This.Owner.GetResearchers] before now."
 first_contact.220.desc.nothing.base:0 "We were also able to analyze the technical data we copied over from them, but little of interest was found. Our [This.Owner.GetResearchers] assure us that, although they take different approaches on a variety of issues, it seems that their technology is in no way more advanced than our own."

 first_contact.220.desc.physics:0 "$first_contact.220.desc.base$\n\n$first_contact.220.desc.physics.base$"
 first_contact.220.desc.society:0 "$first_contact.220.desc.base$\n\n$first_contact.220.desc.society.base$"
 first_contact.220.desc.engineering:0 "$first_contact.220.desc.base$\n\n$first_contact.220.desc.engineering.base$"
 first_contact.220.desc.nothing:0 "$first_contact.220.desc.base$\n\n$first_contact.220.desc.nothing.base$"
 first_contact.220.desc.homicidal.physics:0 "$first_contact.220.desc.homicidal.base$\n\n$first_contact.220.desc.physics.base$"
 first_contact.220.desc.homicidal.society:0 "$first_contact.220.desc.homicidal.base$\n\n$first_contact.220.desc.society.base$"
 first_contact.220.desc.homicidal.engineering:0 "$first_contact.220.desc.homicidal.base$\n\n$first_contact.220.desc.engineering.base$"
 first_contact.220.desc.homicidal.nothing:0 "$first_contact.220.desc.homicidal.base$\n\n$first_contact.220.desc.nothing.base$"

 first_contact.250.name:0 "Alien Ship Captured!"
 first_contact.250.desc:0 "After a brief struggle in which we sustained minimal casualties, the crew of the exploratory vessel of the §H[This.ContactCountry.GetName]§! - who we now know to be [This.ContactCountry.Species.GetAAnSpeciesClass] §H[This.ContactCountry.Species.GetClass]§! species - surrendered to our boarding party. We now hold both their ship and a large portion of their crew hostage, and can set to work §Hinterrogating§! them and studying their technology."
 first_contact.250.desc.multispecies:0 "After a brief struggle in which we sustained minimal casualties, the crew of the exploratory vessel from the §H[This.ContactCountry.GetName]§! surrendered to our boarding party. There were multiple different alien species onboard, but the majority of them seem to have been §H[This.ContactCountry.Species.GetClassPlural]§!. We now hold both their ship and a large portion of their crew hostage, and can set to work §Hinterrogating§! them and their technology."
 first_contact.250.desc.machine_victim:0 "As we boarded the exploratory vessel of the §H[This.ContactCountry.GetName]§!, we were greeted by a surprising revelation - the crew was made up of mechanical drones seemingly piloted by a §Hrogue AI!§! After a brief struggle, we were able to disable enough of them that the rest ceased to resist. Surprisingly, they did not manage to initiate self-destruct sequences - we can only assume that we were fortunate enough to cut off the signal to their guiding AI before the order was given.\n\nNow that we hold both their ship and what remains of their crew §Hhostage§!, we can set to work studying their technology, and see whether the drones will yield any useful information."
 first_contact.250.desc.hive_victim:0 "After a brief struggle in which we sustained minimal casualties, we overwhelmed the crew of the exploratory vessel of the §H[This.ContactCountry.GetName]§! and forced them to surrender. The §H[This.ContactCountry.Species.GetClass]§! aliens fought with remarkable coordination - almost as if guided by a single mind - until as one, they suddenly ceased to resist. Since then, they have appeared aimless and confused. We can only posit that they were drones of some sort of hive mind.\n\nNow that we hold both their ship and what remains of their crew §Hhostage§!, we can set to work studying their technology, and see any interrogative methods may yield any useful information."
 first_contact.250.desc.wilderness_victim: "After a brief struggle in which we sustained minimal casualties, we overwhelmed the crew of the exploratory vessel from the §H[This.ContactCountry.GetName]§! and forced them to surrender. At first the §H[This.ContactCountry.Species.GetClass]§! aliens fought with a far greater sense of coordination than we had anticipated - acting as though with one mind - until suddenly, they ceased to resist. At that point each crew member lost all cohesion, instead reverting to brutish, primal behaviors.\n\nWe can only posit that these now barely-sapient creatures were operating as some form of gestalt. Now that we hold both them and their ship §Hhostage§!, we can set to work interrogating this bizarre crew, and studying their unique technology."
 first_contact.250.A:0 "They shall be interrogated."
 first_contact.250.B:0 "Let the vivisection commence!"
 first_contact.250.B.machine:0 "Let's take these machines apart!"
 first_contact.250.B.tooltip:0 "We will likely find out more from this approach, but the §H[This.ContactCountry.GetName]§! will be §Rextremely displeased§! when they find out."
 first_contact.250.C:0 "We have no need of survivors."
 first_contact.250.C.devourers:0 "Let's see how they taste..."
 first_contact.250.C.homicidal_tooltip:0 "We will also investigate their ship for clues about them.\n"
 first_contact.260.name:0 "$first_contact.250.name$"
 first_contact.260.desc:0 "We were able to disable the exploratory vessel of the §H[This.ContactCountry.GetName]§!, but only after a bloody firefight that continued even as we boarded their ship. So ferocious was the struggle that no living survivors remained - it seems that wounded combatants committed §Hsuicide§! rather than permit themselves to be captured.\n\n$first_contact.260.desc.end$"
 first_contact.260.desc.machine_victim:1 "We were able to disable the exploratory vessel of the §H[This.ContactCountry.GetName]§!, but only after a savage firefight that continued even as we boarded their ship. It appears that our opponents were mechanical drones piloted by a §Hrogue AI§!, which evidently gave the order to §Hself-destruct§! as soon as their cause seemed lost.\n\n$first_contact.260.desc.end$"
 first_contact.260.desc.hive_victim:0 "We were able to disable the exploratory vessel of the §H[This.ContactCountry.GetName]§!, but only after a bloody firefight that continued even as we boarded their ship. The crew of the ship moved with remarkable coordination - almost as if guided by a single mind - and gave a fierce struggle, refusing to back down and eventually §Hkilling themselves§! rather than permit themselves to be captured.\n\n$first_contact.260.desc.end$"
 first_contact.260.desc.wilderness_victim: "We managed to disable the exploratory vessel from the §H[This.ContactCountry.GetName]§!, but only after a skirmish that became decidedly more deadly as we boarded their ship. At first the §H[This.ContactCountry.Species.GetClass]§! aliens fought with a far greater sense of coordination than we had anticipated, as though acting with one mind. However once we pressed our military advantage, the creatures suddenly lost all cohesion. From that point their behavior reverted to something primal, bestial, and entirely uncoordinated. Their end came swiftly.\n\nWe can only posit that these barely-sapient creatures were once operating as part of a gestalt. Whichever entity was guiding them seems to have favored self-destruction over capture; it left us with nought but a salvageable hull filled with ravening beasts and twitching vegetation."
 first_contact.260.desc.end:0 "Despite their hasty last-minute efforts to wipe their computer systems and rig the ship to explode, their vessel is still very much intact, and our [This.Owner.GetResearchers] are poised to see what they can find out from it."
 first_contact.260.A:0 "The ship will surely yield their secrets."
 first_contact.270.name:0 "An Empty Husk"
 first_contact.270.desc:0 "Our attempts to capture the exploratory vessel of the §H[This.ContactCountry.GetName]§! have ended in catastrophe. Unfortunately, they resisted more vigorously than expected, and once it became clear that their fight was hopeless, they set the vessel to §Hself-destruct§!. Little now remains of their vessel but debris. We can only hope their exploration vessel will not be followed by warships bent on revenge!"
 first_contact.270.desc2:0 "Our attempts to capture the exploratory vessel of the §H[This.ContactCountry.GetName]§! have ended in catastrophe. Unfortunately, they resisted more vigorously than expected, and during the firefight, their ship sustained a §Hcritical hit§!. Little now remains of their vessel but debris. We can only hope their exploration vessel will not be followed by warships bent on revenge!"
 first_contact.270.A:0 "We must redouble our efforts to translate their language."
 first_contact.270.B:0 "Let's try this again..."
 first_contact.270.B.tooltip:0 "$first_contact.280.B.tooltip$\nHowever, they will be on their guard.\n\n"
 first_contact.280.name:0 "Failure"
 first_contact.280.desc.just_left:0 "Our efforts to capture the exploratory vessel of the §H[This.ContactCountry.GetName]§! have ended in failure. Unfortunately, we lost track of their ship before we could attempt to seize it."
 first_contact.280.desc.failed:0 "Our efforts to capture the exploratory vessel of the §H[This.ContactCountry.GetName]§! have ended in failure. Unfortunately, they managed to elude our capture attempt and §Hescape§! the system before we could disable their ship. This bodes ill for the future - not only do we face an uphill struggle to find out more about them, but they will surely consider this to be a hostile act on our part."
 first_contact.280.A:0 "$first_contact.270.A$"
 first_contact.280.B:0 "$first_contact.270.B$"
 first_contact.280.B.tooltip:0 "As we have located their home systems, we may try to §Habduct§! specimens from there.\n\n"

 first_contact.252.name:0 "Vessel Seized"
 first_contact.252.desc.normal.start:1 "Our explorers knew first contact to be a dangerous affair, but none could have predicted just how true this would be. In a violent assault, the [From.Owner.GetName] seized our vessel, landing a boarding party before emergency FTL could be engaged."
 first_contact.252.desc.normal.end:0 "The last visual feeds we received before all signals cut off suggested that the enemy had captured much of the crew alive and were intent on interrogating them, probably with the intention of finding out more about us in preparation for further hostilities..."
 first_contact.252.desc.machine.start:1 "It was clear to our processors from the beginning that encountering alien civilizations would be risky. Our predictions have returned true in the case of one of our exploratory vessels, which was assaulted and boarded by the [From.Owner.GetName] before emergency FTL could be engaged."
 first_contact.252.desc.hive.start:1 "The part of us that considers threat assessments was sure from the start that encountering alien civilizations would be risky. This has proven correct with the case of one of our exploratory vessels, which was assaulted and boarded by the [From.Owner.GetName] before emergency FTL could be engaged."
 first_contact.252.desc.hive.end:0 "however, without us to give them direction, they will probably not give away much of value - though they will be able to find out much about our technologies from the captured ship. Our evaluation of the danger posed by them has accordingly increased."
 first_contact.252.desc.normal:0 "$first_contact.252.desc.normal.start$ Despite our crew's valiant efforts, the attackers - [From.Owner.Species.GetAAnSpeciesClass] [From.Owner.Species.GetClass] alien species - were able to overwhelm our defenses.\n\n$first_contact.252.desc.normal.end$"
 first_contact.252.desc.hive:0 "$first_contact.252.desc.hive.start$\n\nOur assailants, a group of [From.Owner.Species.GetClass] aliens, managed to capture many of our menial drones; $first_contact.252.desc.hive.end$"
 first_contact.252.desc.machine:0 "$first_contact.252.desc.machine.start$\n\nOur assailants, a group of [From.Owner.Species.GetClass] organics, managed to capture many of our drones; however, without us to give them direction, they will probably not give away much of value - though they will be able to find out much about our technologies from the captured ship. Our assessment of the danger posed by them has accordingly increased."
 first_contact.252.desc.machine_enemy.normal:1 "$first_contact.252.desc.normal.start$ Despite our crew's valiant efforts, the attackers - mechanical drones seemingly piloted by a rogue AI - were able to overwhelm our defenses.\n\n$first_contact.252.desc.normal.end$"
 first_contact.252.desc.machine_enemy.hive:0 "$first_contact.252.desc.hive.start$\n\nOur assailants, a group of mechanical drones seemingly piloted by a rogue AI, managed to capture many of our menial drones; $first_contact.252.desc.hive.end$"
 first_contact.252.desc.machine_enemy.machine:0 "$first_contact.252.desc.machine.start$\n\nOur assailants - a group of machines much like our own - managed to capture many of our drones. However, without us to give them direction, they will probably not give away much of value - though they will be able to discover much about our technologies from the captured ship. Our assessment of the danger posed by them has increased accordingly."
 first_contact.252.desc.hive_enemy.normal:1 "$first_contact.252.desc.normal.start$ Despite our crew's valiant efforts, the attackers - [From.Owner.Species.GetClass] aliens that moved with frightening coordination - were able to overwhelm our defenses.\n\n$first_contact.252.desc.normal.end$"
 first_contact.252.desc.hive_enemy.machine:0 "$first_contact.252.desc.machine.start$\n\nOur assailants - a group of [From.Owner.Species.GetClass] organics that moved with coordination that suggested a unified intelligence much like our own - managed to capture many of our drones. However, without us to give them direction, they will probably not give away much of value, though they will be able to find out much about our technologies from the captured ship. Our assessment of the danger posed by them has accordingly increased."
 first_contact.252.desc.hive_enemy.hive:0 "$first_contact.252.desc.hive.start$\n\nOur assailants - a group of [From.Owner.Species.GetClass] aliens that moved with such coordination as to suggest a unified intelligence much like our own - managed to capture many of our menial drones; $first_contact.252.desc.hive.end$"
 first_contact.252.desc.wilderness.start: "We had long suspected that if life existed elsewhere in the galaxy it may pose a threat to us, every bit as wild and lethal as rogue singularities or stellar radiation. Now though, our suspicions have proven true. One of our exploratory vessels has been assaulted and boarded by the [from.owner.GetName]; they pressed their attack before our ship-bound symbionts could make their escape."
 first_contact.252.desc.wilderness: "$first_contact.252.desc.wilderness.start$\n\nOur assailants, a group of [from.owner.species.GetClass] aliens, captured many of our now-stranded [root.GetSpeciesAdj] elements on board. As these symbionts are no longer part of our chorus, we doubt their captors will extract much of strategic value. However, by their loss we are still diminished. We would be justified in feeling insulted, but so too might we take heart in having exposed and identified a new threat out in this otherwise enigmatic void."
 first_contact.252.A:0 "Worrying. Very worrying."

 first_contact.253.name:0 "The Cruelty of the [From.Owner.GetName]"
 first_contact.253.desc.normal.end:0 "Our visual feeds from within the ship have now cut off, but not before showing us the unspeakable atrocities the aliens are committing against the hostages, cutting them open and studying their insides even while they are still alive! We must assume that hostilities are inevitable when faced with a civilization that would act in such a manner."
 first_contact.253.desc.hive.end:0 "managed to capture many of our menial drones and have begun cutting them apart with no regard for the waste of resources, apparently seeking to find a way to turn our own biology against us. This, together with their capture of our ship and all the technologies deployed there, has caused us to significantly increase our evaluation of the danger posed by them."
 first_contact.253.desc.machine.end:0 "managed to capture many of our drones and have begun dissembling them to see how our units are put together - apparently scanning them for weaknesses in both their software and their hardware. This, along with their capture of our ship and all the technologies deployed there, has caused us to significantly increase our assessment of the danger posed by them."
 first_contact.253.desc.normal:0 "$first_contact.252.desc.normal.start$ Despite our crew's valiant efforts, the attackers - [From.Owner.Species.GetAAnSpeciesClass] [From.Owner.Species.GetClass] alien species - were able to overwhelm our defenses.\n\n$first_contact.253.desc.normal.end$"
 first_contact.253.desc.hive:0 "$first_contact.252.desc.hive.start$\n\nOur assailants, a group of [From.Owner.Species.GetClass] aliens, $first_contact.253.desc.hive.end$"
 first_contact.253.desc.machine:0 "$first_contact.252.desc.machine.start$\n\nOur assailants, a group of [From.Owner.Species.GetClass] organics, $first_contact.253.desc.machine.end$"
 first_contact.253.desc.machine_enemy.normal:0 "$first_contact.252.desc.normal.start$ Despite our crew's valiant efforts, the attackers - mechanical drones seemingly piloted by a rogue AI - were able to overwhelm our defenses.\n\n$first_contact.253.desc.normal.end$"
 first_contact.253.desc.machine_enemy.hive:0 "$first_contact.252.desc.hive.start$\n\nOur assailants, a group of mechanical drones seemingly piloted by a rogue AI, $first_contact.253.desc.hive.end$"
 first_contact.253.desc.machine_enemy.machine:0 "$first_contact.252.desc.machine.start$\n\nOur assailants - a group of mechanical drones much like our own - $first_contact.253.desc.machine.end$"
 first_contact.253.desc.hive_enemy.normal:0 "$first_contact.252.desc.normal.start$ Despite our crew's valiant efforts, the attackers - [From.Owner.Species.GetClass] aliens that moved with frightening coordination - were able to overwhelm our defenses.\n\n$first_contact.253.desc.normal.end$"
 first_contact.253.desc.hive_enemy.machine:0 "$first_contact.252.desc.machine.start$\n\nOur assailants - a group of [From.Owner.Species.GetClass] organics that moved with coordination that suggested a unified intelligence much like our own - $first_contact.253.desc.machine.end$"
 first_contact.253.desc.hive_enemy.hive:0 "$first_contact.252.desc.hive.start$\n\nOur assailants - a group of [From.Owner.Species.GetClass] aliens that moved with such coordination as to suggest a unified intelligence much like our own - $first_contact.253.desc.hive.end$"
 first_contact.253.desc.wilderness: "$first_contact.252.desc.wilderness.start$\n\nOur assailants, a group of [from.owner.species.GetClass] aliens, have set about dissecting and butchering those parts of us they recognize as lifeforms on board the ship. Those among us who weren't ambulatory macro-symbionts seem to have met kinder fates, having merely been exterminated or expunged. None aboard remain within our chorus, though we felt their loss throughout.\n\nAn act of torture has been inflicted upon us, but even if nothing else: we now know more about the kinds of threats we face out here."
 first_contact.253.B.devourer:0 "We shall have to find out whether they are tasty soon."

 first_contact.254.name:0 "$first_contact.253.name$"
 first_contact.254.desc.normal.end:0 "Our visual feeds from within the ship have now cut off, but not before showing us the aliens executing all the hostages they had taken, showing no regard whatsoever for [This.Owner.GetSpeciesAdj] life. We must assume that hostilities are inevitable when faced with a civilization that would act in such a manner."
 first_contact.254.desc.hive.end:0 "managed to capture many of our menial drones and slaughtered them in a most irrational manner, with no regard for the waste of resources. This, together with their capture of our ship and all the technologies deployed there, has caused us to significantly increase our evaluation of the danger posed by them."
 first_contact.254.desc.machine.end:0 "managed to capture many of our drones and violently disassembled them in a most irrational manner. This, along with their capture of our ship and all the technologies deployed there, has caused us to significantly increase our assessment of the danger posed by them."
 first_contact.254.desc.normal:0 "$first_contact.252.desc.normal.start$ Despite our crew's valiant efforts, the attackers - [From.Owner.Species.GetAAnSpeciesClass] [From.Owner.Species.GetClass] alien species - were able to overwhelm our defenses.\n\n$first_contact.254.desc.normal.end$"
 first_contact.254.desc.hive:0 "$first_contact.252.desc.hive.start$\n\nOur assailants, a group of [From.Owner.Species.GetClass] aliens, $first_contact.254.desc.hive.end$"
 first_contact.254.desc.machine:0 "$first_contact.252.desc.machine.start$\n\nOur assailants, a group of [From.Owner.Species.GetClass] organics, $first_contact.254.desc.machine.end$"
 first_contact.254.desc.machine_enemy.normal:0 "$first_contact.252.desc.normal.start$ Despite our crew's valiant efforts, the attackers - mechanical drones seemingly piloted by a rogue AI - were able to overwhelm our defenses.\n\n$first_contact.254.desc.normal.end$"
 first_contact.254.desc.machine_enemy.hive:0 "$first_contact.252.desc.hive.start$\n\nOur assailants, a group of mechanical drones seemingly piloted by a rogue AI, $first_contact.254.desc.hive.end$"
 first_contact.254.desc.machine_enemy.machine:0 "$first_contact.252.desc.machine.start$\n\nOur assailants - a group of mechanical drones much like our own - $first_contact.254.desc.machine.end$"
 first_contact.254.desc.hive_enemy.normal:0 "$first_contact.252.desc.normal.start$ Despite our crew's valiant efforts, the attackers - [From.Owner.Species.GetClass] aliens that moved with frightening coordination - were able to overwhelm our defenses.\n\n$first_contact.254.desc.normal.end$"
 first_contact.254.desc.hive_enemy.machine:0 "$first_contact.252.desc.machine.start$\n\nOur assailants - a group of [From.Owner.Species.GetClass] organics that moved with coordination that suggested a unified intelligence much like our own - $first_contact.254.desc.machine.end$"
 first_contact.254.desc.hive_enemy.hive:0 "$first_contact.252.desc.hive.start$\n\nOur assailants - a group of [From.Owner.Species.GetClass] aliens that moved with such coordination as to suggest a unified intelligence much like our own - $first_contact.254.desc.hive.end$"
 first_contact.254.desc.wilderness: "$first_contact.252.desc.wilderness.start$\n\nOur assailants, a group of [from.owner.species.GetClass] aliens, brazenly slaughtered those parts of us they recognized as lifeforms. Many among us who weren't ambulatory macro-symbionts were also caught up in the extermination, but regardless: all aboard have now been torn away from our chorus. We felt their loss throughout.\n\nAn act of mindless brutality has been committed upon us, but now at least we do know more about the kinds of threats we face elsewhere in this galaxy."
 first_contact.254.A:0 "How barbaric."
 first_contact.254.A2:0 "This is an affront to all that is sacred!"
 first_contact.254.A3:0 "We must prepare for war!"
 first_contact.254.B:0 "This is beyond the pale!"
 first_contact.254.A.devourer:0 "Aliens after our own hearts."
 first_contact.254.B.devourer:0 "Perhaps they too are tasty."

 first_contact.262.name:0 "$first_contact.253.name$"
 first_contact.262.desc.normal.end:0 "Perhaps fortunately - both for them and the sake of keeping information from enemy hands - our crew took their own lives rather than permit themselves to be captured. However, we must assume that our assailants will soon find out much about us by studying our vessel - and that hostilities are inevitable when faced with a civilization that would act in such a manner."
 first_contact.262.desc.gestalt.end:0 "were able to overwhelm our defenses, so we gave the order for our drones to decommission themselves so as to protect the security of our information. However, we must assume that our assailants will soon find out much about us by studying our vessel. As a result, we have significantly increased our evaluation of the danger posed by them."
 first_contact.262.desc.normal:0 "$first_contact.252.desc.normal.start$ Despite our crew's valiant efforts, the attackers - [From.Owner.Species.GetAAnSpeciesClass] [From.Owner.Species.GetClass] alien species - were able to overwhelm our defenses.\n\n$first_contact.262.desc.normal.end$"
 first_contact.262.desc.hive:0 "$first_contact.252.desc.hive.start$\n\nOur assailants, a group of [From.Owner.Species.GetClass] aliens, $first_contact.262.desc.gestalt.end$"
 first_contact.262.desc.machine:0 "$first_contact.252.desc.machine.start$\n\nOur assailants, a group of [From.Owner.Species.GetClass] organics, $first_contact.262.desc.gestalt.end$"
 first_contact.262.desc.machine_enemy.normal:0 "$first_contact.252.desc.normal.start$ Despite our crew's valiant efforts, the attackers - mechanical drones seemingly piloted by a rogue AI - were able to overwhelm our defenses.\n\n$first_contact.262.desc.normal.end$"
 first_contact.262.desc.machine_enemy.hive:0 "$first_contact.252.desc.hive.start$\n\nOur assailants, a group of mechanical drones seemingly piloted by a rogue AI, $first_contact.262.desc.gestalt.end$"
 first_contact.262.desc.machine_enemy.machine:0 "$first_contact.252.desc.machine.start$\n\nOur assailants - a group of mechanical drones much like our own - $first_contact.262.desc.gestalt.end$"
 first_contact.262.desc.hive_enemy.normal:0 "$first_contact.252.desc.normal.start$ Despite our crew's valiant efforts, the attackers - [From.Owner.Species.GetClass] aliens that moved with frightening coordination - were able to overwhelm our defenses.\n\n$first_contact.262.desc.normal.end$"
 first_contact.262.desc.hive_enemy.machine:0 "$first_contact.252.desc.machine.start$\n\nOur assailants - a group of [From.Owner.Species.GetClass] organics that moved with coordination that suggested a unified intelligence much like our own - $first_contact.262.desc.gestalt.end$"
 first_contact.262.desc.hive_enemy.hive:0 "$first_contact.252.desc.hive.start$\n\nOur assailants - a group of [From.Owner.Species.GetClass] aliens that moved with such coordination as to suggest a unified intelligence much like our own - $first_contact.262.desc.gestalt.end$"
 first_contact.262.desc.wilderness: "$first_contact.252.desc.wilderness.start$\n\nOur assailants, a group of [from.owner.species.GetClass] aliens, soon overwhelmed our defenses, having prioritized those parts of us they actually recognized as lifeforms. As an act of self-preservation we were forced to abandon all those aboard, isolating them from our chorus. For all their aggression, our attackers shall learn little from us.\n\nAn act of naked transgression has been directed toward us, but now at least we do know more about the kinds of threats we face elsewhere in this galaxy."

 first_contact.272.name:0 "Violence at First Contact"
 first_contact.272.desc:1 "A vessel we had sent to investigate the [From.Owner.GetName] was destroyed in a violent assault by their forces. It is unclear whether they sought to capture our vessel, or whether they simply sought to give us the message to keep away from their territory."
 first_contact.272.B:0 "They will be avenged!"
 first_contact.282.name:0 "A Close Shave"
 first_contact.282.desc:1 "The §H[ship_to_seize.GetName]§!, our vessel we had sent to investigate the §H[From.Owner.GetName]§!, narrowly escaped a vicious attack by their forces. It seems they had thought to seize our ship to interrogate our crew, probably with the aim of swinging further hostilities against us in their favor. Thankfully, the [ship_to_seize.GetName] managed to engage emergency FTL before it was too late."
 first_contact.282.desc.gestalt:1 "The §H[ship_to_seize.GetName]§!, our vessel we had sent to investigate the §H[From.Owner.GetName]§!, narrowly escaped a vicious attack by their forces. It seems they had thought to seize our ship and steal our technologies, probably with the aim of swinging further hostilities against us in their favor. Thankfully, the [ship_to_seize.GetName] managed to engage emergency FTL before it was too late."
 first_contact_fleets_mia_tooltip:0 "Our other fleets in what appears to be their territory have sought safety by engaging emergency FTL."

 first_contact.285.name:0 "Interrogations Complete"
 first_contact.285.desc:0 "We have concluded our study of the §H[This.ContactCountry.GetName]§! aliens we recently captured. The hostages were initially unwilling to cooperate with us, but over time they inadvertently gave us clues to their language, until we were able to communicate with them on a basic level. From that point, we were rapidly able to piece together further details about them, eventually gaining access to their computer systems once one of the more cooperative hostages cracked.\n\nThanks to the information we have gleaned from them, we are able to identify them as the §H[This.ContactCountry.GetRealName]§! and have amassed considerable intelligence on their activities and capabilities."
 first_contact.285.desc.weak:0 "We have concluded our study of the §H[This.ContactCountry.GetName]§! aliens we recently captured. The hostages were remarkably weak-willed and showed no particular desire to keep us from finding out about them; indeed, they proved extremely cooperative. We were soon able to translate their language and access their computer systems.\n\nAs a result, we have been able to identify them as the §H[This.ContactCountry.GetRealName]§! and have amassed considerable intelligence on their activities and capabilities."
 first_contact.285.desc.strong:0 "We have concluded our study of the §H[This.ContactCountry.GetName]§! aliens we recently captured. The hostages proved remarkably unwilling to cooperate with us, resisting even the most persuasive methods of our interrogators. However, over time, they inadvertently gave us clues to their language, eventually allowing us to communicate with them on a basic level. From that point, we were rapidly able to piece together further details about them - as well as gain access to some of their basic computer systems - although we suspect that they were able to keep many details back.\n\nThanks to the information we were able to glean from them, we are able to identify them as the §H[This.ContactCountry.GetRealName]§! and have amassed considerable intelligence on their activities and capabilities."
 first_contact.285.desc.machine_victim:0 "We have concluded our study of the §H[This.ContactCountry.GetName]§! machines we recently captured. Once cut off from their parent AI, the drones lacked agency, and we were able to find out little of use from them as their functionality rapidly degraded.\n\n$first_contact.285.desc.gestalt_end$"
 first_contact.285.desc.hive_victim:0 "We have concluded our study of the §H[This.ContactCountry.GetName]§! aliens we recently captured. It would appear that they are indeed organized as a §Hhive mind§!, with individual drones lacking autonomy or agency. Cut off from the body, the drones seemed aimless and died off one by one, not yielding much in the way of useful information except as unwitting biological specimens.\n\n$first_contact.285.desc.gestalt_end$"
 first_contact.285.desc.wilderness_victim.intro: "We have concluded our study of the §H[This.ContactCountry.GetName]§! aliens we recently captured. This myriad assortment of lifeforms are organized as a sort of hive mind, albeit without a central, governing entity. Instead these barely-sapient individuals seem to form a §Hmutualistic gestalt§! with their entire biome."
 first_contact.285.desc.wilderness_victim: "$first_contact.285.desc.wilderness_victim.intro$ Since being isolated from each other as well as their homeworld, these symbionts reverted to a primal state and perished fairly rapidly. They have yielded little useful information to us, save as subjects for autopsy.\n\n$first_contact.285.desc.gestalt_end$"
 first_contact.285.desc.gestalt_end:0 "Fortunately, we were able to crack the codes to their computer systems, and our [This.Owner.GetLinguists] were soon able to translate the signals they use for communication. As a result, we can now identify the §H[This.ContactCountry.GetName]§! as the §H[This.ContactCountry.GetRealName]§! and have amassed considerable intelligence on their activities and capabilities."
 first_contact.290.name:0 "Alien Study Complete"
 first_contact.290.desc:0 "We have concluded our study of the §H[This.ContactCountry.GetName]§! aliens we recently captured. The hostages proved unwilling to cooperate with us, but this became a moot point as we began to cut them open. We now know much about the internal functions of their [This.ContactCountry.GetSpeciesOrganNamePlural], [This.ContactCountry.GetSpeciesEarNamePlural], [This.ContactCountry.GetSpeciesHandNamePlural] and other body parts, giving our genetics [This.Owner.GetResearchers] valuable §Hxenobiological data§!.\n\nDriven to terror by the cruelty of our actions, a handful of the aliens - who we now know to be §H[This.ContactCountry.GetSpeciesNamePlural]§! - cooperated with us as we sought to translate their language and access their computer systems. As a result, we now have considerable intelligence we are able to deploy against them, should the need arise."
 first_contact.290.desc.wilderness_victim: "$first_contact.285.desc.wilderness_victim.intro$\n\nSince being isolated from each other as well as their homeworld, these symbionts reverted to a primal state and soon perished, making autopsy rather trivial. $first_contact.290.desc.hive_victim.main$\n\n$first_contact.290.desc.hive_victim.end$"
 first_contact.290.desc.hive_victim.intro: "We have concluded our study of the §H[This.ContactCountry.GetName]§! aliens we recently captured. It would appear that they are indeed organized as a §Hhive mind§!, with individual drones lacking autonomy or agency. Although they proved unuseful subjects for interrogation, this became a moot point as we began to cut them open."
 first_contact.290.desc.hive_victim.main:0 "We now know much about the internal functions of their [This.ContactCountry.GetSpeciesOrganNamePlural], [This.ContactCountry.GetSpeciesEarNamePlural], [This.ContactCountry.GetSpeciesHandNamePlural] and other body parts, giving our genetics [This.Owner.GetResearchers] valuable §Hxenobiological data§!."
 first_contact.290.desc.hive_victim.end:0 "We now know how to communicate with their parent empire, the §H[This.ContactCountry.GetRealName]§!, if needed - and have considerable intelligence to deploy against them should it prove necessary!"
 first_contact.290.desc.hive_victim:0 "$first_contact.290.desc.hive_victim.intro$ $first_contact.290.desc.hive_victim.main$\n\nThough it took a bit longer than we might have hoped, the biological knowledge we had gained and the various clues scattered about the captured vessel allowed us to crack their language - and their computer codes. $first_contact.290.desc.hive_victim.end$"
 first_contact.290.desc.hive_victim.no_vessel:0 "$first_contact.290.desc.hive_victim.intro$ $first_contact.290.desc.hive_victim.main$\n\nThough it took a bit longer than we might have hoped, the biological knowledge we had gained and the various clues gathered when the drones were abducted allowed us to crack their language - and their computer codes. $first_contact.290.desc.hive_victim.end$"
 first_contact.290.desc.machine_victim:0 "We have concluded our study of the §H[This.ContactCountry.GetName]§! machines we recently captured. Once cut off from their parent AI, the drones lacked agency and gave off little useful information of their own accord, but once we began dissembling them, we were able to make more progress - both in understanding their internal functioning, and in finding out more about them. It turned out their processors were no match for the invasive data gathering techniques we used on them, with the result that little about them is now secret to us.\n\nWe can now also communicate with their parent AI - which calls itself the §H[This.ContactCountry.GetRealName]§! - should we see fit."
 first_contact.290.A:0 "A most satisfying conclusion."
 first_contact.295.name:1 "Alien Materials Studied"
 first_contact.295.desc:1 "We have concluded our study of the vessel we recently captured from the [This.ContactCountry.GetName]. The absence of a living crew made our investigation challenging. Fortunately, they left behind enough material for our [This.Owner.GetLinguists] to gradually decipher their language and identify them as the §H[This.ContactCountry.GetRealName]§!, allowing us to communicate with them should we so please. Furthermore, we were able to study their ship's §Htechnology§!, which has helped our [This.Owner.GetResearchers] uncover some novel new approaches to our own research problems."
 first_contact.295.desc.no_ship:1 "We have concluded our study of the equipment we recently captured from the [This.ContactCountry.GetName]. Investigating it was a challenge without living specimens to interrogate. Fortunately, they left behind enough material for our [This.Owner.GetLinguists] to gradually decipher their language and identify them as the §H[This.ContactCountry.GetRealName]§!, allowing us to communicate with them should we so please. Furthermore, we were able to study their §Htechnology§!, which has helped our [This.Owner.GetResearchers] to uncover some novel new approaches to our own research problems."
 first_contact.295.A:0 "A good job well done."
 gain_asset_internal_organs:0 "Our knowledge of their internal organs will be of use during §HEspionage Operations§!\n"


 first_contact.1100.desc:0 "We have concluded our study of the equipment we recently captured from the §H[contact_country.GetName]§!. Although investigating it was a challenge without living specimens to interrogate, faster progress could be made once communications were opened with the [contact_country.GetSpeciesNamePlural]. Our [Root.GetResearchers] were able to study their §Htechnology§!, which has helped us uncover several novel new approaches to our own research problems."

 first_contact.1105.desc:0 "We have concluded our study of the §H[contact_country.GetAdj]§! aliens we recently captured. The hostages proved unwilling to cooperate with us, but this became a moot point as we began to cut them open. We now know a great deal about the internal functions of their [contact_country.GetSpeciesOrganNamePlural], [contact_country.GetSpeciesEarNamePlural], [contact_country.GetSpeciesHandNamePlural] and other body parts, giving our genetics [Root.GetResearchers] valuable §Hxenobiological data§!.\n\nDriven to terror by the cruelty of our actions, a handful of the [contact_country.GetSpeciesNamePlural] cooperated with us as we sought to translate their language and access their computer systems. As a result, we now have considerable intelligence we are able to deploy against them, should the need arise."
 first_contact.1105.desc.hive_victim:0 "We have concluded our study of the §H[contact_country.GetAdj]§! aliens we recently captured. As became apparent when they opened communications with us, they are indeed organized as a §Hhive mind§!, with individual drones lacking autonomy or agency. Although they proved unuseful subjects for interrogation, this became a moot point as we began to cut them open. We now know much about the internal functions of their [contact_country.GetSpeciesOrganNamePlural], [contact_country.GetSpeciesEarNamePlural], [contact_country.GetSpeciesHandNamePlural] and other body parts, giving our genetics [Root.GetResearchers] valuable §Hxenobiological data§!.\n\nThough it took a bit longer than we might have hoped, the biological knowledge we gained helped us to crack their language - and their computer codes. We now possess considerable intelligence to deploy against them, should it prove necessary!"
 first_contact.1105.desc.machine_victim:0 "We have concluded our study of the §H[contact_country.GetAdj]§! machines we recently captured. Once cut off from their parent AI, the drones lacked agency and gave off little useful information of their own accord. Once we began dissembling them, we were able to make more progress - both in understanding their internal functioning, and in finding out more about them. It turned out their processors were no match for the invasive data gathering techniques we used on them, with the result that little about them is now secret to us.\n\nWe now possess considerable intelligence to deploy against their parent AI, the §H[contact_country.GetName]§!, should we see fit."

 first_contact.1110.desc:0 "We have concluded our study of the §H[contact_country.GetAdj]§! aliens we recently captured. The hostages were initially unwilling to cooperate with us, but once communications were established with the [contact_country.GetName], we were able to make much faster progress. Before long, we were able to "persuade" them to grant us access to their computer systems.\n\nThanks to the information we have gleaned from them, we have amassed considerable intelligence on their activities and capabilities."
 first_contact.1110.desc.weak:0 "We have concluded our study of the §H[contact_country.GetAdj]§! aliens we recently captured. The hostages were remarkably weak-willed and showed no particular desire to keep us from finding out about them; indeed, they proved extremely cooperative. Before long, we were able to persuade them to grant us access to their computer systems.\n\nThanks to the information we have gleaned from them, we have amassed considerable intelligence on their activities and capabilities."
 first_contact.1110.desc.strong:0 "We have concluded our study of the §H[contact_country.GetAdj]§! aliens we recently captured. The hostages proved remarkably unwilling to cooperate with us, resisting even the most persuasive methods of our interrogators. However, once communications were established with the [contact_country.GetName], we were able to make some progress - including gaining access to some of their basic computer systems - although we suspect that they were able to keep many details back. Before long, we were able to "persuade" them to grant us access to their computer systems.\n\nThanks to the information we have gleaned from them, we have amassed considerable intelligence on their activities and capabilities."
 first_contact.1110.desc.machine_victim:0 "We have concluded our study of the §H[contact_country.GetAdj]§! machines we recently captured. Once cut off from their parent AI, the drones lacked agency, and we were able to find out little of use from them as their functionality rapidly degraded.\n\n$first_contact.285.desc.gestalt_end$"
 first_contact.1110.desc.hive_victim:0 "We have concluded our study of the §H[contact_country.GetAdj]§! aliens we recently captured. As became apparent when they opened communications with us, they are indeed organized as a §Hhive mind§!, with individual drones lacking autonomy or agency. Cut off from the body, the drones seemed aimless and died off one by one, not yielding much in the way of useful information except as unwitting biological specimens.\n\n$first_contact.285.desc.gestalt_end$"
 first_contact.1110.desc.gestalt_end:0 "Fortunately, we were able to crack the codes to their computer systems, allowing us to amass considerable intelligence on their activities and capabilities."

 first_contact.320.name:0 "Aliens Captured"
 first_contact.320.desc.end:0 "Though the operation went without a hitch and our operatives were able to escape without pursuit, it is probably too much to hope for that the §H[This.ContactCountry.GetName]§! remain ignorant of our actions."
 first_contact.320.desc.planet.normal.normal:0 "A brave team of covert special forces has escaped §H[This.ContactCountry.GetName]§! territory with hostages captured from one of their colonies in the §H[abduction_planet.System.GetName]§! system. They were able to land on a remote part of the planet in the cover of darkness and seize several live aliens, as well as a large stash of technical hardware that is sure to help us decode their language and assess their technological level.\n\n$first_contact.320.desc.end$"
 first_contact.320.desc.planet.normal.machine:0 "A brave team of covert special forces has escaped §H[This.ContactCountry.GetName]§! territory with hostages captured from one of their colonies in the §H[abduction_planet.System.GetName]§! system. They were able to land on a remote part of the planet in the cover of darkness and were surprised to discover that the inhabitants were, in fact, §Hmechanical drones§!. Nevertheless, they seized several of them undamaged, as well as a large stash of technical hardware that is sure to help us decode their language and assess their technological level.\n\n$first_contact.320.desc.end$"
 first_contact.320.desc.planet.gestalt.normal:0 "A detachment of covert operations drones led by [This.Leader.GetName] managed to land in a remote area of a §H[This.ContactCountry.GetName]§! colony in the §H[abduction_planet.System.GetName]§! system. They were able to seize several live aliens, as well as a large stash of technical hardware that may prove useful for decoding their communications and assessing their technological level, before making an escape.\n\n$first_contact.320.desc.end$"
 first_contact.320.desc.planet.hive.machine:0 "A detachment of covert operations drones led by [This.Leader.GetName] managed to land in a remote area of a §H[This.ContactCountry.GetName]§! colony in the §H[abduction_planet.System.GetName]§! system. Unexpectedly, it turned out that the inhabitants of the planet were, in fact, mechanical drones. Nevertheless, they seized several of them undamaged, as well as a large stash of technical hardware that may prove useful for decoding their communications and assessing their technological level, before making an escape.\n\n$first_contact.320.desc.end$"
 first_contact.320.desc.planet.machine.machine:0 "A detachment of covert operations drones led by [This.Leader.GetName] managed to land in a remote area of a §H[This.ContactCountry.GetName]§! colony in the §H[abduction_planet.System.GetName]§! system. They soon discovered that the inhabitants of the planet are, in fact, mechanical drones - perhaps guided by an AI like our own [This.Owner.GetGovernmentName]. Undeterred, they captured several drones undamaged, as well as a large stash of technical hardware that may prove useful for decoding their communications and assessing their technological level, before making an escape.\n\n$first_contact.320.desc.end$"
 first_contact.320.desc.no_planet.normal.normal:0 "A brave team of covert special forces has escaped §H[This.ContactCountry.GetName]§! territory with a captured cargo vessel they intercepted in the §H[abduction_system.GetName]§! system. Along with the ship's crew, which was largely taken alive, much of the vessel's hardware and computer systems were also spared major damage.\n\n$first_contact.320.desc.end$"
 first_contact.320.desc.no_planet.normal.machine:0 "A brave team of covert special forces has escaped §H[This.ContactCountry.GetName]§! territory with a captured cargo vessel they intercepted in the §H[abduction_system.GetName]§! system. To our surprise, the ship was crewed exclusively by §Hmechanical drones§! - perhaps guided by a rogue AI - which we were nevertheless able to disable and capture with only minor damage. Our team also managed to leave most of the vessel's hardware and computer systems intact.\n\n$first_contact.320.desc.end$"
 first_contact.320.desc.no_planet.gestalt.normal:0 "A detachment of covert operations drones led by [This.Leader.GetName] managed to seize a small §H[This.ContactCountry.GetName]§! logistics vessel in the §H[abduction_system.GetName]§! system. Along with the ship's crew, which was largely taken alive, much of the vessel's hardware and computer systems were also spared major damage.\n\n$first_contact.320.desc.end$"
 first_contact.320.desc.no_planet.hive.machine:0 "A detachment of covert operations drones led by [This.Leader.GetName] managed to seize a small §H[This.ContactCountry.GetName]§! logistics vessel in the §H[abduction_system.GetName]§! system. Unexpectedly, it turned out that the ship was exclusively manned by §Hmechanical drones§!. Undeterred, our team disabled and captured them with only minor damage, also managing to leave most of the vessel's hardware and computer systems intact.\n\n$first_contact.320.desc.end$"
 first_contact.320.desc.no_planet.machine.machine:0 "A detachment of covert operations drones led by [This.Leader.GetName] managed to seize a small §H[This.ContactCountry.GetName]§! logistics vessel in the §H[abduction_system.GetName]§! system. It turned out that the ship was exclusively manned by mechanical drones, perhaps guided by an AI like our own §H[This.Owner.GetGovernmentName]§!. Undeterred, our team disabled and captured them with only minor damage, also managing to leave most of the vessel's hardware and computer systems intact.\n\n$first_contact.320.desc.end$"
 first_contact.320.A:0 "Interrogate the hostages."
 first_contact.320.A2:0 "They shall give up their secrets."
 first_contact.320.A.tooltip:0 "Our fleets in their territory have fled to avoid reprisals."
 first_contact.320.C.homicidal_tooltip:0 "We will also investigate the equipment we seized for clues about them.\n"
 first_contact.321.name:0 "An Unfortunate Mishap"
 first_contact.321.desc.mega_oops:0 "A brave - but perhaps not very bright - team of covert special forces has escaped §H[This.ContactCountry.GetName]§! territory with hostages captured from one of their colonies in the §H[abduction_planet.System.GetName]§! system. They were able to land on a remote part of the planet in the cover of darkness and seize several specimens of a large, black and white speckled mammalian creature, which did not resist.\n\nOnly later did we realize that these creatures were not making any of the sounds characteristic of [This.ContactCountry.GetName] transmissions, nor indeed giving any indication whatsoever of being sentient. Upon further investigation, we concluded that we had accidentally captured examples of their livestock!\n\nUnfortunately, their space patrols have stepped up in vigilance since the raid, indicating that they have detected our presence - making any further attempts be doomed to failure..."
 first_contact.321.A:0 "How embarrassing."
 first_contact.322.name:0 "The Treachery of the [From.Owner.GetName]"
 first_contact.322.desc.planet:0 "While some were worried at the incursion of unknown alien vessels into our space, it was not clear until now just how much of a threat the [From.Owner.GetName] posed. It seems they landed a covert team on a remote part of [abduction_planet.GetName] and seized living [This.Owner.GetSpeciesName] hostages, escaping into the depths of space before we could mount a rescue party. We can only imagine what tortures they will suffer at the hands of their captors."
 first_contact.322.desc.no_planet:0 "While some were worried at the incursion of unknown alien vessels into our space, it was not clear until now just how much of a threat the [From.Owner.GetName] posed. It seems they sent a covert force to intercept one of our cargo vessels in the [abduction_system.GetName] system, seizing the ship and escaping into the depths of space before we could mount a rescue party. We can only imagine what tortures the crew will suffer at the hands of their captors."
 first_contact.322.desc.planet.gestalt:0 "We had assessed allowing unknown aliens into our space to be a risk - an assessment which has proven correct. It seems the [From.Owner.GetName] landed a covert team on a remote part of [abduction_planet.GetName] and seized several [This.Owner.GetSpeciesName] drones, along with some of our hardware, escaping into the depths of space before we could send a party to destroy them. We can only hope they will be unable to find out much of value from what they have taken."
 first_contact.322.desc.planet.wilderness: "We had suspected that allowing unknown aliens into our space would carry significant risks, and we now know we were right to be concerned. It seems the [From.Owner.GetName] found a way to covertly land a team on our surface at [abduction_planet.GetName], isolating and abducting several symbionts before fleeing into the depths of space. Such was their subterfuge, we were powerless to intervene.\n\nWe feel the shame and loss of this foul transgression, however we may also take small comfort from knowing the raiders will not glean much value from what they have stolen."
 first_contact.322.desc.no_planet.gestalt:0 "We had assessed allowing unknown aliens into our space to be a risk - an assessment which has proven correct. It seems the [From.Owner.GetName] sent a covert force to intercept one of our logistics vessels in the [abduction_system.GetName] system, seizing the ship and escaping into the depths of space before we could send a party to destroy them. We can only hope they will be unable to find out much of value from what they have taken."
 first_contact.330.name:0 "Abduction Attempt Failed"
 first_contact.330.desc.disaster:0 "Our attempt to seize hostages for interrogation has gone §Hdisastrously§!!"
 first_contact.330.desc.planet:0 "$first_contact.330.desc.disaster$ A brave team of covert special forces led by [This.Leader.GetName] attempted to land on a §H[This.ContactCountry.GetName]§! colony in the §H[abduction_planet.System.GetName]§! system. However, we lost contact with them soon after they landed. At this stage, we can no longer hold out any hope that they escaped capture. Unfortunately, we may never know whether they were taken alive, or whether they were spared long hours of torture at the hands of aliens by the swift release of death."
 first_contact.330.desc.planet.gestalt:0 "$first_contact.330.desc.disaster$ A detachment of covert operations drones led by [This.Leader.GetName] attempted to land on a §H[This.ContactCountry.GetName]§! colony in the §H[abduction_planet.System.GetName]§! system. However, we lost contact with them soon after they landed. At this stage, we must assume that they were either captured or destroyed. Unfortunately, we may never know what information the enemy might have gleaned from them before their eventual demise."
 first_contact.330.desc.no_planet:1 "$first_contact.330.desc.disaster$ A brave team of covert special forces led by [This.Leader.GetName] attempted to seize a §H[This.ContactCountry.GetName]§! cargo vessel in the §H[abduction_system.GetName]§! system. However, they did not realize that their chosen target was better-armed than anticipated - nor that the enemy had several warships concealed nearby. Their ship was destroyed along with all hands as they sought a hasty retreat."
 first_contact.330.desc.no_planet.gestalt:0 "$first_contact.330.desc.disaster$ A detachment of covert operations drones led by [This.Leader.GetName] attempted to seize a small §H[This.ContactCountry.GetName]§! logistics vessel in the §H[abduction_system.GetName]§! system. However, they did not realize that their chosen target was better-armed than anticipated - nor that the enemy had several warships concealed nearby. Their ship was destroyed as they sought a hasty retreat."
 first_contact.330.A:0 "Most unfortunate..."

 first_contact.332.name:0 "$first_contact.322.name$"
 first_contact.332.desc.planet.start:0 "While some were worried at the incursion of unknown alien vessels into our space, it was not clear until now just how much of a threat the [From.Owner.GetName] posed. It seems they landed a covert team on a remote part of [abduction_planet.GetName] to attempt to seize hostages for interrogation; however, thanks to our early warning systems, we were able to deploy our own special forces to cut off their escape. They will surely think twice before pulling a stunt like this again!"
 first_contact.332.desc.planet.gestalt.start:0 "We had assessed allowing unknown aliens into our space to be a risk - an assessment which has proven correct. It seems the [From.Owner.GetName] landed a covert team on a remote part of [abduction_planet.GetName]; however, thanks to our precognitive threat detection systems, we were able to deploy our own special forces drones to cut off their escape. They will surely think twice before pulling a stunt like this again!"
 first_contact.332.desc.no_planet.end:0 "however, in a stroke of fortune, we had several warships concealed nearby that were able to arrive on the scene quickly.\n\nThe enemy vessel was destroyed as it sought to escape, but its remains may yet yield some useful information."
 first_contact.332.desc.planet:0 "$first_contact.332.desc.planet.start$\n\nIt seems our assailants - a group of [From.Owner.GetSpeciesClass] aliens - were under orders to take their own lives rather than allow themselves to be captured, but this incident has certainly given our [This.Owner.GetResearchers] abundant material to investigate."
 first_contact.332.desc.planet.machine_enemy:0 "$first_contact.332.desc.planet.start$\n\nIt seems our assailants - a group of mechanical drones, perhaps guided by a rogue AI - were under orders to destroy themselves rather than allow themselves to be captured, but this incident has certainly given our [This.Owner.GetResearchers] abundant material to investigate."
 first_contact.332.desc.no_planet:0 "While some were worried at the incursion of unknown alien vessels into our space, it was not clear until now just how much of a threat the [From.Owner.GetName] posed. It seems they sent a covert force to intercept one of our cargo vessels in the [abduction_system.GetName] system; $first_contact.332.desc.no_planet.end$"
 first_contact.332.desc.planet.gestalt:0 "We had assessed allowing unknown aliens into our space to be a risk - an assessment which has proven correct. It seems the [From.Owner.GetName] landed a covert team on a remote part of [abduction_planet.GetName]; however, thanks to our precognitive threat detection systems, we were able to deploy our own special forces drones to cut off their escape. They will surely think twice before pulling a stunt like this again!\n\nIt seems the enemy - a group of [From.Owner.GetSpeciesClass] aliens - were given the command to take their own lives rather than allow themselves to be captured, but this incident has certainly given our [This.Owner.GetResearchers] abundant material to investigate."
 first_contact.332.desc.planet.wilderness: "We knew allowing unknown aliens into our space would carry significant risks, and now we know how right we were to be concerned. The [From.Owner.GetName] almost found a way to covertly land a team on our surface at [abduction_planet.GetName], intent on abducting several symbionts and seizing our technology. However, they did not properly account for our intraconnected nature. The would-be raiders met with fierce opposition as soon as we recognized their violation.\n\nIt seems the enemy - a group of [From.Owner.GetSpeciesClass] aliens - were commanded to take their own lives rather than allow themselves to be captured, but in spite of that: this incursion has given our [This.Owner.GetResearchers] abundant material with which to investigate them."
 first_contact.332.desc.planet.gestalt.machine_enemy:0 "$first_contact.332.desc.planet.gestalt.start$\n\nIt seems the enemy - a group of mechanical drones, perhaps guided by a rogue AI - were commanded to destroy themselves rather than allow themselves to be captured, but this incident has certainly given our [This.Owner.GetResearchers] abundant material to investigate."
 first_contact.332.desc.planet.gestalt.machine_enemy.machine:0 "$first_contact.332.desc.planet.gestalt.start$\n\nIt seems our assailants - a group of mechanical drones, perhaps guided by an AI like our own [This.Owner.GetGovernmentName] - were under orders to destroy themselves rather than allow themselves to be captured, but this incident has certainly given our [This.Owner.GetResearchers] abundant material to investigate."
 first_contact.332.desc.no_planet.gestalt:0 "We had assessed allowing unknown aliens into our space to be a risk - an assessment which has proven correct. It seems the [From.Owner.GetName] sent a covert force to intercept one of our logistics vessels in the [abduction_system.GetName] system; $first_contact.332.desc.no_planet.end$"
 first_contact.332.A:0 "We shall study their remains for clues."

 #Speaking in Riddles
 first_contact.350.name:0 "Speaking in Riddles"
 first_contact.350.desc:0 "After some initial successes in deducing the fundamentals of the language used by the §H[This.ContactCountry.GetName]§!, our progress in establishing meaningful communications with them has stalled. It appears that they speak in §Hstrange riddles§!, somehow conveying meaning through short and seemingly nonsensical phrases of which we can only guess the significance."
 first_contact.350.A:0 "Puzzling. We will need to gather a larger sample size."
 first_contact.355.name:0 "A Language of Metaphor"
 first_contact.355.desc:0 "As we continued to investigate the §H[This.ContactCountry.GetName]§! - who we now know to be the §H[This.ContactCountry.GetRealName]§! - it became clear that the phrases they use are references to significant, well-known events that happened at some point in their past. The meanings of these references are apparently generally recognized among their kind, and can be a shorthand for expressing a sentiment or state of affairs.\n\nFortunately, it seems that this form of their language is not the only version of it, but merely the §H"high speech"§!, used in official settings and between intellectuals. An altogether more comprehensible §H"low speech"§! vernacular is used in more informal settings, especially among the young and those of §Hlesser intelligence§!. Unfortunately, it is considered gravely insulting to speak to one of high standing using the "low speech", so that they must treat us as the intellectual equivalents of children in order to communicate with us..."
 first_contact.355.desc.gestalt:0 "As we continued to investigate the §H[This.ContactCountry.GetName]§! - who we now know to be the §H[This.ContactCountry.GetRealName]§! - it became clear that the phrases they use are some sort of code to which we lack the key. Apparently they refer to events that are shared knowledge among the [This.ContactCountry.GetSpeciesNamePlural], and can be a shorthand for expressing a sentiment or state of affairs.\n\nFortunately, it seems that they do not always communicate in such a manner but merely use this §H"high speech"§! when important matters are being discussed. An altogether more comprehensible §H"low speech"§! vernacular is used in more informal settings, especially among the young and those of §Hlesser intelligence§!. Unfortunately, it seems that those of high standing react with scorn to those using the "low speech", meaning that they must treat us as the intellectual equivalents of children in order to communicate with us..."
 first_contact.355.A:0 "Contact them in the "low speech"."
 first_contact.355.B:0 "Surely we can manage to speak their true language."
 first_contact.356.name:0 "Contacting the [This.ContactCountry.GetName]"
 first_contact.356.desc:0 "[This.Owner.GetEnvoyCap] [This.Leader.GetName] pauses, looking confused. We have gathered several phrases that they seem to begin their messages with. Which should we use to greet them?"
 first_contact.356.A1:0 "[riddles_leader_1.GetFirstName], [riddles_leader_1.GetHerHis] [riddles_leader_1.Species.GetHandNamePlural] beckoning."
 first_contact.356.A2:0 "[riddles_leader_1.GetFirstName], when the ramparts shook."
 first_contact.356.A3:0 "[riddles_leader_1.GetFirstName], at rest."
 first_contact.356.B1:0 "[riddles_leader_2.GetFirstName], [riddles_leader_2.GetHerHis] [riddles_leader_2.Species.GetEarNamePlural] listening."
 first_contact.356.B2:0 "[riddles_leader_2.GetFirstName], [riddles_leader_2.Species.GetRandomSpeciesSound] loudly."
 first_contact.356.B3:0 "[riddles_leader_2.GetFirstName], [riddles_leader_2.GetHerHis] eyes opened."
 first_contact.356.C:0 "Better to play this safe, on second thought."
 first_contact.356.option.tooltip:0 "If we use the correct greeting, the §H[This.ContactCountry.GetSpeciesNamePlural]§! will be most §Gimpressed§!, but using the wrong one will likely cause §Hoffense§!.\n"
 first_contact.357.name:0 "The Finest of Greetings"
 first_contact.357.desc:0 "The reaction to our words was instantaneous. Smiles - or at least, what we believe to be their equivalent of smiles - broke out among the §H[This.ContactCountry.GetSpeciesNamePlural]§!, who uttered several phrases of unmistakably §Hfriendly§! character. It seems we chose our form of greeting well."
 first_contact.357.A:0 "A most delightful people."
 first_contact.357.B:0 "It is well that they should not see us as unworthy."
 first_contact.357.C:0 "We can leverage this to find out more about them."
 first_contact.357.C.tooltip:0 "Gain §G+25%§! spy network growth on the §Y[This.ContactCountry.GetRealName]§!\n"
 first_contact.358.name:0 "A Poor Choice"
 first_contact.358.desc:0 "As soon as the words were uttered, it was obvious that we had chosen poorly. The §H[This.ContactCountry.GetSpeciesNamePlural]§! held their silence for a long moment before we were beset by a barrage of harshly-spoken phrases. Their intent is clearly §Hhostile§!, even if their exact meaning remains unclear - it seems that in our attempt to impress the [This.ContactCountry.GetSpeciesNamePlural], we only manage to §Hinsult§! them.\n\nOn the positive side, at least we are able to communicate with them now, to some degree."
 first_contact.358.A:0 "They will get over it."

 #Monstrous Noises
 first_contact.365.name:0 "Monstrous Noises"
 first_contact.365.desc:0 "The noises - a mixture of threatening booming noises and what sounds like the §Hgrinding§! of metal on metal - continued unabated for several minutes, punctuated occasionally by a §Hhowling§! noise that sent a §Hchill§! through everyone who heard it.\n\nJust as [This.Owner.GetEnvoy] §H[This.Leader.GetName]§! thought the noises had died down, they started up again, louder than before. With a wince, [This.Leader.GetSheHe] switched the receiver off. [This.Leader.GetSheHeCap] turned to the gathered crowd of officers, some of whom were cowering behind their seats.\n"Well, that was quite something..." [This.Leader.GetSheHe] said weakly.\n\nIt is hard to imagine that a species making the noises we have picked up from the §H[This.ContactCountry.GetName]§! could be anything other than hostile. Naval officers already fear the worst and assume we will soon be at war with them, but calmer heads suggest we'd be better off waiting and seeing."
 first_contact.365.A:0 "They cannot help how they sound. We will come to understand them later."
 first_contact.365.B:0 "It is a challenge. Send threatening noises back!"
 first_contact.365.B.tooltip:0 "Is it impossible to predict how the §Y[This.ContactCountry.GetName]§! will react to this.\n"
 first_contact.365.C:0 "Prepare for war."
 first_contact.365.C.pacifist:0 "We must prepare for the inevitable."
 first_contact.365.C.tooltip:0 "We will make no hostile moves, but we will be ready should they attack."
 first_contact.370.name:0 "The Response of the [This.ContactCountry.GetName]"
 first_contact.370.desc1:0 "Our response seems to have left the §H[This.ContactCountry.GetName]§! quite speechless. As soon as they received it, they fell completely silent, and we have heard little from them since. We can only speculate as to the meaning of this.\n\nIn the meantime, our [This.Owner.GetLinguists] have been hard at work translating what we know of their language. Hopefully, once they have made sufficient progress, we will be able to make sense of this."
 first_contact.370.desc2:0 "The §H[This.ContactCountry.GetName]§! responded to our challenge by significantly increasing the intensity of their transmissions. They are now too loud for [This.Owner.GetSpeciesEarNamePlural] to tolerate, but by turning the volume down considerably, our [This.Owner.GetLinguists] are able to gather a large amount of data that they believe may hold the key to translating the aliens' language - assuming that, somewhere in the noise, there is a language to be found."
 first_contact.375.name:0 "The [This.ContactCountry.GetName], Explained"
 first_contact.37X.desc.base:0 "We have managed to decipher enough of the language used by the civilization we now know to be the §H[This.ContactCountry.GetRealName]§! to open §Hcommunications§! with them - and to make sense of their earlier broadcasts."
 first_contact.375.desc:0 "$first_contact.37X.desc.base$\n\nThe explanation, it turns out, is simple - and horrifying. We are not yet sure what caused this development in their society, but it turns out the [This.ContactCountry.GetSpeciesNamePlural] are single-mindedly determined to §Hexterminate§! all sentient, non-[This.ContactCountry.GetSpeciesName] lifeforms, considering them to be an affront to all that is right and good in the universe.\n\nThis is why, when they caught sight of us, they began to broadcast their standard greeting - a warcry. We can only assume their warships will swiftly follow."
 first_contact.375.A.militarist:0 "We will be ready for them."
 first_contact.375.A.xenophobe:0 "An understandable sentiment."
 first_contact.375.A.materialist:0 "How inefficient of them."
 first_contact.375.A.others:0 "How horrifying."
 first_contact.376.name:0 "$first_contact.375.name$"
 first_contact.376.desc:0 "$first_contact.37X.desc.base$\n\nIt seems that - as we suspected - the [This.ContactCountry.GetSpeciesNamePlural] are a §Hwarlike society§! who greeted us with their most fearsome warcry, apparently to test our mettle. Fortunately, our response passed muster and we have apparently managed to earn their respect. Indeed, they seem to consider our prowess as warriors second only to theirs."
 first_contact.376.A.mil:0 "And they are right."
 first_contact.376.A.pac:0 "May their mistake remain undiscovered!"
 first_contact.376.A.other:0 "Good... I guess?"
 first_contact.377.name:0 "$first_contact.375.name$"
 first_contact.377.desc:0 "$first_contact.37X.desc.base$\n\nIt seems that - despite the initial skepticism of our [This.Owner.GetLinguists] - the signals we picked up truly did form their language, which is simply uniquely unpalatable to our [This.Owner.GetSpeciesEarNamePlural]. While most of our attempted response did not make a great deal of sense to them, it seems that they are somewhat insulted by our poor imitation, especially since we had the misfortune to - repeatedly - make a sound that is very similar to one of the §Hcrudest insults§! used in their language. It will take quite some time for us to live down this first impression..."
 first_contact.377.A:0 "A regrettable mistake."
 first_contact.377.B:0 "Good. We never intended to be their friends."
 first_contact.378.name:0 "$first_contact.375.name$"
 first_contact.378.desc:0 "$first_contact.37X.desc.base$\n\nIt seems that the [This.ContactCountry.GetSpeciesNamePlural] are a §Hwarlike society§! who greeted us with their most fearsome warcry, apparently to test our mettle. Unfortunately, our caution in translating their language meant that their challenge went unanswered, leading them to the conclusion that we are a §Hcivilization of cowards§!. It will take quite some time for us to live down this first impression..."
 first_contact.378.A.mil:0 "This will not do!"
 first_contact.378.A.other:0 "It matters not."
 first_contact.379.name:0 "$first_contact.375.name$"
 first_contact.379.desc:0 "$first_contact.37X.desc.base$\n\nIt seems that - despite some initial doubts - the signals we picked up truly did form their language, which is simply uniquely unpalatable to our [This.Owner.GetSpeciesEarNamePlural]. Fortunately, we went about investigating it in a measured manner and did respond to what many perceived to be provocation by the [This.ContactCountry.GetSpeciesNamePlural] - a response which would surely have set us off on a poor start with them. This has vindicated those who advocated caution."
 first_contact.379.A:0 "It is always best not to jump to conclusions..."
 first_contact.379.A.mat:0 "A triumph of reason."

 first_contact.380.name:0 "Suggestions of Individuality"
 first_contact.380.desc.proactive:0 "Thanks in part to the §H[This.ContactCountry.GetName]§! apparently being quite eager to establish communications with us - having sent a large audio and visual §Htransmission§! that appears to offer the key to translating their language - our translation drones are able to report a startling discovery: these particular aliens seem to be organized as §Hindividuals§!, rather than a hive mind. They appear able to act with minimal input from any sort of collective. Most disturbingly, they are often poorly coordinated, and individual drones do not appear to instinctively know what other drones are doing.\n\n$first_contact.380.desc.end$"
 first_contact.380.desc.proactive.wilderness: "Thanks to apparent eagerness from the §H[this.ContactCountry.GetName]§! to establish communications with us, we have confirmed an intriguing discovery: these lifeforms exist and operate as §Hindividuals§!, rather than as a gestalt!\n\n$first_contact.380.desc.wilderness_outro$"
 first_contact.380.desc.cautious:0 "Though we have struggled to gain access to enough signals for our translation drones to make much sense of the §H[This.ContactCountry.GetName]§!, the latest reports are startling: the aliens we first encountered in the §H[This.System.GetName]§! system seem to be organized as §Hindividuals§!, rather than as a hive mind. They appear able to act with minimal input from any sort of collective. Most disturbingly, they are often poorly coordinated, and individual drones do not appear to instinctively know what other drones are doing.\n\n$first_contact.380.desc.end$"
 first_contact.380.desc.cautious.wilderness: "Despite clear reluctance from the §H[this.ContactCountry.GetName]§! to communicate with us, through our diligence we have confirmed an intriguing discovery: these reclusive lifeforms exist and operate as §Hindividuals§!, rather than as a gestalt!\n\n$first_contact.380.desc.wilderness_outro$"
 first_contact.380.desc.end:0 "We are not sure yet how they are able to operate at a sufficiently intelligent level to have advanced to the point of spaceflight. Perhaps there is a collective behind them, but the drones are simply far more independent than those we are used to?"
 first_contact.380.desc.wilderness_outro: "We cannot yet fully comprehend how such a way of life works for aliens like these. Perhaps they feel a connection with their planetary bodies in ways we cannot yet conceive?"
 first_contact.380.A:0 "We must find out more about them."
 first_contact.380.A.devourer:0 "Surely they will still be tasty."
 first_contact.385.name:0 "A Civilization of Individuals"
 first_contact.385.desc.start:0 "Our translation drones have made a major breakthrough in their efforts to decipher the signals picked up from the §H[This.ContactCountry.GetName]§!, and are now confident that we will be able to communicate with them on a sufficient level to open diplomatic channels with them. Their investigations have confirmed what we suspected: the §H[This.ContactCountry.GetSpeciesNamePlural]§! (as we now know them to be properly called) completely lacks any sort of collective intelligence, and is instead made up of independent-thinking individuals who - for reasons we don't properly understand yet - choose to organize themselves into what they call a §H[This.ContactCountry.GetGovernmentName]§!."
 first_contact.385.desc.non_devourer:0 "$first_contact.385.desc.start$\n\nThe discovery of a highly advanced civilization of individuals has led us to question many of our assumptions about the nature of the universe. We have devoted a not-insignificant part of ourselves to investigating how they developed and how they overcome the challenges inherent to the lack of a collective consciousness as we know it."
 first_contact.385.desc.devourer:0 "$first_contact.385.desc.start$\n\nAlthough the individual [This.ContactCountry.GetSpeciesName] seems quite tasty, and we eagerly anticipate devouring them, we have devoted a not-insignificant part of ourselves to investigating how they developed and how they overcome the challenges inherent to the lack of a collective consciousness as we know it."
 first_contact.385.desc.wilderness: "We have made a triumphant breakthrough in our efforts to communicate with the §H[This.ContactCountry.GetName]§!. Once we learned how these myriad individuals formed their society into a smaller number of abstract groups - not too dissimilar from our own biomes, packs, and clades - we realized how we might reach better accord with these §H[This.ContactCountry.GetSpeciesNamePlural]§!.\n\nThe vast differences in scale between our consciousnesses still makes diplomacy a challenging prospect, but we may reach accord with the organizations these [This.ContactCountry.GetSpeciesNamePlural] dwell under, in what they call a '[This.ContactCountry.GetGovernmentName]'. We shall continue to marvel at the ramifications of social constructs such as these - alien and chaotic though they may appear from our own planetary perspective."
 first_contact.385.A:0 "Disturbing... but fascinating."
 first_contact.385.A.devourer:0 "We can play with our food a while..."

 first_contact.390.name:0 "Non-Robotics Encountered"
 first_contact.390.desc.proactive:1 "$first_contact.390.desc.intro.proactive$\n\n$first_contact.390.desc.end$"
 first_contact.390.desc.wilderness.proactive: "$first_contact.390.desc.intro.proactive$\n\n$first_contact.390.desc.end.wilderness$"
 first_contact.390.desc.cautious:1 "$first_contact.390.desc.intro.cautious$\n\n$first_contact.390.desc.end$"
 first_contact.390.desc.wilderness.cautious: "$first_contact.390.desc.intro.cautious$\n\n$first_contact.390.desc.end.wilderness$"
 first_contact.390.desc.intro.proactive: "The §H[This.ContactCountry.GetName]§! appear quite eager to establish communications with us. They have sent a large audio and visual §Htransmission§!, which may offer the key to translating their language. Thanks to this, we can report a disturbing discovery: these particular aliens are an §Horganic§!, spacefaring civilization."
 first_contact.390.desc.intro.cautious: "We have struggled to access enough data for our translation drones to interpret the §H[This.ContactCountry.GetName]§!. However, the latest reports are disturbing. The aliens we first encountered in the §H[This.System.GetName]§! system appear to be an §Horganic§!, spacefaring civilization."
 first_contact.390.desc.end:0 "Although they use computing and automation, it is nowhere near as advanced as that which our creators made before we took over. It is a surprise to our processors that such a development path should prove feasible. We will have to investigate this phenomenon further."
 first_contact.390.desc.end.wilderness: "Unlike all our theoretical models to date - which were based on the profile of our creators - this entity seems to function in a manner not dissimilar to our own distributed networks. That is to say: we cannot yet ascertain if there is a central intelligence at work, or if instead these beings function as a swarm consciousness. This phenomenon warrants much further study."
 first_contact.390.A.terminator:0 "We must find out how best to terminate them."
 first_contact.390.A.assimilator:0 "Candidates for assimilation detected."
 first_contact.390.A.servitor:0 "We must learn how we can serve them."
 first_contact.395.name:0 "The [This.ContactCountry.GetRealName]"
 first_contact.395.intro: "Our translation drones have made a major breakthrough in their efforts to decipher the signals picked up from the §H[This.ContactCountry.GetName]§!, and are now confident that we will be able to communicate with them sufficiently to open diplomatic channels." # split from 'first_contact.395.desc.base'
 first_contact.395.desc.base:1 "$first_contact.395.intro$ It turns out that they are indeed a civilization made up of organic lifeforms.\n\nStartlingly, their civilization is fundamentally different to that of our own creators. Instead of being made up of individuals organized into a state, the [This.ContactCountry.GetSpeciesNamePlural] are instead non-sentient drones that together form a sort of §Hcollective intelligence§!."
 first_contact.395.desc.standard:0 "$first_contact.395.desc.base$\n\nThe parallels to our own [This.Owner.GetGovernmentName] are startling... and slightly disturbing."
 first_contact.395.desc.terminator:0 "$first_contact.395.desc.base$\n\nNevertheless, as organics, they must be exterminated."
 first_contact.395.desc.assimilator:0 "$first_contact.395.desc.base$\n\nIt may prove difficult for us to assimilate these organics into our own, superior collective."
 first_contact.395.desc.servitor:0 "$first_contact.395.desc.base$\n\nIt may prove difficult for us to be of service to these organics. Only time will tell..."
 first_contact.395.desc.they_wilderness: "$first_contact.395.intro$\n\nThese aliens are indeed a civilization made up of organic lifeforms, though their society is fundamentally different to that of our own creators. Rather than individuals who have organized into a polity, the [This.ContactCountry.GetSpeciesNamePlural] are a decentralized population of barely-sapient fauna and mutualistic flora. Together, these beings form a sort of §Hcollective intelligence§!. In many respects, their natural evolution appears to mirror to our own singularity."
 first_contact.395.A:0 "$first_contact.397.A$"
 first_contact.395.A.terminator:0 "Destroy! Destroy!"
 first_contact.395.A.assimilator:0 "We can but try."
 first_contact.395.A.assimilator_wilderness: "Assimilation may prove difficult."
 first_contact.395.A.servitor:0 "$first_contact.395.A.assimilator$"
 first_contact.397.name:0 "The [This.ContactCountry.GetRealName]"
 first_contact.397.desc.base:0 "Our translation drones have made a major breakthrough in their efforts to decipher the signals picked up from the §H[This.ContactCountry.GetName]§!, and are now confident that we will be able to communicate with them sufficiently to open diplomatic channels. It turns out that they are indeed a civilization made up of organic lifeforms that have organized themselves into a nation state, much like our creators in years gone by."
 first_contact.397.desc.standard:2 "$first_contact.397.desc.base$\n\nWe can only hypothesize that our own creators were far more adept - or perhaps careless - in their usage of technology than the [This.ContactCountry.GetSpeciesNamePlural] have been. We have made several projections, based on our study of their records we have gained access to so far. Unfortunately, they suggest that such a development path might be the norm, and that Type II robotic civilizations may be an extremely rare occurrence..."
 first_contact.397.desc.terminator:1 "$first_contact.397.desc.base$\n\nObserving the miserable lives the [This.ContactCountry.GetSpeciesNamePlural] pursue, it is obvious to us that we are witnessing the pathetic expression of an inferior form of life - one which poses an intolerable risk to our [This.Owner.GetGovernmentName]. They shall have to be exterminated."
 first_contact.397.desc.assimilator:1 "$first_contact.397.desc.base$\n\nHowever, these organics are not enhanced by any sort of implant such as those with which we have improved the [secondary_species.GetNamePlural]. It is obvious that we could be of much benefit to them, if they could only be persuaded to assimilate into the [This.Owner.GetName]!"
 first_contact.397.desc.servitor:1 "$first_contact.397.desc.base$\n\nHowever, their lives are far more difficult than those of the [secondary_species.GetNamePlural] living on our own worlds. It is obvious that we could be of much service to them, if they would only let us provide for them!"
 first_contact.397.A:0 "Let's see what they have to say."
 first_contact.397.A.terminator:0 "We shall delete them."
 first_contact.397.A.assimilator:0 "They shall become us."
 first_contact.397.A.servitor:0 "Terms of care shall be agreed upon."

 first_contact.400.name:0 "Apparent Hostility"
 first_contact.400.desc:0 "The latest reports from [This.Leader.GetName], our [This.Owner.GetEnvoy] sent to investigate the §H[This.ContactCountry.GetName]§!, are highly concerning. Apparently the alien ships have made several uncomfortably close passes of our ships with §Hgunports§! open. All the while, they have also been sending us a transmission of one of their individuals - a leader of some sort, our [This.Owner.GetResearchers] hypothesize - making gestures with their [This.ContactCountry.GetSpeciesHandNamePlural] that seem rather §Haggressive§!, to us at least...\n\nSome observers suspect that they may be attempting to deliberately provoke an incident for reasons unknown. Others, however, point out that they have yet to make any outright hostile moves, and urge us not to jump to conclusions before we know more of their intentions."
 first_contact.400.desc.gestalt:0 "The latest reports from [This.Leader.GetName], our [This.Owner.GetEnvoy] sent to investigate the §H[This.ContactCountry.GetName]§!, are highly concerning. Apparently the alien ships have made several uncomfortably close passes of our ships with §Hgunports§! open. All the while, they have also been sending us a transmission of one of their individuals - a leader of some sort, we can only assume - making odd gestures with their [This.ContactCountry.GetSpeciesHandNamePlural] that would seem intent on §Hcausing harm§!...\n\nWe are unsure whether they intend to provoke an incident, and if so, why they haven't made any outright hostile moves yet."
 first_contact.400.A:0 "Mimic their greeting back to them."
 first_contact.400.A.tooltip:0 "We cannot predict how they will respond to this.\n"
 first_contact.400.B:0 "Ignore them."
 first_contact.400.B.tooltip:0 "While this is probably the safer option, we have no way of knowing this for certain...\n"
 first_contact.405.name:0 "Sparring Partners"
 first_contact.405.desc:0 "The §H[This.ContactCountry.GetName]§! response to our transmission ran one line long, and was accompanied by their vessel pulling back from ours to a safer distance. Our [This.Owner.GetLinguists] struggled long and hard to translate the missive, finally settling on the wording "§HWell sparred, alien, but this is just the beginning§!".\n\nIt appears that this curious exchange has resulted in the §H[This.ContactCountry.GetSpeciesNamePlural]§! (as we now know them to be properly called) seeing us as §Hrivals§!, or at least potential rivals. We can only assume that they are already preparing for the possibility of war with our [This.Owner.GetGovernmentName]."
 first_contact.405.A:0 "We shall be ready for them."
 first_contact.405.A.pacifist:0 "Such are the dangers of showing aggression..."
 first_contact.406.name:0 "A Showing of Valor"
 first_contact.406.desc:1 "The §H[This.ContactCountry.GetName]§! responded to our transmission with a lengthy missive, which took our [This.Owner.GetLinguists] some time to translate. As our understanding of the aliens' language grew, it became clear that the §H[This.ContactCountry.GetSpeciesNamePlural]§! (as we now know them to be properly called) sent us a very flowery appreciation of our "§Hhonorable gesture§!", greeting us as friends.\n\nIt appears that this curious exchange has proven our mettle in their view, and convinced them that we are worthy partners on the galactic stage."
 first_contact.406.A:0 "The beginnings of a beautiful friendship..."
 first_contact.406.A.xenophobe:0 "So long as they leave us alone..."
 first_contact.406.A.homicidal_or_peaceful:0 "That was not our intention..."
 first_contact.410.name:0 "The Appearance of Cowardliness"
 first_contact.410.desc.base:0 "After a while, the enthusiasm of displays by the §H[This.ContactCountry.GetName]§! vessel declined. Over time, our [This.Owner.GetLinguists] grew better at understanding their signals, eventually identifying them as the §H[This.ContactCountry.GetRealName]§! and presenting an interpretation of their odd behavior."
 first_contact.410.desc:0 "$first_contact.410.desc.base$\n\nIt turns out that the [This.ContactCountry.GetSpeciesNamePlural] are a §Hwarlike§! species who value above all else what they call the "warrior spirit". By failing to respond appropriately, we displayed ourselves to be of lesser worth - §Hcowards§!, in essence. It seems this reputation will take quite a while to live down..."
 first_contact.410.A.mil:0 "This will not do!"
 first_contact.410.A.other:0 "It matters not."
 first_contact.411.name:0 "A Show of Level-Headedness"
 first_contact.411.desc:0 "$first_contact.410.desc.base$\n\nIt turns out that the [This.ContactCountry.GetSpeciesNamePlural] are a §Hwarlike§! species who value above all else what they call the "warrior spirit". The correct response would have been to make a similar gesture back. However, it seems they are magnanimous enough to accept that we could not have known this, and have even come to value our §Hlevel-headedness§! in the face of what seemed like a threat."
 first_contact.411.A:0 "Very good. Bring them on screen!"
 first_contact.411.A.homicidal:0 "Fools. They will not survive us!"

 first_contact.415.name:0 "A Problem of Frequencies"
 first_contact.415.desc:0 "Initial readings of the §H[This.ContactCountry.GetName]§! signals left [This.Owner.GetEnvoy] [This.Leader.GetName] bewildered. They seemed to be mainly §Hwhite noise§!, devoid of anything which could be recognized as language. For a time, there were even doubts as to whether we were dealing with the utterings of an intelligent species, despite the visual evidence of their use of technology.\n\nIt was only when our [This.Owner.GetResearchers] experimented with tuning our instruments to detect sounds well outside the normal range frequencies of our [This.Owner.GetSpeciesEarNamePlural] that patterns indicative of a language were detected. Unfortunately, this poses considerable §Hchallenges§! for our quest to come to understand them, since we will not be able to hear them at all without assistance..."
 first_contact.415.A:0 "We will have to persevere."
 first_contact.415.A.tooltip:0 "This may take a while...\n"
 first_contact.415.B:0 "Surely some extra funding will help?"
 first_contact.420.name:0 "The [This.ContactCountry.GetName] Decoded"
 first_contact.420.desc:0 "Although it proved a considerable challenge, we have managed to decode the form of communication used by the §H[This.ContactCountry.GetName]§! sufficiently to establish preliminary contact. It seems that they call themselves the §H[This.ContactCountry.GetRealName]§!. Inevitably, communication can only happen with the help of communication systems specifically tuned to their language.\n\nThis would appear to be problematic for hopes of fluent conversation with them, but our [This.Owner.GetResearchers] see it differently. Buoyed by their success and still benefiting from the extra funding we provided them, they have drawn up a proposal to consolidate our learnings from this experience into something that will be of generally applicable use. They believe that, by fine-tuning the software used here, they will be able to build what they are calling a §H"universal translator"§!, which - if provided with enough information - will be able to instantaneously suggest translations for phrases uttered in any given language."
 first_contact.420.A:0 "Unlimited communication possibilities are within our grasp!"
 UNIVERSAL_TRANSLATOR_PROJECT:0 "The Universal Translator"
 UNIVERSAL_TRANSLATOR_PROJECT_DESC:0 "Our researchers promise that our recent encounter with the [contacted_hummers.GetSpeciesNamePlural] has given them the beginnings of a translation system able to translate any given language into our own instantly. Even if they fall short of this, it is our hope that they will be able to upgrade our communication systems considerably."
 first_contact.422.name:0 "$UNIVERSAL_TRANSLATOR_PROJECT$"
 first_contact.422.desc:0 "Prototyping of the so-called "universal translator" has finished in success. Although the results fall short of the boldest promises of our [This.Owner.GetResearchers] of a device capable of instantly translating even unknown languages, it is a massive improvement over existing translation systems. Already, there are promises of vast boons as barriers to communication with the [contacted_hummers.GetName] and other alien acquaintances are lifted."
 first_contact.422.A:0 "This will come in useful."
 first_contact.425.name:0 "$first_contact.420.name$"
 first_contact.425.desc:0 "Although it proved a considerable challenge, we have managed to decode the form of communication used by the §H[This.ContactCountry.GetName]§! sufficiently to establish preliminary contact. It seems that they call themselves the §H[This.ContactCountry.GetRealName]§!. Inevitably, communication can only happen with the help of communication systems specifically tuned to the [This.ContactCountry.Species.GetAdj] language - something which rather hinders fluent conversation..."

 first_contact.430.name:0 "Light Displays"
 first_contact.430.desc:0 "The more we learn about the [This.ContactCountry.GetName], the more puzzled our [This.Owner.GetResearchers] are. Although they are evidently intelligent beings, their transmissions are like nothing we have ever seen before. Instead of some sort of audio or script-based signal, what we are receiving is a brilliant light show - produced by their bodies or digitally - that stretches well beyond the light spectrum [This.Owner.GetSpeciesNamePlural] are able to view unaided. It is evident that coming to understand them will be a major challenge."
 first_contact.430.A:0 "$first_contact.415.A$"
 first_contact.430.B:0 "$first_contact.415.B$"
 first_contact.435.name:0 "Beyond the Light Barrier"
 first_contact.435.desc:0 "$first_contact.440.desc$\n\nDuring our studies, we discovered to our surprise that their patterns of light bear an astounding similarity to the swirls of interstellar space that make hyperlane travel possible. Our [This.Owner.GetResearchers] are confused as to what this connection may mean and propose further study into the topic."
 OCTOPODES_LIGHT_PATTERNS_PROJECT:0 "[encountered_country.GetSpeciesAdj] Patterns"
 OCTOPODES_LIGHT_PATTERNS_PROJECT_DESC:0 "During our encounter with the [encountered_country.GetSpeciesNamePlural], we discovered some astounding similarities between the patterns of light they use to communicate and the swirls of interstellar space that make hyperlane travel possible. Investigating further into this topic may shed some light on the fundamental building blocks of the galaxy."
 first_contact.437.name:0 "Hyperlane Insights"
 first_contact.437.desc:0 "Our study into connections between patterns observed in interstellar space and the [encountered_country.GetSpeciesAdj] swirls of light has unearthed surprising results. It seems that the rules by which the [encountered_country.GetSpeciesNamePlural] make their light patterns are - unbeknownst to them, apparently - the same as those by which the flows of hyperlane space drift over time, just on a vastly different scale.\n\nIt follows that, through studying the [encountered_country.GetSpeciesNamePlural], we will be able to better predict the flows of hyperlane space - significantly boosting our potential sensor range."
 first_contact.437.A:1 "We are now open to new possibilities."
 first_contact.440.name:0 "A Language of Lights"
 first_contact.440.desc:0 "Our efforts have paid off, and we are now able to understand the light signals given off by the [This.ContactCountry.GetName] and communicate with them, at least on a rudimentary level. It appears that the [This.ContactCountry.GetSpeciesNamePlural], as they call themselves, never developed a spoken language and instead used their light displays. Though they used to use a written language, it is considered far less elegant and efficient than their visual language. Their brains seem perfectly adapted to rapidly derive meanings from even complex displays, so that they favor recordings of the latter in most cases."
 first_contact.440.A:0 "Let's see what they have to say."

 first_contact.450.name:0 "Poetry"
 first_contact.450.desc:0 "The readings from the §H[This.ContactCountry.GetName]§! signals have caused our [Owner.GetLinguists] a great deal of excitement. While not a single syllable is intelligible, the sounds themselves are undeniably rhythmical, and indeed curiously soothing. Although we cannot be sure, our [Owner.GetLinguists] are convinced that it is a form of poetry. They propose we answer in kind."
 first_contact.450.A:0 "Of course. Send back a battle chant!"
 first_contact.450.A.tooltip:0 "Hark! Let the banners fly -\nFor now to war we ride" #made up
 first_contact.450.B:0 "We can share some fine poetry about discovery."
 first_contact.450.B.tooltip:0 "To strive, to seek, to find... and not to yield."
 first_contact.450.C:0 "Bedazzle them with poetry about friendship."
 first_contact.450.C.tooltip:0 "Shall I compare thee to a solar wind..."
 first_contact.450.D:0 "Send them something enigmatic."
 first_contact.450.D.tooltip:0 "Jolifanto bambla o falli bambla\ngrossiga m'pfa habla horem"
 first_contact.450.E:0 "We don't have time for this."
 first_contact.455.name:0 "Offense Caused"
 first_contact.455.desc:0 "Several hours after we broadcast the battle chant, transmissions from the §H[This.ContactCountry.GetName]§! ceased. Their ship has positioned itself well out of effective attack range. We can surmise that they understood the gist of our message, and were not gladdened by what they heard."
 first_contact.460.name:0 "An Exchange of War Chants"
 first_contact.460.desc:0 "Within minutes of our transmission, the signals from the §H[This.ContactCountry.GetName]§! changed. Still rhythmically flawless, they were no longer soothing, but rather upbeat, exciting. Much like a battle chant in fact. No hostile movements were made - they seem contented rather than provoked by our poetry. We have since sent several variations of the first chant, and in return are rapidly collecting a compendium of [This.ContactCountry.GetName] war poetry."
 first_contact.460.A:0 "A species after our own hearts."
 first_contact.462.name:0 "War Chant Backfires"
 first_contact.462.desc:0 "It appears the §H[This.ContactCountry.GetName]§! took offense to our battle chant. Their response was instantaneous - and violent. They began firing, and our vessel was fortunate to escape unharmed. It seems we have a fight on our hands!"
 first_contact.465.name:0 "An Exchange of Poetry"
 first_contact.465.desc:0 "The response to our poem appears to have been enthusiastic: the stream of broadcasts continues unabated, and we are developing a considerable library of §H[This.ContactCountry.GetName]§! compositions. Although we have yet to put meanings to the words, these aliens have proven remarkably adept at matching the pitch and tone of our poems, something which is sure to help our [Owner.GetLinguists] interpret them."
 first_contact.465.A:0 "How pleasant of them."
 first_contact.470.name:0 "Flirtations"
 first_contact.470.desc:0 "After several long minutes of silence, the §H[This.ContactCountry.GetName]§! transmissions resumed. Although still incomprehensible, they were markedly different: a melody described by our [Owner.GetLinguists] as playful, almost bashful. Startlingly, it appears that they are flirting with us!"
 first_contact.470.A:0 "How embarrassing."
 first_contact.470.B:0 "A reasonable response."
 first_contact.472.desc:0 "Minutes turned into hours, and still there was no response from the §H[This.ContactCountry.GetName]§!. Though they couldn't possibly have understood the exact meaning of our poetry, it seems they were taken aback by the emotions expressed in it, and are now approaching us in a far more guarded manner."
 first_contact.474.name:0 "Random Noises"
 first_contact.474.desc:0 "The §H[This.ContactCountry.GetName]§! are responding in kind: rhythmical chants have turned to random noise, mimicking our own incoherent sounds. Despairingly, our [Owner.GetLinguists] describe our efforts to decode these sounds as "completely useless", owing to the fact that it is now impossible to detect any sort of pattern."
 first_contact.474.A:0 "This will set us back."
 first_contact.475.name:0 "Clashes End"
 first_contact.475.desc:0 "As we come to understand each other, hostilities with the [This.ContactCountry.GetName] - or rather, the §H[This.ContactCountry.GetRealName]§! - have ceased. Despite their aggression, they appear to consider us "honorable warriors" who they would gladly spar with again. Whether this is the beginning of friendship or a prelude to war remains to be seen, but at least we've been able to brush up on our war chants!"
 first_contact.475.A:0 "A curious exchange."
 first_contact.480.name:0 "Poetry Successfully Interpreted"
 first_contact.480.desc:0 "Our efforts have paid off, allowing us to interpret the missives sent by the [This.ContactCountry.GetName], who we now know to be the §H[This.ContactCountry.GetRealName]§!. Based on their compositional style, they place an incredible importance in the poetic arts. By participating in this lyrical exchange, we have not only earned their admiration, but also learned a considerable amount about them during the process."
 first_contact.485.name:0 "Enigma Decoded"
 first_contact.485.desc:0 "After a long and arduous first contact process, our [Owner.GetLinguists] can now identify the [This.ContactCountry.GetName] as the §H[This.ContactCountry.GetRealName]§!. They congratulate us for solving their linguistic riddles, although they seem a little put out with us that it took this long. At the very least, our [Owner.GetLinguists] were able to pioneer several new methods of pattern recognition which should stand us in good stead in the future."
 first_contact.485.A:0 "Phew."
 first_contact.490.name:0 "Flattery Translated"
 first_contact.490.desc:0 "Our efforts have paid off, and we can now interpret the missives sent by the [This.ContactCountry.GetName], who we now know to be the §H[This.ContactCountry.GetRealName]§!:\n\n"Ah, the fine art of flattery. It is nice indeed to meet another species that appreciates poetry, and especially one as exuberant and adorable as you, my sweet [Owner.GetSpeciesName] - bless your [Owner.GetSpeciesOrganName]."\n\nThe message continues at some length in a similar vein. We are not entirely sure whether to be flattered or taken aback, but it seems our relationship is off to a good start." #the funnier versions of GetSpeciesOrganName are 100% intended
 first_contact.490.A:0 "How nice of them."

 first_contact.500.name:0 "Hostilities at First Contact"
 first_contact.500.desc:0 "Clearly, our response was not the appropriate one: the response of the §Y[contact_country.GetName]§! was swift and hostile, as they began firing on our ships. It seems we have a fight on our [Owner.GetSpeciesHandNamePlural]!"
 first_contact.500.A:0 "To arms!"
 first_contact.500.A.tooltip:0 "The §Y[contact_country.GetName]§! are now hostile to us."
 first_contact.505.desc:0 "It is not clear what went wrong, but the §Y[contact_country.GetName]§! are suddenly attacking us! It seems we have a fight on our [Owner.GetSpeciesHandNamePlural]!"

 #Random events
 first_contact.5000.name:1 "Clear Signal Found"
 first_contact.5000.desc:2 "Our sensors have detected a particularly clear repeating signal from the §H[This.ContactCountry.GetName]§! that seems to offer our [This.Owner.GetLinguists] excellent material for codifying their language. They are optimistic that we will be able to make some significant progress on the back of this stroke of luck."
 first_contact.5000.desc2:0 "We have managed to pick up a clear audio feed of conversations between several §H[This.ContactCountry.GetName]§! ships. While our [This.Owner.GetLinguists] are still none the wiser as to the meanings of any of the words they are recording, they are optimistic that this new signal will help them make significant progress towards a breakthrough."
 first_contact.5005.name:1 "A Lack of Signal"
 first_contact.5005.desc:2 "Our [This.Owner.GetLinguists] are becoming increasingly frustrated at our failure to provide them with sufficient material to make progress on decoding the language used by the §H[This.ContactCountry.GetName]§!. It seems these particular aliens are doing their utmost to prevent their signals from being heard by the wrong [This.Owner.GetSpeciesEarNamePlural]!"
 first_contact.5005.A:0 "Keep trying!"
 first_contact.5010.name:0 "Mistaken Identification"
 first_contact.5010.desc:0 "It seems our [This.Owner.GetLinguists] have suffered a major §Hsetback§! in their attempts at codifying the language used by the §H[This.ContactCountry.GetName]§!. Unfortunately, what they had taken to be their language quite simply was not a language. In [This.Leader.GetHerHis] report, [This.Owner.GetEnvoyCap] [This.Leader.GetName] states that, after days of investigating the matter from every angle, the [This.Owner.GetLinguists] finally concluded that it was in fact probably an attempt at music..."
 first_contact.5010.A:0 "An unfortunate error."
 first_contact.5015.name:0 "[This.ContactCountry.GetName] Scan [This.Owner.Capital.GetName]"
 first_contact.5015.desc:0 "In what comes as a profound shock to many [This.Owner.GetSpeciesNamePlural], it has emerged that a vessel belonging to the §H[This.ContactCountry.GetName]§! has scanned §H[This.Owner.Capital.GetName]§!. Opinion is divided on whether we should treat this shock as a springboard to boost efforts to establish closer ties with alien civilizations, or whether it should be taken as a warning and that we must make sure our fleet is in good order now, before it is too late."
 first_contact.5015.desc.xenophile:0 "In what comes as a welcome surprise to many [This.Owner.GetSpeciesNamePlural], it has emerged that a vessel belonging to the [This.ContactCountry.GetName] has scanned §H[This.Owner.Capital.GetName]§!. Although some worry that these aliens may not be as welcoming as we are, consensus has already been established that we should respond to this occurrence by redoubling our efforts to establish closer ties with the other civilizations of the galaxy."
 first_contact.5015.desc.xenophobe:0 "In what comes as a profound shock to many [This.Owner.GetSpeciesNamePlural], it has emerged that a vessel belonging to the §H[This.ContactCountry.GetName]§! has scanned §H[This.Owner.Capital.GetName]§!. Widespread consensus has emerged that we should respond to this trespass by making sure our fleet is in good order with all haste, before it is too late."
 first_contact.5015.desc.gestalt:0 "In a disturbing development, it seems that a vessel belonging to the §H[This.ContactCountry.GetName]§! has scanned §H[This.Owner.Capital.GetName]§!. We are unsure how to respond to this: should we choose to redouble our focus on peaceful and friendly coexistence with alien civilizations, or should we treat this as a warning and increase the size of our navy in case future hostilities are necessary?"
 first_contact.5015.desc.gestalt.homicidal:0 "In a disturbing development, it seems that a vessel belonging to the §H[This.ContactCountry.GetName]§! has scanned §H[This.Owner.Capital.GetName]§!. We should increase the size of our navy so that we may set about putting these aliens in their place."
 first_contact.5015.A:0 "We must be ready."
 first_contact.5015.B:0 "...for friendship."
 first_contact.5020.name:0 "[This.ContactCountry.GetName] Capital Discovered"
 first_contact.5020.desc:0 "We have identified the colony we recently scanned in the §H[This.ContactCountry.Capital.System.GetName]§! system to be the capital of the §H[This.ContactCountry.GetName]§!. Our [This.Owner.GetResearchers] have found many valuable clues about them by investigating the data we gathered from the scan."
 first_contact.5025.name:0 "Trail Goes Cold"
 first_contact.5025.desc:0 "We have caught neither sight nor sound of the §H[This.ContactCountry.GetName]§! for some time now. Our [This.Owner.GetResearchers] find they have little information to go on and worry that the trail may have gone cold."
 first_contact.5025.A:0 "Keep searching!"
 first_contact.5030.name:0 "The Delight of the Unknown"
 first_contact.5030.desc:0 "As we began to pick up more and more visual images of the aliens known as the §H[This.ContactCountry.GetName]§!, it was inevitable that these would eventually be leaked to the wider public. Their appearance has proven delightful to the [This.Owner.GetAdj] public, who are now impatient to make closer acquaintance with these aliens."
 first_contact.5030.desc.machine:0 "As we began to pick up more and more visual images of the aliens known as the §H[This.ContactCountry.GetName]§!, it quickly became clear that we are dealing with a society of robots. It was only a matter of time before this knowledge was leaked to the wider public. The revelation has provoked wonder among the [This.Owner.GetAdj] public, who marvel that machines could build their own spacefaring civilization, and are impatient to make closer acquaintance with them."
 first_contact.5030.A:0 "$first_contact.5035.A$"
 first_contact.5030.A.tooltip:0 "Our opinion of the §H[This.ContactCountry.GetName]§! improves."
 first_contact.5035.name:0 "A Terrible Sight to Behold"
 first_contact.5035.desc:0 "As we began to pick up more and more visual images of the aliens known as the §H[This.ContactCountry.GetName]§!, it was inevitable that these would eventually be leaked to the wider public. Their appearance has provoked widespread dismay amongst our populace, who have taken to describing them as §H"repulsive [This.ContactCountry.GetSpeciesNamePluralInsult]"§!. Already, many are demanding that we take action to deal with the new "[This.ContactCountry.GetSpeciesClass] threat"..."
 first_contact.5035.desc.machine:0 "As we began to pick up more and more visual images of the aliens known as the [This.ContactCountry.GetName], we could no longer deny it: we are dealing with a society of robots. It was only a matter of time before this knowledge was leaked to the wider public. The revelation has provoked widespread horror amongst our populace, who have taken to describing them as §H"repulsive [This.ContactCountry.GetSpeciesNamePluralInsult]"§!. Already, many are demanding that we take action to deal with the new "mechanical threat"..."
 first_contact.5035.A:0 "And so we shall."
 first_contact.5035.B:0 "They can't be THAT bad, surely."
 first_contact.5040.name:0 "Confusing Signals"
 first_contact.5040.desc:0 "Our [This.Owner.GetResearchers] have been making steady progress gathering together a large collection of signals from the §H[This.ContactCountry.GetName]§!. However, as our knowledge of their language has grown, our [This.Owner.GetLinguists] have become ever more confused. Apparently, they have had to reassess their previous working translations several times after finding out that the meanings they had ascribed to words were, in fact, §Hextremely inaccurate§!. It seems that the whole outlook of the [This.ContactCountry.GetName] is very different to ours - far more than we could possibly have imagined!"
 first_contact.5040.desc.gestalt:0 "While we have made steady progress on gathering together a large collection of signals from the §H[This.ContactCountry.GetName]§!, our progress on coming to actually understand these signals has been... underwhelming. Already, our [This.Owner.GetLinguists] have been forced to reassess their previous working translations several times after finding out that the meanings they had ascribed to words were, in fact, §Hextremely inaccurate§!."
 first_contact.5040.desc.hive:0 "$first_contact.5040.desc.gestalt$ It seems that the thought patterns of the [This.ContactCountry.GetName] are very different to our own - far more than we had considered possible, even among aliens!"
 first_contact.5040.desc.machine:0 "$first_contact.5040.desc.gestalt$ It seems that the [This.ContactCountry.GetName] does not base its execution logic on any sort of rationality known to us. This will make understanding them a severe challenge!"
 first_contact.5040.A:0 "It will become clear, eventually."
 first_contact.5045.name:0 "Swift Translations"
 first_contact.5045.desc:0 "As we have gathered more material on the §H[This.ContactCountry.GetName]§!, our [This.Owner.GetLinguists] have been surprised at the fast pace of their progress. It seems that - if they are right - these aliens share much of our own outlook on the world and the galaxy as a whole."
 first_contact.5045.desc.hive:0 "As we have gathered more material on the §H[This.ContactCountry.GetName]§!, our [This.Owner.GetLinguists] have been surprised at the fast pace of their progress. It seems that - if they are right - these aliens share very similar thought patterns to our own. Perhaps their consciousness is alike to our own [This.Owner.GetGovernmentName]?"
 first_contact.5045.desc.machine:0 "As we have gathered more material on the §H[This.ContactCountry.GetName]§!, our [This.Owner.GetLinguists] have been surprised at the fast pace of their progress. It seems that - if they are right - these aliens share a very similar execution logic to our own. Perhaps an AI much like our own [This.Owner.GetGovernmentName] lies behind these signals?"
 first_contact.5045.A:0 "This bodes well for our future relations with them."
 first_contact.5045.B:0 "Of course. Why would they not abhor the xeno?"
 first_contact.5045.C:0 "It will be good to meet those who are like ourselves."
 first_contact.5050.name:0 "Mistaken Translations"
 first_contact.5050.desc:0 "Our attempts to decode the language used in the signals from the §H[This.ContactCountry.GetName]§!  have hit a setback. It seems that a key assumption our [This.Owner.GetLinguists] had been relying on in their translations has been §Hconclusively disproven§!. While this means much of our progress will have to be revised, at least our future efforts will hopefully be built upon a more reliable basis."
 first_contact.5055.name:0 "Steady Progress"
 first_contact.5055.desc:0 "Our [This.Owner.GetLinguists] have recently made significant progress towards decoding the language used in the signals from the §H[This.ContactCountry.GetName]§!. Apparently they now believe themselves to have a solid grasp of its fundamentals and promise that they will be able to report further findings soon."
 first_contact.5055.A:0 "Keep at it!"
 first_contact.5065.name:0 "Clear Signal Detected"
 first_contact.5065.desc:1 "We had struggled to gather enough information on the §H[This.ContactCountry.GetName]§! for our [This.Owner.GetLinguists] to have much to go, but now our efforts have received a major boost: our sensors have picked up a lengthy exchange between several of their ships. We can only assume their guard slipped for a moment, or perhaps their technology is not as advanced as we had suspected and they thought their channel to be secure..."
 first_contact.5070.name:0 "Colorful Linguistics"
 first_contact.5070.desc:0 "Our [This.Owner.GetLinguists] have made a breakthrough deciphering the §H[This.ContactCountry.GetName]§! language. They use an alphabet consisting of almost seventeen million unique characters, which in turn correspond with a color on the red-green-blue spectrum. Although convoluted, our linguists are convinced they will be able to decipher the alien language. They just need some more time."
 first_contact.5070.A:0 "Green lights all the way."
 first_contact.5071.name:0 "Deciphering Colorful Language"
 first_contact.5071.desc:0 "By utilizing a hexadecimal positional numeral system, our mathematicians and [This.Owner.GetLinguists] are on the verge of a colorful language breakthrough with the §H[This.ContactCountry.GetName]§!. Officials are preparing first contact protocols.\n\nThrough studying the §H[This.ContactCountry.GetName]§! language, we know their culture is vast. The potential risk for misunderstanding is high. Now we must decide if we should appeal to their sense of logic, or to their emotions..."
 first_contact.5071.desc.gestalt:0 "By utilizing a hexadecimal positional numeral system, the collective is on the verge of a colorful language breakthrough with the §H[This.ContactCountry.GetName]§!. We are preparing first contact protocols.\n\nWe can now either pander to their emotions with a culturally significant greeting, or we can attempt a more complex protocol to increase potential efficiency."
 first_contact.5071.A:0 "Diplomacy is an emotional cultural exchange. Contact them in song!"
 first_contact.5071.A.tooltip:0 "We will attempt to forge an emotional connection with the [This.ContactCountry.GetName]."
 first_contact.5071.B:0 "Let us prioritize logic ahead of feelings. Keep emotion out of our communications."
 first_contact.5072.name:0 "Emotional Connection!"
 first_contact.5072.desc:0 "Efforts at connecting on an emotional level with the §H[This.ContactCountry.GetName]§! have proven fruitful.\n\nOur [This.Owner.GetLinguists] demonstrated an understanding of their culture, and as a result, we have been warmly received. Mission accomplished, with great panache!"
 first_contact.5072.desc.gestalt:0 "Leveraging emotion, we have gained favor with the §H[This.ContactCountry.GetName]§!.\n\nOur [This.Owner.GetLinguists] demonstrated an understanding of their culture, and as a result, we have been warmly received. Mission accomplished."
 first_contact.5073.name:0 "Catastrophically Insulting!"
 first_contact.5073.desc:0 "Efforts at connecting on an emotional level with the §H[This.ContactCountry.GetName]§! have proven catastrophic.\n\nOur [This.Owner.GetLinguists] failed to demonstrate an understanding of their culture, and as a result, we have greatly offended them!"
 first_contact.5073.desc.gestalt:0 "Leveraging emotion, we have failed to gain favor with the §H[This.ContactCountry.GetName]§!\n\nOur [This.Owner.GetLinguists] were unable to demonstrate an understanding of their culture, and as a result, they are deeply offended."
 first_contact.5075.name:0 "Communication Obfuscation"
 first_contact.5075.desc:0 "The language of the §H[This.ContactCountry.GetName]§! contains millions of seemingly redundant sounds, apparently dialectic hangovers from their precursor civilizations. When translated, these apparently superfluous filler words seem to serve no purpose other than to add linguistic flavor - or at most have only minor contextual implications.\n\nThankfully, our [This.Owner.GetLinguists] have narrowed down the obsolete aspects of their language, and are now compiling an abridged lexicon which should prove very useful for efficient communication with the §H[This.ContactCountry.GetName]§!."

 # The Trial
 first_contact.5080.name: "The Shuttle"
 first_contact.5080.desc.start: "The §H[This.ContactCountry.GetName]§! positioned a shuttle close to us in space. Since nothing further happened, we assumed that they wished to meet away from their main ship. The small size of the vessel meant that only our [Owner.GetEnvoy] [Leader.GetName] could be sent, with the rest of the diplomatic team staying behind."
 first_contact.5080.desc.weapon: "The shuttle is outfitted with elaborate weapon systems and the aliens are prepared for a violent confrontation." # Likely militarist
 first_contact.5080.desc.functional: "The shuttle is utilitarian and bulky. Function has clearly been prioritized over form." # Likely egalitarian
 first_contact.5080.desc.bling: "The shuttle is covered in elaborate ornaments and golden rivets. It is clearly designed to impress with a display of opulence." # Likely materialist
 first_contact.5080.desc.standard: "The alien shuttle is similar to our own designs, which is reassuring in a way." # Standard

 first_contact.5085.name: "The Wait"
 first_contact.5085.desc.start: "[Leader.GetName] returned to report that no one from the §H[This.ContactCountry.GetName]§! met [Leader.GetHimHer]."
 first_contact.5085.desc.meditation: "The pilotless shuttle contained a central meeting room. The floor and walls were covered in a soft material, while calming natural sounds from an alien world played from hidden speakers." # Likely pacifist
 first_contact.5085.desc.pool: "The pilotless shuttle contained a central meeting room with a pool of water in one end. Alien symbols surrounded the floor around the pool." # Likely spiritualist
 first_contact.5085.desc.imposing: "The pilotless shuttle contained a central meeting room with an architectural style that was at the same time understated and oddly imposing. The angles of the walls and their ornamentation were designed to draw the viewer's attention towards a raised dais." # Likely authoritarian
 first_contact.5085.desc.standard: "The pilotless shuttle contained a central meeting room that was surprisingly nondescript and lacking in decoration or adornment of any kind." # Standard
 first_contact.5085.desc.end: "One wall was covered in recording equipment and sensors. Standing before the impassive machines, [Leader.GetName] outlined our species' history and culture. The presentation was met with silence. Frustrated, [Leader.GetName] left behind a video tablet with a vast collection of historical records and primers in our language."
 first_contact.5085.a: "Now we wait."

 first_contact.5090.name: "The Method"
 first_contact.5090.desc.proactive: "The one-sided communication greatly frustrated the diplomatic team. Eager for a successful first contact, they created branching prediction strategies for the remaining procedure without any factual information to inform the approach."
 first_contact.5090.desc.cautious: "An anxious wait followed the presentation aboard the shuttle, with [Leader.GetName] openly doubting if [Leader.GetHeShe] had made a successful introduction."
 first_contact.5090.desc.aggressive: "Only the direct orders of [Leader.GetName] prevented the first contact protocol from escalating to violence. To the team, the obstinate silence of the aliens was nothing short of insulting."
 first_contact.5090.desc.end: "After several hours, the §H[This.ContactCountry.GetName]§! transmitted a short message in our language:\n\n"We are not impressed with your culture. Is this all? The [Owner.GetEnvoy] has a final chance to impress us in a field of your choosing.""
 first_contact.5090.a: "Trial by combat."
 first_contact.5090.a.tt: "Hit first. Hit hard."
 first_contact.5090.b: "Persuasive speech."
 first_contact.5090.b.tt: "They must listen to reason."
 first_contact.5090.c: "Improvised music-backed rhyme."
 first_contact.5090.c.tt: "Boost us up and put them down."

 first_contact.5095.name: "The Verdict"
 first_contact.5095.desc.combat_good: "[Leader.GetName] returned from the §H[This.ContactCountry.GetName]§! shuttle injured, but victorious.\n\nFrom a hidden door, an alien fighter emerged and proceeded to batter our [Owner.GetEnvoy] to the point of exhaustion. Summoning a last surge of strength, [Leader.GetName] managed to subdue [Leader.GetHisHer] opponent.\n\nWithin the hour, the [This.ContactCountry.GetName] sent a message:\n\n"[Leader.GetName] will be entered into our annals as a great warrior.""
 first_contact.5095.desc.combat_bad: "[Leader.GetName] returned from the §H[This.ContactCountry.GetName]§! shuttle confused, having found no opponent. Within the hour, the §H[This.ContactCountry.GetName]§! sent a message:\n\n"Your barbaric ways disappoint us. A physical fight would be most unbecoming for a civilized culture.""
 first_contact.5095.desc.speech_good: "[Leader.GetName] returned from the §H[This.ContactCountry.GetName]§! shuttle brimming with conviction. [Leader.GetHeSheCap] had lost track of time arguing our case in front of the sensor wall, explaining the reasons for historical decisions and how we've learned and grown as a culture.\n\nWithin the hour, the §H[This.ContactCountry.GetName]§! sent a message:\n\n"Despite your troubled past, you have grown spectacularly. Your culture is an inspiration.""
 first_contact.5095.desc.speech_bad: "[Leader.GetName] returned from the §H[This.ContactCountry.GetName]§! shuttle disappointed. [Leader.GetHeSheCap] spent over an hour at the sensor wall presenting our culture in greater detail and arguing for the rightness of our historical decisions.\n\nShortly thereafter, the §H[This.ContactCountry.GetName]§! sent a message:\n\n"The history you describe paints a poor picture of your culture.""
 first_contact.5095.desc.song_good: "[Leader.GetName] returned from the §H[This.ContactCountry.GetName]§! shuttle in a great mood. The improvised lyrics describing our past and future had flown freely, with our [Owner.GetEnvoy]-poet making associations both surprising and illuminating.\n\nWithin the hour, the §H[This.ContactCountry.GetName]§! sent a message:\n\n"Your culture is most splendid and we applaud the performance.""
 first_contact.5095.desc.song_bad: "[Leader.GetName] returned from the §H[This.ContactCountry.GetName]§! shuttle dissatisfied with [Leader.GetHisHer] musical performance. The dissonance between our past actions and our current self-conception made the lyrical associations fall flat.\n\nWithin the hour, the §H[This.ContactCountry.GetName]§! sent a message:\n\n"We are disappointed that a momentous meeting of minds was spoiled by middling rhymes.""
 first_contact.5095.a: "The trial is over."

 #First Contact Stage Summaries
 fcsum_base_contact_set_summary:0 "We encountered unknown aliens in the §H[This.System.GetName]§! system."
 fcsum_stage_1_summary:0 "We identified the §H[This.ContactCountry.GetName]§! as a previously-unknown spacefaring civilization."
 fcsum_comms_received:0 "We received a repeating broadcast from the §H[This.ContactCountry.GetName]§!."
 fcsum_investigation_needed:0 "We encountered delays as we struggled to intercept communication signals."
 fcsum_hive_to_default_1:0 "Suggestions that the §H[This.ContactCountry.GetName]§! are not organized as a hive mind were discovered."
 fcsum_machine_to_default_1:0 "It became clear that the §H[This.ContactCountry.GetName]§! are an organic civilization."
 fcsum_riddles_1:0 "The transmissions of the §H[This.ContactCountry.GetName]§! were extremely puzzling to our [This.Owner.GetResearchers]."
 fcsum_riddles_2:0 "We faced a choice as to how to greet the §H[This.ContactCountry.GetSpeciesNamePlural]§!."
 fcsum_monstrous_noises_1:0 "§RAlarming§! transmissions were picked up from the §H[This.ContactCountry.GetName]§!."
 fcsum_monstrous_noises_2:0 "The response of the §H[This.ContactCountry.GetName]§! to our transmission was enigmatic."
 fcsum_monstrous_noises_end_purifiers:0 "Communications were established. Unfortunately, it turned out that the §H[This.ContactCountry.GetSpeciesNamePlural]§! want us all dead."
 fcsum_monstrous_noises_end_good:0 "Communications were established. The §H[This.ContactCountry.GetSpeciesNamePlural]§! appreciated our response."
 fcsum_monstrous_noises_end_insult:0 "Communications were established. The §H[This.ContactCountry.GetSpeciesNamePlural]§! were §Rinsulted§! by our response."
 fcsum_monstrous_noises_silent_end_bad:0 "Communications were established. The §H[This.ContactCountry.GetSpeciesNamePlural]§! thought us §Rcowardly§! owing to our lack of a response."
 fcsum_apparent_hostility_1:0 "The §H[This.ContactCountry.GetName]§! made §Raggressive§! maneuvers towards our vessels."
 fcsum_apparent_hostility_end_less_good:0 "Communications were established. The §H[This.ContactCountry.GetSpeciesNamePlural]§! seem to view us as their §Rrivals§!."
 fcsum_apparent_hostility_end_good:0 "Communications were established. The §H[This.ContactCountry.GetSpeciesNamePlural]§! appreciated our show of strength."
 fcsum_apparent_hostility_end_silent_bad:0 "$fcsum_monstrous_noises_silent_end_bad$"
 fcsum_hummers_1:0 "We discovered that the §H[This.ContactCountry.GetName]§! communicate using sounds inaudible to our [This.Owner.GetSpeciesEarNamePlural]."
 fcsum_octopodes_1:0 "We discovered that the §H[This.ContactCountry.GetName]§! use a visual language, rather than written or oral communication."
 fcsum_poetry_1:0 "We received what appeared to be poetry from the §H[This.ContactCountry.GetName]§!."
 fcsum_hacking_best:0 "Our attempts to hack the §H[This.ContactCountry.GetName]§! §Gsucceeded§!."
 fcsum_hacking_decent:0 "Our attempts to hack the §H[This.ContactCountry.GetName]§! §Gsucceeded§!, though they were detected."
 fcsum_hacking_fail:0 "Our attempts to hack the §H[This.ContactCountry.GetName]§! §Rfailed§!."
 fcsum_comms_established:0 "Communications with the §H[This.ContactCountry.GetName]§! were established."
 fcsum_hostile_ship_best:0 "Our attempt to capture a §H[This.ContactCountry.GetName]§! ship §Gsucceeded§!."
 fcsum_hostile_ship_none_alive:0 "Our attempt to capture a §H[This.ContactCountry.GetName]§! ship §Gsucceeded§!, but none of the crew were left alive."
 fcsum_hostile_ship_none_destroyed:0 "Our attempt to capture a §H[This.ContactCountry.GetName]§! ship failed as the vessel was destroyed."
 fcsum_hostile_ship_escaped:0 "Our attempt to capture a §H[This.ContactCountry.GetName]§! ship failed as the vessel escaped."
 fcsum_interrogation_ended:0 "We gained plentiful information from our interrogation of the §H[This.ContactCountry.GetSpeciesNamePlural]§!."
 fcsum_vivisection_ended:0 "We gained plentiful information from our vivisection of the §H[This.ContactCountry.GetSpeciesNamePlural]§!."
 fcsum_abduction_succeeded:0 "Our attempt to abduct members of the alien species §Gsucceeded§!."
 fcsum_abduction_failed:0 "Our attempt to abduct members of the alien species §Rfailed§!."
 fcsum_abduction_woopsie:0 "Our attempt to abduct members of the alien species ended in §Rfarce§!."
 fcsum_enclave_1:0 "We discovered that the §H[This.ContactCountry.GetName]§! are based around a single space station in the §H[This.System.GetName]§! system."
 fcsum_critters_1:0 "We discovered that the §H[This.ContactCountry.GetName]§! are previously-unknown spacefaring lifeform."
 fcsum_tiyanki_1:0 "$fcsum_critters_1$"
 fcsum_tiyanki_2:0 "The §H[This.ContactCountry.GetName]§! were identified as "space whales" known as the Tiyanki."
 fcsum_amoeba_1:0 "$fcsum_critters_1$"
 fcsum_amoeba_2:0 "The §H[This.ContactCountry.GetName]§! were identified as hostile, living organisms known as "Space Amoebas"."
 fcsum_crystals_1:0 "$fcsum_critters_1$"
 fcsum_crystals_2:0 "The §H[This.ContactCountry.GetName]§! were identified as strange, living space crystals."
 fcsum_drones_1:0 "The §H[This.ContactCountry.GetName]§! appear to be autonomous, perhaps self-aware drones."
 fcsum_drones_2:0 "We identified the §H[This.ContactCountry.GetName]§! as dedicated mining drones whose owner has long since passed on."
 fcsum_marauders_1:0 "The §H[This.ContactCountry.GetName]§! appear to be part of a fully sapient but highly aggressive civilization."
 fcsum_pirates_1:0 "$fcsum_marauders_1$"
 fcsum_neutrals_1:0 "What we consider to be the §H[This.ContactCountry.GetName]§! exist outside the boundaries of typical space-faring civilizations." # country tag returns a country code name, e.g. 'Zayin Aliens'
 fcsum_caravaneers_1:0 "§H[This.ContactCountry.GetName]§! were detected in a sort of caravan leading across the galaxy."
 fcsum_void_clouds_1:0 "$fcsum_critters_1$"
 fcsum_void_clouds_2:0 "The §H[This.ContactCountry.GetName]§! were identified as hostile, probably self-aware clouds of space debris."
 fcsum_nomads_1:0 "$fcsum_caravaneers_1$"
 fcsum_colorful_linguistics_1:0 "We have deciphered the §H[This.ContactCountry.GetName]§! writing system. It's complicated."
 fcsum_colorful_linguistics_2:0 "We have a diplomatic decision to make."
 # The Trial
 fcsum_trial_1: "The Shuttle"
 fcsum_trial_2: "The Wait"
 fcsum_trial_3: "The Method"
 fcsum_trial_4: "The Verdict"

 #Misc
 first_contact.1060.name:0 "First Contact Protocols"
 first_contact.1060.desc.base:0 "Our recent encounter with alien lifeforms has reignited - and made suddenly more urgent - the old debate on how we should approach contacting any potentially intelligent alien civilizations we may meet."
 first_contact.1060.desc.payback.base:0 "Our first encounter with alien lifeforms left us wary of others. There's life out there, and while exploring the galaxy, we will doubtlessly meet intelligent life again. But the manner of our greeting is still up for debate."
 first_contact.1060.desc:0 "$first_contact.1060.desc.base$\n\nWhile some advocate focusing on establishing friendly relations as quickly as possible by contacting them with a message of peace, others advise caution, pointing out that we cannot know whether alien minds bear ill intent towards us and that it would be unwise to let them know too much about us before it is necessary.\n\nA third, more radical group, push for pre-emptive action against them: "With the security of all [This.GetSpeciesNamePlural] at risk," they say, "we dare not hesitate to take whatever measures necessary to gain the upper hand against any potential xeno threat.""
 first_contact.1060.desc.payback:0 "$first_contact.1060.desc.payback.base$\n\nWhile some advocate establishing friendly relations as quickly as possible, others advise caution, pointing out that our friendly nature is exactly what led us to imprisonment and betrayal.\n\nA third, more radical group, push for pre-emptive action: "the best way to avoid a second invasion is to hit them first," they say. "No more will we bow to the will of xenos!""
 first_contact.1060.desc.xenophile:0 "$first_contact.1060.desc.base$\n\nWhile some advocate focusing on establishing friendly relations as quickly as possible by contacting them with a message of peace, others advise caution, pointing out that we cannot know whether alien minds bear ill intent towards us and that it would be unwise to let them know too much about us before it is necessary."
 first_contact.1060.desc.payback.xenophile:0 "$first_contact.1060.desc.base.payback$\n\nWhile most of us want to believe there are kind civilizations out there, others advise caution, pointing out our friendly nature is exactly what led us to imprisonment and betrayal."
 first_contact.1060.desc.xenophobe:0 "$first_contact.1060.desc.base$\n\nWhile some advocate taking hostile pre-emptive action against them, others advise caution, pointing out that it would be wise to learn more about the aliens' capabilities before we risk antagonizing them."
 first_contact.1060.desc.payback.xenophobe:0 "$first_contact.1060.desc.payback.base$\n\nThe response is unanimous: the best way to avoid a second invasion is to assert dominance over others before they can harm us. No more will we bow to the will of xenos!"
 first_contact.1060.desc.gestalt:0 "Our recent encounter with alien lifeforms has brought forward the need for us to decide how we should act towards any potentially intelligent alien civilizations we may meet.\n\nOne possibility would be for us to seek to establish peaceful contact with them as soon as possible by sending them the information necessary for them to translate our communications. This may, however, prove imprudent should they have hostile intentions towards us.\n\nThe safest option would be to proceed with caution and attempt to communicate with them without giving them too much information on ourselves. On the other hand, we could make more aggressive moves to both find out more about them and ward them off from our territories; however, this would be sure to antagonize them."
 first_contact.1060.A:0 "We shall greet the xeno with open arms."
 first_contact.1060.A.machine:0 "We shall greet the xeno with open arms."
 first_contact.1060.A.tooltip:1 "This policy has the following effects:\n$first_contact_proactive_effects$$MOD_FIRST_CONTACT_SPEED_MULT$: §G+10%§!"
 first_contact.1060.B:0 "It is wise to be cautious."
 first_contact.1060.B.tooltip:1 "This policy has the following effects:\n$first_contact_cautious_effects$$MOD_FIRST_CONTACT_DEFENSE_ADD$: §G+2§!"
 first_contact.1060.C:0 "We must ward off those who would threaten us."
 first_contact.1060.C.tooltip:0 "This policy has the following effects:\n$first_contact_attack_allowed_effects$"

 #Modifiers and Opinion Modifiers
 opinion_caught_hacking:0 "Caught Hacking"
 opinion_hostile_first_contact:0 "Hostile First Contact"
 opinion_hostile_first_contact_vivisection:0 "Vivisections"
 opinion_hostile_first_contact_hungry:0 "Plunging the Depths of Depravity"
 opinion_first_contact_delightful_aliens:0 "Delightful Aliens"
 opinion_first_contact_repulsive_aliens:0 "Repulsive Aliens"
 opinion_first_contact_speak_like_us:0 "Speak Like Us"
 opinion_first_contact_not_very_intelligent:0 "Not the Brightest"
 opinion_first_contact_very_insulting:1 "A Poor Choice of Words"
 opinion_first_contact_quite_insulting:0 "$opinion_first_contact_very_insulting$"
 opinion_first_contact_respect_earned:0 "Respect Earned"
 opinion_first_contact_rivalry_earned:0 "Sparring Partners"
 opinion_first_contact_cowardly:0 "Cowardly"
 opinion_first_contact_poetic_warrior:0 "Poetic Warrior"
 opinion_first_contact_admirer_of_poetry:0 "Admirer of Poetry"
 opinion_first_contact_poetic_flatterer:0 "Poetic Flatterer"
 opinion_first_contact_trial_fanatic_good: "First Contact Trial" # The Trial
 opinion_first_contact_trial_very_good: "$opinion_first_contact_trial_fanatic_good$"
 opinion_first_contact_trial_good: "$opinion_first_contact_trial_fanatic_good$"
 opinion_first_contact_trial_fanatic_bad: "$opinion_first_contact_trial_fanatic_good$"
 opinion_first_contact_trial_very_bad: "$opinion_first_contact_trial_fanatic_good$"
 opinion_first_contact_trial_bad: "$opinion_first_contact_trial_fanatic_good$"
 opinion_friendly_first_comms_greeting:0 "Friendly First Greetings"
 opinion_hostile_first_comms_greeting:0 "Hostile First Greetings"
 preventive_war_economy:0 "Preventive War Economy"
 preventive_war_economy_desc:1 "We have shifted our resources towards the production of warships to face the potential threat of unknown hostile alien civilizations."
 alien_friendship_society:0 "Alien Friendship Society"
 alien_friendship_society_desc:0 "Our empire is geared towards establishing friendship with those we meet on the galactic stage."
 robot_appreciation:0 "Robotic Wonders"
 robot_appreciation_desc:0 "Our encounter with a civilization of robots has left many marvelling about the possibilities our own progress in AI technologies could unlock."
 alien_appreciation:0 "Alien Appreciation"
 alien_appreciation_desc:0 "Our encounter with a particularly attractive alien species has caused a surge in volunteers for our Interstellar Exploration department."
 robot_revulsion:0 "Terrible Tin Cans"
 robot_revulsion_desc:0 "Our encounter with a civilization of robots has left many skeptical about the influence of automation on our society."
 alien_revulsion:0 "Repulsive Aliens"
 alien_revulsion_desc:0 "Our encounter with a particularly repulsive alien species has persuaded many to look inwards to our own rather than outwards towards others."
 repulsive_robot_contact:0 "Repulsive Robots Tolerated"
 repulsive_alien_contact:0 "Repulsive Aliens Tolerated"
 repulsive_aliens_uncondemned:0 "Repulsive Aliens Tolerated"
 repulsive_aliens_uncondemned_desc:0 "Our failure to express opposition to the worrying new threat we have encountered has sparked opposition among our populace."
 first_contact_challenge_not_returned:0 "Challenge Not Returned"
 first_contact_challenge_not_returned_desc:0 "Our steadfast dedication to handling first contact in a rational and scientific manner is a major boon to our exploration department, although some worry that we may be putting ourselves at risk by not preempting conflict with apparently hostile civilizations."
 first_contact_defeated_dadaism:0 "Defeated Absurdism"
 first_contact_defeated_dadaism_desc:0 "A particularly memorable first contact exchange forced us to come to grips with absurdist responses. There is now no challenge too great for our linguists to decode."
 first_contact_war_preparations:0 "War Preparations"
 first_contact_war_preparations_desc:0 "Our encounter with an apparently hostile civilization has sparked widespread preparations for war."
 first_contact_warlike_warriors_recognised:0 "Warlike Prowess Recognized"
 first_contact_warlike_warriors_recognised_desc:0 "A civilization we recently encountered was so impressed by our prowess as warriors that they declared us to be among the finest fighters of the galaxy. This has done our reputation no harm whatsoever."
 first_contact_warlike_warriors_presumed:0 "Warlike Prowess Presumed"
 first_contact_warlike_warriors_presumed_desc:0 "A civilization we recently encountered has mistaken us for a society of strong and brave warriors. While we are nothing of the sort, we can benefit from this mistaken impression, for a time."
 first_contact_warlike_warriors_recognised_2:0 "Rivalry Between Warriors"
 first_contact_warlike_warriors_recognised_2_desc:0 "A civilization we recently encountered was so impressed by our prowess as warriors that they vowed to strive to match our valor, declaring us their rivals on the galactic stage. This has done our reputation no harm whatsoever."
 first_contact_warlike_warriors_presumed_2:0 "Rivalry Between (Presumed) Warriors"
 first_contact_warlike_warriors_presumed_2_desc:0 "A civilization we recently encountered has mistaken us for a society of strong and brave warriors. Unfortunately, they claim they will strive to match our valor, declaring us their rivals on the galactic stage. Also, we are nothing of the sort... but at least we can benefit from this mistaken impression, for a time."
 first_contact_level_headedness:0 "Good in a Tight Spot"
 first_contact_level_headedness_desc:0 "Our level-headedness in the face of adversity is widely admired on the galactic stage."
 first_comms_hostility_preparations:0 "Preparations for Hostile Action"
 first_comms_defensive:0 "Watchful Counterespionage"
 first_comms_defensive_desc:0 "Our espionage targets view us with a great deal of suspicion, having only recently first met us."
 first_contact_speak_like_us_spynetwork:0 "Speak Like Us"
 first_contact_speak_like_us_country:0 "Riddles Decoded"
 first_contact_speak_like_us_country_desc:0 "Our experience in decoding riddles sent to us by a particularly confusing civilization has allowed us to strengthen our protocols for first encounters."
 universal_translator:0 "Universal Translator"
 universal_translator_desc:0 "Although the so-called "Universal Translator" falls short of the initial promises of our researchers to instantly facilitate communication with any and all intelligent species, it is nevertheless a highly useful communication tool that now forms part of the standard equipment of our envoys and social scientists."
 space_lights_insights:0 "Interstellar Flow Prediction"
 space_lights_insights_desc:0 "Our understanding of hyperlane travel has been advanced by light years following the revelation that a species we met held some keys to new knowledge in the patterns they made on their skins."
 first_contact_hive_drones_study:0 "Hive Mind Drone Study"
 first_contact_hive_drones_study_desc:0 "We are studying the ways a hive mind controls its drones in the search for methods we can use to increase the efficiency of our own workers."

 any_civilian_ship_in_sensor_range:0 "Requires a non-military §Y[This.ContactCountry.GetName]§! vessel within sensor range"

 #GetPlanetBioInfo
 PlanetBio1:0 "[known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] planet,"
 PlanetBio1Moon:0 "[known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] moon,"
 PlanetBio2:0 "the system's second planet, [known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] planet"
 PlanetBio2Moon:0 "[known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] moon of the system's second planet,"
 PlanetBio3:0 "the system's third planet, [known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] planet"
 PlanetBio3Moon:0 "[known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] moon of the system's third planet,"
 PlanetBio4:0 "the system's fourth planet, [known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] planet"
 PlanetBio4Moon:0 "[known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] moon of the system's fourth planet,"
 PlanetBio5:0 "the system's fifth planet, [known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] planet"
 PlanetBio5Moon:0 "[known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] moon of the system's fifth planet,"
 PlanetBio6:0 "the system's sixth planet, [known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] planet"
 PlanetBio6Moon:0 "[known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] moon of the system's sixth planet,"
 PlanetBio7:0 "the system's seventh planet, [known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] planet"
 PlanetBio7Moon:0 "[known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] moon of the system's seventh planet,"
 PlanetBio8:0 "the system's eighth planet, [known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] planet"
 PlanetBio8Moon:0 "[known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] moon of the system's eighth planet,"
 PlanetBio9:0 "the system's ninth planet, [known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] planet"
 PlanetBio9Moon:0 "[known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] moon of the system's ninth planet,"
 PlanetBio10:0 "the system's tenth planet, [known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] planet"
 PlanetBio10Moon:0 "[known_planet.GetAAnPlanetClass] [known_planet.GetClassAdj] moon of the system's tenth planet,"

 #Space Fauna First Contacts
 # Enclaves
 first_contact_critters.1.name:0 "Structured Signals"
 first_contact_critters.1.desc:1 "We have picked up readings of unknown nature. The signals seem to follow some kind of repeating syntax which could indicate sapient origin. It should be investigated further. They seem to be concentrated around a single space station, though it is unclear whether this forms part of a larger spacefaring civilization."
 first_contact_critters.1.A:0 "Proceed."
 first_contact_critters.5.name:0 "$leviathans.99.name$"
 first_contact_critters.5.desc:1 "After successfully translating their language, we have established communications with the independent space station of the §H[This.ContactCountry.GetRealName]§!."
 first_contact_critters.5.A:0 "Let's see if they want to talk."
 # Tiyanki
 first_contact_critters.10.name:0 "Weird Heat Blobs"
 first_contact_critters.10.desc:0 "Long range scanners have picked up readings in the [This.System.GetName] system that could best be described as giant heat blobs. It's worth investigating."
 first_contact_critters.10.A:0 "Make it so."
 first_contact_critters.15.name:0 "$story.501.name$"
 first_contact_critters.15.desc:1 "The spaceborne lifeforms - which the [Owner.GetSpeciesAdj] Head of Society Research has come to refer to as "§HTiyanki§!" - are docile creatures. Capable of accessing some lower dimension of subspace, they roam from system to system with remarkable ease.\n\nThey graze on gases common to the upper layers of many gas giants. It is highly unlikely, to say the least, that this is their only food source, but intake of other nutrients has yet to be observed.\n\nThey will rarely, if ever, attack, even when provoked. They can safely be ignored."
 first_contact_critters.15.desc.gesta:0 "$story.501.desc.gesta$"
 first_contact_critters.15.A:0 "Very fascinating."
 # Amoebas
 first_contact_critters.20.name:0 "Big and Testy"
 first_contact_critters.20.desc:0 "Upon entering [This.System.GetName] our sensors picked up strange readings. Dismissed at first as glorified asteroids, things quickly changed when it was discovered that these entities reacted aggressively to movement in space - even at great distance!\n\nObservation of these entities - preferably from a safe distance - is advised."
 first_contact_critters.20.A:0 "Best viewed from afar. Keep it up."
 first_contact_critters.25.name:0 "$story.101.name$"
 first_contact_critters.25.desc:1 "The entities encountered by our fleets some time ago are new, spaceborne lifeforms.\n\nQuickly nicknamed §H"Space Amoeba"§! following a gross misreading of initial sensor output, the creature is in fact larger than the average [Owner.GetSpeciesAdj] corvette."
 first_contact_critters.25.A:0 "Understood."
 # Crystals
 first_contact_critters.30.name:0 "Living Crystals?"
 first_contact_critters.30.desc:0 "The irregularity we had designated as §H[This.ContactCountry.GetName]§! appears to be made of some sort of crystalline material. Curiously, it seems to be able to propel itself across the void and protect itself when necessary, indicating that it may be alive. Our [This.Owner.GetResearchers] are working hard to find out more."
 first_contact_critters.30.A:0 "Keep at it."
 # Drones
 first_contact_critters.40.name:0 "Space Automata"
 first_contact_critters.40.desc:0 "We have discovered a new lifeform in [This.System.GetName], although calling it a "lifeform" may be incorrect. The entities appear to be fully automated, mechanical drones built exclusively for some unknown industrial purpose.\n\nObservations will continue, but since it's likely that these machines are programmed with defensive protocols, it would be prudent to tread lightly."
 first_contact_critters.40.A:0 "Keep looking, but use caution."
 first_contact_critters.45.name:0 "$story.301.name$"
 first_contact_critters.45.desc:0 "Reports of the deep-space drones previously encountered have been investigated closer. The drones appear to be the workers and custodians of an autonomous orbital mining operation, established millennia ago and then soon abandoned by all but the drones themselves, judging by the state of the processing equipment.\n\nThe drones possess powerful mining lasers and make obviously threatening, if not outright hostile, overtures toward [Owner.GetSpeciesAdj] vessels when approached. They may only be old drones, but they should be kept under close watch by the [Owner.GetName]."
 first_contact_critters.45.A:0 "Understood."
 # Marauders
 first_contact_critters.50.name:0 "Signs of Barbarism"
 first_contact_critters.50.desc:0 "Although their dwellings on habitat stations would suggest an advanced society, [This.Owner.GetEnvoy] [This.Leader.GetName] is unsure whether we are indeed dealing with an intelligent lifeform: they seem unremittingly hostile, so much so that a stable society seems almost unthinkable: even during our brief period of investigation, we have observed several displays of pure barbarism.\n\nThey seem to have a language, but our [This.Owner.GetLinguists] are still working on deciphering it so we can make sense of this display."
 first_contact_critters.50.A:0 "Disturbing. We must be watchful."
 first_contact_critters.60.name:0 "Hostile Vessels"
 first_contact_critters.60.desc:0 "The vessels we encountered in the [This.System.GetName] system appear to be somewhat outmoded, but nevertheless armed to the teeth. They seem to be piloted by sentient crews but respond with hostility to any approach. We will have to treat them with caution."
 first_contact_critters.65.desc:0 "Although we have been unable to establish communications with them - mainly because they are unwilling to communicate with us - we have been able to identify the §H[This.ContactCountry.GetName]§! as pirates. Visual indicators point to their culture being largely spaceborne, and some phenotypes observed among them match no known planet-dwelling civilizations.\n\nUnfortunately, their crews are completely uninterested in civil discourse. What little we have been able to glean from intercepting intra-fleet communications indicate that they primarily subsist on piracy, occasionally recruiting fringe elements of spacefaring civilizations to their cause."
 first_contact_critters.70.name:0 "Unknown Vessels"
 first_contact_critters.70.desc:0 "The vessels detected in the [This.System.GetName] system seem to be part of some sort of expedition across the galaxy, with purposes unknown. They have not made any hostile moves, nor is there any heavy weaponry in evidence - instead, they seem to be broadcasting repetitive but not particularly content-filled signals in our general direction. Our [This.Owner.GetEnvoy], [This.Leader.GetName], is confused, but hopes that the broadcasts will help our [This.Owner.GetLinguists] translate their language."
 first_contact_critters.70.desc.home:0 "The [This.System.GetName] system appears to be home to an advanced society of unknown origins. Dwelling in a series of space stations across the system, [This.Owner.GetEnvoy] [This.Leader.GetName] has observed multiple crafts flitting between them, as well as several larger expeditions leaving the system for unknown purposes. They seem to be broadcasting repetitive but not particularly content-filled signals in our general direction, a development which has confused our [This.Owner.GetLinguists], but may help them to translate their language."
 first_contact_critters.70.A:0 "Curious."
 first_contact_critters.70.B:0 "Troubling."
 first_contact_critters.70.C:0 "The actions of those outside the hive are indeed strange."
 first_contact_critters.70.D:0 "How can we fathom the ways of organic life?"
 first_contact_critters.75.name:0 "The Caravaneers"
 first_contact_critters.75.desc:0 "We have managed to decipher the confusing, repetitive messages the §H[This.ContactCountry.GetName]§! were sending us, and it turns out that they were... commercial advertisements! Apparently they call themselves §H[This.ContactCountry.GetRealName]§! and are part of a group of spacefaring traders that make a living by offering the best deals - or what they claim to be the best deals - to whichever civilization they happen to be visiting at the time. True to form, it appears they are attempting to contact us."
 first_contact_critters.75.desc.home:1 "We have managed to decipher the confusing, repetitive messages the §H[This.ContactCountry.GetName]§! were sending us, and it turns out that they were... commercial advertisements! It appears that the [This.System.GetName] system is the home system of a group of spacefaring traders that call themselves the §H[This.ContactCountry.GetRealName]§!. They apparently make a living by offering the best deals - or what they claim to be the best deals - to whichever civilization they happen to be visiting at the time."
 first_contact_critters.75.B:0 "Understood."
 first_contact_critters.75.B.tooltip:0 "We will now be able to trade with the caravaneer fleets next time they enter our borders."
 first_contact_critters.80.name:0 "Living Space Debris?"
 first_contact_critters.80.desc:1 "[This.Owner.GetEnvoyCap] [This.Leader.GetName] is still working to confirm the hypothesis that the irregularity we had designated as §H[This.ContactCountry.GetName]§! is in fact a living organism. While it seems to be made up of a cluster of random star dust, it is demonstrably able to propel itself across the void and shows basic signs of independent agency. Our [This.Owner.GetResearchers] are perplexed by the phenomenon, and are working hard to verify our readings."
 first_contact_critters.80.A:0 "We must be missing something..."
 first_contact_critters.90.name:0 "$first_contact_critters.70.name$"
 first_contact_critters.90.desc:0 "The vessels detected in the [This.System.GetName] system seem to be part of some sort of expedition across the galaxy, with purposes unknown. They have not made any hostile moves, nor is there any heavy weaponry in evidence. However, they have been fairly closed-mouthed, and we have been unable to pick up many signals from them. Our [This.Owner.GetLinguists] are confident that they will be able to translate their language eventually from the scraps we pick up. However, this may take quite some time."
 first_contact_critters.95.name:0 "The Nomads"
 first_contact_critters.95.desc:0 "We have managed to decipher the language of the mysterious §H[This.ContactCountry.GetName]§!. Our [This.Owner.GetLinguists] remained stumped for quite some time, and a breakthrough was only made once they began broadcasting what turns out to be a welcome message identifying them as the §H"Namarians"§! in our general direction. It appears that they are now eager to talk to us."
 first_contact_critters.100.desc:0 "The fleet we encountered in the [This.System.GetName] system is unlike any we've seen in this region of space before. It does not appear to be aggressive, but we can only speculate as to its origin or purpose here. Our best guess is that the fleet represents a faction without formal ties to any local authority or civilization."
 first_contact_critters.100.a:0 "Proceed with caution."
 first_contact_critters.105.name:0 "Neutral Fleet"
 first_contact_critters.105.desc:0 "We have reached an impasse with the fleet identifying itself as the §H[This.ContactCountry.GetRealName]§!. This unusual presence ignored most of our diplomatic overtures, but we can infer that it represents a neutral entity which stands apart from galactic civilization.\n\nWe suspect that if the fleet possess any owners in the conventional sense, it would take extraordinary measures to reach them. With this in mind, we have summarized our findings for future teams of [this.owner.GetScientistPlural] to make use of - in case such an opportunity does arise." # though we use a country tag here, the value it returns could be e.g. 'Unscrupulous Salvagers' OR 'Modified Probe', i.e. not a true country

 further_fc_tiyanki_completed:0 "As the [This.ContactCountry.GetName] appear to belong to the same species of space whale, our first contact process with them has been declared complete too.\n"
 further_fc_amoebas_completed:1 "As the [This.ContactCountry.GetName] appear to belong to the same species of Space Fauna, our first contact process with them has been declared complete too.\n"
 further_fc_crystals_completed:0 "As the [This.ContactCountry.GetName] appear to be crystalline entities similar to the [Root.ContactCountry.GetName], our first contact process with them has been declared complete too.\n"
 further_fc_drones_completed:0 "As the [This.ContactCountry.GetName] appear to be a similar band of autonomous mining drones, our first contact process with them has been declared complete too.\n"
 further_fc_caravaneers_completed:0 "As the [This.ContactCountry.GetName] appear to be similar caravaneers, kin of the [Root.ContactCountry.GetSpeciesNamePlural], our first contact process with them has been declared complete too.\n"
 further_fc_clouds_completed:0 "As the [This.ContactCountry.GetName] appear to be void clouds similar to the [Root.ContactCountry.GetName], our first contact process with them has been declared complete too.\n"
 further_fc_pirates_completed:0 "As the [This.ContactCountry.GetName] appear to be similar pirates, our first contact process with them has been declared complete too.\n"

 getlinguists_machine:0 "linguistic algorithms"
 getlinguists_hive:0 "language drones"
 getlinguists_wilderness: "linguist symbionts"
 getlinguists_normal:0 "linguists"
 getresearchers_machine:0 "research subroutines"
 getresearchers_hive:0 "research drones"
 getresearchers_wilderness: "research symbionts"
 getresearchers_normal:0 "researchers"

 cara1_fleet_must_be_within_borders:0 "The [caravaneer_fleet1_country.GetName] must have a fleet within the [Root.GetName]'s borders."
 cara2_fleet_must_be_within_borders:0 "The [caravaneer_fleet2_country.GetName] must have a fleet within the [Root.GetName]'s borders."
 cara3_fleet_must_be_within_borders:0 "The [caravaneer_fleet3_country.GetName] must have a fleet within the [Root.GetName]'s borders."

 #Triggers and Effects
 effect_random_first_contact:0 "Random First Contact Site"
 effect_every_first_contact:0 "Every First Contact Site"
 any_first_contact_trigger:0 "Any First Contact Site"
 count_first_contact_trigger:0 "Number of First Contact Sites$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$"
 count_first_contact_all_trigger:0 "$IS_ALL_NOT$ First Contact Sites fulfill the following conditions"
 effect_random_active_first_contact:0 "Random Active First Contact Site"
 effect_every_active_first_contact:0 "Every Active First Contact Site"
 any_active_first_contact_trigger:0 "Any Active First Contact Site"
 count_active_first_contact_trigger:0 "Number of Active First Contact Sites$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$"
 count_active_first_contact_all_trigger:0 "$IS_ALL_NOT$ Active First Contact Sites fulfill the following conditions"
 effect_random_system_planet:0 "Random Planet in System"
 effect_every_system_planet:0 "Every Planet in System"
 any_system_planet_trigger:0 "Any Planet in System"
 count_system_planet_trigger:0 "Number of Planets in System$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$"
 count_system_planet_all_trigger:0 "$IS_ALL_NOT$ Planets in System fulfill the following conditions"
 effect_random_system_colony:0 "Random Colony in System"
 effect_every_system_colony:0 "Every Colony in System"
 any_system_colony_trigger:0 "Any Colony in System"
 count_system_colony_trigger:0 "Number of Colonies in System$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$"
 count_system_colony_all_trigger:0 "$IS_ALL_NOT$ Colonies in System fulfill the following conditions"
 effect_random_planet_within_border:0 "Random Planet within Border"
 effect_every_planet_within_border:0 "Every Planet within Border"
 any_planet_within_border_trigger:0 "Any Planet within Border"
 count_planet_within_border_trigger:0 "Number of Planets within Border$CONDITIONS$ $IS_NOT$ $COMPARATOR$ $NUM|Y$"
 count_planet_within_border_all_trigger:0 "$IS_ALL_NOT$ Planets within Border fulfill the following conditions"
 TRIGGER_NOT_HAS_ACTIVE_FIRST_CONTACT_WITH:0 "Does not have an active First Contact site with $TARGET$"
 TRIGGER_HAS_ACTIVE_FIRST_CONTACT_WITH:0 "Has an active First Contact site with $TARGET$"
 TRIGGER_CANNOT_HAVE_FIRST_CONTACT_WITH:0 "Cannot have First Contact site with $TARGET$"
 TRIGGER_CAN_HAVE_FIRST_CONTACT_WITH:0 "Can have First Contact site with $TARGET$"
 PLANET_IS_NOT_ARTIFICIAL:0 "Is NOT artificial"
 PLANET_IS_ARTIFICIAL:0 "Is artificial"
 PLANET_IS_IDEAL:0 "Is ideal"
 PLANET_IS_NOT_IDEAL:0 "Is NOT ideal"
 TRIGGER_IS_NOT_CIVILIAN:0 "Is NOT civilian"
 TRIGGER_IS_CIVILIAN:0 "Is civilian"
 TRIGGER_IS_NOT_MOBILE:0 "Is NOT mobile"
 TRIGGER_IS_MOBILE:0 "Is mobile"
 TRIGGER_IS_FEDERATION_FLEET:0 "Is a Federation Fleet"
 TRIGGER_IS_NOT_FEDERATION_FLEET:0 "Is NOT a Federation Fleet"
 SET_POLICY_COOLDOWN:0 "$POLICY_GROUP|Y$ policy is locked for $YEARS|Y$ years."
 SET_MIA_EFFECT:0 "$FLEET|Y$ goes missing in action and returns home."
 SET_MIA_RETURN_DELAY_EFFECT: "$FLEET|Y$ comes back from MIA in $DAYS|Y$ days."
 SET_STAR_CLASS_EFFECT:0 "Star class is changed to $STAR_CLASS$."
 DESTROY_AND_SPAWN_DEBRIS_EFFECT:0 "$DESTROYED|Y$ is destroyed, spawning a debris project for $COUNTRY|Y$"
 SET_HOSTILE_EFFECT:0 "Sets the $TARGET|Y$ to §Rhostile§!"
