l_english:
# Corvette names: verbs for primal attacks
 HIVE2_SHIP_Batter:0 "Batter"
 HIVE2_SHIP_Bite:0 "Bite"
 HIVE2_SHIP_Blight:0 "Blight"
 HIVE2_SHIP_Break:0 "Break"
 HIVE2_SHIP_Burn:0 "Burn"
 HIVE2_SHIP_Burst:0 "Burst"
 HIVE2_SHIP_Carve:0 "Carve"
 HIVE2_SHIP_Chop:0 "Chop"
 HIVE2_SHIP_Cleave:0 "Cleave"
 HIVE2_SHIP_Clip:0 "Clip"
 HIVE2_SHIP_Cut:0 "Cut"
 HIVE2_SHIP_Deface:0 "Deface"
 HIVE2_SHIP_Drill:0 "Drill"
 HIVE2_SHIP_Gore:0 "Gore"
 HIVE2_SHIP_Hurt:0 "Hurt"
 HIVE2_SHIP_Jab:0 "Jab"
 HIVE2_SHIP_Maim:0 "Maim"
 HIVE2_SHIP_Needle:0 "Needle"
 HIVE2_SHIP_Pierce:0 "Pierce"
 HIVE2_SHIP_Plunge:0 "Plunge"
 HIVE2_SHIP_Ram:0 "Ram"
 HIVE2_SHIP_Sear:0 "Sear"
 HIVE2_SHIP_Shank:0 "Shank"
 HIVE2_SHIP_Shiv:0 "Shiv"
 HIVE2_SHIP_Slit:0 "Slit"
 HIVE2_SHIP_Spear:0 "Spear"
 HIVE2_SHIP_Spike:0 "Spike"
 HIVE2_SHIP_Stab:0 "Stab"
 HIVE2_SHIP_Stick:0 "Stick"
 HIVE2_SHIP_Sting:0 "Sting"
 HIVE2_SHIP_Strike:0 "Strike"
 HIVE2_SHIP_Thrust:0 "Thrust"
 HIVE2_SHIP_Wound:0 "Wound"
# Destroyer names: verbs for more tactical attacks
 HIVE2_SHIP_Aggrieve:0 "Aggrieve"
 HIVE2_SHIP_Baffle:0 "Baffle"
 HIVE2_SHIP_Befoul:0 "Befoul"
 HIVE2_SHIP_Blemish:0 "Blemish"
 HIVE2_SHIP_Defile:0 "Defile"
 HIVE2_SHIP_Desecrate:0 "Desecrate"
 HIVE2_SHIP_Disfigure:0 "Disfigure"
 HIVE2_SHIP_Disrupt:0 "Disrupt"
 HIVE2_SHIP_Distort:0 "Distort"
 HIVE2_SHIP_Foil:0 "Foil"
 HIVE2_SHIP_Frustrate:0 "Frustrate"
 HIVE2_SHIP_Hamper:0 "Hamper"
 HIVE2_SHIP_Harass:0 "Harass"
 HIVE2_SHIP_Hassle:0 "Hassle"
 HIVE2_SHIP_Impede:0 "Impede"
 HIVE2_SHIP_Inhibit:0 "Inhibit"
 HIVE2_SHIP_Intercede:0 "Intercede"
 HIVE2_SHIP_Interfere:0 "Interfere"
 HIVE2_SHIP_Interpose:0 "Interpose"
 HIVE2_SHIP_Intervene:0 "Intervene"
 HIVE2_SHIP_Mangle:0 "Mangle"
 HIVE2_SHIP_Mar:0 "Mar"
 HIVE2_SHIP_Meddle:0 "Meddle"
 HIVE2_SHIP_Obstruct:0 "Obstruct"
 HIVE2_SHIP_Oppose:0 "Oppose"
 HIVE2_SHIP_Ruin:0 "Ruin"
 HIVE2_SHIP_Tamper:0 "Tamper"
 HIVE2_SHIP_Tarnish:0 "Tarnish"
 HIVE2_SHIP_Thwart:0 "Thwart"
 HIVE2_SHIP_Trammel:0 "Trammel"
 HIVE2_SHIP_Trouble:0 "Trouble"
 HIVE2_SHIP_Violate:0 "Violate"
# Cruiser names: simple, broad-stroke military commands
 HIVE2_SHIP_Baffle_Plan:0 "Baffle Plan"
 HIVE2_SHIP_Bar_Response:0 "Bar Response"
 HIVE2_SHIP_Barge_In:0 "Barge In"
 HIVE2_SHIP_Bind_Nemesis:0 "Bind Nemesis"
 HIVE2_SHIP_Block_Nemesis:0 "Block Nemesis"
 HIVE2_SHIP_Bring_Wrath:0 "Bring Wrath"
 HIVE2_SHIP_Burst_In:0 "Burst In"
 HIVE2_SHIP_Clog_Strategem:0 "Clog Strategem"
 HIVE2_SHIP_Confound_Predator:0 "Confound Predator"
 HIVE2_SHIP_Dismantle_Strategem:0 "Dismantle Strategem"
 HIVE2_SHIP_Erect_Bulwark:0 "Erect Bulwark"
 HIVE2_SHIP_Hinder_Strategem:0 "Hinder Strategem"
 HIVE2_SHIP_Hobble_Predator:0 "Hobble Predator"
 HIVE2_SHIP_Loudly_Interfere:0 "Loudly Interfere"
 HIVE2_SHIP_Lure_Wrath:0 "Lure Wrath"
 HIVE2_SHIP_Mess_Up:0 "Mess Up"
 HIVE2_SHIP_Oppose_Might:0 "Oppose Might"
 HIVE2_SHIP_Poke_Predator:0 "Poke Predator"
 HIVE2_SHIP_Prevent_Response:0 "Prevent Response"
 HIVE2_SHIP_Provoke_Response:0 "Provoke Response"
 HIVE2_SHIP_Provoke_Wrath:0 "Provoke Wrath"
 HIVE2_SHIP_Push_Through:0 "Push Through"
 HIVE2_SHIP_Shackle_Predator:0 "Shackle Predator"
 HIVE2_SHIP_Stand_Firm:0 "Stand Firm"
 HIVE2_SHIP_Stymie_Wrath:0 "Stymie Wrath"
 HIVE2_SHIP_Thrust_Obstacle:0 "Thrust Obstacle"
 HIVE2_SHIP_Thrust_Strategem:0 "Thrust Strategem"
 HIVE2_SHIP_Turn_Away:0 "Turn Away"
 HIVE2_SHIP_Turn_Nemesis:0 "Turn Nemesis"
 HIVE2_SHIP_Turn_Predator:0 "Turn Predator"
# Battleship names: motivational military commands
 HIVE2_SHIP_Avenge_Life:0 "Avenge Life"
 HIVE2_SHIP_Bait_Wrath:0 "Bait Wrath"
 HIVE2_SHIP_Be_Illustrious:0 "Be Illustrious"
 HIVE2_SHIP_Be_Splendid:0 "Be Splendid"
 HIVE2_SHIP_Bring_Might:0 "Bring Might"
 HIVE2_SHIP_Bring_Pain:0 "Bring Pain"
 HIVE2_SHIP_Clear_Oncomers:0 "Clear Oncomers"
 HIVE2_SHIP_Defend_Life:0 "Defend Life"
 HIVE2_SHIP_Defend_Self:0 "Defend Self"
 HIVE2_SHIP_Destroy_Oncomers:0 "Destroy Oncomers"
 HIVE2_SHIP_Go_Forth:0 "Go Forth"
 HIVE2_SHIP_Grasp_Victory:0 "Grasp Victory"
 HIVE2_SHIP_Obliterate_Hazards:0 "Obliterate Hazards"
 HIVE2_SHIP_Oppose_Threats:0 "Oppose Threats"
 HIVE2_SHIP_Risk_All:0 "Risk All"
 HIVE2_SHIP_Seek_Wrath:0 "Seek Wrath"
# Titan & Colossus names: commands for brutal attacks
 HIVE2_SHIP_Annihilate:0 "Annihilate"
 HIVE2_SHIP_Eliminate:0 "Eliminate"
 HIVE2_SHIP_Eviscerate:0 "Eviscerate"
 HIVE2_SHIP_Immolate:0 "Immolate"
 HIVE2_SHIP_Liquidate:0 "Liquidate"
 HIVE2_SHIP_Obliterate:0 "Obliterate"
 HIVE2_SHIP_Eradicate:0 "Eradicate"
 HIVE2_SHIP_Execute:0 "Execute"
 HIVE2_SHIP_Expunge:0 "Expunge"
 HIVE2_SHIP_Exterminate:0 "Exterminate"
# Juggernaut names: abstract military strategies
 HIVE2_SHIP_Facilitate_Victory:0 "Facilitate Victory"
 HIVE2_SHIP_Hurl_Wrath:0 "Hurl Wrath"
 HIVE2_SHIP_Launch_Strategem:0 "Launch Strategem"
 HIVE2_SHIP_Project_Self:0 "Project Self"
 HIVE2_SHIP_Prosecute_Victory:0 "Prosecute Victory"
# Science ship names: verbs
 HIVE2_SHIP_Comb:0 "Comb"
 HIVE2_SHIP_Consider:0 "Consider"
 HIVE2_SHIP_Delve:0 "Delve"
 HIVE2_SHIP_Examine:0 "Examine"
 HIVE2_SHIP_Explore:0 "Explore"
 HIVE2_SHIP_Forage:0 "Forage"
 HIVE2_SHIP_Glimpse:0 "Glimpse"
 HIVE2_SHIP_Hunt:0 "Hunt"
 HIVE2_SHIP_Inquire:0 "Inquire"
 HIVE2_SHIP_Inspect:0 "Inspect"
 HIVE2_SHIP_Interrogate:0 "Interrogate"
 HIVE2_SHIP_Investigate:0 "Investigate"
 HIVE2_SHIP_Probe:0 "Probe"
 HIVE2_SHIP_Prospect:0 "Prospect"
 HIVE2_SHIP_Pry:0 "Pry"
 HIVE2_SHIP_Query:0 "Query"
 HIVE2_SHIP_Quest:0 "Quest"
 HIVE2_SHIP_Reconnoiter:0 "Reconnoiter"
 HIVE2_SHIP_Rummage:0 "Rummage"
 HIVE2_SHIP_Scout:0 "Scout"
 HIVE2_SHIP_Scrutinize:0 "Scrutinize"
 HIVE2_SHIP_Search:0 "Search"
 HIVE2_SHIP_Sift:0 "Sift"
 HIVE2_SHIP_Study:0 "Study"
 HIVE2_SHIP_Survey:0 "Survey"
# Colonizer ship names: verbs
 HIVE2_SHIP_Colonize:0 "Colonize"
 HIVE2_SHIP_Create:0 "Create"
 HIVE2_SHIP_Ensconce:0 "Ensconce"
 HIVE2_SHIP_Establish:0 "Establish"
 HIVE2_SHIP_Implant:0 "Implant"
 HIVE2_SHIP_Inaugurate:0 "Inaugurate"
 HIVE2_SHIP_Inculcate:0 "Inculcate"
 HIVE2_SHIP_Inhabit:0 "Inhabit"
 HIVE2_SHIP_Originate:0 "Originate"
 HIVE2_SHIP_Propagate:0 "Propagate"
 HIVE2_SHIP_Provide:0 "Provide"
 HIVE2_SHIP_Settle:0 "Settle"
# Constructor ship names: verbs
 HIVE2_SHIP_Assemble:0 "Assemble"
 HIVE2_SHIP_Build:0 "Build"
 HIVE2_SHIP_Compose:0 "Compose"
 HIVE2_SHIP_Fabricate:0 "Fabricate"
 HIVE2_SHIP_Forge:0 "Forge"
 HIVE2_SHIP_Form:0 "Form"
 HIVE2_SHIP_Formulate:0 "Formulate"
 HIVE2_SHIP_Install:0 "Install"
 HIVE2_SHIP_Manufacture:0 "Manufacture"
 HIVE2_SHIP_Raise:0 "Raise"
 HIVE2_SHIP_Shape:0 "Shape"
# Transporter ship names: logistical commands
 HIVE2_SHIP_Bring_Forth:0 "Bring Forth"
 HIVE2_SHIP_Carry_Aloft:0 "Carry Aloft"
 HIVE2_SHIP_Commit_Transport:0 "Commit Transport"
 HIVE2_SHIP_Consign_Safely:0 "Consign Safely"
 HIVE2_SHIP_Convey_Swiftly:0 "Convey Swiftly"
 HIVE2_SHIP_Deliver_Promptly:0 "Deliver Promptly"
 HIVE2_SHIP_Dispense_Safely:0 "Dispense Safely"
 HIVE2_SHIP_Distribute_Cleanly:0 "Distribute Cleanly"
 HIVE2_SHIP_Drop_Off:0 "Drop Off"
 HIVE2_SHIP_Present_Contents:0 "Present Contents"
 HIVE2_SHIP_Transport_Safely:0 "Transport Safely"
 HIVE2_SHIP_Turn_Over:0 "Turn Over"
 HIVE2_SHIP_Yield_Contents:0 "Yield Contents"
# Defense Platform names: commands
 HIVE2_SHIP_Never_Fold:0 "Never Fold"
 HIVE2_SHIP_Never_Submit:0 "Never Submit"
 HIVE2_SHIP_Never_Yield:0 "Never Yield"
 HIVE2_SHIP_Not_Relinquish:0 "Not Relinquish"
 HIVE2_SHIP_Not_Succumb:0 "Not Succumb"
 HIVE2_SHIP_Rarely_Defer:0 "Rarely Defer"
 HIVE2_SHIP_Rarely_Falter:0 "Rarely Falter"
 HIVE2_SHIP_Seldom_Capitulate:0 "Seldom Capitulate"
 HIVE2_SHIP_Seldom_Collapse:0 "Seldom Collapse"
# Ion Cannon names: commands for brutal attacks (mirroring Titans)
 HIVE2_SHIP_Abolish:0 "Abolish"
 HIVE2_SHIP_Dispatch:0 "Dispatch"
 HIVE2_SHIP_Dissolve:0 "Dissolve"
 HIVE2_SHIP_Nullify:0 "Nullify"
 HIVE2_SHIP_Purge:0 "Purge"
 HIVE2_SHIP_Vaporize:0 "Vaporize"
# ship_class_names
 HIVE2_CLASS_Athletic:0 "Athletic"
 HIVE2_CLASS_Brawny:0 "Brawny"
 HIVE2_CLASS_Bulky:0 "Bulky"
 HIVE2_CLASS_Durable:0 "Durable"
 HIVE2_CLASS_Energetic:0 "Energetic"
 HIVE2_CLASS_Firm:0 "Firm"
 HIVE2_CLASS_Flawless:0 "Flawless"
 HIVE2_CLASS_Hardy:0 "Hardy"
 HIVE2_CLASS_Hearty:0 "Hearty"
 HIVE2_CLASS_Hulking:0 "Hulking"
 HIVE2_CLASS_Muscular:0 "Muscular"
 HIVE2_CLASS_Resolute:0 "Resolute"
 HIVE2_CLASS_Robust:0 "Robust"
 HIVE2_CLASS_Rugged:0 "Rugged"
 HIVE2_CLASS_Secure:0 "Secure"
 HIVE2_CLASS_Sound:0 "Sound"
 HIVE2_CLASS_Stalwart:0 "Stalwart"
 HIVE2_CLASS_Steadfast:0 "Steadfast"
 HIVE2_CLASS_Stout:0 "Stout"
 HIVE2_CLASS_Strapping:0 "Strapping"
 HIVE2_CLASS_Strong:0 "Strong"
 HIVE2_CLASS_Sturdy:0 "Sturdy"
 HIVE2_CLASS_Substantial:0 "Substantial"
 HIVE2_CLASS_Vigorous:0 "Vigorous"
 HIVE2_CLASS_Well-Built:0 "Well-Built"
# fleet_names
 HIVE2_FLEET_Able_Swarm:0 "Able Swarm"
 HIVE2_FLEET_Adapted_Swarm:0 "Adapted Swarm"
 HIVE2_FLEET_Alert_Swarm:0 "Alert Swarm"
 HIVE2_FLEET_Arranged_Swarm:0 "Arranged Swarm"
 HIVE2_FLEET_Available_Swarm:0 "Available Swarm"
 HIVE2_FLEET_Dispensed_Swarm:0 "Dispensed Swarm"
 HIVE2_FLEET_Disposed_Swarm:0 "Disposed Swarm"
 HIVE2_FLEET_Expectant_Swarm:0 "Expectant Swarm"
 HIVE2_FLEET_Fitted_Swarm:0 "Fitted Swarm"
 HIVE2_FLEET_Mindful_Swarm:0 "Mindful Swarm"
 HIVE2_FLEET_Planned_Swarm:0 "Planned Swarm"
 HIVE2_FLEET_Prepared_Swarm:0 "Prepared Swarm"
 HIVE2_FLEET_Preservative_Swarm:0 "Preservative Swarm"
 HIVE2_FLEET_Primed_Swarm:0 "Primed Swarm"
 HIVE2_FLEET_Refined_Swarm:0 "Refined Swarm"
 HIVE2_FLEET_Rigged_Swarm:0 "Rigged Swarm"
 HIVE2_FLEET_Scrupulous_Swarm:0 "Scrupulous Swarm"
 HIVE2_FLEET_Set_Swarm:0 "Set Swarm"
 HIVE2_FLEET_Stacked_Swarm:0 "Stacked Swarm"
 HIVE2_FLEET_Vigilant_Swarm:0 "Vigilant Swarm"
 HIVE2_FLEET_Watchful_Swarm:0 "Watchful Swarm"
 HIVE2_FLEET_fleet_names_SEQ:0 "Ready Swarm $C$"
# planet_names: the Hive's first impression of that world; a tiny Anomaly report
 HIVE2_PLANET_Ate_Meteorite:0 "Ate Meteorite"
 HIVE2_PLANET_Bounced_Comet:0 "Bounced Comet"
 HIVE2_PLANET_Caught_Starlight:0 "Caught Starlight"
 HIVE2_PLANET_Glowed_Oddly:0 "Glowed Oddly"
 HIVE2_PLANET_Ground_Vibrated:0 "Ground Vibrated"
 HIVE2_PLANET_Hid_Comet:0 "Hid Comet"
 HIVE2_PLANET_Looked_Empty:0 "Looked Empty"
 HIVE2_PLANET_Magnetized_Asteroid:0 "Magnetized Asteroid"
 HIVE2_PLANET_Occluded_Anomaly:0 "Occluded Anomaly"
 HIVE2_PLANET_Piqued_Curiosity:0 "Piqued Curiosity"
 HIVE2_PLANET_Seemed_Friendly:0 "Seemed Friendly"
 HIVE2_PLANET_Seemed_Lonely:0 "Seemed Lonely"
 HIVE2_PLANET_Showed_Promise:0 "Showed Promise"
 HIVE2_PLANET_Stirred_Atmosphere:0 "Stirred Atmosphere"
 HIVE2_PLANET_Suggested_Prosperity:0 "Suggested Prosperity"
 HIVE2_PLANET_Abundant_Silicates:0 "Abundant Silicates"
 HIVE2_PLANET_Felt_Coarse:0 "Felt Coarse"
 HIVE2_PLANET_Hills_Flowed:0 "Hills Flowed"
 HIVE2_PLANET_Motes_Everywhere:0 "Motes Everywhere"
 HIVE2_PLANET_Scoured_Clean:0 "Scoured Clean"
 HIVE2_PLANET_Shifted_Ground:0 "Shifted Ground"
 HIVE2_PLANET_Worn_Smooth:0 "Worn Smooth"
 HIVE2_PLANET_Embraced_Damp:0 "Embraced Damp"
 HIVE2_PLANET_Emergent_Fog:0 "Emergent Fog"
 HIVE2_PLANET_Encased_Warmth:0 "Encased Warmth"
 HIVE2_PLANET_Humid_Prospect:0 "Humid Prospect"
 HIVE2_PLANET_Life_Thrived:0 "Life Thrived"
 HIVE2_PLANET_Mist_Glistened:0 "Mist Glistened"
 HIVE2_PLANET_Moistened_Abundance:0 "Moistened Abundance"
 HIVE2_PLANET_Bronzed_Air:0 "Bronzed Air"
 HIVE2_PLANET_Calcified_Dust:0 "Calcified Dust"
 HIVE2_PLANET_Dried_Essence:0 "Dried Essence"
 HIVE2_PLANET_Dried_Horizon:0 "Dried Horizon"
 HIVE2_PLANET_Dusted_Hulls:0 "Dusted Hulls"
 HIVE2_PLANET_Parched_Place:0 "Parched Place"
 HIVE2_PLANET_Persistent_Haze:0 "Persistent Haze"
 HIVE2_PLANET_Brilliant_Coasts:0 "Brilliant Coasts"
 HIVE2_PLANET_Clouds_Scudded:0 "Clouds Scudded"
# planet-names (by class): the Hive's first impression of that world; a tiny Anomaly report
 HIVE2_Cooled_Lava:0 "Cooled Lava"
 HIVE2_Dew_Formed:0 "Dew Formed"
 HIVE2_Felt_Rumbling:0 "Felt Rumbling"
 HIVE2_Glimpsed_Shore:0 "Glimpsed Shore"
 HIVE2_Ground_Ruptured:0 "Ground Ruptured"
 HIVE2_Waves_Lashed:0 "Waves Lashed"
 HIVE2_PLANET_Dark_Pervaded:0 "Dark Pervaded"
 HIVE2_PLANET_Mirrored_Sky:0 "Mirrored Sky"
 HIVE2_PLANET_Shrank_Land:0 "Shrank Land"
 HIVE2_PLANET_Stirred_Promise:0 "Stirred Promise"
 HIVE2_PLANET_Tides_Won:0 "Tides Won"
 HIVE2_PLANET_Waves_Consumed:0 "Waves Consumed"
 HIVE2_PLANET_Belied_Stillness:0 "Belied Stillness"
 HIVE2_PLANET_Crystallized_Everything:0 "Crystallized Everything"
 HIVE2_PLANET_Rock_Shattered:0 "Rock Shattered"
 HIVE2_PLANET_Stability_Pervaded:0 "Stability Pervaded"
 HIVE2_PLANET_Wind_Froze:0 "Wind Froze"
 HIVE2_PLANET_Calved_Ice:0 "Calved Ice"
 HIVE2_PLANET_Light_Waned:0 "Light Waned"
 HIVE2_PLANET_Ocean_Creaked:0 "Ocean Creaked"
 HIVE2_PLANET_Shelf_Collapsed:0 "Shelf Collapsed"
 HIVE2_PLANET_Whitened_Paleness:0 "Whitened Paleness"
 HIVE2_PLANET_Drenched_Suddenly:0 "Drenched Suddenly"
 HIVE2_PLANET_Pooled_Waters:0 "Pooled Waters"
 HIVE2_PLANET_Rustled_Everywhere:0 "Rustled Everywhere"
 HIVE2_PLANET_Shaded_Steppe:0 "Shaded Steppe"
 HIVE2_PLANET_Whisps_Soared:0 "Whisps Soared"
 HIVE2_PLANET_Conquered_Vista:0 "Conquered Vista"
 HIVE2_PLANET_Glacier_Creaked:0 "Glacier Creaked"
 HIVE2_PLANET_Ground_Soared:0 "Ground Soared"
 HIVE2_PLANET_Ravine_Sank:0 "Ravine Sank"
 HIVE2_PLANET_Ruptured_Cloud:0 "Ruptured Cloud"
 HIVE2_PLANET_Stream_Dammed:0 "Stream Dammed"
# character_names: a unique attribute or characteristic
 HIVE2_CHR_Abundant_Gatherer:0 "Abundant Gatherer"
 HIVE2_CHR_Agile_Loper:0 "Agile Loper"
 HIVE2_CHR_Born-in-Motes:0 "Born-in-Motes"
 HIVE2_CHR_Bright_Imager:0 "Bright Imager"
 HIVE2_CHR_Bright-Vision:0 "Bright-Vision"
 HIVE2_CHR_Craves-Proteins:0 "Craves-Proteins"
 HIVE2_CHR_Devours_Proteins:0 "Devours Proteins"
 HIVE2_CHR_Dust-Catcher:0 "Dust-Catcher"
 HIVE2_CHR_Dust-Fondler:0 "Dust-Fondler"
 HIVE2_CHR_Ever_Warm:0 "Ever Warm"
 HIVE2_CHR_Ever-Thirsty:0 "Ever-Thirsty"
 HIVE2_CHR_Excess-Acids:0 "Excess-Acids"
 HIVE2_CHR_Excess-Iron:0 "Excess-Iron"
 HIVE2_CHR_Extra_Grip:0 "Extra Grip"
 HIVE2_CHR_Feels_Chills:0 "Feels Chills"
 HIVE2_CHR_Firm-Grasp:0 "Firm-Grasp"
 HIVE2_CHR_Fits-Ditches:0 "Fits-Ditches"
 HIVE2_CHR_Flecked-Husk:0 "Flecked-Husk"
 HIVE2_CHR_Flexible-Think:0 "Flexible-Think"
 HIVE2_CHR_Flinch-Walk:0 "Flinch-Walk"
 HIVE2_CHR_Floats_Backwards:0 "Floats Backwards"
 HIVE2_CHR_Floats_Easy:0 "Floats Easy"
 HIVE2_CHR_Follows-Light:0 "Follows-Light"
 HIVE2_CHR_Frequent_Twitcher:0 "Frequent Twitcher"
 HIVE2_CHR_Glimmer-Sheen:0 "Glimmer-Sheen"
 HIVE2_CHR_Hard-Husk:0 "Hard-Husk"
 HIVE2_CHR_Images-in-Duplicate:0 "Images-in-Duplicate"
 HIVE2_CHR_Images-in-Monochrome:0 "Images-in-Monochrome"
 HIVE2_CHR_Lipid-Hoarder:0 "Lipid-Hoarder"
 HIVE2_CHR_Loose-Grasp:0 "Loose-Grasp"
 HIVE2_CHR_Loud-Caller:0 "Loud-Caller"
 HIVE2_CHR_Mineral_Magnet:0 "Mineral Magnet"
 HIVE2_CHR_Nimble_Metabolism:0 "Nimble Metabolism"
 HIVE2_CHR_Nimble-Grasp:0 "Nimble-Grasp"
 HIVE2_CHR_Nimble-Loper:0 "Nimble-Loper"
 HIVE2_CHR_Oxygenates-Quickly:0 "Oxygenates-Quickly"
 HIVE2_CHR_Peptide-Hoarder:0 "Peptide-Hoarder"
 HIVE2_CHR_Perceives_Molecules:0 "Perceives Molecules"
 HIVE2_CHR_Profligate_Enzymes:0 "Profligate Enzymes"
 HIVE2_CHR_Provides-Polymers:0 "Provides-Polymers"
 HIVE2_CHR_Quick-Climb:0 "Quick-Climb"
 HIVE2_CHR_Quick-Loper:0 "Quick-Loper"
 HIVE2_CHR_Quick-Thought:0 "Quick-Thought"
 HIVE2_CHR_Quickened_Emotion:0 "Quickened Emotion"
 HIVE2_CHR_Quiet-Caller:0 "Quiet-Caller"
 HIVE2_CHR_Reliant_Organ:0 "Reliant Organ"
 HIVE2_CHR_Reliant_Thought:0 "Reliant Thought"
 HIVE2_CHR_Rigid_Node:0 "Rigid Node"
 HIVE2_CHR_Robust_Organ:0 "Robust Organ"
 HIVE2_CHR_Rugged_Tissue:0 "Rugged Tissue"
 HIVE2_CHR_Seeks-Hollows:0 "Seeks-Hollows"
 HIVE2_CHR_Sees-New-Colors:0 "Sees-New-Colors"
 HIVE2_CHR_Seldom_Flinches:0 "Seldom Flinches"
 HIVE2_CHR_Seldom_Gushes:0 "Seldom Gushes"
 HIVE2_CHR_Seldom_Leaks:0 "Seldom Leaks"
 HIVE2_CHR_Shades-Vision:0 "Shades-Vision"
 HIVE2_CHR_Shivers-in-Breeze:0 "Shivers-in-Breeze"
 HIVE2_CHR_Soft-Husk:0 "Soft-Husk"
 HIVE2_CHR_Specular_Node:0 "Specular Node"
 HIVE2_CHR_Stares-Downward:0 "Stares-Downward"
 HIVE2_CHR_Stares-Unshaded:0 "Stares-Unshaded"
 HIVE2_CHR_Swift_Metabolism:0 "Swift Metabolism"
 HIVE2_CHR_Tender_Organ:0 "Tender Organ"
 HIVE2_CHR_Tender-Husk:0 "Tender-Husk"
 HIVE2_CHR_Tracks-Motes:0 "Tracks-Motes"
 HIVE2_CHR_Twitch-Reflex:0 "Twitch-Reflex"
 HIVE2_CHR_Twitch-Walk:0 "Twitch-Walk"
 HIVE2_CHR_Unorthodox_Thought:0 "Unorthodox Thought"
 HIVE2_CHR_Violet-Tint:0 "Violet-Tint"
 HIVE2_CHR_Wounds-Weep:0 "Wounds-Weep"
# army_names: e.g. "Defenders 1"
 HIVE2_defense_army_SEQ:0 "Defenders $C$"
 HIVE2_assault_army_SEQ:0 "Interlopers $C$"
 HIVE2_slave_army_SEQ:0 "Slaves $C$"
 HIVE2_undead_army_SEQ:0 "Corpses $C$"
 HIVE2_clone_army_SEQ:0 "Clones $C$"
 HIVE2_robotic_army_SEQ:0 "Constructs $C$"
 HIVE2_robotic_defense_army_SEQ:0 "Defense Constructs $C$"
 HIVE2_psionic_army_SEQ:0 "Interloper Constructs $C$"
 HIVE2_xenomorph_army_SEQ:0 "Xenomorphs $C$"
 HIVE2_gene_warrior_army_SEQ:0 "Experiments $C$"
 HIVE2_occupation_army_SEQ:0 "Occupiers $C$"
 HIVE2_robotic_occupation_army_SEQ:0 "Occupying Constructs $C$"
 HIVE2_primitive_army_SEQ:0 "Warriors $C$"
 HIVE2_industrial_army_SEQ:0 "Soldiers $C$"
 HIVE2_postatomic_army_SEQ:0 "Bastions $C$"
