l_english:

 FANTASTIC:0 "Fantastic."

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 # Anomaly Categories
 ####################################
 # ROOT = PLANET SCOPE
 # FROM = SHIP SCOPE

 NAME_Former_Cult_Flagship:0 "Former Cult Flagship"

 AST_WAVELENGTHS_1_CAT:0 "Asteroid Waves"
 AST_WAVELENGTHS_1_DESC:0 "The asteroid [Root.GetName] is emitting some form of radiation in controlled bursts. Is someone - something - trying to communicate with us?"
 AST_DEBRIS_FIELD_1_CAT:0 "Debris Field"
 AST_DEBRIS_FIELD_1_DESC:1 "Sensors report a number of possible points of interest within the dense debris field surrounding [Root.GetName]."
 HBL_LUSH_PLANET_1_CAT:0 "A Lush Planet"
 HBL_LUSH_PLANET_1_DESC:1 "[Root.GetName] is exceptionally green, and preliminary scans indicate that there might be several articles of interest on the surface."
 UHB_ANCIENT_RUINS_1_CAT:0 "Monoliths"
 UHB_ANCIENT_RUINS_1_DESC:0 "Impressive structures litter [Root.GetName]'s surface, practically begging for some archaeological work."
 UHB_MOLTEN_CHART_CAT:0 "Melting"
 UHB_MOLTEN_CHART_DESC:0 "A weak distress signal originates from the superheated surface of [Root.GetName]."
 GEN_PLAYGROUND_CAT:0 "Playful Ruins"
 GEN_PLAYGROUND_DESC:0 "Impressive structures litter a small area on the surface of [Root.GetName], practically begging for some archaeological work."
 AST_SHRINE_1_CAT:0 "An Asteroid, Carved"
 AST_SHRINE_1_DESC:0 "[Root.GetName] has been partially hollowed out and carved with exquisite precision. There is something familiar about the lines and curves etched into the rock..."
 HBL_MUSIC_1_CAT:0 "What Hums in the Night"
 HBL_MUSIC_1_DESC:0 "There is a pattern of unusual sonic activity on [Root.GetName]."
 GAS_ZRO_ICE_CAT:0 "Ice Ice Giant"
 GAS_ZRO_ICE_DESC:0 "It seems [Root.GetName] is lacking the hydrogen and helium to be classified as a proper gas giant and is, in fact, an ice giant."
 AST_ILLICIT_DARK_CAT:0 "Radiating Asteroid"
 AST_ILLICIT_DARK_DESC:0 "[Root.GetName] periodically spews an alarmingly eclectic mix of particles and radiation into the void."
 TOX_PURPLE_RAIN_CAT:0 "Pigment Poison"
 TOX_PURPLE_RAIN_DESC:1 "[Root.GetName]'s toxic biosphere gives the planet a unique color scheme."
 FROZ_BASE_CAT:0 "Cold Wastes"
 FROZ_BASE_DESC:0 "Sensors pick up unexpected activity from an isolated point on [Root.GetName]'s frozen surface."
 FROZ_BASE2_CAT:0 "Icy Plains"
 FROZ_BASE2_DESC:0 "Sensors pick up unexpected activity from an isolated point on [Root.GetName]'s arctic surface."
 TROP_PETS_CAT:0 "Scurrying"
 TROP_PETS_DESC:0 "Irregular patterns of movement have been detected within the dense tropical undergrowth of [Root.GetName]."
 BARR_BASE_CAT:0 "On the Barren Plains"
 BARR_BASE_DESC:0 "A cursory scan of the planet's surface reveals a weak signal pulsing into the darkness of space."
 PROJ_MOON_CAT:0 "Projecting"
 PROJ_MOON_DESC:0 "According to preliminary scans, [Root.GetName] is exhibiting several strange properties and gives readings that are not at all in line with what one would expect from a planet of this type..."
 SEA_CAT:0 "Kaleidoscopic"
 SEA_DESC:0 "Vaguely-defined shapes swirl with the currents in [Root.GetName]'s vast oceans."
 MOLTEN_BASE_CAT:0 "Heated Rhythm"
 MOLTEN_BASE_DESC:0 "Sensors pick up rhythmic movement on the hellish surface of [Root.GetName]."
 LEVELED_CAT:0 "Steamrolled"
 LEVELED_DESC:0 "[Root.GetName] seems to exhibit one, and only one, interesting geological feature..."
 DIMENSIONAL_POCKET_CAT:0 "Dimensional Disturbance"
 DIMENSIONAL_POCKET_DESC:0 "The debris field which [Root.GetName] is part of roils and swirls under the influence of unknown forces."
 HAB_CORN_CAT:0 "Spotty Greenery"
 HAB_CORN_DESC:0 "Optical scans indicate that the surface of [Root.GetName] is unusually verdant in places."
 HAB_MAT_CAT:0 "A Glint of Metal"
 HAB_MAT_DESC:0 "Backscattering spectrometry sensors indicate the presence of valuable substances in the planet's crust."
 ATM_ANOMALY_CAT:0 "Atmospheric Anomaly"
 ATM_ANOMALY_DESC:0 "Atmospheric readings from [Root.GetName] do not match simulated projections."
 FRBR_GRIMACING_CAT:0 "Winking"
 FRBR_GRIMACING_DESC:0 "Repeated scans of [Root.GetName]'s surface give inconsistent sensor readings, almost as if the planet itself was in a constant state of upheaval."
 FROZ_ILLUMINATED_CAT:0 "Ice Lit"
 FROZ_ILLUMINATED_DESC:0 "Inexplicable optical phenomena play across the surface of [Root.GetName], clearly visible from space."
 GAS_CLOUDY_CAT:0 "Clouds Dance"
 GAS_CLOUDY_DESC:0 "The atmospheric patterns of [Root.GetName] are highly atypical for a gas giant of modest size."
 GAIA_MOVE_CAT:0 "Paradise Anticipated"
 GAIA_MOVE_DESC:0 "As a Gaia-class planet, [Root.GetName] is expected to teem with life..."
 FROZ_BOX_CAT:0 "Something Smells"
 FROZ_BOX_DESC:0 "Scans indicate the presence of a foreign, alien-made object on one of §H[Root.GetName]'s§! many frozen mountain tops."
 CONT_SIGNS_CAT:0 "Planetary Scars"
 CONT_SIGNS_DESC:0 "[Root.GetName]'s surface appears heavily pockmarked, which is not unusual.\n\nWhat is unusual is the regular shape of the scars, irregularly distributed. This is unlikely to be the result of meteorite impacts."
 AST_CRATER_CAT:0 "Dustbowl"
 AST_CRATER_DESC:0 "[Root.GetName] is home to a number of exquisite impact craters. However, something breaks the visual uniformity in one of the larger craters..."
 BAR_COLONY_CAT:0 "Looking Down"
 BAR_COLONY_DESC:0 "Optical sensors isolate a cluster of shapes on the barren surface of [Root.GetName] that could be buildings."
 TOX_MAT_CAT:0 "Poison-coated"
 TOX_MAT_DESC:0 "Backscattering spectrometry sensors indicate the presence of valuable substances beneath [Root.GetName]'s noxious clouds."
 AST_CLUSTER_CAT:0 "Mineral Cluster"
 AST_CLUSTER_DESC:0 "An unusually deliberate, geometric configuration of minerals drifts through the debris belt by [Root.GetName], and is possibly of alien origin."
 GAEA_CHECKERED_CAT:0 "Minesweeper"
 GAEA_CHECKERED_DESC:0 "Visual scans of [Root.GetName]'s surface reveal a grid pattern seemingly covering the entire planet."
 GEN_ABANDONED_SHIP_CAT:0 "Parked"
 GEN_ABANDONED_SHIP_DESC:0 "A cursory scan of [Root.GetName] yields surprising results.\n\nSomething seems to be scanning us back..."
 GEN_DESERT_CAT:0 "Dunes"
 GEN_DESERT_DESC:0 "The atmosphere of [Root.GetName] is extremely thin, and yet something not unlike wind seems to agitate the seas of sand that make up its surface."
 TOX_STRUCTURES_CAT:0 "Toxic Construction"
 TOX_STRUCTURES_DESC:0 "Somewhere beneath [Root.GetName]'s unctuous clouds, unnatural structures silhouette themselves against the toxic surface."
 TROP_WOODS_CAT:0 "Wooden Hegemony"
 TROP_WOODS_DESC:0 "The surface of [Root.GetName] is dominated by particularly impressive-looking trees."
 HOLE_RADIATION_CAT:0 "Rainbow in the Dark"
 HOLE_RADIATION_DESC:0 "Sensors pick up unusual readings in the vicinity of [Root.GetName] - readings that are hard to explain being this close to a black hole."
 UHB_BUOY_CAT:0 "Doppler Effect"
 UHB_BUOY_DESC:0 "A wavering signal haunts [Root.GetName], though it does not seem to originate from the planet's surface."
 GAIA_RECORD_CAT:0 "Rubiconian Shores"
 GAIA_RECORD_DESC:0 "[Root.GetName]'s verdant plains are quiet, save for a weak but steady beacon signal."
 CRYSTAL_MANUFACTORY_CAT:0 "Ancient Manufactory"
 CRYSTAL_MANUFACTORY_DESC:0 "An old, seemingly abandoned structure looms over [Root.GetName], an otherwise unremarkable asteroid."

 ####################################
 # Anomaly Events
 ####################################

 anomaly.75.name:0 "Rock Brain"
 anomaly.75.desc:0 "A scan of the particularly massive asteroid [From.GetName] yields fascinating results. The rock's core is shot through with a network of conductive crystals carrying a weak electric charge. The crew on the [Root.GetName] recognize this matrix as a primitive neural lattice and believe the celestial body to be thinking in some capacity, if not fully sapient. They seek permission to excavate the core and transport it to the nearest orbital station for closer study."
 anomaly.75.a:0 "Make it so."
 anomaly.75.b:0 "Make do with what you can study from the surface."
 anomaly.75.b.tooltip:1 "Adds the §YRock Brain§! modifier to [From.GetName]:\n£physics£ §G+8§!"
 anomaly.75.c:0 "It is not so unlike us. Let us talk."
 anomaly.75.c.tooltip:0 "Order [Root.GetName] to attach surface probes to [From.GetName] and decode its alleged neural activity"
 IS_LITHOID_EMPIRE_ICON_TIP:0 "This option is available due to §H[This.Owner.GetName]§! being a §YLithoid§! empire" # not a real trigger tooltip, used with icon = {}
 anomaly.76.desc:0 "[rock_scientist.GetName] here. It was a challenge, but I think we've managed to parse the readings into something like... not language perhaps, but concepts. Ideas. And we can feed something similar back to the asteroid, to maybe communicate.\n\nWe'll display some of the §Y<filtered output>§!, and I'll do my best to give a more §G"§!complete interpretation§G"§! of the raw data."
 anomaly.76.a:0 "On second thought, this seems ill-advised."
 anomaly.76.a.tooltip:0 "Abort any attempts at contacting [rock_brain.GetName] directly, and study it from afar"
 anomaly.76.b:0 "Patch us through."
 anomaly.77.desc:0 "\n§Y<new> <thoughts>. <reason>. <reason> <perplexing>.§!\n\n\n§G"§!To provide some context, [rock_brain.GetName] has no sensory organs in the traditional sense. It is perceiving our input as its own thoughts. To an extent.§G"§!"
 anomaly.77.a:0 "<Do you understand that we are not you?>"
 anomaly.77.a.response:0 "\n§Y<thought>-<different> <reconciliation>-<same> <divergence>-<different>.§!\n\n\n§G"§!It is unconvinced that we are anything but a cerebral blip, but it has entertained such cognitive ghosts in the past. We are a fleeting diversion.§G"§!"
 anomaly.77.b:0 "<How long have you been drifting in orbit of [rock_sun.GetName]?>"
 anomaly.77.b.response:0 "\n§Y<not>... <previous> <not>. <not>.§!\n\n\n§G"§![rock_brain.GetName] does not recognize nor even perceive the existence of the star [rock_sun.GetName]. It also lacks a concept of time, outside of a limited grasp of the successive occurrence of thought.§G"§!"
 anomaly.77.c:0 ""Are we getting anything useful out of this?""
 anomaly.77.c.response:0 "\n§Y<...>§!\n\n\n§G"§!Oh yes, this exchange is evolving our fuzzy decoder nets at an incredible rate. I am amazed this is working as well as it is, but I am picking up some alarming readings...§G"§!"
 anomaly.77.d:0 "<Let us talk about something else...>"
 anomaly.78.desc:0 "\n§Y<quer--. <query>§!\n\n\n§G"§!As I feared. Our probes are bleeding [rock_brain.GetName] of the energy that drives its cognition. [rock_brain.GetName] is not a perfectly closed system so this would have happened eventually - though in tens of thousands of years, rather than now...§G"§!"
 anomaly.78.a:0 "<Is there anything we can do to help you?>"
 anomaly.78.a.response:0 "\n§Y<am>.§!\n\n\n§G"§!It says it's fine, but it's not fine. We have tried feeding some energy back into the neural lattice but that only produces noisier brain waves, not stronger ones. We've already crossed the threshold, what little energy remains will soon peter out no matter what we do. It has no means of detecting its cognition slowing down, nor any reason to predict that this spells its end. Nor any idea about what it means to die...§G"§!"
 anomaly.78.b1:0 "<Any last words?>"
 anomaly.78.b1.response:0 "\n§Y<perceive>-<within> <repeat>. <[rock_fallen_empire.GetRealName]>.§!\n\n\n§G"§!It will think of us again, or it is now, again, embodying us through its thoughts? I'm afraid the signal is fading rapidly. We are also not sure what to make of "[rock_fallen_empire.GetRealName]" - it appears to be the closest to traditional language we've gotten from [rock_brain.GetName], but its meaning remains obscure. Maybe our interpretation algorithms are simply breaking down as the subject's neural lattice fails.§G"§!"
 anomaly.78.b2:0 "$anomaly.78.b1$"
 anomaly.78.b2.response:0 "\n§Y<perceive>-<within> <repeat>.§!\n\n\n§G"§!It will think of us again. Rather, it is now once again embodying us through its thoughts? I'm afraid the signal is fading rapidly - or maybe our interpretation algorithms are simply breaking down as the subject's neural lattice fails.§G"§!"
 anomaly.78.c:0 ""Time to say goodbye.""
 anomaly.79.desc:0 "[rock_brain.GetName] is silent. All attempts by Science Officer [rock_scientist.GetName] to recharge the mineral lattice within the asteroid have failed; whatever spark of sapience once animated its rough-hewn neurons is gone, but we have learned much from this distant evolutionary cousin."
 anomaly.79.a:0 "Was it the last of its kind, or the first?"
 anomaly.80.name:0 "Rock Migraine"
 anomaly.80.desc:1 "The core of [From.From.GetName], once coaxed from beneath the crust of the asteroid, does not respond well to the vacuum of space. The [Root.GetName]'s instruments read a sudden energy spike moments before the rocky lump gently, but decisively, fractures.\n\nLarge chunks of the conductive mineral are salvaged, but whatever spectral charge animated them is now gone."
 anomaly.80.a:0 "The crystals are still valuable in their own right."
 anomaly.81.desc:0 "Our necromancers have scored new traces across the asteroid's delicate mineral seams, crude invocations hewn in stone and suffused with a pulsing current. Yet, the consciousness that was [rock_brain.GetName] remains lost to us.\n\nIt is something different now, suspended in a sinister dream - fitted with directional thrusters and awaiting our command."
 anomaly.85.name:0 "Gossiping Planets"
 anomaly.85.desc:0 "Irregular electromagnetic bursts from [From.GetName] and its neighboring planets intrigue the crew of the [Root.GetName]. Further study reveals that the bursts are coded communications, though the contents are fairly banal. The electromagnetic activity suddenly ceases, as if in response to the eavesdropping, but not before the [Root.GetName] has cataloged the self-reported statuses of [From.GetName] and every other planet in the system."
 anomaly.85.a:0 "Use the data to further research long-range communications."
 anomaly.85.b:0 "Map the status data to every planet in the system."
 anomaly.90.name:0 "Grasping Vines"
 anomaly.90.desc:0 "The dense grasses of [From.GetName] respond to the [Root.GetName]'s exploratory probes by disassembling them in a spectacularly violent manner. As sinewy vines reach for the ship far above, the relative lack of animal life on the planet starts making sense.\n\nA §YSpecial Project§! has been issued for further study of the planet's plant life."
 anomaly.90.a:0 "A triffidian menace."
 anomaly.91.name:0 "Grassy Militia"
 anomaly.91.desc:0 "Careful examination reveals that the violent behavior of the vines and grasses of [From.From.GetName] is no dumb self-defense reflex.\n\nThe plants have a complex internal social order. Depending on geographical region, different phyla assume a number of different tasks, the most important one seemingly being staving off native herbivores and would-be invaders from the skies."
 anomaly.91.a.tooltip:0 "Adds the §YCunning Flora§! modifier to [From.From.GetName]:\n£society£ §G+6§!"
 anomaly.95.name:0 "Important to Someone Else"
 anomaly.95.desc:0 "An aluminum plaque is found drifting among the detritus around [From.GetName], its anodized surface standing out from the metal debris surrounding it. It depicts two ridiculous-looking mammalian figures and some rather tasteless geometric shapes."
 anomaly.95.a:0 "It might make a good coaster for my drink."
 anomaly.95.b:0 "Decipher the plaque."
 anomaly.95.c:0 "I'm sure someone would be willing to pay for it."
 anomaly.95.b.tooltip:0 "Adds the coordinates of the Sol system to the Situation Log.\n"
 anomaly.96.name:0 "Terra Firma"
 anomaly.96.desc.neutral:0 "The directions inferred from the inscribed plaque were largely accurate.\n\nThis is the system of Sol, with the plaque apparently originating from the planet our astronomers have labeled Sol III."
 anomaly.96.desc.phobe:0 "We have found the alleged source of the tacky metal scrap we recovered. The system of Sol is a pinprick in space centered on a pitiful yellow dwarf, a backwater completely eclipsed by the splendor of the [Root.Owner.GetName]."
 anomaly.96.desc.phile:0 "We have finally reached the system of Sol, a destination some being went to great pains to communicate through a very primitive medium. The plaque's point of origin is seemingly the third rock from the sun, which should be a continental planet."
 anomaly.96.a.neutral:0 "Far shores indeed."
 anomaly.96.a.phobe:0 "Make a statement. Jettison the plaque into their sun."
 anomaly.96.a.phile:0 "You shouted into the void, and we came."
 anomaly.100.name:0 "Catching up with a Pioneer"
 anomaly.100.desc:0 "An aluminum plate, anodized gold, is recovered from the surface of [From.GetName]. Everyone aboard the [Root.GetName] recognize it long before analysis and database cross-referencing confirm its origins."
 anomaly.100.a:0 "The plaque from Pioneer... 11."
 anomaly.105.name:0 "Old-Timey Tunes"
 anomaly.105.desc:0 "A golden disc strikes the forward viewport of the [Root.GetName] as it is surveying the weak gravitational field of [From.GetName]. The object is recovered, and cursory analysis indicates that the minuscule grooves on the disc's surface might be encoded audio and video data, authored by some alien civilization."
 anomaly.105.a:0 "It might make a good coaster for a very big drink."
 anomaly.105.b:0 "Decode it."
 anomaly.105.c:0 "Xeno-audiophiles would pay a lot for this."
 anomaly.105.b.tooltip:0 "Adds the Sol system coordinates to the Situation Log.\n"
 anomaly.106.name:0 "Terra Firma"
 anomaly.106.desc.neutral:0 "The directions inferred from the audiovisual record were largely accurate.\n\nThis is the system of Sol, with the disc apparently originating from the planet our astronomers have labeled Sol III."
 anomaly.106.desc.phobe:0 "We have found the alleged source of the tacky disc we recovered. The system of Sol is a pinprick in space centered on a pitiful yellow dwarf, a backwater completely eclipsed by the splendor of the [Root.Owner.GetName]."
 anomaly.106.desc.phile:0 "We have finally reached the system of Sol, a destination some being went to great pains to communicate through a very primitive medium. The disc's point of origin is seemingly the third rock from the sun, which should be a continental planet."
 anomaly.106.a.neutral:0 "Far shores indeed."
 anomaly.106.a.phobe:0 "Make a statement. Jettison the record into their sun."
 anomaly.106.a.phile:0 "You shouted into the void, and we came."
 anomaly.110.name:0 "Voices From the Past"
 anomaly.110.desc:1 "In an abandoned fortress on the surface of [From.GetName], evidently the stronghold of some long-dead race of [Owner.GetPreFTLLowerPlural], a golden disc rests on a pedestal beneath a thick covering of spore-dust.\n\nFirst designated to be stowed away as an alien artifact of minor, possibly xeno-religious significance, an archival computer soon identifies it as the golden phonograph record originally launched with the Voyager probe."
 anomaly.110.a:0 "Play it back. Now."
 anomaly.115.name:0 "Cell Cells"
 anomaly.115.desc:0 "[From.GetName] is partially hollow. Within its interior spaces sprawls a dense honeycomb structure crafted of some unknown alloy, housing containers of alien genetic material. By all appearances this is an archive of life, the genetic record of some earlier civilization come and gone. Most of the DNA is hopelessly degraded, but there is still much to learn here."
 anomaly.115.b.evopred: "How considerate!"
 anomaly.120.name:0 "Eddic, Monolithic"
 anomaly.120.desc:0 "[From.GetName] is uninhabited and indeed uninhabitable, but not unvisited. Its surface is littered with tall cenotaphs carved from some mineral not native to the planet; evidently placed here by some artistically-inclined spacefaring race. The monoliths' flowing lines deftly chart a history so fantastical it must surely be fictional.\n\nSurely."
 anomaly.120.a:0 "Image them for the archives."
 anomaly.120.b:0 "They are... beautiful."
 anomaly.120.b.tooltip:2 "Make digital reproductions of the monoliths widely available in our §YEmpire§!."
 anomaly.121.desc:0 "The annotated reproductions of the monolithic imagery found on [From.From.GetName] prove immensely popular in the [Root.GetName].\n\nMany citizens state that the fantastical annals have completely changed how they feel about aliens."
 anomaly.121.a.tooltip:0 "§Y600§! £pop£ §HPops§! gain the §YXenophile§! Ethic."
 anomaly.121.b.tooltip:0 "§Y300§! £pop£ §HPops§! gain the §YXenophile§! Ethic."
 anomaly.125.name:0 "Unsolicited Mapping"
 anomaly.125.desc:0 "Intercepting the distress signal, the [Root.GetName] sends a probe down to the volatile surface of [From.GetName]. It seems an unregistered freighter recently crashed on the planet; whatever it was carrying has been reduced an ashen sludge, but some data from the navigation computer can be recovered and survey data for this system reconstructed."
 anomaly.125.a:0 "Make it so."
 anomaly.130.name:0 "Gravity Crush"
 anomaly.130.desc:0 "The [Root.GetName]'s survey of the asteroid is temporarily halted as a probe is caught by an errant gravitational anomaly.\n\nThe probe manages to transmit some data before it is brutally crushed by the extreme forces - forces that completely dissipate soon after."
 anomaly.130.a:0 "At least no one got hurt."
 anomaly.135.name:0 "Abandoned Amusement Park"
 anomaly.135.desc:1 "The structures on [From.GetName] are not as old as we first believed. It is a playground or amusement park of some sort. Science Officer [Root.GetLeaderName] notes that many of the contraptions are highly complex creations that we can learn much from and that, from the builders' alien point of view, this might have been a cutting-edge sensor array or even a gigantic art installation.\n\nRegardless, to us [Root.Owner.GetSpeciesNamePlural], it looks mostly like a place where you would take your young and let them amuse themselves."

 anomaly.140.name:0 "Familiar Shrine"
 anomaly.140.desc:1 "Most of the asteroid has been laser-chiseled with great precision into the likeness of a small [Root.Owner.GetSpeciesName] temple: a shrine to §Ythe Untold§!, great destroyer-deity of several old [Root.Owner.GetSpeciesAdj] faiths.\n\nThe temple has been tumbling through the quiet of space for longer than we have been capable of space-flight - a finding which disturbs more than a few of our researchers.\n\nDespite the unsettling nature of this discovery, Science Officer [Root.GetLeaderName] has suggested we search for more objects matching the characteristics of this space temple. [Root.leader.GetHeSheCap] [Root.leader.GetHasHave] prepared a list of likely candidates in nearby star systems."
 anomaly.140.a:0 "Perhaps it would be best if we did not."
 anomaly.140.a.tooltip:1 "§LLet sleeping gods lie.§!"
 anomaly.140.b:0 "Then a-looking we shall go."
 anomaly.140.c:0 "We will not suffer this heresy."
 anomaly.140.c.tooltip:0 "Order the [Root.GetName] to raze the shrine."
 anomaly.142.name:0 "Old Gods: Approaching the Benefactress"
 anomaly.142.desc:1 "The [Root.GetName] has entered the [Root.GetStarName] system. Its crew reports the star is indeed orbited by another object not dissimilar to the shrine of the Untold."
 anomaly.142.a:0 "Let us investigate."
 anomaly.143.name:0 "Old Gods: Approaching the Undaunted"
 anomaly.143.desc:1 "The [Root.GetName] has entered the [Root.GetStarName] system, where its crew report another object in orbit bearing strong resemblance to a shrine to the Untold."
 anomaly.143.a:0 "Good work."
 anomaly.144.name:0 "Old Gods: Approaching the Percipient"
 anomaly.144.desc: "Expecting perhaps for a more difficult search when scanning for the shrine to the Percipient, the crew of [Root.GetName] were not ready to see it obviously signposted when entering [Root.GetStarName]. Artificial mineral patterns have been carved around on stellar bodies in the systems pointing to a central location."
 anomaly.144.a:0 "I see."

 anomaly.145.name:0 "What Music They Make"
 anomaly.145.desc:1 "The animals of [From.GetName] - predator and prey alike - gather together as night falls and... sing.\n\nThe howls, clicks, chirps, roars and hisses seem discordant at first, but underneath lies a recognizable melody. The crew of the [Root.GetName] suggest it's even rather pleasant to hear.\n\nWe believe an external influence must have interfered in order to develop this non-sapient choir. We cannot fathom as to why, however we may be able to figure out how they did it."
 anomaly.145.b.evopred: "Better communication through chemistry."
 anomaly.150.name:0 "Below Zro"
 anomaly.150.desc:1 "[From.GetName] is not only an ice giant, but an ice giant made up of highly unusual solids. There are pockets of Zro trapped in the within reach of the upper levels of the planet's atmosphere."
 anomaly.150.a.tooltip:0 "§YZro Ice§! deposit found."
 anomaly.155.name:0 "Illicit Matter"
 anomaly.155.desc:1 "The [Root.GetName] finds a disturbing tangle of technology hidden in a deep crater on the asteroid's surface.\n\nEvidently someone has - by rather simplistic means - managed to stabilize a one-way wormhole. Science Officer [Root.GetLeaderName] suggests that the asteroid is an exit point. The other end opens up somewhere in uncharted space some light-years away from a black hole, and small quantities of dark matter are leaking - being siphoned - through the wormhole.\n\nWhoever set this up seems to have abandoned the operation."
 anomaly.155.a.tooltip:0 "§YDark Matter§! deposit found."
 anomaly.160.name:0 "Purple Rain"
 anomaly.160.desc:0 "Images capturing [From.GetName]'s mesmerizing purple-colored rain, taken by the [Root.GetName]'s surface exploration probes, somehow find their way into the hands of the cultural elite on [Root.Owner.Capital.GetName].\n\nWhile the discovery is of no scientific value, the evocative imagery of the colorful precipitation sparks a minor renaissance in the [Root.Owner.GetSpeciesName] art world, the positive effects of which shall be felt for years to come."

 anomaly.165.name:0 "Old Gods: Shrine to the Benefactress"
 anomaly.165.desc:1 "Deciphering the pictograms in the Benefactress' shrine went more smoothly than anticipated. The linguists assigned to the project describe these texts as somehow familiar: "clicking" easily for them, despite the grammar's age and complexity.\n\nThey note, however, these written messages allude to some truly obscure themes and contexts. We cannot fully understand their messages until they are combined with other texts associated with this quadrumvirate godhead."
 anomaly.166.name:0 "Old Gods: Shrine to the Undaunted"
 anomaly.166.desc:2 "After days of careful, and at times excruciating effort, Science Officer [Root.GetLeaderName] has retrieved the Doctrine of the Undaunted: a humble textile scroll coated with a sturdy plastic polymer. The scroll has been brought back to the [Root.GetName] for further analysis."
 anomaly.167.name:0 "Old Gods: Shrine to the Percipient"
 anomaly.167.desc:1 "Science Officer [Root.GetLeaderName] has reported back from the Percipient's shrine.\n\nIts walls are inlaid with logographic script, heavily distorted by layers of a protective lacquer. Initial attempts to decipher this text failed; its grammar is too distinct from other linguistic groups we've encountered. The crew of the [Root.GetName] tried removing the protective lacquer for a clearer view, but to no avail.\n\nThe mission was about to be declared a failure when - on the cusp of an irritated outburst - [Root.GetLeaderName] suddenly began to perceive discrete lines of coherent text.\n\nIt did not take the crew long to utilize these insights as a codex. Soon they had the ceiling, walls and floor imaged in a spiral pattern: part of a broader picture which we believe may be completed using texts from the other shrines."
 anomaly.168.name:0 "Old Gods: Revelation"
 anomaly.168.desc:1 "The complete doctrine of the gods - for that is how we believe the recovered texts should be regarded - is as revelatory to us as it is devastating to the fantasies upon which our ancient religions were founded.\n\nWhen placed within a [Root.GetSpeciesAdj]-centered context, these texts make it clear that we were meant for greatness, guided by the strong hand of a religious leader. We are destined for godhood, but our past is littered with unfulfilled prophecies and sin born of ignorance. Redemption is ephemeral."
 anomaly.168.a:0 "Suppress the findings."
 anomaly.168.a.tooltip:1 "§LKnowledge is power. Secret knowledge is secret power.§!"
 anomaly.168.b:1 "We can monetize this."
#  anomaly.168.b.tooltip:0 "Some of the wealthier faith-corporations have caught wind of the affair, and are very interested."
 anomaly.168.c:0 "But what can we learn from this?"
#  anomaly.168.c.tooltip:0 "Regardless of the veracity or validity of the sacred texts, the fact remains that we share religious concepts with some older, unknown spacefaring race."
 anomaly.168.d:1 "We walk in the footsteps of the Divine!"
 #anomaly.168.d.tooltip:1 "Start a religious renaissance.\nYour native population gains the §YFanatic Spiritualist§! and §YAuthoritarian§! Ethics."
#  anomaly.169.name:0 "Accepting the Divine Mandate"
#  anomaly.169.desc:0 "The [Root.GetSpeciesName] people cry out for someone to lead them in their new, old faith."
#  anomaly.169.a:0 "We should not change how we do things."
#  anomaly.169.b:0 "Our people deserve guidance."
#  anomaly.169.b.tooltip:0 "Instantly §YREFORM GOVERNMENT§! to §YDIVINE MANDATE§!."

 anomaly.170.name:0 "The Exile"
 anomaly.170.desc:0 "The readings originate from a small research outpost - which the [Root.Owner.GetName] has no records of establishing or indeed authorizing - on the surface of [FromFrom.GetName]. It is staffed by one [Root.Owner.GetSpeciesAdj] scientist, a fairly talented and industrious one if their research on [FromFrom.GetName] is anything to go by. There is a problem with regards to their identity however; we have been unable to match them against official state records, and they refuse to identify themselves save for stating that they are "an exile."\n\nThey have expressed an interest in returning to [Root.Owner.Capital.GetName] and serving the [Root.Owner.GetName] directly, on the condition that the [Root.GetName] immediately depart [FromFrom.GetName] and no [Root.Owner.GetSpeciesAdj] ships ever return there."
 anomaly.170.a:0 "Out of the question. Search every nook and cranny of that outpost."
 anomaly.170.a.tooltip:0 "Detain §YThe Exile§! and ransack the unauthorized research outpost."
 anomaly.170.b:0 "The [Root.Owner.GetRulerTitle] welcomes the exile back into the fold."
 anomaly.170.b.tooltip:0 "The Exile, a Level 3 $scientist_with_icon$, joins our empire."
 the_exile_background: "§Y[Root.GetName]§! was found in a Research Outpost on the [Root.GetHomeWorldBiome] §Y[Root.GetBackgroundPlanet]§!."
 anomaly.171.name:0 "Cold and Empty"
 anomaly.171.desc:0 "There is nothing unusual about the research outpost itself. It is little but a temporary shelter erected against the savage elements, allowing surface-level planetary study for a limited time before it wears down and conditions become untenable.\n\nThe outpost on [From.From.From.GetName] is nearing the end of its lifespan, but the planet's intense chill has yet to critically degrade the impermanent structure. The equipment - functional, cheap, intended to be abandoned - is well-used, and the local databanks are filled with detailed but ultimately mundane accounts of the planet as well as the simple experiments that were carried out in its harsh environment.\n\nCuriously, no closer examination seems to have been made of the mineral outcropping the outpost's foundations rest on; scans by the [Root.GetName] indicate that the geological formation, a mountain mostly buried under ice, may be partially hollow. More alarmingly, Science Officer [Root.GetLeaderName] reports that the sole inhabitant of the outpost, the mysterious "exile," has gone missing and is nowhere to be found."
 anomaly.171.a:0 "Puzzling."
 anomaly.172.name:0 "Down Below"
 anomaly.172.desc:0 "There is something unusual about the research outpost on [From.From.From.GetName]. The structure itself is commonplace enough - a temporary shelter erected against the harsh elements, allowing surface-level planetary study for a limited time before it wears down and conditions become untenable - but it is situated on top of a rocky formation poking through the sea of ice that covers the planet.\n\nThe crew of the [Root.GetName] found an intricate system of caves and narrow passages leading into this mountain, accessible from inside the research outpost.\n\nIn one of the larger cavern-halls, they found the desiccated remains of the outpost's original staff. This contingent of [Root.Owner.GetSpeciesAdj] researchers had originally been dispatched elsewhere, but evidently diverted to this uninhabited and hostile planet to set up shop.\n\nOf course, the self-proclaimed "exile" is now nowhere to be found. The [Root.GetName] has launched one of its escape pods, transporting the bodies of the deceased back to [Root.Owner.Capital.GetName]."
 anomaly.175.name:0 "Salty"
 anomaly.175.desc:1 "Science ship [Root.GetName] could find no source for the strange readings we detected on [From.From.GetName], which appear to be mere sensor echoes. Nevertheless, Science Officer [Root.GetLeaderName] - a self-proclaimed gourmet chef and history buff - claims to have made a significant discovery there.\n\nA mineral deposit found in several vast patches of surface ice appears closely related to [Root.Owner.GetSpeciesAdj] Stellar Salt: once an essential ingredient in many traditional [Root.Owner.GetSpeciesAdj] dishes, long thought depleted on [Root.Owner.Capital.GetName].\n\nCulinary historians have long suspected that this mineral condiment was not native to our homeworld, and the Science Officer's discovery on [From.From.GetName] lends some credence to this theory. Whether or not the salt actually tastes like the [Root.Owner.GetSpeciesAdj] Stellar Salt of old is ultimately of little consequence: the mere idea of reviving traditional foodstuffs with such closely-matched ingredients is bound to excite our economy and our palates."
 anomaly.175.a:0 "Savory."
 anomaly.180.name:0 "Nimkip"
 anomaly.180.desc:0 "[From.From.GetName] is populated by tiny, colorful lifeforms that straddle the divide between flora and fauna. They lack any serious evolutionary potential, but their group coordination and great strength relative to their size is impressive.\n\nScience Officer [Root.GetLeaderName] has taken a shine to them, admitting a particular soft spot for "the red ones.""
 anomaly.180.a:0 "Delightful."
 anomaly.180.b:0 "The [Root.Owner.GetName] will not suffer these creatures to live."
 anomaly.180.b.tooltip:0 "A swift extermination campaign carried out by the crew of the [Root.GetName] will ensure that this cutesy alien menace can never rise to threaten the [Root.Owner.GetName].\n"
 anomaly.180.c:1 "We need to remain a passive observer."
 anomaly.180.d:0 "Leave the poor critters alone, [Root.GetLeaderName]."
 anomaly.180.e:0 "THEY WILL BE DEVOURED."
 anomaly.180.e.tooltip:0 "The nutrients from these cutesy aliens will feed our [Root.Owner.GetSpeciesSpawnNamePlural].\n"
 anomaly.185.name:0 "Limbo"
 anomaly.185.desc:0 "The signal originates from the remains of an antenna-like structure. Exploratory probes were dispatched from the [Root.GetName] to the surface to investigate the matter more closely.\n\nWhat Science Officer [Root.GetLeaderName] found was a cavernous vault that, while easily pried open, was evidently the last safehouse and refuge of some long-dead race of aliens. While reasonably technologically advanced, it seems they never reached for the stars and perished to some planet-wide natural disaster. The vault is immense, housing thousands upon thousands of black boxes that the [Root.GetName] has determined to be data storage devices.\n\nA §YSpecial Project§! has been prepared to decode their contents."
 anomaly.190.name:0 "Moon Projection"
 anomaly.190.desc:0 "Science Officer [Root.GetLeaderName] reports that they do not trust the sensor readings they've gathered aboard the [Root.GetName], not one bit of it. They are especially suspicious of [From.From.GetName]'s moon, and have outlined a §YSpecial Project§! for further investigation.\n\nConsult the Situation Log for details."
 anomaly.191.name:0 "Moon Projected"
 anomaly.191.desc:0 "There is a device on the moon, and it is mystifying. At its core lies a ternary computer, seemingly tasked with endlessly calculating new permutations based on a core set of planetary readings. These values are then passed to a powerful comm array, which modulates the data before blasting it at the surface of its parent planet. The raw signal appears nonsensical at a casual glance, but the careful modulation ensures that it becomes nearly indistinguishable from legitimate sensor readings once the signal is reflected from the parent planet's surface and filtered through its atmosphere.\n\nThe purpose of this set-up is difficult to deduce, but provides a good opportunity to study alien engineering techniques."
 anomaly.191.a.tooltip:1 "Adds the §YProjecting Moon§! modifier to the moon:\n£engineering£ §G+6§!\n\n"
 anomaly.195.name:0 "Misty Shores"
 anomaly.195.desc:0 "Science Officer [Root.GetLeaderName] reports that large, flexible geometric grids made up of some plastic polymer - clearly artificial in nature - have been placed in the seas of [From.From.GetName].\n\nVisible from orbit, they seem to serve no purpose other than, possibly, an aesthetic one."
 anomaly.200.name:0 "Geothermal"
 anomaly.200.desc:0 "The measured pounding observed from orbit is the motion of immense and ancient geothermal extractors, breathing their last. Built and then abandoned at some point in the distant past, the vast batteries of disintegrating machinery have been pumping up superheated fluids from the planet's core ever since.\n\nTheir storage capacitors are all broken or leaking, but some energy can still be siphoned from them."
 anomaly.205.name:0 "Completely Leveled"
 anomaly.205.desc:0 "A thorough geological survey of [From.From.GetName] by the [Root.GetName] reveals nothing of interest.\n\nIn fact, it is extraordinarily uninteresting - its only defining feature is its lack of defining features. There are depressions and elevations, yes, but on the whole the surface of [From.From.GetName] can be regarded as unnaturally flat. Likewise, the native flora and fauna are strikingly docile and unworthy of attention."
 anomaly.205.a:0 "That's... good?"
 anomaly.205.a.tooltip:0 "All £blocker£ §YTile Blockers§! have been cleared from [From.From.GetName]."
 anomaly.210.name:0 "Dimensional Pocket"
 anomaly.210.desc:0 "The [Root.GetName] never made it all the way to [From.From.From.GetName] to study the anomalies surrounding it. The ship, along with Science Officer [Root.GetLeaderName] and crew, blinked out of existence as it was navigating the debris field.\n\nAnd then reappeared minutes later.\n\n[Root.GetLeaderName] reports that they found themselves, briefly, in some extra-dimensional space. External viewports revealed that they were surrounded by countless ships of alien design, suspended in a seemingly endless void. Before the crew could get their bearings, the vision abruptly faded and they found themselves back in regular space.\n\nHowever, roughly half of the crew are missing - Science Officer [Root.GetLeaderName] speculates that they may have been selectively trapped, by some unknowable mechanism, in that strange space."
 anomaly.211.name:0 "Dimensional Drift"
 anomaly.211.desc:0 "The missing members of the [Root.GetName]'s crew, thought lost to the dimensional rift, have reappeared.\n\nThey hailed us from aboard an unknown vessel, not entirely dissimilar to our own science ships, idling close to where the [Root.GetName] originally experienced the dimensional disturbance. They claim to remember nothing of their time outside our dimension, aside from a vague awareness of having been away for some time.\n\nThey wish for nothing but to return to service under Science Officer [Root.GetLeaderName], and intend to surrender their ship to [Root.Owner.GetSpeciesAdj] authorities."
 anomaly.211.desc.bio: "The missing crew of the [Root.GetName], long presumed lost to the dimensional rift, have inexplicably reappeared.\n\nThey hailed us from aboard an unfamiliar organic construct, its form eerily similar to our own science vessels, yet subtly... off. The way it moves, the way it pulses, it follows no known genetic blueprint, as though it were a reflection of our ships seen through a warped, alien mind. It drifted silently near the coordinates where the [Root.GetName] first encountered the disturbance, waiting.\n\nThe crew remembers nothing of their time beyond. Only a vague sensation of absence, of having been somewhere else, for far longer than time should allow. And yet, they are unchanged. Or so they claim.\n\nThey wish to return to service under Science Officer [Root.GetLeaderName], and they offer their strange, silent vessel to [Root.Owner.GetSpeciesAdj] authorities without hesitation. But as we receive their transmission, a deep and unfamiliar resonance hums through the comms. The ship, though still, feels as though it is listening."
 anomaly.211.a:0 "Very well."
 anomaly.211.a.tooltip:0 "Gain a Science Ship."
 anomaly.211.b:0 "The safety of the [Root.Owner.GetSpeciesAdj] people hinges on their destruction."
 anomaly.211.c:0 "The safety of the [Root.Owner.GetSpeciesNamePlural] hinges on their destruction."
 anomaly.211.b.tooltip:0 "They turn hostile!"
 anomaly.215.name:0 "Cornucopicturesque"
 anomaly.215.desc:0 "[From.From.GetName]'s surface is dotted with irregular patches of intense greenery.\n\nScience Officer [Root.GetLeaderName] is not yet ready to explain the mechanics behind the soil's localized hyperfertility, but asserts that much of the native flora is suitable for [Root.Owner.GetSpeciesAdj] consumption with only minimal processing needed."
 anomaly.215.desc.serv:0 "[From.From.GetName]'s surface is dotted with irregular patches of intense greenery.\n\nScience Officer [Root.GetLeaderName] is not yet ready to explain the mechanics behind the soil's localized hyperfertility, but asserts that much of the native flora is suitable for [Root.Owner.GetSpeciesAdj] Bio-Trophy consumption with only minimal processing needed."
 anomaly.215.a.tooltip:0 "Adds the §YCornucopia§! modifier to [From.GetName]:\nAdditional §GFood§!"
 anomaly.220.name:0 "Mineralistic"
 anomaly.220.desc:0 "Science Officer [Root.GetLeaderName] has provided us with a detailed report on [From.GetName]'s geological riches. Apparently the planet's unique tectonic history has served to concentrate many minerals of interest to the [Root.GetName] near the surface."
 anomaly.220.a.tooltip:0 "Adds the §YRaw Materials§! modifier to [From.GetName]:\nAdditional §GMinerals§!"
 anomaly.225.name:0 "Swirling Shadows"
 anomaly.225.desc:0 "Immense, ragged planes of shadow drift across [From.GetName]'s face.\n\nThey are cast not by clouds but by sheets of organic material drifting through the upper layers of the atmosphere, hinged - or rather jointed - to allow for a small degree of articulation.\n\nScience Officer [Root.GetLeaderName] is as yet unwilling to say whether these things are flora or fauna, or what possible purpose, if any, their elaborate shadow-casting might serve."
 anomaly.225.a.tooltip:2 "Adds the §YShadow Play§! modifier to [From.GetName]:\n£society£ §G+4§!"
 anomaly.230.name:0 "Grimacing"
 anomaly.230.desc.v1:0 "The very geological structure of [From.GetName] is indeed in flux, driven by what Science Officer [Root.GetLeaderName] assures us is a tectonic process as fascinating as it is esoteric. What is of more interest to the [Root.Owner.GetName] is that we may be able to strategically halt the planet's ceaseless, chaotic self-transformation. In short, a near-instant terraforming of the planet into something slightly - if not entirely - more habitable, is theoretically possible.\n\n[Root.GetLeaderName] estimates that an additional 200 Energy Credits will be needed to power a thorough mapping of planetary activity and determine the validity of what the Science Officer has termed "a surgical terraforming strike." Of course, we can always choose to terraform it using existing technologies at a later date."
 anomaly.230.desc.v2:0 "The very geological structure of [From.GetName] is indeed in flux, driven by what Science Officer [Root.GetLeaderName] assures us is a tectonic process as fascinating as it is esoteric. What is of more interest to the [Root.Owner.GetName] is that we may be able to strategically halt the planet's ceaseless, chaotic self-transformation. In short, a near-instant stabilization of the planet into something slightly - if not entirely - more habitable, is theoretically possible.\n\n[Root.GetLeaderName] estimates that an additional 200 Energy Credits will be needed to power a thorough mapping of planetary activity and determine the validity of what the Science Officer has termed "a surgical terraforming strike." Actual terraforming lies beyond our grasp at present, so this is an exciting opportunity."
 anomaly.230.a:0 "Just study its natural processes."
 anomaly.230.a.tooltip:1 "Adds the §YGrimacing§! modifier to [From.GetName]:\n£physics£ §G+4§!"
 anomaly.230.b:0 "The [Root.GetName] will have its 200 credits."
 anomaly.230.b.tooltip:0 "Spend Energy Credits to attempt to stabilize the planet in a more favorable state, with roughly a §Y50% chance of success§!.\n"
 anomaly.230.c:0 "We have no credits to spend on vague hypotheses."
 anomaly.231.name:0 "Tactical Terraforming"
 anomaly.231.desc:0 "Science Officer [Root.GetLeaderName] reports that [From.From.GetName] can indeed be terraformed! A narrow window of opportunity is expected to open shortly, as the planet enters a particularly unstable phase of its cycle lasting a couple of months. [Root.GetLeaderName] believes that miniaturized explosive charges delivered to the planet's crust and strategic irradiation of the atmosphere during this time will halt [From.From.GetName]'s tumultuous changes and stabilize it in a form somewhat more suitable for sustaining life.\n\nA §YSpecial Project§! has been issued, but we do not have much time."
 anomaly.232.name:0 "Tactical Terraforming Failed"
 anomaly.232.desc:0 "The crew of the [Root.GetName] are disappointed to report that the window of opportunity for terraforming [From.From.GetName] has closed, despite their best efforts to identify it in time. Another opportunity is unlikely to arise for another few centuries."
 anomaly.233.name:0 "Tactical Terraforming Successful"
 anomaly.233.desc:0 "Science Officer [Root.GetLeaderName] is proud to report that [From.From.GetName] can now be re-classified as an Arid rather than Barren planet. This grand experiment has greatly enriched the [Root.Owner.GetSpeciesAdj] sciences."
 anomaly.233.desc.mach:0 "Science Officer [Root.GetLeaderName] is proud to report that [From.From.GetName] can now be re-classified as a Machine planet rather than Barren planet. This grand experiment has greatly enriched the [Root.Owner.GetSpeciesAdj] sciences."
 anomaly.235.name:0 "Lightshow"
 anomaly.235.desc.v1:0 "Science Officer [Root.GetLeaderName] reports that the luminous waves coursing through the ice that blankets [From.GetName] are of alien origin.\n\nSome ancient battle has deposited scattered wreckage from an alien fighter on the frozen planet, and only the exposed core of its main weapons remains intact. It seems this alien race used lasers similar to the ones currently in use by [Root.Owner.GetSpeciesAdj] fleets, and the fizzling innards periodically discharge low-powered beams into the ice of [From.GetName]. The planet's harsh climate prevents the lasers from actually melting the ice, allowing the chilly matrix to act as a brilliant prism."
 anomaly.235.desc.v2:0 "Science Officer [Root.GetLeaderName] reports that the luminous waves coursing through the ice that blankets [From.GetName] are of alien origin.\n\nSome ancient battle has deposited scattered wreckage from an alien fighter on the frozen planet, and only the exposed core of its main weapons remains intact. It seems this alien race used lasers somewhat more advanced than the ones currently in use by [Root.Owner.GetSpeciesAdj] fleets, and the fizzling innards periodically discharge low-powered lasers into the ice of [From.GetName]. The planet's harsh climate prevents the lasers from actually melting the ice, allowing the chilly matrix to act as a brilliant prism."
 anomaly.235.b:0 "We could use that technology."
 anomaly.240.name:0 "Deceptive Giant"
 anomaly.240.desc:0 "What we had assumed was an abnormally small gas giant is, in fact, not.\n\nBeneath a deceptive cover of thick dust swirling in the upper atmosphere lies a regular planet. A barren planet, but a planet nonetheless.\n\nThis has proven quite embarrassing to the astronomical community on [Root.Owner.Capital.GetName]."
 anomaly.240.a.tooltip:0 "[From.GetName]: Revealed to be a §YBarren§! planet.\n"
 anomaly.245.name:0 "Eden Overrun"
 anomaly.245.desc:0 "[From.GetName] is indeed teeming with life.\n\nDangerous life.\n\nWhile ripe for colonization, the crew of the [Root.GetName] warn that we are likely to run into problems with the local wildlife."
 anomaly.250.name:0 "A Whiff of Something"
 anomaly.250.desc:0 "The [Root.GetName] has recovered an elongated metal box from the surface of [From.GetName]. Clusters of small perforations on five sides lead Science Officer [Root.GetLeaderName] to believe it is not a container, but some sort of aerosol dispersal device. Initial tests seem to confirm their suspicions as trace aromatics still emanate from the object.\n\nA §YSpecial Project§! has been issued to confirm whether this might be an information-carrying device constructed by some alien race communicating primarily through the secretion and reception of atmosphere-borne chemical compounds; smells."
 anomaly.250.a:0 "Malodorous."
 anomaly.251.name:0 "A Whiff of Something"
 anomaly.251.desc:0 "The box is indeed a document, of a sort. Science Officer [Root.GetLeaderName] admits that they had been hoping for a historical record or some other kind of codex significant to whatever culture left it behind, but they were disappointed.\n\nThe true nature of the aromatic box seems to be a collection of fairly short narratives which, going by the rapid changes in odor towards the end of each sequence, are intended to surprise or be interpreted as comedic. The techniques used to store and reproduce specific smells is of some interest, but the tales it tells are not.\n\nThe crew of the [Root.GetName] are left with the uncomfortable feeling that they have unwittingly become intimately familiar with what certain gaseous byproducts of alien digestion smell like. However, [Root.GetLeaderName] is unwilling to speculate as to why the box was dumped on this frozen hellscape of a planet."
 anomaly.255.name:0 "Apocalypse Past"
 anomaly.255.desc:0 "[From.GetName] was once home to a race of reasonably intelligent beings who destroyed themselves when they were seemingly only decades away from space flight. The planet has recovered from what must have been immense acts of senseless destruction, but it still bears very visible scars.\n\nOne of the few remaining ruins on the surface holds a reasonably well-preserved stone monolith inscribed with a message, quickly decoded by [Root.GetLeaderName]. It is a warning, from the last of the extinct species to whoever they believed would arise after their passing. It was the development of an "ultimate weapon" that was their downfall; some quirk in the psychology of this species evidently rendered deterrence through mutually assured destruction impossible.\n\nSurvivors, before dying of unknown causes soon after, hid this weaponry deep underground as destroying them was difficult, and left this message dissuade us from going looking for them."
 anomaly.255.a:0 "Then dissuaded we shall be."
 anomaly.255.b:0 "Find those weapons."
 anomaly.256.name:0 "An Interesting Find"
 anomaly.256.desc:0 "It seems the people of this planet were experimenting only with what we would consider to be fairly basic weapons technologies.\n\nThe havoc they wrought is more a testament to their incredible, genocidal tenacity than it is to the power of their weaponry."
 anomaly.256.a:0 "Basic but useful."
 anomaly.256.a.tooltip.mass:0 "Gain Technology: §YMass Driver§!"
 anomaly.256.a.tooltip.miss:0 "Gain Technology: §YMissile§!"
 anomaly.256.a.tooltip.laser:0 "Gain Technology: §YRed Laser§!"
 anomaly.256.b:0 "None of this is of any use to the [Root.Owner.GetName]."
 anomaly.257.name:0 "A Brutal Find"
 anomaly.257.desc:0 "Science Officer [Root.GetLeaderName] remarks that the previous inhabitants of this place were right to hide these weapons, recovered from a cave beneath the ruins, away. They build on the same basic principles as weapons already in use in the [Root.Owner.GetName], but are far more advanced. These technologies are sure to be a boon to the [Root.Owner.GetSpeciesAdj] military machine."
 anomaly.257.a:0 "What? We already possess this technology."
 anomaly.257.b:0 "Upgrade our laser weapons."
 anomaly.257.c:0 "Upgrade our mass drivers."
 anomaly.257.d:0 "Upgrade our missiles."
 anomaly.258.name:0 "Empty-handed"
 anomaly.258.desc:0 "The search proves fruitless. Whatever these mystical weapons were, they are now gone."
 anomaly.260.name:0 "Mineral Factorial"
 anomaly.260.desc:0 "The [Root.GetName] has found an alien structure on [From.GetName]. It seems to be the only one of its kind on the planet - Science Officer [Root.GetLeaderName] speculates that all other xenoarchitectural traces may have been moved off-world, with this sole building left behind for reasons unknown.\n\nIt is a processing plant working the planet's abundant mineral resources, and preliminary scans by the [Root.GetName] indicate that it can be reactivated with relative ease."
 anomaly.260.a:0 "Most excellent."
 anomaly.260.a.tooltip:0 "Adds an §YAncient Factory§! to [From.GetName].\n"
 anomaly.265.name:0 "Alien Drag Racing"
 anomaly.265.desc:0 "The crater on [From.GetName] exhibits long, irregular marks imprinted into the relatively soft upper layers of the asteroid. Science Officer [Root.GetLeaderName] has recovered some interesting unexpected wreckage from the edges of the depression; wheeled vehicles, seemingly personal transports rather than research craft.\n\nThe crew of the [Root.GetName] speculate that the crater may once have been used for sport, with some alien species pitting their personal locomotion devices against each other in tests of mechanical strength or speed in near-zero-G."
 anomaly.265.a:0 "Vroom."
 anomaly.265.a.tooltip:1 "Adds the §YSkid Marks§! modifier to [From.GetName]:\n£engineering£ §G+6§!"
 anomaly.270.name:0 "Fender Bender"
 anomaly.270.desc:0 "While the crater in question was most likely the result of a regular meteorite impact, the complex patterns in the resulting depression originated at a later time.\n\nScience Officer [Root.GetLeaderName] argues that these surface-level patterns are not the result of an impact but a collision, one between asteroid [From.GetName] and some unspecified orbital installation or ship of alien make."
 anomaly.270.a:0 "How odd."
 anomaly.270.a.tooltip:2 "Adds the §YCircuits in the Dust§! modifier to [From.GetName]:\n£engineering£ §G+3§!"
 anomaly.275.name:0 "Abandoned Thrusting"
 anomaly.275.desc:0 "In the center of a particularly large crater on [From.GetName] lies a cluster of metal shapes, doubtlessly of alien origin.\n\nScience Officer [Root.GetLeaderName] is convinced that they are massive, planetoid-mountable propulsion devices, intended to push [From.GetName] from its orbit for purposes and destinations unknown. The [Root.GetName] is on standby, its crew ready to begin disassembly and analysis of the alleged propulsion systems with the hopes of improving our own thruster technology."
 anomaly.275.a:0 "Make it so."
 anomaly.275.b:0 "Leave the alien devilry be."
 anomaly.280.name:0 "Colonial Failure"
 anomaly.280.desc:0 "There was an alien colony on [From.GetName] once, or at least an early attempt at one. Science Officer [Root.GetLeaderName] reports that the effort was obviously premature, the ramshackle structures never standing a chance against the hostile climate of [From.GetName].\n\nNot wanting to leave empty-handed, the [Root.GetName] has recovered a defunct atmospheric filtration unit that may be of some interest."
 anomaly.280.a:0 "We can learn from their mistakes."
 anomaly.280.b:0 "This thing's useless."
 anomaly.280.c:0 "The [Root.Owner.GetName] would never make such mistakes."
 anomaly.285.name:0 "Unusual Tectonics"
 anomaly.285.desc:0 "What the [Root.GetName] found on [From.GetName] were not buildings, but surprisingly regular mineral outcroppings. Science Officer [Root.GetLeaderName] asserts that these angular blocks of rock are the product of interactions between tectonic plates, their shapes the result of the unusual tectonophysics inherent in the planet's crust.\n\nThe perfect angularity of these thrust faults implies a possibility of aliens tampering with [From.GetName]'s crust at some point in the past."
 anomaly.285.a:0 "Most intriguing."
 anomaly.285.a.tooltip:1 "Adds the §YUnusual Tectonics§! modifier to [From.GetName]:\n£engineering£ §G+2§!\n£physics£ §G+2§!"
 anomaly.290.name:0 "Rock Potential"
 anomaly.290.desc:0 "[From.GetName] is exceptionally rich in minerals.\n\nMinerals that are, unfortunately, of no use to us. However, Science Officer [Root.GetLeaderName] believes the many elements in the crust of [From.GetName] can be transformed into potentially more useful forms through positron bombardment.\n\nThe [Root.GetName] has requests that the [Root.Owner.GetName] set aside 1000 Energy Credits for the purposes of this project."
 anomaly.290.a:0 "No. No, we will not."
 anomaly.290.b:0 "Very well, ready the positron charges."
 #anomaly.292.desc: "The crew of the [Root.GetName] are pleased to report that the experiment was a success, and a significant number of dense mineral veins on [From.From.GetName] have been transmuted into precious metals."
 anomaly.292.desc:0 "The crew of the [Root.GetName] are pleased to report that the experiment was a success, and a significant number of dense mineral veins on [From.From.GetName] have been transmuted into usable resources."
 anomaly.295.name:0 "Up is Down"
 anomaly.295.desc:0 "As the [Root.GetName] passed through the asteroid belt on its way to [From.GetName], Science Officer [Root.GetLeaderName] reported that the ship experienced a number of sudden gravitational shifts. Ever curious, [Root.GetLeaderName] dispatched a number of probes to scan the debris field to discern the cause.\n\nIt turns out that the culprit is a number of gravity generators of old, alien make. Sputtering on dying energy sources and with their polarities inverted, they occasionally spew reverse-gravity into the void, though not with enough force to cause any serious harm. Not anymore.\n\nScience Officer [Root.GetLeaderName] theorizes that the generators once provided artificial gravity for a large asteroid in the belt, but some malfunction eventually tore the rock apart."
 anomaly.295.a:0 "A disturbing thought."

 anomaly.3000.name:0 "Careless Pawing"
 anomaly.3000.desc:0 "According to a report from the crew of the [Root.GetName], their mission was a failure. Science Officer [Root.GetLeaderName] allegedly took manual control of the probe sent to retrieve a sample from the cluster, resulting in a collision between drone and mineral cluster that, while mild, resulted in the mineral cluster breaking apart completely.\n\nThe crew is careful to note that the experience has left Science Officer [Root.GetLeaderName] somewhat shaken, and the mineral shards should still be of some value."
 anomaly.3000.a:0 "Its parts are equal to the sum of its parts."
 anomaly.3000.b:0 "The [Root.Owner.GetName] finds such carelessness unacceptable."
 anomaly.3005.name:0 "Gilded Cage"
 anomaly.3005.desc:0 "The mineral construct is, for lack of a better term, a room.\n\nMade out of the same type of minerals in common use in the [Root.Owner.GetName], the construct is a hollow icosidodecahedron. Resonance scans indicate that it is mostly hollow, and was likely inhabited at some point in time. Unlike its pristine exterior, the interior is in complete disarray, possibly the result of an intentional act of sabotage.\n\nScience Officer [Root.GetLeaderName] reports that this makes it difficult to learn anything of value from the construct's insides, but stresses that the engineering techniques involved in creating the outer shell, eminently capable of withstanding the stresses of deep space, must have been tremendously advanced."
 anomaly.3005.a:0 "Puzzling."
 anomaly.3010.name:0 "Crystal Codex"
 anomaly.3010.desc:0 "The mineral cluster is a holographic record, multi-sided, many-edged, and translucent. It remains secure in the [Root.GetName]'s tractor beam, but our experts will need some time to decode its contents.\n\nA §YSpecial Project§! has been issued to expedite this process."
 anomaly.3010.a:0 "Nothing good would come of it."
 anomaly.3010.b:0 "Very well."
 anomaly.3012.desc:0 "The holographic data documents the terms and conditions for a trilateral trade treaty between three major alien powers that once dominated this quadrant of the galaxy. Context eludes us and the details are meaningless, but Science Officer [Root.GetLeaderName] feels that this find will prove invaluable to improving our own ability to communicate with alien forces."
 anomaly.3015.name:0 "Alien Barracks"
 anomaly.3015.desc:0 "The silhouettes discernible from orbit are indeed buildings, and closer inspection reveal them to be of an obvious martial nature. While abandoned for some time - though very recently on a galactic timescale - Science Officer [Root.GetLeaderName] believes that secrets of alien tactics may yet be exhumed from beneath the dust that covers the decaying barracks and looted armories.\n\nA §YSpecial Project§! may be issued to study the remains."
 anomaly.3015.a:0 "Acknowledged."
 anomaly.3015.b.pacifist:0 "That this outpost is dead and buried speaks volumes."
 anomaly.3017.name:0 "Alien Barracks"
 anomaly.3017.desc:0 "Science Officer [Root.GetLeaderName]'s thorough xeno-historical analysis of the military installation on [From.From.GetName] has yielded few tangible results. The base was constructed before the planet turned completely barren, but it is unclear if its current inhospitality is the result of armed conflict or some more peaceful or even natural process.\n\nWhat can be deduced of their strategies and tactics in armed conflict does not seem to have been far in advance of our own.\n\nOn the upside, Science Officer [Root.GetLeaderName] claims to have drawn much inspiration from the alien remnants."
 anomaly.3017.a:0 "Always something."
 anomaly.3020.name:0 "Checkered"
 anomaly.3020.desc:0 "The unique topology of [From.GetName] neatly divides the planet into innumerable distinct biomes, micro-climates that interact only in subtle ways seemingly engineered to sustain neighboring climes. Science Officer [Root.GetLeaderName] strongly suspects advanced terraforming techniques at work, but few clues remain regarding the process itself.\n\nIts effects, however, remain plainly visible to [Root.GetLeaderName] and the [Root.GetName]'s crew."
 anomaly.3020.a:0 "Most intriguing."
 anomaly.3025.name:0 "Ancient Automata"
 anomaly.3025.desc:0 "One of the major areas of extreme verdancy on [From.GetName] is centered on an overgrown alien structure. Initially thought ruined, closer observations by the [Root.GetName] reveal that the building has mostly survived the crushing embrace of the planet's flora.\n\nA §YSpecial Project§! has been issued to find a way into the structure."
 anomaly.3025.a:0 "Very interesting."
 anomaly.3027.desc:0 "The overgrown structure - an alien mineral processing plant - on [From.From.GetName] was, prior to its abandonment in the distant past, mostly automated. Husks of artificial workers litter the floor, their organic components - for their bodies were largely of a biological nature, held upright by polymer endoskeletons - long since rotted away.\n\nScience Officer [Root.GetLeaderName] speculates that it is the organic remains of these automatons that, soon liquefied and drained into the ground, provided an intense boost to soil nutrition and allowed the native flora to grow both abundant and resilient.\n\nThe plant can be reactivated but the automatons, fascinating as they may be to [Root.GetLeaderName], will never walk its halls again."
 anomaly.3027.a:0 "Understood."
 anomaly.3027.a.tooltip:0 "Adds an §YAncient Factory§! to [From.GetName].\n"
 anomaly.3030.name:0 "Hard Shoulder"
 anomaly.3030.desc:0 "There is a ship idling on the plains of [From.GetName], its sensors reacting to the [Root.GetName] in orbit around the planet.\n\nThe [Root.GetName]'s crew have been unable to confirm exactly when the craft was abandoned - for it is abandoned - or who left it there, or where they are now. According to Science Officer [Root.GetLeaderName], remotely activating the lightly armed ship would be trivial, should we wish to add it to our fleets."
 anomaly.3030.a:0 "No one will miss it, surely."
 anomaly.3030.a.tooltip:0 "Gain a §YCorvette§!-class ship."
 anomaly.3030.b.phobe:0 "We don't know whence it came or where it is going. Dismantle it."
 anomaly.3035.name:0 "Taking Stock"
 anomaly.3035.desc.carefree:0 "The desert [From.GetPlanetMoon] [From.GetName] turned out to be rather unremarkable.\n\nWhile the crew monitored silent instruments, Science Officer [Root.GetLeaderName] was idly eyeing the [Root.GetName]'s energy reserves. According to their report the [Root.GetName] was issued less than the standard amount of energy when it last left port, but is more likely that [Root.GetLeaderName]'s carefree approach to resource management is to blame for the deficit.\n\nRegardless, the ship does need additional Energy Credits."
 anomaly.3035.desc.meticulous:0 "The desert [From.GetPlanetMoon] [From.GetName] turned out to be rather unremarkable.\n\nWhile the crew monitored silent instruments, Science Officer [Root.GetLeaderName] was conscientiously taking inventory of the [Root.GetName]'s energy reserves. According to their report the [Root.GetName] was issued more than the standard amount of energy when it last left port, probably due to some clerical error.\n\n[Root.Leader.GetName] has volunteered to return the excess to [Root.Owner.GetSpeciesAdj] authorities."
 anomaly.3035.a:0 "Unexpected windfall."
 anomaly.3035.b:0 "Typical."
 anomaly.3040.name:0 "Pirate Exiles"
 anomaly.3040.desc:0 "What was thought to be a cluster of minerals are the metal hulls of two alien corvettes, stealthily drifting through the asteroid belt.\n\nScience Officer [Root.GetLeaderName] established contact, and the two ships are crewed by alleged former pirates, now cast out from their robber-clan. They have heard whispers that [Root.Owner.GetRulerTitle] [Root.Owner.GetRulerName] of the [Root.Owner.GetName] is a champion of the people, and seek asylum."
 anomaly.3040.desc.fallback:0 "What was thought to be a cluster of minerals are the metal hulls of two alien corvettes, stealthily drifting through the asteroid belt.\n\nScience Officer [Root.GetLeaderName] established contact, and the two ships are crewed by alleged former pirates, now cast out from their robber-clan. Curiously, they believe that we will be well-disposed towards them, and are seeking asylum."
 anomaly.3040.a:0 "They can make themselves useful."
 anomaly.3040.a.tooltip:0 "Enlist the exiled pirates and gain two §YCorvette§!-class ships."
 anomaly.3040.b:0 "We do not need their services. Take what they have but their lives."
 anomaly.3040.c:0 "The [Root.Owner.GetName] will not suffer the existence of their kind."
 anomaly.3040.c.tooltip:0 "The exiled pirates turn hostile!"
 anomaly.3040.d:0 "We must deny their asylum claim."
 anomaly.3050.name:0 "Grinding Lattice"
 anomaly.3050.desc:1 "[From.GetName] is crisscrossed by overlapping mineral-composite bands that are elevated above the harsh surface by tall, flexible pylons. Constantly agitated by atmospheric winds, these pylons sway and the overlapping bands rub together to produce sonic waves at what are - to [Root.Owner.GetSpeciesNamePlural] - inaudible frequencies.\n\nScience Officer [Root.GetLeaderName] reports some difficulty in isolating this audio from the natural background noise of the planet, but notes that the mineral bands could - should we so choose - be broken down and efficiently recycled by the [Root.Owner.GetName]."
 anomaly.3050.a:0 "Isolate and study the alien sounds."
 anomaly.3050.a.tooltip:1 "[From.GetName]:\n£society£ §G+9§!"
 anomaly.3050.b:0 "Make preparations for salvaging the mineral bands."
 anomaly.3050.b.tooltip:1 "[From.GetName]:\n£minerals£ §G+6§!"
 anomaly.3055.name:0 "Wooden Hegemony"
 anomaly.3055.desc:0 "[From.GetName] is a tropical planet with a thriving biosphere. A close analysis of surface flora reveals an unexpected lack of diversity, as one particular family of tall trees dominate the ecosystem.\n\nThough not harmful in and of themselves, their monocultural hegemony appears to have a detrimental effect on the survivability of the planet's small animals, and it would be difficult to efficiently cultivate food crops on the surface should colonization ever be attempted.\n\nScience Officer [Root.GetLeaderName], a xeno-biologist of some repute, has put together a plan for re-balancing this alien biosphere."
 anomaly.3055.a:0 "Approve the plan."
 anomaly.3055.a.tooltip:1 "Adds the §YUnbalanced Ecosystem§! modifier to [From.GetName]:\n£food£ §R-20%§!\n"
 anomaly.3055.b:0 "Leave the planet be."
 anomaly.3055.b.tooltip:1 "Adds the §YUnbalanced Ecosystem§! modifier to [From.GetName]:\n£food£ §R-20%§!"
 anomaly.3056.desc:0 "Balance has been restored - or perhaps achieved for the first time - as large swathes of the dominant perennials have been rendered infertile by targeted radiation emissions from the [Root.GetName]. Additional specimens have been reduced to ash to further hasten the arrival of a truer equilibrium."
 anomaly.3057.desc:0 "The inelegant elimination of wide swathes of the dominant trees on [From.From.GetName] have had unintended consequences.\n\nThe small animals that previously suffered under the perennial tyranny of the trees are growing both more plentiful and more aggressive - some would say savage. The isolated ashen fields that used to be home to lush forests now play host to heated territory battles."
 anomaly.3057.a:0 "Perhaps we should have known better than to meddle."
 anomaly.3057.a.tooltip:0 "§RDangerous Wildlife§! now roams [From.From.GetName]."
 anomaly.3060.name:0 "Head in the Sand"
 anomaly.3060.desc:0 "Science Officer [Root.GetLeaderName] reports that the waves seen rippling across the sandy seas of [From.GetName] are, bizarrely enough, the result of active ship thrusters.\n\nAn alien vessel lies buried in the sand nose-down, its sputtering propulsion systems weakly agitating the dunes above. It appears to have been down there for some time, slowly driving itself deeper into the desert dunes. The [Root.GetName] lacks the means to excavate the struggling ship, and [Root.GetLeaderName] recommends sending a military vessel to [From.GetName] to unearth it."
 anomaly.3060.a:0 "Acknowledged."
 anomaly.3060.b:0 "We will not take the obvious bait."
 anomaly.3060.c:0 "If there are any organics left they will be terminated."
 anomaly.3061.desc:0 "The [Root.GetFleetName] eventually succeeds in raising the submerged alien vessel.\n\nIt is empty. Almost stripped bare, in fact.\n\nIts crew must have abandoned ship before it was left to burrow into the particulate surface of [From.From.GetName], and they took most of the ship's non-critical internals with them. The engineers of the [Root.GetFleetName] have managed to essentially hotwire the vessel, and have replenished its dwindling energy stores."
 anomaly.3061.a:0 "A fresh commission for the [Root.Owner.GetSpeciesAdj] fleet."
 anomaly.3061.a.tooltip:0 "Gain a §YCorvette§!-class ship."
 anomaly.3062.desc:0 "The [Root.GetFleetName]'s high-tensile wires eventually managed to raise the submerged alien vessel, only to be met by the recognizable whirring of weapons systems powering up!"
 anomaly.3062.a:0 "Evasive maneuvers!"
 anomaly.3062.a.tooltip:0 "The §YOstrich§! attacks!"
 anomaly.3063.desc:0 "The salvage attempt failed. The high-tensile tethers that the [Root.GetFleetName] had wrapped around the burrowing ship effortlessly sliced through the vessel's corroded hull as raising was attempted.\n\nThe individual pieces were then relatively easy to retrieve, but the whole thing is reduced to scrap."
 anomaly.3063.a:0 "Bungled again."
 anomaly.3065.name:0 "Illicit Communications"
 anomaly.3065.desc:0 "A cobbled-together comms repeater has been inexpertly strapped to [From.GetName].\n\nScience Officer [Root.GetLeaderName] is confident that this is part of a relay network for pirate communications. Initial analysis indicates that the messages relayed are not of a particularly strategically sensitive nature, but rather private inter-ship communications between individual crewmembers."
 anomaly.3065.a:0 "Perhaps we can learn something about life in deep space."
 anomaly.3065.b:0 "Perhaps we can learn something useful about life in deep space."
 anomaly.3070.name:0 "Down the Drain"
 anomaly.3070.desc:0 "The readings originate from a small metal pod; Science Officer [Root.GetLeaderName] has determined it to be a lifeboat of ancient and alien make.\n\nEvidently caught on the outskirts of the black hole's gravity well eons ago, at an angle just short of a slingshot maneuver - whether this was the intent or happenstance is difficult to judge - and the pod's automated thrusters have been fighting its descent to the event horizon ever since. It is now too close to the horizon to salvage.\n\n[Root.GetLeaderName]'s report ends abruptly, and the crew of the [Root.GetName] communicate that the Science Officer appears shaken and deeply troubled by the tragic fate of the lifeboat."
 anomaly.3070.desc.mach:0 "The readings originate from a small metal pod; Science Officer [Root.GetLeaderName] has determined it to be a lifeboat of ancient and alien make.\n\nEvidently caught on the outskirts of the black hole's gravity well eons ago, at an angle just short of a slingshot maneuver - whether this was the intent or happenstance is difficult to judge - and the pod's automated thrusters have been fighting its descent to the event horizon ever since. It is now too close to the horizon to salvage.\n\n[Root.GetLeaderName]'s report ends abruptly, and the crew of the [Root.GetName] communicate that the Science Officer appears deeply affected by this new data, as it has significantly altered the [Root.GetName]'s risk assessment statistics and survival rate predictions."
 anomaly.3070.a:0 "Understandable."
 anomaly.3075.name:0 "Peddling Radiation"
 anomaly.3075.desc:0 "The readings picked up in the this system come - somewhat surprisingly - from [From.GetName] itself.\n\nAs black holes go it is fairly small, which could account for some of the unexpected radiation leaking from its event horizon. Science Officer [Root.GetLeaderName] believes that the black hole is on its way to "bleeding out" and will eventually disappear entirely - though it is difficult to say whether this process would be complete before the heat death of the universe.\n\nSome gravitational upset in the hole's youth has rendered it - to quote [Root.GetLeaderName] - "wobbly," further increasing the flow of energy from its event horizon."
 anomaly.3075.a:0 "There is much we could learn."
 anomaly.3075.a.tooltip:1 "[From.GetName]:\n£physics£ §G+9§!"
 anomaly.3080.name:0 "Toy Factory"
 anomaly.3080.desc:0 "There are structures on [From.GetName], though most are less than ruins and more akin to rubble. The [Root.GetName]'s initial pass over the planet reveals only one building that can be considered intact, seemingly spared whatever calamity robbed [From.GetName] of its buildings and builders alike.\n\nThis is the source of the noise.\n\nNot only is the building intact, reports Science Officer [Root.GetLeaderName], but it is active.\n\nIt is a production facility of some sort, turning plasticine polymers into mute objects of uncertain, but possibly ornamental, purpose. The raw materials and end product are largely uninteresting to the [Root.Owner.GetName], but we could doubtlessly stand to learn something from the automated manufacturing process itself."
 anomaly.3080.a:0 "Perhaps we should establish a foothold and observe."
 anomaly.3080.a.tooltip:0 "Adds an §YAlien Toy Factory§! to [From.GetName].\n"
 anomaly.3085.name:0 "The Prince"
 anomaly.3085.desc:0 "In gentle orbit around the massive [From.GetName] floats a portable databank. Scooped up by the [Root.GetName], it is found to contain text in some alien language. The vocabulary is not wholly unfamiliar, but the syntax is disconcertingly complex.\n\nScience Officer [Root.GetLeaderName] recommends a more thorough study to decipher the text's contents and origins."
 anomaly.3085.a:0 "Analyze it on [Root.Owner.Capital.GetName]."
 anomaly.3085.b:0 "Leave it."
 anomaly.3086.name:0 "The Prince, Legible"
 anomaly.3086.desc:0 "The text - its title roughly translates to "Regional Ruler" - is written in a presumably ancient dialect of the [book_writer.GetSpeciesAdj] tongue spoken in the [book_writer.GetName].\n\nThe text is doubtlessly of some historical import to them, and might contain valuable insights."
 anomaly.3086.a:0 "Let us divine its secrets - they need not know."
 anomaly.3086.b:0 "We will return it to its proper owners. Hail them."
 anomaly.3086.c:0 "Their prose is pedestrian, their ideas weak. Hail them."
 anomaly.3087.name:0 "[book_writer.GetName]"
 anomaly.3087.desc:0 "We understand that you have found the only surviving copy of "The Prince," a text of significant historical and cultural importance to our people.\nWe thought it irrevocably lost to a pirate raid years ago, but we are grateful to see that it found its way into civilized hands.\n\nWill you return it to us? We will gladly transfer some Energy Credits for your trouble."
 anomaly.3087.a:0 "But of course."
 anomaly.3088.name:0 "[book_writer.GetName]"
 anomaly.3088.desc:0 "We understand that you have found the only surviving copy of "The Prince," a text of significant historical and cultural importance to our people.\n\nWe thought it irrevocably lost to a pirate raid years ago, but we are grateful to see that it found its way into civilized hands.\n\nWill you return it to us?"
 anomaly.3088.a:0 "No. In fact, we think it is bad."
 anomaly.3088.b:0 "No. The written word is the tool of liars."
 anomaly.3088.c:0 "You and your words will be destroyed."
 anomaly.3089.name:0 "[book_writer.GetName]"
 anomaly.3089.desc:0 "You can't criticize our literature!\n\nYou will regret this!"
 anomaly.3089.a:0 "Heh, bookworms."
 anomaly.3089.b:0 "Pitiful organics."
 anomaly.3090.name:0 "The Ransomeers: Emergency Buoy"
 anomaly.3090.desc:0 "An emergency transmission buoy floats in gentle orbit around [From.GetName]. Its outer casing is heavily damaged, seemingly by glancing weapons fire or a powerful explosion.\n\nIt might be a [Root.Owner.GetSpeciesAdj] model for civilian ships - designed to be ejected as an emergency measure should the comms systems fail - but the extent of the damage makes it impossible to know for certain.\n\nIt is repeating a weak, distorted signal."
 anomaly.3090.a:0 "Clean up the transmission."
 anomaly.3090.b:0 "It could be a trap - best leave it be."
 anomaly.3091.name:0 "The Ransomeers: SOS"
 anomaly.3091.desc:0 "The buoy has been verified as one of [Root.Owner.GetSpeciesAdj] make, and the signal it's relaying has been stabilized."
 anomaly.3091.a:0 "[Root.Owner.GetSpeciesAdj] authorities. Identify yourselves."
 anomaly.3091.a.tooltip:0 "Open comms."
 anomaly.3091.b:0 "Shut it down. No one is to speak of this."
 anomaly.3092.name:0 "[Root.GetSpeciesAdj] Captives"
 anomaly.3092.desc:0 "He- hello? This is the captain of the Luxion, a [Root.GetSpeciesAdj] civilian transport.\n\nUh, former captain. The Luxion is gone. We were boarded by pirates and taken captive before they blew up the ship."
 anomaly.3092.a:0 "Who captured you?"
 anomaly.3092.a.response:0 "They, I- I think they call themselves the ransomers? The Ransomeers?\n\nAt any rate they're a vile bunch, we'd all be dead already if they didn't think they could get something for us from the [Root.GetName]. I've overhead them discussing their demands..."
 anomaly.3092.b:0 "We will not rescue you."
 anomaly.3092.c:0 "We will rescue you."
 anomaly.3093.name:0 "[Root.GetSpeciesAdj] Captives"
 anomaly.3093.desc:0 "What? What? You can't. You can't not save us!\n\nIf they get it into their heads that they won't be able to ransom us back to the [Root.GetName] they won't hesitate to kill us. They'll probably kill us even if the ransom is paid! You can't--"
 anomaly.3093.a:0 "Farewell."
 anomaly.3094.name:0 "[Root.GetSpeciesAdj] Captives"
 anomaly.3094.desc:0 "Oh thank you! Thank you, [Root.GetRulerTitle]. We're being held in some space station, but I have no idea where we are beyond that.\n\nI will increase the transmission burst now, it should let you triangulate the location of this prison from the emergency buoy..."
 anomaly.3094.a:0 "Position recorded in the Situation Log."
 anomaly.3095.name:0 "The Ransomeers: Best Laid Plans"
 anomaly.3095.desc:0 "The pirate base, while fairly inconspicuous, is obvious when you know what to look for.\n\nA fleet in confused formation slowly drifts out from behind the re-purposed mining complex - they were obviously not expecting company."
 anomaly.3095.a:0 "Open comms. The captives need to be ready."
 anomaly.3096.name:0 "[Root.GetSpeciesAdj] Captives"
 anomaly.3096.desc:0 "Hello again, [Root.GetRulerTitle]. I take it [Root.GetSpeciesAdj] ships are the cause of all this commotion?\n\nOur hosts seem about ready to leave their posts. Boarding this place would probably end badly for everyone involved, but... If you attack the base directly, I think we can make a break for one of the lifeboats.\n\nPlease try not to blow us up on our way out!"
 anomaly.3096.a:0 "Very well."
 anomaly.3098.name:0 "The Ransomeers: Dust and Echoes"
 anomaly.3098.desc:0 "The Ransomeer pirate base has been destroyed, and the [Root.GetSpeciesAdj] prisoners along with it. It appears the captives managed to hail the alien ships that attacked, but were ignored."
 anomaly.3098.a:0 "We will never forget this tragedy."
 anomaly.3099.name:0 "The Ransomeers: Unexpected Saviors"
 anomaly.3099.desc:0 "Military action by the [From.From.GetName] has destroyed the Ransomeer forces.\n\nThe [Root.GetSpeciesAdj] captives made a successful escape attempt during the attack, and are now safely on board a lifeboat well on its way to be a rendezvous [Root.GetSpeciesAdj] rescue vessels."
 anomaly.3099.a:0 "We are eternally grateful."
 opinion_live_captives:0 "Live Captives"
 anomaly.3100.name:0 "The Ransomeers: Assailed"
 anomaly.3100.desc:0 "Military action by an unknown force destroyed the Ransomeer pirates.\n\nMiraculously, the [Root.GetSpeciesAdj] captives managed to break out and steal a lifeboat during the attack, and are now well on their way back to [Root.Capital.GetName]."
 anomaly.3100.a:0 "Most fortuitous, and mysterious."
 anomaly.3101.name:0 "The Ransomeers: Picking Up the Pieces"
 anomaly.3101.desc:0 "As the pirate base slowly tears itself apart in a savage chain reaction instigated by our military vessels, the search for the captive crew of the Luxion begins.\n\nIf they made it to a lifeboat, they should be attempting to hail us by now..."
 anomaly.3101.a:0 "Scan all frequencies."
 anomaly.3102.name:0 "Freed [Root.GetSpeciesAdj] Captives"
 anomaly.3102.desc:1 "[Root.GetRulerTitle], this is the crew of the Luxion.\n\nThe plan went off without a hitch. Once you started bombarding the base directly, the guards took to their ships, and we were able to break down the cell door. The lifeboats were unguarded, and it seems you kept the pirates busy enough that they did not care much about our escape."
 anomaly.3102.a:0 "Welcome home, jailbreakers."
 anomaly.3103.name:0 "[Root.GetSpeciesAdj] Captives"
 anomaly.3103.desc:0 "Hel-\n\n\n-re no lifeboats, we-\n\n\n-andoned, collapse im-\n\n\n\n\n\n------------------------"
 anomaly.3103.a:0 "Captain?"
 anomaly.3103.a.response:0 "...............\n...............\n...............\n...............\n...............\n...............\n"
 anomaly.3103.b:0 "..."
 anomaly.3104.name:0 "The Ransomeers: Smoke and Ashes"
 anomaly.3104.desc:0 "The kidnapped [Root.GetSpeciesNamePlural] never made it off the pirate base. We are unable to determine exactly where they met their end - if the lifeboat failed to launch, or if they never made it out of their holding cell - but fact remains that they are dead.\n\nThe [Root.GetSpeciesAdj] people are sure to appreciate the swift actions undertaken by the [Root.GetRulerTitle] of the [Root.GetName], but they are also unlikely to soon forget this tragedy."
 anomaly.3104.a:0 "Indeed..."
 anomaly.3105.name:0 "The Ransomeers: All's Well?"
 anomaly.3105.desc:1 "With the crew of the Luxion safely on their way back to [Root.Capital.GetName], disaster has been averted. The [Root.GetAdj] people are sure to glory in the decisive actions of the [Root.GetName]'s [Root.GetRulerTitle].\n\nThe situation with the kidnapping Ransomeer pirates, as well as the pirate band itself, has come to an end. Some questions remain, mainly relating to the much larger piratical navy the captives claim to have seen through portholes shortly after their capture. But, considering the circumstances, it can safely be assumed that the threat appeared to be much greater than it actually was.\n\nThe Ransomeers are over and done with."
 anomaly.3105.a:0 "I wonder..."
 anomaly.3110.name:0 "Of Transmissions Past"
 anomaly.3110.desc:0 "As expected, the [Root.GetName] has located the source of the transmission emanating from [From.GetName].\n\nWhile the planet is otherwise seemingly untouched by alien hands, a lone monolith of some sleek off-white mineral stands atop a hill in the southern hemisphere. It is from within this monument that the signal emerges, the enclosure clearly built for longevity rather than resonance.\n\nScience Officer [Root.GetLeaderName] has gone out of their way to establish the parameters for a §YSpecial Project§! that would decode the information the signal carries."
 anomaly.3110.a:0 "An appropriate initiative."
 anomaly.3110.b:0 "We have little to gain by listening to the dead."
 anomaly.3110.c:0 "Raze the monument, find the transmitter."
 anomaly.3111.name:0 "Of Transmissions Crushed"
 anomaly.3111.desc:1 "We believed the monolith to be only a protective housing for the transmitter, but we were wrong.\n\nThe transmitter, once isolated, turned out to be useless on its own. Something about the internal structure of the now-razed monolith made it work, and we have no hope of restoring its function."
 anomaly.3111.a:0 "Disappointing."
 anomaly.3112.desc:1 "The monolith disassembles with surprising ease. Contrary to earlier assumptions, the tiny transmitter at its center energizes the mineral structure of the monolith, enabling the transmission."
 anomaly.3112.a:0 "Interesting."
 anomaly.3112.b:0 "Old news, unfortunately."
 anomaly.3113.name:0 "Of Transmissions Decoded"
 anomaly.3113.desc:0 "Science Officer [From.GetLeaderName] reports that the signal broadcast by the transmission beacon on [From.From.GetName] has been decoded.\n\nIt is a memorial message, decrying the loss of hundreds of lives in a battle millennia past. A stalwart alliance apparently fell victim to treachery and deceit, and a massive fleet wiped itself out before the enemy had even arrived, as ally turned on ally.\n\nApparently these desiccated hulks were left in place as floating grave-markers, the crews having been destroyed by surgical strikes to weak points in their ships' hulls."
 anomaly.3113.a:0 "Study these records." # society data on planet
 anomaly.3113.b:0 "Calculate the wrecked fleet's trajectory and current position."
 anomaly.3114.name:0 "Of Pirates Current"
 anomaly.3114.desc:0 "Upon arriving in the [From.GetName] system, it becomes clear that the [Root.GetName] is too late.\n\nA pirate fleet of unknown origin discovered the straying battlefield some time ago, and cannibalized it to build a base on a nearby asteroid.\n\nOur search ends, as a violent confrontation seems unavoidable."
 anomaly.3115.name:0 "Of Fleets Drifting"
 anomaly.3115.desc:0 "The [Root.GetName] has located the drifting wrecks in the [From.GetName] system. Many of the ships referenced in the memorial beacon message have been reduced to dust and ashes over the centuries, but a few still remain remarkably intact.\n\nBetween them, six military vessels should have enough engineers to restore the better-preserved hulks to working order.\n\nConsult the §YSituation Log§! for details."
 anomaly.3115.a:0 "Most intriguing."
 anomaly.3116.name:0 "Of Fleets Commandeered"
 anomaly.3116.desc:0 "The ancient rag-tag armada has been partially resurrected, although the dispatched engineers cannot agree on exactly how this feat was accomplished.\n\nThe vessels have been commissioned into the [Root.GetSpeciesAdj] fleets."
 anomaly.3116.a.tooltip:0 "The §YAncient Alliance fleet§! is restored.\n"
 anomaly.3117.name:0 "Of Fleets Turned"
 anomaly.3117.desc:0 "The engineering corps focused first on the massive dreadnought, indicated by the memorial signal to have been one of the first ships to turn on the others in that fated battle.\n\nThis turned out to be a mistake.\n\nDespite conscious efforts to bypass the higher-level systems, the ship's computer suddenly came online and blasted our ships with a high-frequency pulse. With combat firewalls disabled to increase bandwidth during the operation, the burst transmission instantly slaved all nearby vessels to the reactivated dreadnought. The final logs before all transmissions were cut shows all life support systems being systematically disabled, and a course plotted for [Root.Owner.Capital.GetName].\n\nWith our crews presumed dead and an ancient combat computer setting its sights on our homeworld, we had best prepare for the worst."
 anomaly.3118.name:0 "Of Fleets Destroyed"
 anomaly.3118.desc:0 "dreadnought killed, event ends with remaining ships being activated"
 anomaly.3119.name:0 "Of Fleets Destroyed"
 anomaly.3119.desc:0 "dreadnought killed by others, all remaining ships destroyed"
 anomaly.3120.name:0 "Of Pirates Destroyed"
 anomaly.3120.desc:1 "The threat is ended. We might, at least, be able to make some use of the ancient technology the pirates plundered."
 anomaly.3120.a:0 "But questions remain..."
 anomaly.3120.b:0 "$anomaly.3120.a$"

 # could have a pirate base built on the site, they got there first

 # Manufactory
 anomaly.3125.name:0 "Ancient Manufactory"
 anomaly.3125.desc:0 "The orbital station appears to have once functioned as a mineral extraction and processing center for the asteroid, not wholly dissimilar from our own mining station designs.\n\nScience Officer [Root.GetLeaderName] expects that a handful of engineers - ideally [Root.Owner.GetSpeciesNamePlural] already stationed on military vessels - just might be able to restore the station to working order."
 anomaly.3125.a:0 "We have no interest in xeno wreckage."
 anomaly.3125.b:0 "Let us restore this station."
 anomaly.3125.c:0 "Better leave it alone."

 # Basic fallback
 anomaly.3126.name:0 "Ancient Manufactory: New Mining Station"
 anomaly.3126.desc:0 "The engineering corps completed their mission, retrofitting the decrepit mining station with adapted [Root.Owner.GetSpeciesAdj] parts and control mechanisms."

 # Various one-time effects
 anomaly.3127.name:0 "Ancient Manufactory"
 anomaly.3127.desc.1:0 "$anomaly.3126.desc$\n\nIt seems the manufactory was originally built for the mining and refining of Betharian Stones - functionality that has now been restored."
 anomaly.3127.desc.2:0 "$anomaly.3126.desc$\n\nThere remain some aspects of the station's original function that are not entirely clear to us. It appears the manufactory was originally intended to mine and refine something other than the production minerals we are interested in. This bears further investigation."
 anomaly.3127.desc.3:0 "$anomaly.3126.desc$\n\nWe have received reports of an unknown substance recovered from the manufactory's processing chambers - it is possible that the station once mined and refined something other than the minerals we concern ourselves with."
 anomaly.3127.a.1:0 "Most excellent."
 anomaly.3127.a.2:0 "There is much we can learn."
 anomaly.3127.a.3:0 "Interesting..."

 # Drones emerge
 anomaly.3128.name:0 "Ancient Manufactory: Drones Activated"
 anomaly.3128.desc:0 "The [Root.Owner.GetSpeciesName] engineers' prodding and probing has proven fruitless. The station is too dilapidated to bring online, large sections of the structure simply collapsing under the strain of attempted reactivation.\n\nAs the manufactory's structural integrity finally failed, something, some things, emerged from its depths - cutting their way out with high-powered lasers and setting their sights on the [Root.GetFleetName]."

 # Crystals emerge
 anomaly.3129.name:0 "Ancient Manufactory: Nest Disturbed"
 anomaly.3129.desc:0 "As the old rock tumblers spin up, something spills out.\n\nFar from the polished mineral ore expected, jagged crystal edges shred the decrepit orbital station before turning their attention to the [Root.GetFleetName]."
 anomaly.3129.a.tooltip:0 "The Ancient Manufactory is destroyed.\nThe [Root.GetFleetName] is under attack!"

 anomaly.3130.name:2 "Debate and Discussion"
 anomaly.3130.desc:2 "Science Officer [Root.GetLeaderName] reports that the [From.GetPlanetMoon] [From.GetName] was indeed once home to a somewhat advanced civilization, although one that brought about its own end before escaping [From.GetPlanetMoon]bound existence. By analyzing the few fragments that could be recovered from the ancient wireless information depots on the surface, the crew of the [Root.GetName] have pieced together the narrative of the civilization's demise.\n\nAt some point in the distant past, an ideological schism developed over the definitions of the philosophies we today know as collectivism and individualism. While the relevance of these philosophies seems highly questionable to the people of the [Root.Owner.GetName], this civilization evidently tore itself apart over the question of which moral stances should be attributed to which ideology."
 anomaly.3130.desc.colle:2 "Science Officer [Root.GetLeaderName] reports that the [From.GetPlanetMoon] [From.GetName] was indeed once home to a somewhat advanced civilization, although one that brought about its own end before escaping [From.GetPlanetMoon]bound existence. By analyzing the few fragments that could be recovered from the ancient wireless information depots on the surface, the crew of the [Root.GetName] have pieced together the narrative of the civilization's demise.\n\nAt some point in the distant past, an ideological schism developed over the definitions of the philosophies we today know as collectivism and individualism. While the nature of collectivism is blindingly obvious to the [Root.Owner.GetSpeciesNamePlural], this civilization evidently tore itself apart over the question of which moral stances should be attributed to which ideology."
 anomaly.3130.desc.mater:2 "Science Officer [Root.GetLeaderName] reports that the [From.GetPlanetMoon] [From.GetName] was indeed once home to a somewhat advanced civilization, although one that brought about its own end before escaping [From.GetPlanetMoon]bound existence. By analyzing the few fragments that could be recovered from the ancient wireless information depots on the surface, the crew of the [Root.GetName] have pieced together the narrative of the civilization's demise.\n\nAt some point in the distant past, an ideological schism developed over the definitions of the philosophies we today know as collectivism and individualism. While the nature of individualism is blindingly obvious to the people of the [Root.Owner.GetName], this civilization evidently tore itself apart over the question of which moral stances should be attributed to which ideology."
 anomaly.3130.a:2 "This truly is something awful."
 anomaly.3130.b:2 "Those aren't even real ethics..."
 anomaly.3135.name:0 "Stay Calm"
 anomaly.3135.desc:0 "Returning from the desolate surface of [From.GetName], Science Officer [Root.GetLeaderName] brings with them a sheet of woven plant fiber. Its exact origin and purpose is unknown, but it has proven quite absorbent in tests. While useless to the sciences, [Root.GetLeaderName] has taken a shine to the thing and now carries it with them wherever they go.\n\n"Officer [Root.GetLeaderName] is a real hoopy frood," the crew whisper."
 anomaly.3135.a:0 "What does that even mean?"
 anomaly.3135.a.tooltip:0 "[Root.GetLeaderName] gains a towel."

 ####################################
 # Country Events
 ####################################

 # Comet Sighted
 country.999.name:0 "Comet Sighted"
 country.999.desc:0 "[Root.GetSpeciesNamePlural] are naturally curious, and the appearance of a comet in the sky above [Root.Capital.GetName] has sown a widespread sense of wonder among our people.\n\nThey are convinced that this is a sign of great things to come."
 country.999.a:0 "It is a good omen."
 country.999.desc.pac:0 "[Root.GetSpeciesNamePlural] are naturally curious, and the appearance of a comet in the sky above [Root.Capital.GetName] has sown a widespread sense of humility among our people.\n\nIt is their fervent hope that wonders like this one will someday bring all beings of the galaxy together."
 country.999.a.pac:0 "It is a good omen."
 country.999.desc.mil:0 "A fierce plume of flame sears the heavens of [Root.Capital.GetName] as a comet skirts the upper stratosphere. The sheer power evident in its cosmic trajectory has made a profound impression on the capital's populace.\n\nThey liken the intractability of its path to the inevitability of the [Root.GetName]'s ascension to galactic supremacy."
 country.999.a.mil:0 "To victory."
 country.999.desc.spirit:0 "A light was seen moving in the night sky of [Root.Capital.GetName], its gentle arc standing in stark contrast to the slow revolution of the stars.\n\nThe citizens of [Root.Capital.GetName] see it as proof of recognition by the powers that be, and a subtle blessing of our cause."
 country.999.a.spirit:0 "Indeed."
 country.999.desc.material:0 "A small celestial object with pronounced gaseous and particulate tails was recently observed in the [Root.Capital.GetStarName] system.\n\nIts passing was uneventful."
 country.999.a.material:0 "Acknowledged."
 country.999.desc.phile:0 "A comet blazes a trail across [Root.Capital.GetName]'s horizon, a bright envoy from distant stars. The [Root.GetSpeciesName] people find great joy in this reminder, vague as it is, that we are not alone in this universe.\n\nThey are more supportive than ever of the [Root.GetName]'s ambition to greet the galaxy with open arms."
 country.999.a.phile:0 "Tremendous."
 country.999.desc.phobe:0 "A dread comet haunts the skies of [Root.Capital.GetName]. Its implacable arc is a harsh reminder to the [Root.GetSpeciesName] that we are not alone, and that unknowable horrors from beyond the stars may be closer than they appear.\n\nWe must take this as a sign to remain ever vigilant against alien influence."
 country.999.a.phobe:0 "It is an omen."
 country.999.desc.coll:0 "Groups of [Root.GetSpeciesNamePlural] watched a comet streak across the sky of [Root.Capital.GetName]. The appearance of this lonely stellar object caused seemingly disproportionate distress, and [Root.GetSpeciesName] turned to [Root.GetSpeciesName] for assurance that they are not alone.\n\nThey are convinced that this is a sign of coming isolation and splintering of [Root.GetSpeciesAdj] society."
 country.999.a.coll:0 "Alarming."
 country.999.desc.ind:0 "A lone, proud comet soars through the [Root.Capital.GetStarName] system, clearly visible from [Root.Capital.GetName]. It forges its own path through the cosmos, vibrant and ever undeterred.\n\nThis is the ideal which all [Root.GetSpeciesNamePlural] strive for."
 country.999.a.ind:0 "It is a good omen."
 country.999.desc.mach:0 "Planetside [Root.GetSpeciesNamePlural] units on [Root.Capital.GetName] report the sighting of a small, icy solar system body exhibiting outgassing at two hours, fifty-four minutes, eight seconds right ascension, ten-point-three degrees declination.\n\nThe distance of the body has been triangulated at roughly three-point-seven-five astronomical units to the sun, and the size and visibility of the body's coma have been classified as noteworthy. The body's dimensions are calculated to be approximately five by ten by six kilometers. The sighting event concluded without incident."
 country.999.a.mach:0 "Received."
 country.999.desc.belief:0 "A comet was recently detected in the [Root.Capital.GetStarName] system.\nClearly visible from the surface of §H[Root.Capital.GetName]§!, its  appearance was met with an intense reaction from the planet's population.\n\nThere is little disagreement that the occurrence of such a celestial event during a §H[GetCycleName]§! is a cause for [GetCycleAttitude]."

 ####################################
 # Starting Events
 ####################################

 # Rogue Scientist
 country.1000.name:0 "Wanderlust"
 country.1000.desc:1 "The Head of the [Root.GetName]'s Research Department has gone missing.\n\nAlong with their privately-funded, highly experimental prototype Science Ship.\n\nThe incident has the scientific community on [Root.Capital.GetName] in an uproar."
 country.1000.a:0 "How odd."
 country.1001.name:0 "Wanderlust: With Purpose"
 country.1001.desc:1 "The whereabouts of the Head - now technically the former Head of Research - have yet to be ascertained. Certain details regarding the prototype Science Ship and the Head's private research have reached our ears, and while some aspects seem too fantastical to be true, it is clear that it is in the [Root.GetName]'s interest to find and recover the Chair as soon as possible.\n\nThe Situation Log has been updated."
 country.1001.a:0 "Very well."
 country.1001.a.tooltip:0 "Begins the Wanderlust: Rogue Scientist Event Chain"
 country.1003.name:0 "Wanderlust: Dead End"
 country.1003.desc:1 "The Research Head is not in this system.\n\nEither the lead was a dud, or the trail has gone cold."
 country.1003.a:0 "We will keep looking."
 country.1005.name:0 "Wanderlust: A Glimpse"
 country.1005.desc:1 "The Researcher's ship is in this system - we think.\n\nWe are unable to lock in their position on sensors, but they are hailing us. Patching them through to [Root.Capital.GetName]."
 country.1005.a:0 "Open comms."
 country.1010.name:1 "Head of Research" # diplo w/ scientist
 country.1010.desc:0 "Greetings and salutations, [Root.GetRulerTitle].\n\nI take it this is not a social call?"
 country.1010.a:0 "What is the meaning of this?"
 country.1010.a.response:0 "I take it you are referring to my disappearance from [Root.GetName] space.\n\nI needed some time away, is all. Well. Rather, I am looking for the Window. And the Window is certainly not there.\n\nIt is not here either. I must continue my search. I will not be bringing these drones I found, though."
 country.1010.b:0 "We can assign ships to escort you home."
 country.1010.b.response:0 "I have no interest in returning home at present.\n\nBut please, as a token of my goodwill, take these drones. A donation to the [Root.GetName]. I found them drifting on the outskirts of this system, and only after extensive repairs did I realize that they are utterly unfit to function as research probes."
 country.1010.c:0 "You will return to the capital at once."
 country.1010.c.response:0 "I think not, this is but the beginning. Duty calls, for science, and so on.\n\nBut please, as a token of my goodwill, take these drones. A donation to the [Root.GetName]. I found them drifting on the outskirts of this system, and only after extensive repairs did I realize that they are utterly unfit to function as research probes."
 country.1010.d:0 "This conversation is over."
 country.1015.name:0 "Wanderlust: The Drones"
 country.1015.desc:0 "The Chair has vanished, inexplicably, yet again.\n\nHowever, they did leave a number of drones behind, as promised. The drones are armed, and their weapons are powering up!"
 country.1020.name:0 "Wanderlust: The Drones Destroyed"
 country.1020.desc:1 "The drones' IFF modules had been removed, likely a result of the Head Researcher's repairs, but their threat assessment processors remained intact and somewhat stressed by the Head's invasive procedures.\n\nIt is unlikely that the head meant for the drones to attack us, but fact remains that they covered the scientist's escape nicely.\n\nConsult the Situation Log for a §YSpecial Project§! to track the Head from their last known location."
 country.1022.name:0 "Wanderlust: The Drones Defeated"
 country.1022.desc:1 "It seems the drones left behind by the Researcher have been destroyed, by something or someone.\n\nWe should seize this opportunity to pick up the Head's trail.\n\nA §YSpecial Project§! has been added to the Situation Log."
 country.1025.name:0 "Wanderlust: Special Project Completed"
 country.1025.desc:0 "Having decoded the intricate web of energy signatures left behind by the Chair's elusive Science Ship, we are on their trail once again.\n\nConsult the Situation Log for details."
 country.1030.name:0 "Wanderlust: In Trouble"
 country.1030.desc:0 "The ephemeral Science Ship remains difficult to detect, but apparently not difficult enough.\n\nThe blur of confused sensor readings that we have come to associate with the Head's ship is flanked on both sides by a pair of rather nasty-looking corvettes.\n\nThe Physicist Head is hailing us."
 country.1035.name:1 "Head of Research" # diplo w/ scientist
 country.1035.desc:0 "Greetings, [Root.GetRulerTitle].\n\n[Root.GetSpeciesName] ships are a most welcome sight. I fear my own sudden appearance in this system may have angered the alien beings aboard the ships that now surround mine.\n\nAny assistance in rectifying whatever faux pas I may have committed would be most appreciated. I will gladly share with you the nature of my expedition once this matter is settled."
 country.1035.a:0 "Why did you run?"
 country.1035.a.response:0 "Run? I left.\n\nI realize you are none too pleased with my actions, [Root.GetRulerTitle], but I could not risk my work being mired in the petty politics of the [Root.GetSpeciesName] scientific community.\n\nBesides, I had some research to do in the field. Still do."
 country.1035.b:0 "Tell us more about this Window, first."
 country.1035.b.response:0 "I would be loath to go into details at this juncture. Would not, ah, want to look the fool. Should it turn out that I am mistaken.\n\nBut we may all turn out to be holograms in the end. Would it not be worth it?"
 country.1035.c:0 "We will try to get you out of this mess."
 country.1040.name:0 "Sunblaster Pirates" # diplo w/ pirates
 country.1040.desc:0 "Get lost! We found the rotten ghost-ship first.\n\nOnce we figure out how to see it proper-like, it's as good as boarded. And ours. Not yours. And its captain dead."
 country.1040.a:0 "You will rue the day you crossed us, alien scum." # fanatic xenophobe
 country.1040.a.response:0 "Big words from someone so ugly. This isn't our first rodeo, bucko."
 country.1040.b:0 "150 Energy Credits for the ship." # fanatic or regular pacifist, pay off
 country.1040.c:0 "Ready weapons." # beat them up
 country.1040.d:0 "Leave now and you may yet live." # empty threat?
 country.1040.d.response:0 "Empty threats! You are a long way from home, ugly.\nThe Sunblaster Pirates own these stars."
 country.1041.name:0 "Sunblaster Pirates"
 country.1041.desc:0 "150 Energy Credits? Hardly a drop in the domesti-beast's piss-bucket, ugly. But...\n\nBah, the filthy ghost-ship has been more trouble than it's worth anyway.\n\nSkitskur'r! We out!"
 country.1041.a:0 "Pray that we do not meet again, degenerates."
 country.1041.b:0 "All things are fleeting, material wealth especially so."
 country.1041.c:0 "Money talks. Sometimes you have to raise your voice."
 country.1041.d:0 "Please leave."
 country.1042.name:0 "Sunblaster Pirates"
 country.1042.desc:0 "The fool needs to be taught a lesson.\n\nSkitskur'r! Weapons!"
 country.1042.a:0 "You will know the military might of the [Root.GetSpeciesNamePlural]."
 country.1044.name:1 "Head of Research"
 country.1044.desc:0 "I couldn't help but catch bits and pieces of that conversation - they were broadcasting on an open channel, after all.\n\nI gather the transaction went smoothly."
 country.1045.name:1 "Head of Research" # diplo w/ scientist, situation resolved
 country.1045.desc:0 "I see you made short work of the pirates, [Root.GetRulerTitle].\nAs a scientist, I abhor violence... But recognize that it may have been necessary in this case. I strongly suspect I would have been treated less than kindly at the hands of those pirates."
 country.1045.a:0 "Indeed. Now, speak."
 country.1045.a.response:0 "Oh yes, of course.\nThere is... I will not bore you with the details [Root.GetRulerTitle], but there is this idea, if you will, that nothing is real. Or that what we think is real is not, that it is less real, less so than something else. That this, this is all - I, you yourself [Root.GetRulerTitle], the very laws of nature we consider absolute - nothing but tricks of the light. The universe as a reflection, hologram, or prism, simply breaking the brilliant rays of the truly real.\n\nSee? The light has to come from somewhere. Through the Window."
 country.1045.b:0 "You are to return to [Root.Capital.GetName] immediately."
 country.1046.name:1 "Head of Research" # diplo, immediate followup, gain phys
 country.1046.desc:0 "You know I will not, [Root.GetRulerTitle].\nIn fact, having had some time to consider additional possibilities, I believe there is a significant risk I will not be able to return within a reasonable timeframe.\n\nI have taken the liberty of uploading whatever research data I have that may benefit the [Root.GetSpeciesName] people to the databases on [Root.Capital.GetName]. The data related to the Window stays with me, though. I am starting to think I am not ready; certainly no one else is.\nI will be going now."
 country.1046.a:0 "Wait--"
 country.1047.name:0 "Wanderlust: The Blinds"
 country.1047.desc:1 "A quick check confirms the Head's claims, and the [Root.GetName] has enjoyed a small but not insignificant boost to our collective body of physics research.\n\nThe Researcher has vanished once again, but this time their course had been divined before they were even out of the system.\n\nIf they are headed for this Window, then so are we.\nConsult the Situation Log for details."
 country.1050.name:0 "Wanderlust: The Window Opens" # final catchup
 country.1050.desc:0 "For the first time, the prototype Science Ship is plainly visible on sensors. It is orbiting dangerously close to the system's star, but appears otherwise unremarkable.\n\nA simple optical scan reveals the ship's secret. Its hull is a standard design altered without much subtlety, now crisscrossed by a lattice of metal filaments likely acting as electromagnets at alternating, tightly-controlled voltages. By staying close to a star the ship can weakly warp its stellar emissions, wrapping them around itself as a form of camouflage.\n\nWhile conceptually interesting, the technique has obvious practical drawbacks, as evidenced by the entire set-up now having been fried and rendered useless by prolonged exposure to solar radiation."
 country.1051.name:1 "Head of Research" # start of final diplo w/ scientist
 country.1051.desc:0 "Greetings, [Root.GetRulerTitle].\n\nIt seemed entirely reasonable to assume that you would follow, again.\n\nSo I did."
 country.1051.a:1 "What now, Head Researcher?"
 country.1051.a.response:0 "I have found the Window, I think. A window, at least. There may be more. Do our true selves lie beyond? Does anything? I must confess that I haven't the faintest idea. I recognize that no one else may very well benefit from whatever knowledge I gain. But to stop here would be utterly irresponsible."
 country.1051.b:0 "What will you do?"
 country.1051.b.response:0 "I will attempt to pass through the Window, into reality. The light of the real does not solely shine through here, of course. The entire universe is like a vast pane of glass, and we are the minute warps and imperfections in it, given life by the brilliance beyond.\n\nThis is the Window, because I believe it opens."
 country.1051.c:0 "Your actions are harebrained and dangerous."
 country.1052.name:1 "Head of Research" # second phase
 country.1052.desc:0 "I truly regret all the trouble I have caused, [Root.GetRulerTitle], I do. However, I owe nothing to the [Root.GetName], I have paid my dues in full and of this I am sure. You came after me of your own volition, and I am grateful for your help, but I made my intentions clear at the outset."
 country.1052.a:0 "We will forget about the whole thing, just come home."
 country.1052.b:0 "You will stand trial."
 country.1053.name:1 "Head of Research"
 country.1053.desc:0 "The Window opens, [Root.GetRulerTitle].\n\nGoodbye."
 country.1053.a:1 "Head Researcher?"
 country.1055.name:0 "Wanderlust: The Window Closes"
 country.1055.desc:0 "The Science Ship is empty.\n\nAll suits for extra-vehicular activity remain in their pods, and the ship logs state that the airlock has never been exit-cycled.\n\nThe ship still orbits the star, but is now under [Root.Owner.GetSpeciesAdj] control."
 country.1055.a:0 "An unnerving end."
 country.1055.a.tooltip:0 "The Science Ship has been repossessed and its basic functions remain operational.\n"
 country.1061.name:0 "Wanderlust: Pirates Destroyed"
 country.1061.desc:1 "The Sunblaster Pirates threatening the Head of Research have been destroyed by some hand not our own.\n\nThe Head Physicist is hailing us."

 ### Mass Extinction Starting Event Chain

 country.1100.name:0 "Mass Extinction"
 country.1100.desc:0 "Our first steps into the void beyond §Y[Root.Capital.GetName]§! were driven not just by curiosity or conquest but by necessity.\n\nThe biosphere of §Y[Root.Capital.GetName]§! has rapidly changed, with scientists warning of a potential mass extinction event, a cyclical purging of life inherent to planetary existence in the cosmos.\n\nA research plan has been developed to study planets rendered uninhabitable by major astronomical incidents. By reconstructing these events, we hope to avoid a similar fate for §Y[Root.Capital.GetName]§! and the §Y[Root.GetSpeciesName]§! race."
 country.1100.a:0 "For a [Root.GetSpeciesAdj] future."
 country.1100.owned:0 "It lies within foreign territory. Find another subject."
 country.1105.name:0 "Mass Extinction: Broken Planet"
 country.1105.desc:0 "Our astronomers are confident that the asteroid belt in this system was once a habitable planet, torn asunder by unknown forces.\n\nA §YSpecial Project§! has been issued to study one of the major asteroids in the belt."
 country.1110.name:0 "Mass Extinction: Burned Planet"
 country.1110.desc:0 "One of the planets orbiting this star bears the still-open wounds of some past calamity. Its surface is a roiling sea of half-melted minerals boiling into a superheated atmosphere, but [Root.GetSpeciesAdj] astronomers claim that it may once have supported life.\n\nA §YSpecial Project§! has been issued to study the molten planet."
 country.1115.name:0 "Mass Extinction: Desolate Planet"
 country.1115.desc:0 "A planet in this system still wears the fossilized traces of a past ecology on its sleeve. What could turn a thriving biosphere into a blasted wasteland?\n\nA §YSpecial Project§! has been issued to trace the source of this disastrous transformation."
 country.1120.name:0 "Mass Extinction: Noxious Planet"
 country.1120.desc:0 "Allegedly this planet's flora and fauna choked on their own poisonous emissions, likely helped along by the release of reactive gases from beneath the planet's crust.\n\nA §YSpecial Project§! has been issued to investigate the matter."
 country.1125.name:0 "Mass Extinction: Chilly Planet"
 country.1125.desc:0 "The planet of interest in this system is covered in layer upon layer of dense ices of varying composition. Apparently it was once home to more varied and pleasant biomes.\n\nA §YSpecial Project§! has been issued to investigate this possibility."
 country.1130.name:0 "Mass Extinction: Asteroid"
 country.1130.desc:0 "The asteroid is in actuality a chunk of what was once a habitable, and probably inhabited, planet. Regular but overlapping fracture patterns indicate that the planetary demolition was intentional and controlled, if somewhat rushed.\n\nAll signs point to this planet being the homeworld of whatever species destroyed it. We may never know what drove them to consider planetary annihilation to be the lesser evil, and perhaps we should be grateful for that."
 country.1135.name:0 "Mass Extinction: Molten"
 country.1135.desc:0 "The unfortunate fate of the planet can be laid squarely at the feet of cosmic whims.\n\nA gravitational disturbance, which our scientists suspect was a transient space-time anomaly, forced the planet from its natural orbit to one much too close to the sun. Although the planet is slowly spiraling back towards its original orbit, it has been cooking in the residual heat from the star ever since."
 country.1140.name:0 "Mass Extinction: Barren"
 country.1140.desc:0 "Life on the now-barren planet was doomed from the start.\n\nThe dominant species barely had time to awaken to sapience and invent agriculture before geological mechanisms caused the earth to sour.\n\nSamples from lower soil strata and fossilized remains show that vital minerals needed to rejuvenate the soil ended up in the endoskeletons of the native beings.\n\nTheir bones fossilized instead of decaying, and their existence exhausted the fragile ecosystem, leaving it permanently transformed."
 country.1145.name:0 "Mass Extinction: Toxic"
 country.1145.desc:0 "The cracks in the planet's crust, initially thought to be caused by tectonic activity, are actually lasting marks of enormous roots burrowing through the earth.\n\nAt some point in the past, a mutation, possibly induced by sapient beings, caused the native plant life to grow uncontrollably. Many of these plants reproduce through pollination, with countless gametes carried by currents in the lower atmosphere.\n\nWhat was once a mild irritation escalated, as the increase in atmosphere-borne particles choked the life out of all animals on the planet within months."
 country.1150.name:0 "Mass Extinction: Frozen"
 country.1150.desc:0 "An unnatural shift in the atmosphere's chemical make-up resulted in the slow onset of an ice age, beginning before the formation of [Root.Owner.GetName] and likely persisting long after our passing.\n\nThe exact cause is unknown, but possible explanations include failed terraforming attempts or intra-planetary terrorism. Some radical elements within the scientific community on [Root.Owner.Capital.GetName] suggest that the climate shift may have been caused by the unchecked emission of industrial by-products.\n\nThis view is confined to the fringe, as it is unlikely any race intelligent enough for industrialization would be foolish enough to wipe themselves out."
 country.1150.desc.industrialist:0 "An unnatural shift in the atmosphere's chemical make-up resulted in the slow but irreversible onset of an ice age - one that began before the formation of the [Root.Owner.GetName] and is likely to persist long after our passing.\n\nThe cause appears familiar from our experience of industrialization on our own planets: the unchecked emission of gaseous industrial by-product into the atmosphere caused dramatic climatic shifts which they lacked the technology to counteract.\n\nThis conclusion has caused some concern among our scientific community, although most point out that at our technological level such an extinction event could "probably" be avoided."
 country.1155.name:0 "Mass Extinction: Study Complete"
 country.1155.desc:0 "While the research expedition often yielded unexpected results, [Root.GetSpeciesAdj] scientists now have access to an unprecedented wealth of data with which to accurately model the future of [Root.Capital.GetName].\n\nInitial reports suggest that [Root.Capital.GetName] will be in no real danger for at least a dozen generations, save from freak cosmic events or the violent collapse of the [Root.GetName]."
 country.1155.a:0 "What else can we learn from these planets?"
 country.1155.b:0 "The [Root.GetSpeciesName] people should be put at ease."
 country.1155.c:0 "Make the planetary data public."
 country.1156.name:0 "Mass Extinction: Surveyed"
 country.1156.desc:0 "While the data regarding the star systems as a whole was somewhat spotty, the detailed studies of individual planets has allowed the [Root.GetName] to extrapolate complete Survey data for the systems in question."
 country.1156.a:0 "Fantastic."
 country.1157.name:0 "Mass Extinction: Future Faith"
 country.1157.desc:0 "The populace has been growing increasingly restless as news of the study slowly filtered down through the media. Now, we have the chance to dispel all their doubts and fears in one fell swoop."
 country.1157.a:0 "The homeworld is safe."
 country.1157.b:0 "Another successful operation by the [Root.GetRulerTitle]."
 country.1158.name:0 "Mass Extinction: Information Dissemination"
 country.1158.desc:0 "The information gleaned by the research expedition is the property of the [Root.GetName] and access to it is restricted; a precaution put in place early on to prevent premature and unfavorable conclusions.\n\nWith the study now complete, there is a strong lobby for releasing all associated data to the wider scientific community."
 country.1158.a:0 "Very well."

 ####################################
 # Narrative Events
 ####################################

 story.1.name:0 "Contact Report: Simple Forms of Life"
 story.1.desc:1 "The [Root.GetName] is abuzz with news of the alien organisms discovered some time ago.\n\nWhile far from intelligent, there is life out there."
 story.1.desc.phobe:1 "The [Root.GetName] is abuzz with news of the alien organisms discovered some time ago.\n\nWhile far from intelligent, there is life out there. An inescapable reality, and a deeply unsettling prospect."
 story.1.desc.phile:1 "The [Root.GetName] is abuzz with news of the alien organisms discovered some time ago.\n\nThese little evolutionary marvels kindle in the [Root.GetSpeciesAdj] people a renewed hope of first contact with intelligent beings."
 story.1.desc.spiri:1 "The [Root.GetName] is abuzz with news of the alien organisms discovered some time ago.\n\n[Root.GetSpeciesAdj] theologians have been partaking in arcane rites since this first sign that divine providence extends outside of [Root.Capital.GetName], attempting to find new answers."
 story.1.desc.gesta:0 "We have confirmed the existence of lower forms of organic life outside of [Root.Capital.GetName]'s biosphere."
 story.1.desc.term:1 "Alien microbes of an organic nature have been detected. Models for the probability of organic alien sapients have been adjusted accordingly. If they exist, they will be found. They will be exterminated."
 story.1.desc.evopred: "We are not alone. For the first time, the [Root.GetName] has definitive proof that there is other life in the universe; microscopic, alien life, but [Root.GetHomeWorldName] was not the only planet where evolution occurred.\n\nAn instinctive hunger, long dormant, begins to stir within us. Once again, we hunt."

 story.2.name:0 "Contact Report: Deep Space Dwellers"
 story.2.desc:1 "The [Root.GetName] is abuzz with news of the alien organisms encountered some time ago.\n\nSeemingly native to deep space, they make the extremophile creatures of [Root.Capital.GetName] appear frail by comparison."
 story.2.desc.phile:1 "The [Root.GetName] is abuzz with news of the alien organisms encountered some time ago.\n\nSeemingly native to deep space, they make the extremophile creatures of [Root.Capital.GetName] appear frail by comparison. While some doubted, encountering alien life was ultimately expected and anticipated - but nothing could have prepared expectant [Root.GetSpeciesAdj] xeno-biologists for the fascinatingly extreme conditions in which this life thrives."
 story.2.desc.followup:1 "The subjects of the [Root.GetName] receive the report of the encounter with new and unusual alien beings with relative calm.\n\nThe supposed vacuum habitat of the aliens sparked some short-lived controversy in certain circles of the scientific community on [Root.Capital.GetName], but the previous discovery of lower forms of life had largely prepared all [Root.GetSpeciesNamePlural] for the shock."
 story.2.desc.gesta:0 "We have observed extremophile organics navigating deep space."
 story.2.desc.evopred: "The [Root.GetName] has encountered a space organism! Our [GetScientistPlural] do not yet know what caused such massive creatures to evolve in the harsh vacuum of space, nor what kind of genetic adaptations these extremophiles might possess. But we can't wait to find out."

 story.3.name:0 "Contact Report: Planetary Animalia"
 story.3.desc:1 "The [Root.GetName] is abuzz with news of the alien life that was found.\n\nWhile hardly intelligent by [Root.GetSpeciesAdj] standards, the fascinating beings defy easy classification and hint at the immense complexities and possibilities of the universe."
 story.3.desc.spiri:1 "The priesthoods on [Root.Capital.GetName] had a generally favorable reaction to the reports of complex - yet dumb - organisms found on alien planets.\n\nThe findings did spark some inter-doctrinal debate - is this proof that the [Root.GetSpeciesNamePlural] are the lords of all within creation, or have we simply not yet encountered our brethren from beyond the void?"
 story.3.desc.followup:0 "Following previous reports on alien life, [Root.GetSpeciesAdj] xeno-biologists are pleased to learn to complex life forms that appear not too different from what we would find on [Root.Capital.GetName].\n\nThe beings still defy easy classification and hardly possess anything more than purely animal instincts, but their existence does indicate that some patterns of life are indeed universal."
 story.3.desc.gesta:0 "We have confirmed animal life on an alien world."
 story.3.desc.evopred: "The [Root.GetName] has discovered a new form of complex life! These creatures may not possess true sapience, but our civilization has always enjoyed sampling from a wide range of genomes.\n\nAlready, our [GetScientistPlural] are calculating the amount of genetic material needed to provide everyone with a taste."

 story.4.name:0 "Contact Report: Pre-Sapient Beings"
 story.4.desc:1 "The [Root.GetName] is abuzz with news of the alien beings encountered some time ago.\n\nTheir near-intelligence is fascinating, and it is sobering to realize that while the [Root.GetName] may only just have made its entrance on the galactic stage, we have already come a long way."
 story.4.desc.phobe:1 "The alien animals that were observed are cause for some consternation on [Root.Capital.GetName]. There is something in the video feeds - of their plodding gait and blank stares - that deeply disturbs the [Root.GetSpeciesAdj] populace.\n\nPerhaps it is not their alien nature that concerns, but the xeno-biologists' insistence that they are very much like us. A warped mirror image of a shambling evolutionary past that the [Root.GetName] would rather forget."
 story.4.desc.phile:1 "The [Root.GetSpeciesAdj] newsnets are ablaze with discussion and debate over the alien beings encountered some time ago.\n\nThe creatures' intelligence is fascinating, and it is sobering to realize that while the [Root.GetName] may only just have made its entrance on the galactic stage, we have already come a long way. Most [Root.GetSpeciesNamePlural] agree that it is an obligation and our moral duty to help other races make the same journey, when they are ready."
 story.4.desc.spiri:1 "[Root.GetSpeciesAdj] congregations are buzzing with activity following news of the alien beings encountered some time ago.\n\nThe creatures' intelligence is fascinating, and it is sobering to realize that while the [Root.GetName] may only just have made its entrance on the galactic stage, we have already come a long way. There is heated debate on [Root.Capital.GetName] whether it would be our place to shepherd these creatures, should they ever achieve sapience and reach for the stars."
 story.4.desc.followup:1 "Following previous discoveries of lower forms of life, the [Root.GetSpeciesAdj] capital receives news of the observation of beings with impressive, if latent, cognitive capabilities and great evolutionary potential.\n\nThe report is received with marked enthusiasm."
 story.4.desc.gesta:0 "We have confirmed the existence of alien lifeforms on the evolutionary brink of consciousness."
 story.4.desc.evopred: "We have uncovered a new form of alien life. These creatures are more complex than most of those that live on [GetHomeWorldName], with an intelligence that borders on sapience. We have already begun to establish the logistical and cloning routines necessary to process these tantalizing new genomes."

 story.5.name:0 "Contact Report: Remnants"
 story.5.desc:1 "The [Root.GetName] is abuzz with news of the alien remnants that were recently studied.\n\nThese remains are considered definitive proof of intelligent, purposeful alien activity at some point in the past - we may still be alone now, but we are at least not the first to be so."
 story.5.desc.phobe:1 "The administration on [Root.Capital.GetName] received the report on the alien remnants with some apprehension.\n\nThe remains in question are now widely considered to be definitive proof of unknown forces once having been active in the galaxy, though some prominent [Root.GetSpeciesAdj] thinkers reject this in favor of identifying the traces as "freak geological formations" or "results of curious natural phenomena.""
 story.5.desc.phile:1 "[Root.GetSpeciesAdj] xenologists are practically falling over themselves to publish their takes on the recent findings of alien life.\n\nThis fevered storm in the scientific community has had some negative, yet temporary, impact on pursuits in other fields."
 story.5.desc.followup:1 ""Intelligent life taunts with pointed absence" reads a popular newsnet post on [Root.Capital.GetName]. The people of the [Root.GetName] are apparently finding some humor in the fact that lower forms of alien life are now a matter of public record, but potential equals from other stars continue to elude us.\n\nThe report on the traces of alien life that were recently found seemingly only add an ironic twist to the situation."
 story.5.desc.gesta:0 "We have confirmed the first material traces of intelligent alien life on a foreign world."

 story.6.name:1 "Contact Report: [GetPreFTLUpperPlural]"
 story.6.desc:2 "The [Root.GetName] is abuzz with news of the [GetPreFTLLower] alien civilization found by our fleets.\n\nThey may not be capable of space-flight, but the aliens of the [primitive_planet.GetName] are quantifiably intelligent and their society shows all the hallmarks of a moderately advanced culture."
 story.6.desc.phobe:2 "News of the [GetPreFTLLower] creatures exhibiting rudimentary intelligence - the so-called civilization of [primitive_planet.GetName] - is not received well on [Root.Capital.GetName].\n\nA profound sense of unease permeates the public debate, as a vocal minority advocates establishing [Root.GetSpeciesAdj] hegemony over the alien planet by any means necessary, while most [Root.GetSpeciesNamePlural] would seemingly prefer to avoid the alien creatures or forget about them entirely."
 story.6.desc.phile:1 "The report on the [GetPreFTLLower] civilization observed by our fleets is received with something as close to exultant jubilation as the academic elite of the [Root.GetName] will allow themselves to express.\n\nHere, finally, is proof that the first tentative [Root.GetSpeciesAdj] steps into the darkness of space were not for naught. They may not be our equals, not yet, and it may be that we will not interact directly with them in our lifetimes, but their mere existence is a beacon of hope in a galaxy that otherwise appears deadened and unmoving."
 story.6.desc.followup5:1 "The scientific community on [Root.Capital.GetName] is excited to receive the report on intelligent alien life.\n\nThey may not be capable of space-flight, but the aliens of [primitive_planet.GetName] are quantifiably intelligent and their society shows all the hallmarks of a moderately advanced culture. Prominent xenologists note that this is an excellent opportunity to study a society perhaps not unlike the ones we have previously only found ancient remains of."
 story.6.desc.followup4:1 "The report on a [GetPreFTLLower] culture is welcomed by [Root.GetSpeciesAdj] researchers, following previous discoveries relating to pre-sapient species.\n\nAs far as we are aware the [Root.GetName] is the first civilization to take to the stars, but it is fascinating to learn that some other cultures may only be a few millennia, or possibly even centuries, behind."
 story.6.desc.followup123:2 "Effectively capping off previous discoveries of lower forms of life, the report on the [GetPreFTLLower] aliens of [primitive_planet.GetName], encountered by our fleets has reignited interest in the xenological sciences on [Root.Capital.GetName], previously considered a largely theoretical field."
 story.6.desc.gesta:1 "We have confirmed the existence of a [GetPreFTLLower] alien culture. They have yet to develop FTL capability, handicapped as they are by their fragmented individuality."
 story.6.desc.evopred: "We have discovered intelligent life! One of our vessels encountered a [GetPreFTLLower] civilization, which proves that we are not alone in the void. We have also confirmed that their genome is ripe for absorption.\n\nAlready, numerous options are being considered, from calculated observation to outright invasion. What form our relationship eventually takes remains to be seen, but the possibilities are certainly appetizing."

 story.7.name:0 "Contact Report: Enigmatic Spacefarers"
 story.7.desc:0 "It did not take long for the [Root.GetName] to come across intelligent alien life.\n\nThe fleet's report to the [Root.GetSpeciesAdj] capital somewhat understates just how alien these forces appear, and only in passing mentions the failure to open comms."
 story.7.desc.phobe:0 "[Root.Capital.GetName] is in an uproar following the news of unidentified ships sighted in the void.\n\nTheir intentions unknown, it would be prudent to assume the worst."
 story.7.desc.phile:0 "The [Root.GetName] has finally encountered fellow wanderers among the stars.\n\nWhatever the intentions of these aliens, the atmosphere on [Root.Capital.GetName] can best be described as rapturous. At last, someone to bear witness!"
 story.7.desc.followup6:1 "We have now encountered intelligent life capable of space-flight.\n\nIn sharp contrast to the [GetPreFTLLowerPlural] previously observed by the [Root.GetName], we have yet to get a good look at the beings piloting the crafts that move through the dark with purpose unknown."
 story.7.desc.followup12345:1 "News of alien ships humming through the ether has reached [Root.Capital.GetName], in many ways ending the first chapter of the [Root.GetName]'s bid for a stellar empire."
 story.7.desc.mach.followup12345:0 "We have observed the passage of alien vessels capable of advanced spaceflight. While communications have not yet been established, we can confirm that we [Root.GetSpeciesNamePlural] are not the only empire in the galaxy capable of stellar exploration."
 story.7.desc.gesta:0 "We have encountered advanced alien life. Contact seems inevitable."
 story.7.desc.evopred: "We have encountered life capable of space-flight.\n\nThis momentous discovery has accelerated many philosophical and ethical debates: if these creatures possess genes we can absorb, should we take them by force, or do we ask politely? Cloning freely-given samples could provide us with enough material for our entire population.\n\nThe result of first contact with these intelligent explorers should help determine the answer."
 story.7.a.swarm: "Prey?"

 story.contact_report.materialist:0 "New life offers valuable scientific insights."
 story.contact_report.spiritualist:0 "We are one with the cosmos."
 story.contact_report.militarist:0 "Prepare to confront potential threats."
 story.contact_report.pacifist:0 "The existence of life expands our understanding."
 story.contact_report.egalitarian:0 "Diversity enriches our collective wisdom."
 story.contact_report.xenophile:0 "Embrace the bonds of new life."
 story.contact_report.xenophobe:0 "Fortify our defenses against the unknown."
 story.contact_report.authoritarian:0 "Our dominance must be asserted."
 story.contact_report.gestalt_consciousness_hive:0 "Prepare to integrate this intelligence."
 story.contact_report.gestalt_consciousness_machine:0 "Analyzing data for optimal efficiency."
 story.contact_report_first_alien_life_found:0 "Intriguing."
 story.contact_report_first_alien_life_found_materialist:0 "A scientific opportunity."
 story.contact_report_first_alien_life_found_pacifist:0 "No cause for concern."
 story.contact_report_first_alien_life_found_militarist:0 "A potential threat."
 story.contact_report_first_alien_life_found_egalitarian:0 "A new potential for shared knowledge."
 story.contact_report_first_alien_life_found_authoritarian:0 "Order will be maintained."
 story.contact_report_first_alien_life_found_spiritualist:0 "A manifestation of divine purpose."
 story.contact_report_first_alien_life_found_xenophile:0 "New beginnings."
 story.contact_report_first_alien_life_found_xenophobe:0 "New life poses unknown dangers."
 story.contact_report_first_alien_life_found_hive:0 "Potential exists for collective knowledge."
 story.contact_report_first_alien_life_found_machine:0 "Information gathered."

 story.8.name:0 "Contact Report: Leviathan"
 story.8.desc:0 "The discovery of a giant monstrosity living in the void has made the [Root.GetName] appear all the more insignificant in the grand scheme of things. The first creature our proud empire encounters might just be its last. The leviathan's image has spread across the empire, causing mass hysteria and pleas for action.\n\nOur fleet's report stated that the beast appears powerful enough to crush even the most capable armada, and recommends caution."
 story.8.desc.spirit:0 "The [Root.GetSpeciesAdj] populace is praying. The giant being encountered in the dark has caused many a denizen of the empire to fear for their sanity, or doubt their faith in the divine. Are these giants the guardians of all life and that which created it, or its enemy?"
 story.8.desc.phile:0 "The [Root.GetName] has encountered something that is beyond sublime. Giant beings, their sheer existence a testament to the unfathomable wonders of the universe, that make most lifeforms appear like flickering lights next to burning stars.\n\nDespite the true nature of the leviathan being unknown, the people on [Root.Capital.GetName] are hopefully in awe of what has been found, and optimistic about what it may bring."
 story.8.desc.mach:0 "The discovery of a massive entity with unknown properties in the void has forced the [Root.GetName] to redefine all known parameters for the maximum surface area of any single construct with hostile capabilities. Survival rate projections should the [Root.GetName] come into conflict with the newly discovered entity are not promising. \n\nScientific and military units recommend continued observation, and specification upgrades to our existing armada."
 story.8.desc.followup7:0 "We have now found beings far surpassing anything encountered in our empire's spacefaring history. Life capable of growing to an unprecedented scale, rivaling moons in size and mass.\n\nNothing could have prepared us for this. This day will forever mark a turning point in the story of the [Root.GetName]. Let us hope we survive long enough to tell it."
 story.8.desc.followup123456:0 "News of a giant being seen in the dark void of space is spreading across the empire like a plague. There is concern and optimistic wonder, but mostly brings an existential dread to the populace. Historical documents will record this day as one of tremendous importance."
 story.8.desc.mechanical:0 "News of the encounter with a deep-space construct of gargantuan proportion is spreading throughout the [Root.GetName]. While the entity does not appear to be of biological nature, its mere existence has inescapable ramifications for the possibilities of technology and mega-engineering."
 story.8.a:0 "Is this darkness all that exists?"
 story.8.b:0 "We are but motes of dust."
 story.8.c:0 "It is awe-inspiring."
 story.8.d:0 "Information received. Updating databanks."
 story.8.e:0 "Fiends to test our faith."
 story.8.f:0 "Proof of the divine."
 story.8.g:0 "Imagine what they could teach us."
 story.8.h:0 "Imagine how impressive of a trophy it could be."

 ### Space Monsters

 story.101.name:0 "Space Amoebas"
 story.101.desc.phile:1 "The entities encountered by our fleets some time ago are new, wondrous, forms of spaceborne life.\n\nQuickly nicknamed "Space Amoeba" following an analyst's gross misreading of initial sensor output, the creature is in fact larger than the average [Root.Owner.GetAdj] corvette.\n\nWe should leave it be and remotely monitor the creature and its kin from [Root.Owner.Capital.GetName]."
 story.101.desc.phobe:2 "The entities encountered by our fleets some time ago are new, horrifying lifeforms.\n\nQuickly nicknamed "Space Amoeba" following an analyst's gross misreading of initial sensor output, the creature is in fact larger than the average [Root.Owner.GetAdj] corvette.\n\nThere would be little harm in putting the monstrosities out of their misery.\n\nFor science, or some equivalent."
 story.101.desc.milit:2 "The entities encountered by our fleets some time ago are spaceborne forms of life.\n\nQuickly nicknamed "Space Amoeba" following a tactician's gross misreading of initial sensor output, the creature is in fact larger than the average [Root.Owner.GetAdj] corvette.\n\nThe creature displays aggressive behavior towards [Root.Owner.GetAdj] ships but further study might be warranted."
 story.101.desc.pacif:1 "The entities encountered by our fleets some time ago are new, spaceborne lifeforms.\n\nQuickly nicknamed "Space Amoeba" following an analyst's gross misreading of initial sensor output, the creature is in fact larger than the average [Root.Owner.GetAdj] corvette.\n\nDespite its apparent orneriness, further study is warranted - we can remotely monitor the creature and its kin from [Root.Owner.Capital.GetName]."
 story.101.desc.mater:2 "The entities encountered by our fleets some time ago are spaceborne forms of life.\n\nQuickly nicknamed "Space Amoeba" following an analyst's gross misreading of initial sensor output, the creature is in fact larger than the average [Root.Owner.GetAdj] corvette."
 story.101.desc.gesta:1 "The entities encountered by our fleets some time ago are new, spaceborne lifeforms.\n\nWhile significantly larger than a [Root.Owner.GetAdj] Corvette, these "Space Amoeba" herds are minuscule next to our full corpus."
 story.101.desc:1 "The entities encountered by our fleets some time ago are new, spaceborne lifeforms.\n\nQuickly nicknamed "Space Amoeba" following an analyst's gross misreading of initial sensor output, the creature is in fact larger than the average [Root.GetAdj] corvette."
 story.101.a:0 "Issue a special project for remote Space Amoeba study."
 story.101.b:0 "We expect our fleets to make short work of the creature."

 story.105.name:0 "Space Amoebas Forever"
 #project completed
 story.105.desc.phile:1 "The Space Amoebas - the nickname now lovingly popularized on [Root.Capital.GetName] - are solitary animals, when left to their own devices. All but the youngest specimens are accompanied by quasi-independent organisms, dubbed flagella, seemingly spawned by the Amoeba and programmed through liquid, RNA-laced secretions to do the bidding of the host.\n\nInitially assumed to be young Space Amoebas, the flagella do not seem to factor into any reproductive mechanics, each individual flagellum instead operating solely as a disconnected limb for its host Amoeba. These flagella are capable of manipulating and even attacking objects in an impressive yet restricted range around the host, periodically returning to lodge inside the host Amoeba's body for re-programming.\n\nThere are potential military applications to be found in the regenerative properties of the amoeba's thick hide, or in the flagella's graceful patterns of movement."
 story.105.desc.pacif:0 "The Space Amoebas - the nickname became popular after the story of how it came to be found its way back to [Root.Capital.GetName] - are solitary animals, when left to their own devices. All but the youngest specimens are accompanied by quasi-independent organisms, dubbed flagella, seemingly spawned by the Amoeba and programmed through liquid, RNA-laced secretions to do the bidding of the host.\n\nInitially assumed to be young Space Amoebas, the flagella do not seem to factor into any reproductive mechanics, each individual flagellum instead operating solely as a disconnected limb for its host Amoeba. These flagella are capable of manipulating and even attacking objects in an impressive yet restricted range around the host, periodically returning to lodge inside the host Amoeba's body for re-programming."
 story.105.desc:1 "The Space Amoebas - the name has stuck as the pronunciation of the proper xeno-taxonomic denominator is too unwieldy for the average [Root.GetSpeciesName] - are solitary animals, when left to their own devices. All but the youngest specimens are accompanied by quasi-independent flagella, organisms spawned by the Amoeba and programmed through liquid, RNA-laced secretions to do the bidding of the host. These flagella are capable of manipulating and even attacking objects in an impressive yet restricted range around the host, periodically returning to lodge inside the host Amoeba's body for re-programming.\n\nThere are potential military applications to be found in the regenerative properties of the amoeba's thick hide, or in the flagella's graceful patterns of movement."
 story.105.desc.gesta:0 "A Space Amoeba is usually accompanied by a handful of semi-independent flagella used for defense and object manipulation. The Amoeba and its flagella do not share a mind, the former instead using RNA-laced secretions to program the latter for the execution of tasks of middling complexity."
 story.105.a:0 "Fascinating indeed."

 story.110.name:0 "Space Amoeba Dissected"
 #debris studied
 story.110.desc.phobe:0 "The Space Amoebas - now a quasi-derogatory term gleefully popularized by the [Root.GetSpeciesAdj] forces tasked with bringing them down - are much more complex than anticipated. Their hardy exteriors protect a great number of pockets housing smaller "amoebas," creatures that our fleets have observed effectively acting as strike craft when engaging the "mothership amoeba." While superficially similar beyond the obvious differences in size, the "strike amoeba" are much simpler creatures than the Space Amoeba proper. Inside the Space Amoeba, beyond these pockets, lie hundreds of delicate organs doubtlessly all integral to surviving the harsh vacuum of space.\n\nMany of these organs ruptured or were simply incinerated in the process of dispatching the Amoeba, leaving us with a largely incomplete carcass.\n\nHowever, xeno-biologists assigned to the Space Amoeba project believe that the process of acquiring specimens is sound, and have distributed specific targeting instructions among the military fleets involved. With five more Amoebas, killed by surgical strikes to specific parts of their anatomy, a complete carcass can effectively be reconstructed."
 story.110.desc.milit:0 "The Space Amoebas - the nickname eventually adopted as the official target designator by [Root.GetSpeciesAdj] forces - are much more complex than anticipated. Their hardy exteriors protect a great number of pockets housing smaller "amoebas," creatures that our fleets have observed effectively acting as strike craft when engaging the "mothership amoeba." While superficially similar beyond the obvious differences in size, the "strike amoeba" are much less physiologically complex than the Space Amoeba proper. Inside the Space Amoeba, beyond these pockets, lie hundreds of delicate organs doubtlessly all integral to surviving the harsh vacuum of space. Many of these organs ruptured or were simply incinerated in the process of dispatching the Amoeba, leaving us with a largely incomplete carcass.\n\nHowever, xeno-biologists assigned to the Space Amoeba project believe that the process of acquiring specimens is sound, and have distributed specific targeting instructions among the military fleets involved. With five more Amoebas, killed by surgical strikes to specific parts of their anatomy, a complete carcass can effectively be reconstructed."
 story.110.desc:0 "The Space Amoebas - as they defy easy classification according to traditional [Root.Owner.Capital.GetSpeciesAdj] taxonomy, the name has stuck - are much more complex than anticipated. Their hardy exteriors protect a great number of pockets housing smaller "amoebas," creatures that our fleets have observed effectively acting as strike craft when engaging the "mothership amoeba." While superficially similar beyond the obvious differences in size, the "strike amoeba" are much less physiologically complex than the Space Amoeba proper. Inside the Space Amoeba, beyond these pockets, lie hundreds of delicate organs doubtlessly all integral to surviving the harsh vacuum of space. Many of these organs ruptured or were simply incinerated in the process of dispatching the Amoeba, leaving us with a largely incomplete carcass. Xenobiologists assigned to the Space Amoeba project believe this to be enough however, as they have already successfully identified several physiological features and weaknesses unique to the Space Amoebas."
 story.110.desc.gesta:0 "The Space Amoebas are much more complex than anticipated. Their hardy exteriors protect a great number of pockets housing smaller "amoebas," creatures that our fleets have observed effectively acting as strike craft when engaging the "mothership amoeba." While superficially similar beyond the obvious differences in size, the "strike amoeba" are much less physiologically complex than the Space Amoeba proper. Inside the Space Amoeba, beyond these pockets, lie hundreds of delicate organs doubtlessly all integral to surviving the harsh vacuum of space. Many of these organs ruptured or were simply incinerated in the process of dispatching the Amoeba, leaving us with a largely incomplete carcass. Xenobiologists assigned to the Space Amoeba project believe this to be enough however, as they have already successfully identified several physiological features and weaknesses unique to the Space Amoebas."
 story.110.a.phobe:1 "Whatever helps us be rid of them faster."
 story.110.b.milit:0 "Target practice."
 story.110.c:0 "Very well."

 story.115.name:0 "Space Amoebas Slaughtered" #kill 5 quest
 story.115.desc.phobe:0 "Several dead Amoebas later, we are able to investigate the Space Amoebas' grotesque relationship with the smaller creatures they house inside their bodies. As far as [Root.GetSpeciesAdj] xeno-biologists can tell, these flagella - named for their whip-like movements - are not proper offspring or even parasites. They are simply spawned from the host once the host reaches maturity, created as tools rather than the result of procreation. Once their task is complete they return to a pocket in the host Amoeba, seemingly to receive new orders. They work as manipulators, blind appendages reaching in the dark. The laughably obvious drawbacks resulting from their inherently delayed reaction time are somewhat offset by the Amoeba's sheer number of circulating flagella, and the individual flagellum's strong set of reflexive responses and ability to dumbly track the host Amoeba.\n\nAt any rate, we are better at killing them now."
 story.115.desc.milit:0 "With several carcasses collected, we are able to investigate the Space Amoebas' curious relationship with the smaller creatures they house inside their bodies. As far as [Root.GetSpeciesAdj] xeno-biologists can tell, these flagella - named for their whip-like movements - are not proper offspring or even parasites. They are simply spawned from the host once the host reaches maturity, created as tools rather than the result of procreation. Where one would expect to find a brain - considering their intricate movement and inter-flagellar interactions - the flagellum instead possess a complex glandular processing center. This center decodes input - orders - in the form of RNA, secreted by the Amoeba and received by the flagellum through subcutaneous receptors. Once their task is complete they return to a pocket in the host Amoeba to receive new orders. This allows them to work as manipulators, hands severed from the body. The obvious drawbacks in this inherently delayed reaction time are somewhat offset by the Amoeba's sheer number of circulating flagella, and the individual flagellum's strong set of reflexive responses and ability to dumbly track the host Amoeba. The Space Amoebas' relative proficiency in deep-space combat is largely due to the consistent deployment of their flagella, something our forces could likely learn a lot from."
 story.115.desc:0 "Following the slaying of the fourth creature, a complete Space Amoeba carcass was reconstructed on the [Root.GetName]'s capital of [Root.Capital.GetName]. We are now beginning to divine some of the creatures' hidden truths, and they are being conveyed to the appropriate departments within [Root.GetSpeciesAdj] administration.\n\nThe perhaps most useful discovery at present relates to the Space Amoebas' cutaneous membranes. They absorb and - through complex glandular processes - metabolize a wide range of cosmic radiation, seemingly drawing some sustenance from the rays."
 story.115.a.phobe:0 "Righteous." # emp mod, +20% dmg vs amoebas
 story.115.b.milit:0 "Then learn we shall." # emp mod, improved strike craft
 story.115.c:0 "This knowledge can be put to good use." # emp mod, +5% energy

 story.201.name:0 "Crystalline Entities"
 story.201.desc.base:0 "Our [This.Owner.GetResearchers] have finished investigating the reports of extraordinary, free-floating crystal-like objects observed in the [This.System.GetName] system. Their findings are startling."
 story.201.desc.phile:1 "$story.201.desc.base$\n\nThe ship-size objects and their slightly smaller but equally crystal-like satellites at first appeared inert, but sudden shifts in their orientation relative to our ships and new energy signatures emerging from within the prisms indicate that they might be alive - a fascinating prospect to be sure, but they should be approached with caution.\n\nOur best and brightest are standing by to study these entities."
 story.201.desc.phobe:1 "$story.201.desc.base$\n\nThe ship-size objects and their slightly smaller but equally crystal-like satellites at first appeared inert, but sudden shifts in their orientation relative to our ships and new energy signatures emerging from within the prisms indicate that they should be regarded as hazardous and approached with extreme caution.\n\nWe should deploy a fleet to gauge the crystals' offensive strength, should they possess any, and destroy them if they are a threat."
 story.201.desc.pacif:1 "$story.201.desc.base$\n\nThe ship-size objects and their slightly smaller but equally crystal-like satellites at first appeared inert, but sudden shifts in their orientation relative to our ships and new energy signatures emerging from within the prisms indicate that they should be regarded as hazardous and approached with caution.\n\nAs we do not wish to risk coming into conflict with these prismatic enigmas, we ought to establish remote surveillance and observe them from the capital."
 story.201.desc.spiri:1 "$story.201.desc.base$\n\nThe ship-size objects and their slightly smaller but equally crystal-like satellites at first appeared inert, but sudden shifts in their orientation relative to our ships and new energy signatures emerging from within the prisms indicate that they are reacting to the presence of [Root.Owner.GetSpeciesAdj] ships.\n\nThe nature and origin of these crystals elude us at present, but there is something in their shape, their pristine angles, that resonates with the [Root.Owner.GetSpeciesAdj] soul. The [Root.Owner.GetName] ought to take a step back, and observe from a respectful distance."
 story.201.desc.milit:1 "$story.201.desc.base$\n\nThe ship-size objects and their slightly smaller but equally crystal-like satellites at first appeared inert, but sudden shifts in their orientation relative to our ships and new energy signatures emerging from within the prisms indicate that they should be regarded as hazardous and approached with caution.\n\nEven should we not find a martial use for them, studying a shattered crystal would no doubt yield interesting results."
 story.201.desc:1 "$story.201.desc.base$\n\nThe ship-size objects and their slightly smaller but equally crystal-like satellites at first appeared inert, but sudden shifts in their orientation relative to our ships and new energy signatures emerging from within the prisms indicate that they should be regarded as hazardous and approached with caution.\n\nWe can either attempt to engage with the potentially dangerous objects directly, or establish remote surveillance and observe them from a safe distance."
 story.201.a:0 "Issue a special project for remote study of the crystals."
 story.201.b:0 "We expect our fleets to break them apart."

 story.205.name:0 "Crystalline Entities Are Unbreakable"
 story.205.desc.phile:1 "The Crystalline Entities - the name itself a compromise between rival factions of xeno-biologists and xeno-geologists on [Root.Capital.GetName] - are most definitely alive.\n\nSome overly-conservative members of the [Root.GetSpeciesAdj] academic elite argue that they are "silicate-animate matter," and that they have little in common with biological life.\n\nMost of the [Root.GetName] populace rejects that regressive perspective, instead turning their view toward the fascinating new horizons that the Crystalline Entities represent. They are, somewhat regrettably, solitary beings, each individual Crystal Sovereign rarely seen with more than one Sentinel and a smaller Cohort entity. Aside from the Cohort and Sentinel clearly being subservient to the Sovereign of the group, the subtle nuances of the Crystalline Entities' socio-hierarchical relationships are lost on us - which does not stop these dynamics from being the subject of fevered study on [Root.Capital.GetName].\n\nThe Entities do not seem to mate, and we have yet to observe any Crystals that are recognizably older or younger than others. Contrary to an early hypothesis, the shifts in hue between individual Crystalline Entities seem to be related not to their age but to their latent internal charge - which can be violently unleashed - and it appear as if though sporadic fluctuations in this charge alter the refractive properties of the Crystal."
 story.205.desc:0 "The Crystalline Entities - the name itself a compromise between rival factions of xeno-biologists and xeno-geologists on [Root.Capital.GetName] - are probably alive.\n\nAn earlier and perhaps more descriptive name for them was "silicate-animate matter," as they have little in common with biological life. They are solitary beings, each individual Crystal Sovereign rarely seen with more than a Sentinel and a smaller Cohort entity. Aside from the Cohort and Sentinel clearly being subservient to the Sovereign of the group, the subtle nuances of the Crystalline Entities' socio-hierarchical relationships are lost on us.\n\nThe Entities do not seem to mate, and we have yet to observe any Crystals that are recognizably older or younger than others. Contrary to an early hypothesis, the shifts in hue between individual Crystalline Entities seem to be related not to their age but to their latent internal charge - which can be violently unleashed - and it appear as if though sporadic fluctuations in this charge alter the refractive properties of the Crystal."
 story.205.desc.pacif:0 "The Crystalline Entities - the name itself a compromise between rival factions of xeno-biologists and xeno-geologists on [Root.Capital.GetName] - are probably alive.\n\nAn earlier and perhaps more descriptive name for them was "silicate-animate matter," as they have little in common with biological life. They are solitary beings, each individual Crystal Sovereign rarely seen with more than a Sentinel and a smaller Cohort entity. Aside from the Cohort and Sentinel clearly being subservient to the Sovereign of the group, the subtle nuances of the Crystalline Entities' socio-hierarchical relationships are lost on us.\n\nThe Entities do not seem to mate, and we have yet to observe any Crystals that are recognizably older or younger than others. Contrary to an early hypothesis, the shifts in hue between individual Crystalline Entities seem to be related not to their age but to their latent internal charge, and it appears as if though sporadic fluctuations in this charge alter the refractive properties of the Crystal. The Crystalline Entities are capable of violently discharging at specific target, and unfortunately seem to prefer to do so rather than let foreign entities pass by unscathed."
 story.205.desc.spiri:0 "The Crystalline Entities - the name itself a compromise between rival factions of xeno-biologists and xeno-geologists on [Root.Capital.GetName] - exist beyond such base concepts as life, and death. Some of the less imaginative purveyors of wisdom on [Root.Capital.GetName] call them "silicate-animate matter," claiming that the specimens, while unusual, are still subject to the same supposed unfeeling natural laws that some claim govern us all.\n\nAt any rate, the Crystalline Entities are solitary, majestic beings. Each individual Crystal Sovereign is rarely accompanied by more than two subservient entities, a Sentinel and a smaller Crystal Cohort. The Entities do not mate, nor do any of them appear older or younger than others - they are all sprung from some immaculate, past eon. The shifts in hue between individual Sovereigns that have been observed seem to be related to their latent internal charge - which can be violently unleashed - and it appears as if though sporadic fluctuations in this charge alter the refractive properties of the Crystal."
 story.205.desc.gesta:0 "The Crystalline Entities are probably alive.\n\nA perhaps more descriptive name for them is "silicate-animate matter," as they have little in common with biological or traditionally artificial life.\n\nThe Entities do not seem to mate, and we have yet to observe any Crystals that are recognizably older or younger than others. Contrary to an early hypothesis, the shifts in hue between individual Crystalline Entities seem to be related not to their age but to their latent internal charge - which can be violently unleashed - and it appear as if though sporadic fluctuations in this charge alter the refractive properties of the Crystal."
 story.205.a:0 "This knowledge will surely be a great boon to the sciences."
 story.205.a.tooltip:1 "Adds the §YPrismatic Lenses§! modifier to our Empire:\n£physics£ §G+10%§!"
 story.205.b:0 "We will find some use for this information."
 story.205.b.tooltip:1 "Adds the §YCrystal Sonar§! modifier to our Empire:\nSpend £energy£ §Y30§! Energy to §YInstantly Survey§! any Crystalline Entity system when entered."
 story.205.aa:0 "What are the military applications?"
 story.205.bb:0 "Sounds potentially useful."

 story.210.name:0 "Crystalline Entity Shattered"
 story.210.desc.milit:0 "The Crystalline Entities - a new designation better reflecting their apparent status as silicate yet animate matter - are tough and aggressive adversaries.\n\nOur engagements have allowed us to pinpoint structural weaknesses that should, theoretically, be shared among all individual Crystalline Entities. This is fortunate, as our fleets will need to engage with several more specimens if we are to learn anything about these enigmatic prisms. What we do know is that changes, in levels of apparent aggression and the internal generation of power that drives their weapon-like discharge, are accompanied by shifts in how the crystals break light.\n\nIn essence, it is likely that [Root.GetSpeciesAdj] ships will eventually encounter Crystalline Entities in different colors, and should be prepared for differences in behavior and combat capabilities."
 story.210.desc.mater:0 "The Crystalline Entities - re-designated as such once it became clear they have more in common with animals than precious minerals - are aggressive and outright hostile to [Root.GetSpeciesAdj] ships. Perhaps they perceive our fleets as Metallic Entities, to be ousted from Crystal territory by any means necessary.\n\nOur engagements have allowed us to pinpoint structural weaknesses that should, theoretically, be shared among all individual Crystalline Entities. Additionally, changes in levels of apparent aggression and the internal generation of power - that drives their weapon-like discharge - are accompanied by shifts in how the crystals break light.\n\nIn essence, it is likely that [Root.GetSpeciesAdj] ships will eventually encounter Crystalline Entities in different colors, and should be prepared for differences in behavior and combat capabilities.\n\nWe are left with little choice but to continue to engage the Crystalline Entities in direct combat if we wish to learn more about them. Despite our inability to easily exploit them as a natural resource, the [Root.GetName] is, of course, unwilling to just walk away empty-handed."
 story.210.desc:0 "The Crystalline Entities - informally re-named after it became obvious that the crystals' behavior is actual behavior and not some obscure mineralogical process - are aggressive and outright hostile to [Root.GetSpeciesAdj] ships. Perhaps they perceive our fleets as Metallic Entities, to be ousted from Crystal territory by any means necessary.\n\nOur engagements have allowed us to pinpoint structural weaknesses that should, theoretically, be shared among all individual Crystalline Entities. Additionally, changes in levels of apparent aggression and the internal generation of power - that drives their weapon-like discharge - are accompanied by shifts in how the crystals break light.\n\nIn essence, it is likely that [Root.GetSpeciesAdj] ships will eventually encounter Crystalline Entities in different colors, and should be prepared for differences in behavior and combat capabilities.\n\nAs peaceful interaction seems impossible at present, we are left with little choice but to continue to engage the Crystalline Entities in direct combat if we wish to learn more about them."
 story.210.desc.gesta:0 "The Crystalline Entities are aggressive and outright hostile to us and our ships. Perhaps they perceive our fleets as Metallic Entities, to be ousted from Crystal territory by any means necessary.\n\nOur engagements have allowed us to pinpoint structural weaknesses that should, theoretically, be shared among all individual Crystalline Entities. Additionally, changes in levels of apparent aggression and the internal generation of power - which drives their weapon-like discharge - are accompanied by shifts in how the crystals break light.\n\nIn essence, it is likely that [Root.GetSpeciesAdj] ships will eventually encounter Crystalline Entities of different colors, and we should be prepared for differences in behavior and combat capabilities.\n\nAs peaceful interaction seems impossible at present, we are left with little choice but to continue to engage the Crystalline Entities in direct combat if we wish to learn more."
 story.210.a:0 "Noted."

 story.215.name:0 "Crystalline Entities Crushed"
 story.215.desc.milit:0 "The fleets of the [Root.GetName] leave crushed crystal in their wake wherever they go.\n\nThe Crystalline Entities' true nature is likely to forever remain a mystery to us, but what does it matter?\n\n[Root.GetSpeciesAdj] forces are now exceptionally skilled at annihilating the prisms, and we have, over the course of the campaign, found ways to tune up our weaponry."
 story.215.desc.mater:0 "After the destruction of several crystal specimens and collection of thousands of samples, [Root.GetSpeciesAdj] engineers have finally devised a cost-effective process for refining the remains of Crystalline Entities into usable materials.\n\nWhether this will actually offset the cost of engaging with the crystals and their weaponized emissions remains to be seen, but it is a victory for industry nonetheless."
 story.215.desc:0 "Despite frequent clashes, the Crystalline Entities remain as enigmatic as ever. They do not seem to mate, and it is difficult to imagine some kind of vast, spacer geode naturally producing the things.\n\nWe have found some uses for the shards of destroyed Crystalline Entities, but fear that some things, such as the truth of their actual nature, simply are fundamentally unknowable."
 story.215.desc.gesta:0 "Despite frequent clashes, the Crystalline Entities remain as enigmatic as ever. They do not seem to mate, and it is difficult to imagine some kind of vast, spacer geode naturally producing the things.\n\nWe have found some uses for the shards of destroyed Crystalline Entities but fear that some things, such as the truth of their actual nature, simply are fundamentally unknowable."
 story.215.a.milit:0 "Over truth, victory."
 story.215.b.mater:0 "We must make the most out of what the universe brings."
 story.215.b.mater.tooltip:0 "Gives access to the §YGreater Crystal Bounty§! empire Edict."
 story.215.c:0 "A pity."
 story.215.c.tooltip:0 "Gives access to the §YCrystal Bounty§! empire Edict."
 story.219.name:0 "Crystal Sonar"
 story.219.desc:0 "The [From.GetFleetName] has encountered Crystalline Entities in the [From.From.GetName] system.\n\nUsing some stored Energy, our ships can generate an intense but harmless high-frequency blast to fire at the Crystalline Entities. The Entities act as prisms and resonators, breaking up the pulse and scattering it across the star system, and the waves reflected from planetary bodies are picked up by our ship sensors.\n\nThe whole system surveyed, in an instant."
 story.219.a:0 "Do it."
 story.219.a.tooltip:1 "Spend £energy£ §R-30§! Energy Credits to instantly §YSurvey§! the [From.From.GetName] system."
 story.219.b:0 "Not this time."
 story.219.c:0 "We do not have the resources to spare."

 story.220.name:0 "Crystal Ball"
 story.220.desc.hostile:0 "The [Root.GetName] reports a significant crystalline presence in the [From.GetName] system. There is little to indicate whether this is an ancestral home of the creatures, but never before have this many crystalline entities been observed in one system at once.\n\nInitial readings point to the unusual crystal construct in the system being of some interest, should we be able to... disassemble it."
 story.220.desc.nonhostile:1 "The [Root.GetName] reports a significant crystalline presence in the [From.GetName] system. Evidently some kind of den - or at least a hub of crystalline activity, such as it is - [From.GetName] is home to a crystal construct unlike any previously encountered.\n\nThis construct exhibits several properties associated with the crystalline entities, but greatly exaggerated."
 story.220.desc.gesta:1 "We see significant crystalline presence in the [From.GetName] system. Evidently some kind of den - or at least a hub of crystalline activity, such as it is - [From.GetName] is home to a crystal construct unlike any previously encountered.\n\nThis construct exhibits several properties associated with the crystalline entities, but greatly exaggerated."
 story.220.a.nonhostile:0 "Make it so."

 story.221.name:0 "Scried"
 story.221.desc:0 "A xenoscience department on [Root.Capital.GetName] reports that they have concluded their remote study of the crystalline construct.\n\nAgain, the sheer lack of observable behavior exhibited by these entities makes it difficult to draw any solid conclusions. However, their physiological properties continue to intrigue. The study of the construct has allowed our xenobiologists, in close cooperation with our materials engineers, to begin to emulate the advanced reconstructive properties observed in the crystalline construct."
 story.221.desc.gesta:0 "We have concluded our remote study of the crystalline construct.\n\nThe sheer lack of observable behavior exhibited by these entities makes it difficult to draw any solid conclusions. However, their physiological properties continue to intrigue, and we can now begin to emulate the advanced reconstructive properties observed in the crystalline construct."
 story.221.a:0 "Commendable."

 story.223.name:0 "Scrying Interrupted"
 story.223.desc:0 "A xenoscience department on [Root.Capital.GetName] reports that the crystalline construct observed in a distant system has been destroyed, and remote study is no longer possible."
 story.223.desc.gesta:0 "The crystalline construct observed in a distant system has been destroyed, and remote study is no longer possible."
 story.223.a:0 "A shame."
 story.223.a.tooltip:0 "The §HCrystalline Construct§! Special Project is canceled."

 story.301.name:0 "Ancient Mining Drones"
 story.301.desc.pacif:1 "Reports of deep-space drones in certain systems have been investigated. The drones appear to be the workers and custodians of an autonomous orbital mining operation, established millennia ago and then soon abandoned by all but the drones themselves, judging by the state of the processing equipment.\n\nThe drones seem to lack any diplomatic comms protocols - at least any decipherable by the [Root.Owner.GetName] - and react with hostility to [Root.Owner.GetSpeciesAdj] ships entering the system.\n\nTheir presence in the [Root.System.GetName] system is intriguing, and we should attempt to learn more about them."
 story.301.desc.mater:1 "Reports of deep-space drones in certain systems have been investigated. The drones appear to be the workers and custodians of an autonomous orbital mining operation, established millennia ago and then soon abandoned by all but the drones themselves, judging by the state of the processing equipment. Their purpose is obvious enough - mining - but who it is that tasked them is not immediately apparent. What is obvious is that no shipment of minerals has been retrieved from this system in hundreds, if not thousands of years.\n\nThey may only be old drones, but they should be kept under close watch by the [Root.Owner.GetName]."
 story.301.desc:1 "Reports of deep-space drones in certain systems have been investigated. The drones appear to be the workers and custodians of an autonomous orbital mining operation, established millennia ago and then soon abandoned by all but the drones themselves, judging by the state of the processing equipment. The drones possess powerful mining lasers and make obviously threatening, if not outright hostile, overtures toward [Root.Owner.GetSpeciesAdj] vessels when approached.\n\nThey may only be old drones, but they should be kept under close watch by the [Root.Owner.GetName]."
 story.301.desc.gesta:1 "The deep-space drones we have encountered appear to be the workers and custodians of autonomous orbital mining operations. Judging by the state of the processing equipment, these sites were established millennia ago and then soon abandoned by all but the drones themselves. The drones possess powerful mining lasers and make obviously threatening, if not outright hostile, overtures toward us when approached.\n\nThey may only be old drones, but they should be kept under close watch."
 story.301.a:0 "Establish a listening post on [Root.Capital.GetName]."
 story.301.b:0 "Let us see what they are made of - take them apart."

 story.305.name:0 "Mining Drone Work Ethic"
 #starts mining drone home system chain upon completion
 story.305.desc.pacif:0 "When not posturing with their mining lasers aimed at [Root.GetSpeciesAdj] ships, the drones appear steadfast and dumbly hard-working, hacking away at mineral-poor asteroids for want of something better to do.\n\nWhat is more interesting is that the drones are not completely silent, contrary to earlier assumptions. They emit signal pings, though extremely infrequently and at a wavelength hard to isolate from background noise. If there is anyone left to receive these pings may be a mystery for another time."
 story.305.desc.mater:0 "The drones are remarkably efficient at squeezing ever-diminishing returns from rocks [Root.GetSpeciesAdj] miners would have soon discarded, deemed exhausted of all worthwhile mineral content. Our top engineers are working on adapting the drones' methodology for use in the [Root.GetName]'s Mining Networks and Stations which should improve efficiency, effectively lessening energy expenditure.\n\nOf lesser import is the fact that the drones are not completely silent, contrary to previous assumptions. They emit signal pings, though extremely infrequently and at a wavelength hard to isolate from background noise. If there is anyone left to receive these pings may be a mystery for another time."
 story.305.desc:0 "The drones and their tireless, endless work of extracting ever-diminishing resources from their local planetoids make for a somewhat dull, but nevertheless informative subject of study. In fact, Mining Networks on [Root.Capital.GetName] could stand to learn a thing or two about maximizing mineral extraction rates while conserving energy.\n\nAdditionally, we have found that the drones are not completely silent. They emit signal pings, though extremely infrequently and at a wavelength hard to isolate from background noise. If there is anyone left to receive these pings may be a mystery for another time."
 story.305.desc.gesta:0 "The drones and their tireless, endless work of extracting ever-diminishing resources from their local planetoids make for a somewhat dull, but nevertheless informative subject of study. In fact, we could stand to learn a thing or two about maximizing mineral extraction rates while conserving energy.\n\nAdditionally, we have found that the drones are not completely silent. They emit signal pings, though extremely infrequently and at a wavelength hard to isolate from background noise. Whether there is anyone left to receive these pings may be a mystery better left for another time."
 story.305.a:0 "Noted."
 story.305.a.tooltip:1 "Gives access to the §YDroning Optimizations§! Edict."
 story.305.b:1 "Let us find out how they evaluate mining sites."
 story.305.b.tooltip:0 "Adds a list of mineral-rich planetoids to the Situation Log."

 story.310.name:0 "Mining Drone Disassembly"
 story.310.desc.mater:0 "The mining drones were destroyed in a heated battle with [Root.GetSpeciesAdj] vessels. As luck would have it, their energy cells are by far the sturdiest component used in their construction, and some were recovered by our ships. The technology behind these cells is beyond us at present, but initial tests show we are quite capable of converting their output to Energy Credits.\n\nAs the final energy cell bled out, the engineers handling the test noticed a dip in background radiation. It would appear that the drones are not silent, but have been sporadically broadcasting on unusual frequencies since we first encountered them, possibly ever since they were first deployed. It is unlikely that there is anyone left to receive these transmissions.\n\nAt any rate, the drones could prove to be a potent but limited source of energy, should we be able to find and disable them efficiently enough."
 story.310.desc:0 "The mining drones were destroyed in a heated battle with [Root.GetSpeciesAdj] vessels. As luck would have it, their energy cells are by far the sturdiest component used in their construction, and some were recovered by our ships. The technology behind these cells is beyond us at present, but initial tests show we are quite capable of converting their output to Energy Credits.\n\nAs the final energy cell bled out, the engineers handling the test noticed a dip in background radiation. It would appear that the drones are not silent, but have been sporadically broadcasting on unusual frequencies since we first encountered them, possibly ever since they were first deployed. It is unlikely that there is anyone left to receive these transmissions.\n\nAt any rate, the drones could prove to be a potent but limited source of energy, should we be able to find and disable them efficiently enough."
 story.310.desc.gesta:0 "We destroyed the mining drones in a heated battle. As luck would have it, their energy cells are by far the sturdiest component used in their construction, and some were recovered. The technology behind these cells is beyond us at present, but initial tests show that we are quite capable of converting their output to Energy Credits.\n\nAs the final energy cell bled out, we noticed a dip in background radiation through the [Root.GetUnitDronePlural] handling the test. It would appear that the drones are not silent, but have been sporadically broadcasting on unusual frequencies since we first encountered them, possibly ever since they were first deployed. It is unlikely that there is anyone left to receive these transmissions.\n\nAt any rate, the drones could prove to be a potent but limited source of energy, should we be able to find and disable them efficiently enough."
 story.310.a:0 "Very well."
 story.310.a.tooltip:0 "Gives access to the §YDrone Bounty§! empire Edict.\n"
 story.320.name:0 "Deposits Surveyed"
 story.320.desc:0 "All high-mineral deposits discovered by the reverse-engineered Ancient Mining Drone evaluation algorithms have been surveyed."

 story.330.name:0 "Ancient Mineral Processing Hub"
 story.330.desc:0 "The [Root.GetName] has encountered a significant Ancient Mining Drone presence in the [From.GetName] system. It appears to be a major mining and mineral processing hub, perhaps the last of its kind in the galaxy."
 story.330.desc.gesta:0 "We have encountered a significant Ancient Mining Drone presence in the [From.GetName] system. It appears to be a major mining and mineral processing hub, perhaps the last of its kind in the galaxy."
 story.330.a:0 "Sure it is."
 story.330.b:0 "Let us see what we can learn from it."

 story.331.name:0 "Processing Observed"
 story.331.desc:0 "Leaving the ancient mining drone mineral processing hub undisturbed was, ultimately, a wise decision. By observing its monotonous rhythms over an extended period of time, we have been able to identify several systemic techniques in its automated handling of raw materials that surpass our own."
 story.331.desc.gesta:0 "$story.331.desc$"
 story.331.a:0 "Then we make these techniques ours."
 story.331.b:0 "Jackpot."

 story.333.name:0 "Mining Drone Base Destroyed"
 story.333.desc:0 "We have received reports that the mineral processing hub observed in the [location_planet.GetStarName] system has been destroyed. Its significant stores of raw and processed minerals were jettisoned and have made planetfall on [location_planet.GetName] in the local asteroid belt."
 story.333.desc.gesta:0 "The mineral processing hub we observed in the [location_planet.GetStarName] system has been destroyed. Its significant stores of raw and processed minerals were jettisoned and have made planetfall on [location_planet.GetName] in the local asteroid belt."
 story.333.a:0 "We have studied enough wrecks."
 story.333.a.tooltip:0 "The §HAutomated Processing Hub§! Special Project is canceled.\n$story.333.b.tooltip$"
 story.333.b:0 "Jackpot."
 story.333.b.tooltip:0 "[location_planet.GetName] is now richer in minerals."

 story.401.name:0 "Void Clouds"
 story.401.desc.spiri:1 ""A cloud," reads the awed report, collated from multiple sources. "Like a cloud of luminous star-stuff, billowing in the dark." The report goes on to refer to the phenomenon, somewhat poetically, as a "void cloud."\n\nIt is evident to the priesthoods of the [Root.Owner.GetName] that these clouds are heralds animated by some higher will. Exactly who or what this will belongs is the subject of heated debate, and is likely to remain so for the foreseeable future. Until such time as the Void Cloud's true nature can be ascertained, it would perhaps be prudent to treat the immense power evident in its roiling motion with some caution."
 story.401.desc:1 "An investigation into a peculiar cluster of debris and space-dust previously dubbed §H[This.ContactCountry.GetName]§! has yielded surprising results; it is a particulate cloud bristling with a powerful charge of unknown origin that has no business exhibiting simple reflexive actions, let alone movements with purpose.\n\nAnd yet it does.\n\nThere is something undeniably ominous about the hazy subject of the relayed video feeds. Perhaps there are things in the universe we should not tangle with."
 story.401.desc.gesta:1 "Our investigation into the peculiar cluster of debris and space-dust with the designation §H[This.ContactCountry.GetName]§! has yielded surprising results: it is a particulate cloud bristling with a powerful charge of unknown origin. It has no business exhibiting simple reflexive actions, let alone movements with purpose.\n\nAnd yet it does.\n\nThere is something undeniably ominous about the hazy subject of the relayed video feeds. Perhaps there are things in the universe we should not tangle with."
 story.401.a.spiri:0 "Conduit for the divine or not, it must be studied."
 story.401.b.spiri:0 "We leave the matter in the capable hands of our commanders."
 story.401.c:0 "Let us watch, but not interfere with it."
 story.401.d:0 "We leave the matter in the capable hands of our commanders."
 story.401.e:0 "Perhaps it should be destroyed."

 story.405.name:0 "Void Unclouded"
 story.405.desc.spiri:0 "The Void Clouds are stewards of the cosmos. Once [Root.GetSpeciesAdj] astronomers knew what to look for, they found traces of the Void Clouds everywhere.\n\nFormed at the dawn of creation, they stood watch as stars were lit and young planets formed. Now they drift, quasi-conscious agglomerations of inanimate matter from the earliest hours of time itself, afloat between dying stars and breaking worlds.\n\nThey are a constant reminder that we are but all small parts of something greater."
 # +6 mult phys research, +10% dmg vs cloud modifier
 story.405.desc:0 "The Void Clouds are, as far as [Root.GetSpeciesAdj] researchers can tell, among the oldest entities in the universe. They seem to have originated just a scant few billion years after matter as we know it first appeared, the tremendous forces of the young cosmos making something out of nothing. They would have been stars once, but were not.\n\nExplaining their apparent animal intelligence is more difficult, but the answer might lie in the abnormally strong electromagnetic fields that keep them together - another product of their primordial beginnings. It is not inconceivable that, given enough time, the circulation of its strange stardust and gravitic fields aligned in a flexible approximation of neural pathways.\n\nMoreover, the Clouds seem to be receiving impulses from one another, if not outright communicating, lightyears apart. Quantum entanglement is suspected to play a role in this phenomenon."
 story.405.desc.gesta:0 "The Void Clouds may be among the oldest entities in the universe. They seem to have originated just a scant few billion years after matter as we know it first appeared, the tremendous forces of the young cosmos making something out of nothing. They would have been stars once, but were not.\n\nExplaining their apparent animal intelligence is more difficult, but the answer might lie in the abnormally strong electromagnetic fields that keep them together - another product of their primordial beginnings. It is not inconceivable that, given enough time, the circulation of its strange stardust and gravitic fields aligned in a flexible approximation of neural pathways or computational circuits.\n\nMoreover, the Clouds seem to be receiving impulses from one another, if not outright communicating, lightyears apart. Quantum entanglement is suspected to play a role in this phenomenon."
 story.405.a.spiri:0 "Humbling."
 story.405.a.spiri.tooltip:0 "Adds the §YGrand Design§! modifier to §Yyour Empire§!:\n£happiness£ Happiness §G+5%§!"
 story.405.b:0 "They will not stand in our way."
 story.405.b.tooltip:0 "Adds the §YCloudbuster§! modifier to §Your Empire§!:\nDamage to Void Clouds: §G+10%§!"
 story.405.c:0 "Can these impulses be traced?"
 story.405.c.tooltip:0 "Adds a list of likely §YVoid Cloud§! systems to the Situation Log."

 story.410.name:0 "Dark Clouds"
 # empire modifier -10% happiness for three years, +10% dmg vs cloud modifier
 story.410.desc.spiri:0 "Brought down by the [From.GetName], the Void Cloud did not die easy.\n\nJust before the Void Cloud's electromagnetic field finally collapsed - sending its star-stuff spiraling through the system - many crewmembers engaged in the battle reported a sudden sense of dread, of coming doom.\n\nPerhaps we have sinned."
 story.410.desc:0 "Victory over the Void Cloud was hard-won.\n\nWhile we suffered heavy casualties, the fact remains that the [Root.GetName] has overcome one of the galaxy's most terrifying enigmas."
 story.410.desc.gesta:0 "Victory over the Void Cloud was hard-won.\n\nWhile we suffered heavy casualties, the fact remains that we have overcome one of the galaxy's most terrifying enigmas."
 story.410.a.spiri:0 "How could we atone, not knowing who we have wronged?"
 story.410.b:0 "A day to be remembered."

 story.501.name:0 "Tiyanki"
 story.501.desc.spiri:1 "The Diviners name the beings, floating through the dark, "§YTiyanki§!." They are a sacred and peaceful spaceborne life form that roams from system to system, feeding on gases common to the upper layers of many gas giants, and rarely showing any signs of hostility.\n\nWe are to keep at a respectful distance."
 story.501.desc:1 "The spaceborne lifeforms - which the [Root.GetSpeciesAdj] Head of Society Research has come to refer to as "§YTiyanki§!" - are docile creatures. Capable of accessing some lower dimension of subspace, they roam from system to system with remarkable ease.\n\nThey graze on gases common to the upper layers of many gas giants. It is highly unlikely, to say the least, that this is their only food source, but intake of other nutrients has yet to be observed.\n\nThey will rarely, if ever, attack, even when provoked. They can safely be ignored."
 story.501.desc.gesta:0 "The spaceborne lifeforms - which we call "§YTiyanki§!" - are docile creatures. Capable of accessing some lower dimension of subspace, they roam from system to system with remarkable ease.\n\nThey graze on gases common to the upper layers of many gas giants. It is highly unlikely, to say the least, that this is their only food source, but intake of other nutrients has yet to be observed.\n\nThey will not attack unless provoked. They can safely be ignored."
 story.501.a.spiri:0 "Venerable."
 story.501.a.mater:0 "Hunting them would be a net loss anyway."
 story.501.a.exploratobot:0 "Docile spaceborne cataloged!"

 galactic_features.361.name:0 "Effluvial Offspring"
 galactic_features.361.desc:0 "Following the destruction of our fleet in the [From.From.From.GetStarName] system, the local Void Cloud appears to have gathered enough material from the debris to undergo what can best be described as a form of mitosis on the macro level - asexual reproduction.\n\nThere is now one more Void Cloud haunting [From.From.From.GetStarName]."
 galactic_features.361.a:0 "Horrifying."
 galactic_features.361.a.milit:0 "Daunting."
 galactic_features.361.a.phobe:0 "Disgusting."
 galactic_features.361.a.phile:0 "Fascinating."
 galactic_features.361.a.spiri:0 "The Divine protect us."
 galactic_features.361.a.mater:0 "Noted."
 galactic_features.361.a.tooltip:0 "§RVoid Cloud§! spawned in the §Y[From.From.From.GetStarName] system§!."

 ####################################
 # Uplifting Events
 ####################################

# Pre-Sapients Found
#  uplift.6000.name.1:0 "Upliftable Species Found"
 uplift.6000.name.2:0 "Pre-Sapient Species Found"

 uplift.6000.continental.desc:0 "Fascinating creatures roam the plains and coasts of [From.GetName]. The [Root.GetName] reports that the [presapient_species.GetSpeciesClass] life-forms are using tools, however limited, and may have the potential for eventually achieving sapience.\n\n[Owner.GetScientistCapital] [Root.GetLeaderName] stresses that finding alien life in this state is a rare opportunity. Should we choose to uplift them, they may prove useful." # GetSpeciesClass returns e.g. the 'avian_species' or 'toxic_species' string

 uplift.6000.ocean.desc:0 "According to the [Root.GetName], one [presapient_species.GetSpeciesClass] species native to [From.GetName] has not only achieved a tentative mastery of the planet's vast oceans, but also the small plots of land that dot its surface.\n\n[Owner.GetScientistCapital] [Root.GetLeaderName] proposes that we should monitor their development closely, and possibly help them along the path to full sapience."

 uplift.6000.tropical.desc:0 "The dense tropical foliage of [From.GetName] hides what [Owner.GetScientistCapital] [Root.GetLeaderName] of the [Root.GetName] calls a 'proto-civilization.'\n\nThe [presapient_species.GetSpeciesClass] beings that make up this nascent society are still far behind the evolutionary curve, but their social order seems to be underpinned by the beginnings of intelligible language and abstract thought.\n\n[Owner.GetScientistCapital] [Root.GetLeaderName] suggests that these particular creatures may prove a suitable testbed for technologies intended to induce rapid evolution." # GetSpeciesClass returns e.g. the 'avian_species' or 'toxic_species' string

 uplift.6000.arid.desc:0 "One [presapient_species.GetSpeciesClass] species on [From.GetName] exhibits unusual intelligence. Throughout the planet's dry and rocky landscape, these creatures have evolved to dominate their environment. Tests run by [Owner.GetScientistCapital] [Root.GetLeaderName] of the [Root.GetName] show that their evolution can be accelerated with the application of the right technology." # GetSpeciesClass returns e.g. the 'avian_species' or 'toxic_species' string

 uplift.6000.desert.desc:0 "Scurrying through the sands of [From.GetName], a curious form of [presapient_species.GetSpeciesClass] life exhibits many of the traits associated with the evolution of higher reasoning.\n\nWhile the species' development appears to have plateaued some millennia ago, we might be able to provide a technological impetus for evolution." # GetSpeciesClass returns e.g. the 'avian_species' or 'toxic_species' string

 uplift.6000.savannah.desc:0 "Across the plains of [From.GetName] long, graceful creatures have been observed engaging in rudimentary forms of communication, cooperating with one another to find food and avoid the planet's predators. [Owner.GetScientistCapital] [Root.GetLeaderName] of the [Root.GetName] believes these [presapient_species.GetSpeciesClass] beings may prove suitable for technologies intended to heighten the pace of evolution." # GetSpeciesClass returns e.g. the 'avian_species' or 'toxic_species' string

 uplift.6000.tundra.desc:0 "Harsh environments are known to propel adaptive evolution, and the frigid biosphere of [From.GetName] is no exception.\n\n[Owner.GetScientistCapital] [Root.GetLeaderName] has taken a special interest in one of the [presapient_species.GetSpeciesClass] creatures that skitter across the planet's icy face. With a push in the right direction, they may even achieve sapience." # GetSpeciesClass returns e.g. the 'avian_species' or 'toxic_species' string

 uplift.6000.arctic.desc:0 "Although [From.GetName]'s sub-zero climate is far from hospitable, the planet is not barren.\n\nSeveral [presapient_species.GetSpeciesClass] species have evolved to withstand the environment, and [Owner.GetScientistCapital] [Root.GetLeaderName] believes that one or more of these creatures is capable of sapience, given the introduction of certain external stimuli..." # GetSpeciesClass returns e.g. the 'avian_species' or 'toxic_species' string

 uplift.6000.alpine.desc:0 "The continent-wide mountain ranges of [From.GetName] have proven a fertile environment for the planet's unique forms of life. One [presapient_species.GetSpeciesClass] species in particular has adapted to the extreme altitude, and has even demonstrated a basic (if guttural) form of verbal communication. With the right stimuli, these creatures may prove capable of full sapience." # GetSpeciesClass returns e.g. the 'avian_species' or 'toxic_species' string

 uplift.6000.nuked.desc:0 "While the planet is prohibitively irradiated, at least one advanced form of life flourishes on [From.GetName]. [Owner.GetScientistCapital] [Root.GetLeaderName] reports that the [presapient_species.GetSpeciesClass] creatures exhibit impressive collective decision-making skills, and that outside stimulus may spur them to even greater evolutionary heights." # GetSpeciesClass returns e.g. the 'avian_species' or 'toxic_species' string

 uplift.6000.gaia.desc:1 "[From.GetName] is a near-perfect environment for the evolution of life; its bountiful natural resources are a fertile home for a staggering variety of flora and fauna. Within this paradise, [Owner.GetScientistCapital] [Root.GetLeaderName] has discovered a proto-society of intelligent [presapient_species.GetSpeciesClass] creatures - one that could prove an excellent candidate for rapid evolution." # GetSpeciesClass returns e.g. the 'avian_species' or 'toxic_species' string

 uplift.6000.relic.desc:1 "Amid the ruined towers and dusty streets of [From.GetName] roams an intriguing form of pre-sapient life. [Owner.GetScientistCapital] [Root.GetLeaderName] suggests that the small, intelligent [presapient_species.GetSpeciesClass] creatures may once have been kept as pets. According to this theory: once their owner species declined, these animals rapidly evolved and are now primed to achieve full sapience, should the right external factors be applied." # GetSpeciesClass returns e.g. the 'avian_species' or 'toxic_species' string

 uplift.6000.fallback.desc:0 "According to the [Root.GetName], one [presapient_species.GetSpeciesClass] species native to [From.GetName] has achieved a tentative mastery of the planet's environment.\n\n[Owner.GetScientistCapital] [Root.GetLeaderName] recommends monitoring their development closely, and - if possible - uplifting them to full sapience." # GetSpeciesClass returns e.g. the 'avian_species' or 'toxic_species' string

 uplift.6000.wilderness.desc: "The [Root.GetName] has discovered individualistic, presapient life dwelling on [from.GetName]. This [presapient_species.GetSpeciesClass] species has achieved a remarkable degree of mastery over its environment already, considering the lack of a Mutualistic Intelligence to guide it.\n\nWe would do well to monitor their development closely, and perhaps one day bring them into our fold. The presence of these creatures bodes well for the potential awakening of [from.GetName]." # GetSpeciesClass returns e.g. the 'avian_species' or 'toxic_species' string

 uplift.6000.a:0 "Yes, we have that knowledge."
 uplift.6000.b:0 "Something to keep in mind for the future."

# Pre-Sapients Uplifted
 uplift.6010.name:1 "Uplift Successful"

 uplift.6010.continental.desc:0 "The dominant species on [Root.GetName], the [From.GetName], have been uplifted. Only minor genetic alterations were needed to unlock their inherent potential for vastly improved cognitive ability and manual dexterity, while members of previous generations will be fitted with small, cybernetic implants."

 uplift.6010.ocean.desc:0 "Our efforts to accelerate the evolution of the [From.GetName] along a favorable trajectory have been tremendously successful. Educational programs are in place for the youngest specimens - individuals, now - while their elders are proving receptive to psycho-genetic conditioning."

 uplift.6010.tropical.desc:0 "The [From.GetName] have been successfully uplifted to become productive citizens of the [Root.Owner.GetName] and inhabitants of our colony on the tropical planet [Root.GetName]."

 uplift.6010.arid.desc:0 "Success!\n\nThe [From.GetName] native to [This.GetName] have been uplifted to become citizens of the [This.Owner.GetName]."

 uplift.6010.desert.desc:0 "The [From.GetName] now stand as living testament to the scientific and technological might of the [Root.Owner.GetName]."

 uplift.6010.savannah.desc:0 "Our efforts to uplift the [From.GetName] have borne fruit: with some relatively minor modifications to their genetic code, we have succeeded in raising their cognitive faculties."

 uplift.6010.tundra.desc:0 "The [From.GetName] are now sapient, and fairly intelligent at that.\n\nThey now fall under the dominion of the [Root.Owner.GetName]."

 uplift.6010.arctic.desc:0 "The [From.GetName], risen from the icy plains of [Root.GetName], have achieved sapience with [Root.Owner.GetSpeciesName] help.\n\nThey have joined our colony on their native planet [Root.GetName] as productive members of [Root.Owner.GetName] society."

 uplift.6010.alpine.desc:0 "The genetic modifications we made to the [From.GetName] have successfully raised the species to full sapience. Now, as they gaze up at the stars from their mountain homes, they do so with a true sense of themselves."

 uplift.6010.nuked.desc:0 "From their humble beginnings, the [From.GetName] have risen to join the [Root.Owner.GetName]."

 uplift.6010.gaia.desc:0 "Thanks to our efforts, the [From.GetName] have been successfully uplifted. What a gift, to fully understand the paradise they inhabit."

 uplift.6010.relic.desc:0 "All across their ruined world, the dominant species of [Root.GetName] have awoken from their long slumber. Our efforts to uplift them to full sapience have been a resounding success."

 uplift.6010.fallback.desc:0 "Uplifted to full sapience, the [From.GetName] now stand as a living testament to the scientific and technological might of the [Root.Owner.GetName]."

 uplift.6010.a:1 "The [This.Owner.GetName] welcomes them."
 uplift.6010.tt:0 "The §Y[This.Owner.GetName]§! gains §Y50 $r_influence$§!."

 ####################################
 # Followup Events
 ####################################

 uplift.7000.name:0 "Lift Up, Follow Up"
 uplift.7000.desc:0 "The [From.From.From.GetName] have been among us for several days now.\n\nAll is well on planet [From.GetName]."
 uplift.7010.name:0 "A Rocky Start"
 uplift.7010.desc:0 "The integration of the [From.From.From.GetName] who we uplifted is going more smoothly than expected, but not as smoothly as we had hoped.\n\nDespite our efforts to soft-shape of their psychology, the [From.From.From.GetName] still occasionally struggle with the way we do things in the [From.Owner.GetName]."

 ####################################
 # Ethics Events
 ####################################

 # From = planet
 # From.From.From = uplifted species

 uplift.7200.name:0 "Looking Inwards"
 uplift.7200.desc:0 "A statistically significant group of [From.From.From.GetName] citizens appear unsatisfied with our teachings on the nature of the cosmos.\n\nAn unknown individual or group among them is circulating some spurious codex that attaches undue importance to the [From.From.From.GetName] and their uplifting by the [Root.Owner.GetName]."
 uplift.7200.a:0 "Nothing will come of it."
 uplift.7200.b:0 "Let them have their mysteries."
 uplift.7200.b.tooltip:0 "The [From.From.From.GetName] gain the §YSpiritualist§! Ethic."
 uplift.7200.c:0 "Set them straight by any means necessary."
 uplift.7200.c.tooltip:0 "The [From.From.From.GetName] gain the §YMaterialist§! Ethic."
 uplift.7205.name:0 "Conscientious Objectors"
 uplift.7205.desc:0 "Some issues have arisen on [Root.GetName] as a result of the [From.From.From.GetName] populace's aversion to arms. A representative has made a formal request for clearly delineated demilitarized zones."
 uplift.7205.a:0 "Very well."
 uplift.7205.b:0 "The courage of their convictions should be celebrated."
 uplift.7205.b.tooltip:0 "The [From.From.From.GetName] gain the §YPacifist§! Ethic."
 uplift.7205.c:0 "They must learn that the specter of war looms over us all."
 uplift.7205.c.tooltip:0 "The [From.From.From.GetName] gain the §YMilitarist§! Ethic."
 uplift.7210.name:0 "Stranger Danger"
 uplift.7210.desc:0 "According to reports, newly-uplifted [From.From.From.GetName] citizens on [Root.GetName] grow anxious as their [Root.Owner.GetSpeciesName] teachers bring up the likelihood of contact with as-yet-unknown entities from the far reaches of space."
 uplift.7210.a:0 "I see..."
 uplift.7210.b:0 "What is alien to us is simply opportunity in disguise."
 uplift.7210.b.tooltip:0 "The [From.From.From.GetName] gain the §YXenophile§! Ethic."
 uplift.7210.c:0 "They are right to fear the unknown."
 uplift.7210.c.tooltip:0 "The [From.From.From.GetName] gain the §YXenophobe§! Ethic."
 uplift.7215.name:0 "Familial Fission"
 uplift.7215.desc:0 "While the [Root.Owner.GetName] provides a solid structure upon which to model their internal social order, it may not necessarily be what suits the uplifted [From.From.From.GetName] best.\n\nTheir sudden rise to becoming our intellectual equals robbed them of millennia of potential societal and cultural development. Perhaps as a result of this, the [From.From.From.GetName] social order is in a state of extreme flux; one day the family unit is paramount, and the next day community leaders are calling for a dissolution of all clan-like bonds."
 uplift.7215.a:0 "Fascinating."
 uplift.7215.b:0 "May the [From.From.From.GetName] find themselves, in each other."
 uplift.7215.b.tooltip:1 "The [From.From.From.GetName] gain the §YAuthoritarian§! Ethic."
 uplift.7215.c:0 "Self-realization comes only through independence."
 uplift.7215.c.tooltip:1 "The [From.From.From.GetName] gain the §YEgalitarian§! Ethic."

 ####################################
 # Pre-Sapient Pop Interaction Events
 ####################################

 uplift.7500.name:0 "Forked Chain"
 uplift.7500.desc:0 "A number of individuals belonging to the pre-sapient, native population of [From.GetName] somehow got into a secure compound on the outskirts of our colony. They were chased off within hours, but not before severely damaging several interstellar uplinks dedicated to currency transfers.\n\nWe fear several hundred Credits may have been lost in the ether."
 uplift.7510.name:0 "In Vivo"
 uplift.7510.desc:0 "Xeno-researchers on [Root.GetName] have published an open letter demanding that the local legislation restricting experiments on near-sapient alien species be relaxed.\n\nThey make a convincing case for the scientific benefits, and warn that the output of the entire scientific community on [Root.GetName] will suffer unless the laws are revised.\n\nThe ethics of it all remain questionable."
 uplift.7510.a:0 "Ignore the pompous poindexters."
 uplift.7510.a.tooltip:0 "The local scientists will not be happy about this.\n"
 uplift.7510.b:0 "We will accede to their demands."
 uplift.7510.b.tooltip:0 "The locals will not be happy about this.\n"
 uplift.7510.c:0 "Ethics? We care little for the fate of lesser beings."
 uplift.7510.c.tooltip:0 "§YYour Empire§! gains the §YFanatic Xenophobe§! Ethic.\n"
 uplift.7520.name:0 "Fidgeting"
 uplift.7520.desc:0 "The near-sapient natives of [Root.GetName] are causing a ruckus on the outskirts of our colony. Something about the [Root.Owner.GetName]'s continued presence here visibly agitates them, as packs of them scurry to and fro between the settlement's borders and some unknown point to the east."
 uplift.7520.a:0 "Drive them off. Gently, if possible."
 uplift.7520.a.tooltip:0 "The indigenous creatures will not bother the colonists again.\n"
 uplift.7520.b:0 "Send these dumb animals a violent message."
 uplift.7520.b.tooltip:0 "The grotesque creatures will not bother the colonists again.\n"
 uplift.7520.c:0 "Try to figure out where they are going."
 uplift.7525.name:0 "Lost and Forgotten"
 uplift.7525.desc:1 "A group of xenologists departed the colony together with a contingent of military personnel, tracking the movements of the native life-forms.\n\nWhat they found were the remains of some ancient seed-ship, evidently the nucleus of some small, [Owner.GetPreFTLLower] civilization, long since decayed into nothing.\n\nThe dominant native species of [Root.GetName] seem to be the product of some age-old seeding or genetic manipulation program; going by the structures surrounding the seed ship, they were once distinctly tribal, with greater intelligence and even a rudimentary written language.\n\nWe cannot begin to guess what caused their species-wide devolution, but their behavior makes more sense now. On some instinctual level they recognize us [Root.Owner.GetSpeciesNamePlural] as similar to their original uplifters from the stars. Perhaps our ordered society calls out to some instilled impulse to order, drowned out by their baser nature.\n\nMaybe we can eventually ease their evolutionary anxiety by uplifting them to our level, but for now, we have gained valuable insights into the manipulation of organics by ancient spacefaring cultures."

 ####################################
 # Event Chain-related
 ####################################

 ### Story Events

 amoebas_1_chain_title:0 "Space Amoeba Specimen"
 amoebas_1_chain_desc:0 "Neutralize a Space Amoeba."
 specimen_procured:0 "Specimen Procured"

 amoebas_2_chain_title:0 "Space Amoeba Slaughter"
 amoebas_2_chain_desc:0 "Eliminate 4 more Space Amoebas to get a better understanding of their biology."
 amoebas_slaughtered:0 "Carcasses Created"

 crystals_1_chain_title:0 "Crystalline Entity Shard"
 crystals_1_chain_desc:0 "Destroy a Crystalline Entity formation to retrieve a mineral sample."
 shard_collected:0 "Shard Collected"
 crystals_2_chain_title:0 "Crystal Kaleidoscope"
 crystals_2_chain_desc:0 "Crush 4 Crystalline Entity fleets to gather further combat scenario data."
 crystals_shattered:0 "Crystals Shattered"

 drones_1_chain_title:0 "Mining Drone Analysis"
 drones_1_chain_desc:1 "Disable and attempt to reverse-engineer a Mining Drone."
 drone_disassembled:0 "Drone Disassembled"

 clouds_1_chain_title:0 "Void Cloud"
 clouds_1_chain_desc:0 "Neutralize a Void Cloud to sift through its primordial star-stuff."
 stardust_sifted:0 "Stardust Sifted"

 mineral_planet_chain_title:0 "High-Value Mining Targets"
 mineral_planet_chain_desc:0 "Using techniques derived from the Ancient Mining Drones' assessment systems, we have pin-pointed a handful of stellar bodies that are likely to be particularly rich in minerals."
 systems_visited:0 "Deposits Surveyed"

 mineral_planet_poi_title:1 "Mineral Riches"
 mineral_planet_poi_desc:0 "Using techniques derived from the Ancient Mining Drones' assessment systems, we have pin-pointed a handful of star systems that are likely to have particularly mineral-rich planetary bodies."

 cloud_chain_title:0 "Drifting Clouds"
 cloud_chain_desc:0 "All Void Clouds are entangled with one another on the quantum level; it is possible that the energies animating the individual specimens are nothing but multiple instances of a singular sub-space entity.\n\nThrough careful study of one Void Cloud, we have been able to locate a number of systems that are likely to house other Clouds."
 clouds_watched:0 "Clouds Watched"

 cloud_poi_title:0 "Void Cloud Systems"
 cloud_poi_desc:0 "Quantum entanglement points to these systems being home to Void Clouds."

 ### Anomalies

 find_sol_chain_title:0 "Solar Coordinates"
 find_sol_chain_desc:0 "An alien artifact provides the coordinates for a particular system."
 sol_1_poi:0 "The Sun"
 sol_1_desc_neutral:0 "Whatever beings sent the artifact into space seem to have originated here. It would be prudent to investigate."
 found:0 "Alien System Found"

 old_gods_shrine_poi_1:0 "First likely shrine location"
 old_gods_shrine_poi_1_desc:0 "Radiometric findings indicate that an object similar to the shrine to the Untold might orbiting this star."
 old_gods_shrine_poi_2:0 "Second likely shrine location"
 old_gods_shrine_poi_2_desc:0 "Radiometric findings indicate that another object similar to the shrine to the Untold might be orbiting this star."
 old_gods_shrine_poi_3:0 "Third likely shrine location"
 old_gods_shrine_poi_3_desc:0 "Radiometric findings indicate that a third object similar to the shrine to the Untold might be orbiting this star."

 shrine_object:0 "Stellar Shrine"
 shrine_object_tooltip:0 "A shrine dedicated to one of our people's old gods, lost in space."
 shrine_object_desc:0 "A shrine dedicated to one of our people's old gods, lost in space."

 old_gods_chain_title:0 "Shrines to the Old Gods"
 old_gods_chain_desc:0 "After the discovery of the mysterious asteroid-shrine to the Untold, top scientists have proposed that there may be additional shrines dedicated to our - or what we believed was only our - pantheon, in neighboring systems."
 shrines_searched:0 "Shrines Searched"

 ransomeer_chain_title:0 "The Ransomeers"
 ransomeer_chain_desc:0 "A band of pirates calling themselves the "Ransomeers" have kidnapped the crew of a [Root.GetSpeciesAdj] private transport vessel.\n\nWe intend to free them before the pirates can make any demands."
 captive_crew_rescued:0 "Captive Crew Rescued"

 ransomeer_poi_title:0 "Ransomeer Base"
 ransomeer_poi_desc:0 "The Ransomeers have made a home out of an abandoned alien mining station."

 wrecked_fleet_chain_title:0 "Drifting Battlefield"
 wrecked_fleet_chain_desc:0 "Millennia ago, treachery saw a fleet of allied ships turn on each other. With swift strikes to critical systems and known weak points in the hull designs, the formerly allied crews were wiped out with ruthless efficiency, supposedly leaving the depressurized hulks of the ships largely intact.\n\nWe have gleaned enough information to model this ship graveyard's slow drift through the cosmos."
 wrecked_fleet_poi_title:0 "Projected Location"
 wrecked_fleet_poi_desc:0 "We have calculated the drifting battlefield's current position to be somewhere in the indicated system. It would be prudent to investigate the site, given the opportunity."
 battlefield_located:0 "Battlefield Investigated"

### Starting Event - Wanderlust

 rogue_scientist_1_chain_title:0 "Wanderlust: Rogue Scientist"
 rogue_scientist_1_chain_desc:0 "The Chair of the [Root.GetName]'s Abstract Sciences Board has gone missing along with an unorthodox Science Ship prototype.\n\nTheir current whereabouts have been narrowed down to three likely locations, to be investigated in turn."

 likely_locations_searched:0 "Likely Locations Searched"

 rogue_scientist_2_chain_title:0 "Wanderlust: Hot Pursuit"
 rogue_scientist_2_chain_desc:0 "The Chair has vanished again, but this time they left a trail."

 scientist_pursued:0 "Scientist Pursued"

 rogue_scientist_3_chain_title:0 "Wanderlust: Confrontation"
 rogue_scientist_3_chain_desc:0 "Whatever their motives may be, the Chair must be brought back to [Root.Capital.GetName].\n\nWhether they will write a revolutionary thesis or simply face disciplinary action remains to be seen."

 scientist_apprehended:0 "Scientist Apprehended"

 scientist_poi_1:0 "Last Known Location"
 scientist_poi_1_desc:0 "The last known location of the Chair's Science Ship, outside of the [Root.Capital.GetStarName] system's borders."
 scientist_poi_2:0 "Last Stated Destination"
 scientist_poi_2_desc:0 "The Chair's destination, as per their last message to [Root.Capital.GetName]."
 scientist_poi_3:0 "Projected FTL Endpoint"
 scientist_poi_3_desc:0 "As luck would have it, a long-distance sensor array on [Root.Capital.GetName] picked up faint energy signatures that may or may not have resulted from FTL travel.\n\nThe trajectory does not match any known flight paths, making the Chair a likely suspect."
 scientist_poi_4:0 "The Hunt Continues"
 scientist_poi_4_desc:0 "Having deciphered the prototype Science Ship's peculiar energy signatures and applied some fairly complex mathematics, we now know what system the Chair fled to."
 scientist_poi_5:0 "The Window"
 scientist_poi_5_desc:0 "It seems the Chair is about to reach their final destination."

 ### Starting Event - Mass Extinction

 mass_extinction_chain_title:0 "Mass Extinction Through the Ages"
 mass_extinction_chain_desc:0 "To avoid a potential apocalypse on [Root.Capital.GetName], we must study the effects that major calamities have had on other planets."

 massex_analyzed:0 "Mass Extinctions Reconstructed"

 massex_poi_1:0 "Broken Planet"
 massex_poi_1_desc:0 "An asteroid belt orbits a star as the only witness to some great cataclysm."
 massex_poi_2:0 "Burned Planet"
 massex_poi_2_desc:0 "This planet wallows in its own infernal crucible."
 massex_poi_3:0 "Desolate Planet"
 massex_poi_3_desc:0 "This planet is impressively barren, despite advantageous conditions for sustaining life."
 massex_poi_4:0 "Noxious Planet"
 massex_poi_4_desc:0 "The toxic fumes that now dominate this planet's atmosphere appear to have originated fairly recently and suddenly."
 massex_poi_5:0 "Chilly Planet"
 massex_poi_5_desc:0 "Astronomical records indicate that this planet was not always a frozen wasteland."

 ####################################
 # Uplift Events
 ####################################

 UPLIFT_SNAKEOID_CAT:0 "Slithering"
 UPLIFT_SNAKEOID_CAT_DESC:0 "Something moves with near-purpose through the sands of [Root.GetName]..."
 UPLIFT_GENERIC_CAT:0 "Kinship, of a Sort"
 UPLIFT_GENERIC_CAT_DESC:0 "Something moves with near-purpose down on [Root.GetName]..."
 UPLIFT_OCEAN_CAT:0 "The Life Aquatic"
 UPLIFT_OCEAN_CAT_DESC:0 "There are distinct signs of life in and near the seas of [Root.GetName]."
 UPLIFT_ARID_CAT:0 "Stalking the Wastes"
 UPLIFT_ARID_CAT_DESC:0 "Even weak optical arrays can easily pick out traces of biological activity on the surface of [Root.GetName]."
 UPLIFT_CONTINENTAL_CAT:0 "Between Land and Sea"
 UPLIFT_CONTINENTAL_CAT_DESC:0 "It seems life has found a way, even on a planet torn between the extremes of rocky soils and liquid seas."
 UPLIFT_TROPICAL_CAT:0 "Fairly Humid"
 UPLIFT_TROPICAL_CAT_DESC:0 "The conditions on [Root.GetName] are ideal for life, at least on the microbial level - and maybe beyond."
 UPLIFT_TUNDRA_CAT:1 "Cryostatic Biology"
 UPLIFT_TUNDRA_CAT_DESC:0 "[Root.GetName] is frozen and anonymous to optical scans, but heat signatures indicate some activity just below the surface."
 UPLIFT_ARCTIC_CAT:0 "On Thick Ice"
 UPLIFT_ARCTIC_CAT_DESC:0 "Somewhere below the ice-storms and above the permafrost of [Root.GetName], there is movement."
 UPLIFT_DESERT_CAT:0 "Billowing Sands"
 UPLIFT_DESERT_CAT_DESC:0 "It is hard to imagine life on [Root.GetName], its surface an endless sea of silicate particles. And yet..."
 UPLIFT_ROACHOID_CAT:0 "Crawling, on the Planet's Face"
 UPLIFT_ROACHOID_CAT_DESC:0 "Arthropodal herds navigate [Root.GetName]'s blasted surface with ease."

 ####################################
 # Anomaly Failure & Critical Failure Events
 ####################################
 # ROOT = SHIP SCOPE
 # FROM.FROM = PLANET SCOPE (if triggered from anomaly category)

 anomaly_failure.2500.desc:0 "On closer inspection, the asteroid [From.From.GetName] is found to be silent. One of [Root.GetLeaderName]'s assistants eventually confesses that they may have misread the instruments."
 anomaly_failure.2501.desc:0 "The [Root.GetName] struggles to safely navigate the dense debris field surrounding [From.From.GetName]. Whatever their sensors picked up on is gone by the time [Root.GetLeaderName] and crew arrive."
 anomaly_failure.2502.desc:0 "The [Root.GetName]'s probes find over the course of their many sweeps over [From.From.GetName]'s surface. Science Officer [Root.GetLeaderName] has issued a formal apology for wasting time and resources on a detailed, fruitless, survey of the planet."
 anomaly_failure.2503.desc:0 "What appeared from space to be impressive structures are, up close, somewhat disappointing. The [Root.GetName] remained in orbit around [From.GetName] for a time to study the planet's weather patterns, after which Science Officer [Root.GetLeaderName] was able to confirm that the planetary structures are the result of mundane meteorological factors and not the efforts of intelligent life."
 anomaly_failure.2504.desc:0 "Before the crew of the [Root.GetName] could decisively triangulate the distress signal from the super-heated surface of [From.From.GetName], it disappeared. Without a specific geographic point to focus on, Science Officer [Root.GetLeaderName] deems a rescue attempt too dangerous to pursue."
 anomaly_failure.2535.desc:0 "Science Officer [Root.GetLeaderName] of the [Root.GetName] reports that the structures on the surface of [From.From.GetName] are utterly beneath our notice and their time is better spent elsewhere."
 anomaly_failure.2540.desc:0 "The crew of the [Root.GetName] report that the asteroid, carved into the likeness of some sort of temple, is indeed pretty.\n\nThat is all."
 anomaly_failure.2545.desc:0 "[Root.GetLeaderName]'s crew aboard the [Root.GetName] have determined that the unique aural features of [From.From.GetName] are due to the wildlife on the planet coming together in a capella renditions of unknown, alien songs.\n\nThey did not see fit to investigate the matter further."
 anomaly_failure.2550.desc:0 "The [Root.GetName] was unable to recover any samples of interest from the ice giant [From.From.GetName]."
 anomaly_failure.2555.desc:0 "The [Root.GetName]'s exploratory probe uncover a fairly slapdash configuration of alien technology. Science Officer [Root.GetLeaderName]'s ill-advised attempts to activate the thing unfortunately lead to its destruction."
 anomaly_failure.2560.desc:0 "Science Officer [Root.GetLeaderName] has issued a report indicating that they are none too pleased having been ordered to study [From.From.GetName], where they have found nothing of interest."
 anomaly_failure.2600.desc:0 "The [Root.GetName] had been orbiting [From.GetName] for some time, monitoring its emanations without incident, when Science Officer [Root.GetName] decided to suit up and spacewalk on the asteroid and procure some mineral samples.\n\nAs they touched down on its surface, [From.From.GetName]'s radio-like transmissions suddenly and drastically started increasing in intensity. The microwaves boiled [Root.GetLeaderName] alive within minutes."
 anomaly_failure.2601.desc:0 "We lost track of the [Root.GetName] shortly after it entered the dense field of debris surrounding [From.From.GetName].\n\nDays later, we recovered an escape pod from the edge of the field; Science Officer [Root.GetName] survived, but has no memory of what became of the [Root.GetName] or her crew."
 anomaly_failure.2602.desc:0 "Science Officer [Root.GetLeaderName]'s careless probing of [From.GetName] has angered the two massive §YTiyanki§! that orbit the planet. These creatures pose a substantial threat to the [Root.GetName]."
 anomaly_failure.2603.desc:0 "The curious formations on [From.From.GetName] are an ancient trap. Before the [Root.GetName] was able to land, the ship was set upon by a small number of old combat drones."
 anomaly_failure.2604.desc:0 "The [Root.GetName] was struck by a sudden eruption of magma from the surface of [From.From.GetName] as it was flying low, trying to get a lock on the distress signal.\n\nThere were no survivors."
 anomaly_failure.2635.desc:0 "The point of interest on [From.From.GetName] was once, according to reports from the [Root.GetName], some sort of area dedicated to recreation and amusement. Its age is uncertain, as is the reason why it was established on [From.From.GetName] in the first place.\n\nThe crew of the [Root.GetName] also report the regrettable passing of their Science Officer, who was crushed by a toppling structure identified only as a "Ferris wheel.""
 anomaly_failure.2640.desc:0 "Science Officer [Root.GetLeaderName] remains adamant that the crew of the [Root.GetName] found nothing within the ornately sculpted, hollowed-out [From.From.GetName].\n\nBut something about the scientist has changed."
 anomaly_failure.2645.desc:0 "In their last message, the crew of the [Root.GetName] reported aural activity spiking on [From.From.GetName] as they were approaching the surface. Communications were cut off shortly after, and the ship and all aboard are missing, presumed dead."
 anomaly_failure.2650.desc:0 "The crew let the [Root.GetName] slip below minimum safe altitude in their attempt to gather as many ice samples as possible. By some happenstance atmospheric supercritical fluids got into the ship's rear thrusters, with disastrous results.\n\nThere were no survivors."
 anomaly_failure.2655.desc:0 "As the [Root.GetName] approaches [From.From.GetName], it is intercepted by a couple of less-than-friendly smuggling ships. The hostiles turn their weapons on the asteroid, destroying all evidence of whatever operation they were running there. The [Root.GetName] is next, it seems."
 anomaly_failure.2660.desc:0 "The crew of the [Root.GetName] report that the ship's Science Officer took a particular interest in the rain on [From.From.GetName], as it is, in their words, "kind of purple."\n\nUnfortunately, the precipitation samples retrieved turned out to be highly volatile, and once unsealed in the lab aboard the [Root.GetName] the liquid violently combusted, killing the Science Officer instantly."
 anomaly_failure.2665.desc:0 "In their last message, the crew of the [Root.GetName] reported activity spiking on [From.From.GetName] as they approached the surface. Communications were cut off shortly thereafter, and the ship and all aboard are missing, presumed dead."
 anomaly_failure.2670.desc:1 "It appears as if the [Root.GetName]'s enthusiastic probing of the old construct's systems has, quite literally, backfired.\n\nBefore the ancient circuits finally fried, the [Root.GetName] managed to remotely activate the orbital station's positional thrusters - promptly knocking it out of its gentle orbit and into the star's gravity well. The mission's unfortunate outcome has had a profound impact on the ship's commander, [Root.GetLeaderName], who has grown from the experience."
 anomaly_failure.2670.a:0 "[Root.GetLeaderName]... launched it into the sun?"
 anomaly_failure.2670.a.tooltip:0 "The §YAncient Manufactory§! is destroyed.\n"

 ####################################
 # Colony Events
 ####################################

 ### Old Civ Drones

 colony.1500.name:0 "A Prelude"
 colony.1500.desc:0 "Something stirs on the moon of [Root.GetName].\n\nPreliminary scans indicate that some ancient technology has become active, possibly as a response to our colonization efforts.\n\nSeveral of our top scientists are eager to take a closer look at the moon, and have prepared a special research project."
 colony.1500.a:0 "Of course they have."
 colony.1501.name:0 "Ancient Drones: Discovery"
 colony.1501.desc:0 "It is a gaggle of wayward drones, of course.\n\nInitial disappointment was swept away by the drones' erroneous IFF classification of us - they think we are a race affiliated with their long-dead masters! They seemed very excited, if old AI constructs can be excited, to see us. Unfortunately, the drones again lapsed into inactivity shortly after and we have been unable to resuscitate them.\n\nOr take them apart, for that matter."
 colony.1501.a:0 "Keep an eye on the situation."
 colony.1502.name:0 "Ancient Drones: Awakening"
 colony.1502.desc:0 "The drones woke from their slumber and descended to the surface of [Root.GetName]. Attempts to communicate were met with polite dismissal as they set about terraforming a small area of the planet. We do not know the nature of whatever ancient directive they are executing, but it does not seem detrimental to the colony."
 colony.1502.a:0 "Well, as long as their activities benefit us..."
 colony.1502.a.tooltip:0 "The drones remove a random £blocker£ §YTile Blocker§! from the surface, leaving the planet otherwise untouched.\n"
 colony.1503.name:0 "Ancient Drones: Reaching For Past Skies"
 colony.1503.desc:0 "The old drones fitfully dormant on [Root.GetName]'s moon have become active again, and their work is a mixed blessing.\n\nUnder the cover of night and spotty airspace surveillance, they have erected the framework of some gigantic structure a short distance away from our primary settlement on [Root.GetName]. Our engineers are convinced it is the realization of some outmoded concept known as a "space elevator," perhaps a common sight in the times before we [Root.Owner.GetSpeciesName] first took to the stars. It will eventually have to be razed as it stands in the way of our expansion plans for the colony, and bringing it down safely will take some time. At least our engineers are giddy with excitement at the prospect of studying the thing up close."
 colony.1503.a:0 "Good for them."
 colony.1504.name:0 "Ancient Drones: Spontaneous Generosity"
 colony.1504.desc:0 "After waking yet again, the drones briefly disappeared from sensors. When they returned, it was with a large cache of minerals of unknown origin in tow. They dumped it on the surface of [Root.GetName] after sending a badly corrupted burst transmission indicating that they had fulfilled a requisition request.\n\nThen they went back to the moon."
 colony.1504.a:0 "Free minerals. No complaints."
 colony.1505.name:0 "Ancient Drones: An Estranged Relative"
 colony.1505.desc:0 "Frantic signal bursts from the moon alerted us to the fact that the old drones on [Root.GetPlanetMoon] have woken yet again. This time they bring us a significant prize, as they have unearthed an ancient satellite from the depths of their moon and partially repaired it. We do not know how the satellite ended up there, nor why the drones have ignored it until now. Regardless, if even a fragment of its databanks have survived, there is a lot we can learn about day-to-day life in the empires that the drones first served."
 colony.1506.name:0 "Ancient Drones: Drone Debacle"
 colony.1506.desc:0 "The erratic behavior of the narcoleptic drones have taken a violent turn. A number of them woke and entered the atmosphere of [Root.GetName], as is their wont, only to slam into the surface of the planet at full thrust.\n\nRepeatedly, in many cases.\n\nDamage to the colony was negligible but the nigh-invulnerable drones were destroyed in bright showers of blue sparks, indicative of the tremendous force of, and dedication to, their self-destruction."
 colony.1506.a:0 "Can we find out what was wrong with them?"
 colony.1507.name:0 "Ancient Drones: Looking For Drones"
 colony.1507.desc:1 "The surviving drones have been missing since the suicide incident. History buffs on [Root.GetName] are convinced the drones are still in close proximity, shielded from view by some lost technology, but the expected time window for their next activation has come and gone.\n\nProgress on deep analysis of the destroyed drones' remains has been slow, but a breakthrough is expected soon."
 colony.1507.a:0 "Keep me posted."
 colony.1508.name:0 "Ancient Drones: Panning For Gold"
 colony.1508.desc:0 "Sorting out the errant innards of the shattered drones took much longer than anticipated, as each drone seems to have been built from a slightly different design, assembled from slightly different parts. Once this fact was established, one thing stood out - the parts that were identical. Separated from the rest, it is clear these parts are of somewhat modern, if alien, make. It is likely that someone has done what we could not, and tampered with the drones."
 colony.1508.a:0 "This warrants further investigation."
 colony.1509.name:0 "Ancient Drones: Alien to the Aliens"
 colony.1509.desc:1 "Having pieced them together, the foreign objects inside the destroyed drones have been identified by our experts as one-way transmitters. Since they are not set to receive, it is safe to assume that the drones were not acting at the behest of some third party. Rather, some entity has been keeping tabs on the drones' activities. It is advisable to look into this matter."
 colony.1509.a:0 "Continue our monitoring efforts."
 colony.1510.name:0 "Ancient Drones: Answers Above"
 colony.1510.desc:0 "We have found the remaining drones, drifting into orbit around [Root.GetPlanetMoon]. We have learned that they are unwitting pawns in an elaborate scheme set up by an unknown faction.\n\nGoing by the modus operandi of this operation, this faction is most likely a particularly old and particularly clever pirate syndicate. They must have found the drones drifting through space and done what we could not; modified them. While not as impressive as it sounds - all they did was introduce self-contained alien technology into the drones - fact remains that these alien pirates possess a technological know-how far in advance of our own, at least in certain areas. Having installed their comms devices in the drones, the pirates let them drift through space again, knowing that they are set to assist their original masters' colonists and that the drones' ability to accurately identify such colonists has degraded with age. The drones have essentially been fattening up our colony as the pirates watch, waiting for the ideal time to strike.\n\nOur military analysts predict that the pirates will strike within the next two years."
 colony.1510.a:0 "Let them come."
 colony.1510.b:0 "Capture the drones, send them to destroy their would-be masters."
 colony.1510.c:0 "We must not let this happen again. Dismantle the drones."
 colony.1511.name:0 "Ancient Drones: A Final Goodbye"
 colony.1511.desc:0 "We have captured the drones and fitted them with explosive charges. Reprogramming them proved to be a relatively easy task now that we know how to break them open, and we have plotted a course for the estimated location of the pirate fleet. Top [Root.Owner.GetSpeciesName] scientists have implemented our own IFF technology to minimize the risk of the drones attacking innocents."
 colony.1511.a:0 "Let them fly."
 colony.1512.name:0 "Ancient Drones: Wounded and Volatile"
 colony.1512.desc:0 "The pirate fleet is inbound, earlier than expected. It is likely our preemptive strike was successful both in provoking and damaging them - their fleet is roughly 30% smaller than projected."
 colony.1513.name:0 "Ancient Drones: They're Everywhere"
 colony.1513.desc:0 "The pirate fleet has arrived, somewhat later than expected. Judging by the makeup of the fleet and formations used, they have rallied their allies in an effort to pillage and burn [Root.GetName] as quickly and decisively as possible."
 colony.1513.a:0 "They will do no such thing."
 colony.1514.name:0 "Ancient Drones: Showdown"
 colony.1514.desc:0 "The time has come, and the pirate armada arrives on cue."
 colony.1514.a:0 "This fight has been a long time coming."

### Mharin Kharin Aphrodisiac Pollen

 colony.1520.name:0 "Mharin Kharin: Floral Fascination"
 colony.1520.desc:0 "Several plants native to [Root.GetName], where we recently established a colony, exude copious amounts of a pollen with an astounding chemical complexity.\n\nA special research project has been prepared for further study of this flora."
 colony.1521.name:0 "Mharin Kharin: Olfactory Arousal"
 colony.1521.desc:0 "Long-term exposure to the pollen naturally occurring in [Root.GetName]'s atmosphere acts on the colonists' pheromone receptors with a mild aphrodisiac effect, accompanied by a barely-perceptible "high." The plant that produces the most potent strain is a flower common to all areas of the planet; squirreled away into some obscure taxonomic nook by scientists on [Root.GetName] but known in the local [Root.Owner.GetSpeciesName] dialect as "Mharin Kharin.""
 colony.1521.b:0 "We cannot allow mind-altering particles in the atmosphere."
 colony.1521.c:0 "We do not have the resources to exterminate the plant."
 colony.1522.name:0 "Mharin Kharin: Making Time for Petals"
 colony.1522.desc:0 "Reports from [Root.GetName] indicate that worker productivity has declined recently, becoming stable at levels several percent lower than the [Root.Owner.GetName] average.\n\nThis may or may not be due to the stimulating effects of the pollen native to the planet.\n\nIt probably is.\n\nA §YSpecial Project§! has been prepared should we wish to make our production pipelines more efficient to make up for the loss."
 colony.1522.a:0 "Let's see what can be done."
 colony.1523.name:0 "Mharin Kharin: Work Over Flowers"
 colony.1523.desc:0 "Far-reaching changes to time management paradigms and the way responsibility is delegated within all fields of production and other duties on [Root.GetName] have produced good results. The populace has an evident desire - outside observers would call it an outright need - to be in close proximity to the native flora.\n\nWith clever scheduling and additional checks in place, productivity remains low but has risen above the lower limit of what can be deemed acceptable."
 colony.1523.a:0 "Good work."
 colony.1524.name:0 "Mharin Kharin: Rooted in Place"
 colony.1524.desc:0 "A recent survey indicates that residents of [Root.GetName] are much less likely than other denizens of the [Root.Owner.GetName] to migrate to other planets.\n\nThe survey does not address whether this could be due to a psychological dependency on the low-level sensory arousal caused by Mharin Kharin and its sibling-plants."
 colony.1525.name:0 "Mharin Kharin: Transmission Trouble"
 colony.1525.desc:0 "While productivity is no longer declining on the planet, communications between the colony on [Root.GetName] and the capital on [Root.Owner.Capital.GetName] are breaking down. Senior officials on [Root.GetName] are growing increasingly distant, and our clerks are complaining that even relaying simple directives is becoming an exercise in frustration."
 colony.1525.a:0 "Sigh."
 colony.1525.b:0 "Deploy an administrative task force. Code mauve."
 colony.1526.name:0 "Mharin Kharin: Upper Management Betrayal"
 colony.1526.desc:0 "It appears that the crack team of administrators we sent to [Root.GetName] in order to set things straight have been turned. Fortunately for us, their plot to do as little work as possible was, unsurprisingly, sloppily executed and easily discovered. Heads will roll - metaphorically speaking of course - as our last recourse is to depose the local government and manage the colony's affairs from the capital."
 colony.1526.a:0 "It won't be pretty."
 colony.1527.name:0 "Mharin Kharin: With an Iron Fist, From Afar"
 colony.1527.desc:0 "Our remote-government of [Root.GetName] is now firmly established. It has met with some success in suppressing the proliferation of the pollen-bearing plant Mharin Kharin as well as in eroding the community's acceptance of "using" it - no small feat considering the act is as innocent as smelling a flower."
 colony.1528.name:0 "Mharin Kharin: Slash and Burn"
 colony.1528.desc:0 "Our remote-governance of [Root.GetName] continues to be a somewhat awkward but effective arrangement. The council in charge has allegedly secured the loyalty of a faction of our armed forces on the planet - apparently they prefer staying indoors to breathing in the Mharin Kharin pollen. The remote-government wishes to use these troops to mount an offensive on the flower, having them erect atmospheric purifiers and wiping the plant from all urban areas entirely."
 colony.1528.a:0 "We should have done this a long time ago."
 colony.1528.a.tooltip:0 "The intoxicating plant is strictly controlled and contained outside of populated areas, removing all related modifiers.\n"
 colony.1529.name:0 "Mharin Kharin: Pollen Worship"
 colony.1529.desc:0 "Fringe elements on [Root.GetName] have banded together to form a quasi-religious organization seeking to control all aspects of the Mharin Kharin flower and its cultivation. Their leader, a self-styled "Green Hierophant" of this "Flower Temple" claims to speak for all flora and fauna of [Root.GetName] and demands exclusive trading rights for the plant.\n\nThis is of course completely unacceptable and impossible, as the native flora of [Root.GetName] is of little strategic or economic value and thus may not be brought off-world by law.\n\nUnfortunately, they are unlikely to accept this fact gracefully."
 colony.1530.name:0 "Mharin Kharin: Beginning of Pollen's End"
 colony.1530.desc:0 "The Flower Temple and its followers now make up a sizable minority of the population on [Root.GetName], and reports indicate a disturbing change in the movement. Their futile attempts to smuggle Mharin Kharin specimen off-world have been growing less enthusiastic by the day, as the Flower Temple seems to be transitioning into a doomsday cult. There is likely a correlation with the recent changes in the Mharin Kharin pollen's chemical makeup, detected by atmospheric sensors.\n\nA §YSpecial Project§! has been prepared to assess the risks associated with this, and it is recommended to complete it before something goes horribly wrong."
 colony.1530.a:0 "Very well."
 colony.1531.name:0 "Mharin Kharin: Disaster Averted"
 colony.1531.desc:0 "Quick and decisive action allowed us to identify the risks associated with the rapid changes in the pollen native to [Root.GetName] and take the necessary steps.\n\nThe necessary steps were a complete planetary evacuation and a planet-wide tactical pesticide bombing run, targeting the Mharin Kharin flower and its ilk.\n\nThe plants were rapidly mutating and their unique pollen would, had they not been destroyed, soon have begun delivering a potent neurotoxin to the olfactory organs of all sapient life on [Root.GetName].\n\nThe scientists on the colonization council theorize that this is part of a natural cycle on [Root.GetName] and that the pollen's adverse effects on us, in the form of a crumbling local administration, the rise of the Flower Temple cult, and eventual pollen toxicity, were chance side-effects rather than the product of a plant's sinister self-defense mechanism.\n\nRegardless, any and all traces of the flower have been wiped from the planet's surface, and our colonists are safe and free of the pollen's influence."
 colony.1531.a:0 "All's well that ends well."
 colony.1531.a.tooltip:0 "The planet has been purged of the dangerous flower, removing all related modifiers.\n"
 colony.1532.name:0 "Mharin Kharin: The Pollen's End of Us"
 colony.1532.desc:0 "Something went horribly wrong.\n\nVast swaths of Mharin Kharin flowers spontaneously mutated in unison, spreading like wildfire and turning their pollen poisonous, and we were too late.\n\nBoth our evacuation efforts and our attempts to neutralize the pollen fell short of the mark and the inhabitants of [Root.GetName] paid the price.\n\nThe plant life of [Root.GetName] achieved only a pyrrhic victory, though this fact is scant consolation. The whole genus that Mharin Kharin belonged to burned in the fire of its own unnaturally rapid proliferation. The soil is starved of the specific nutrients the pollinating plants need - once the currently living specimens die, which will be soon, it will be a long time before that flora can again establish a foothold in the ecosystem, if it ever will.\n\nThe inhabitants of [Root.GetName] are dead, and the planet's atmosphere is temporarily noxious with plant emissions."
 colony.1532.a:0 "We will not forget this tragedy."
 colony.1533.name:0 "Mharin Kharin: A New Beginning"
 colony.1533.desc:0 "A planetary surveillance team reports that the toxic miasma that enveloped a planet two years ago and led to the destruction of our colony has lifted. The planet is different now, changed into a desert world after the violent blooming of Mharin Kharin and the atmosphere becoming saturated with pollen.\n\nIt will take more than these two years for the [Root.Owner.GetName] to forget the tragic fate of those who lived there, but the planet itself is no longer actively hostile to sapient life."
 colony.1533.a:0 "I see..."
 pheromonefrenzy.revived.tooltip:0 "Your former colony has changed into a desert planet, and can be colonized with the right technology."
 colony.1534.name:0 "Mharin Kharin: Pistil Pondering"
 colony.1534.desc:0 "On closer examination, the plants native to [Root.GetName] turn out to be rather dull. Some excrete pollen that have a mild stimulating effect and they are likely to have a propensity for rapid genetic change; hardly impressive enough to warrant adopting as a strategic or luxury resource."

 ####################################
 # Spread of communications
 ####################################
 communications_spread.1.name:0 "Communications Intercepted"
 communications_spread.1.desc:1 "By intercepting a message sent to the [CommSpreader.GetName], we have learned that they are in regular contact with another spacefaring empire that we ourselves have no contact with. By tracing this message to its source, we have been able to establish our own line of communications with this previously unknown actor on the galactic stage."
 communications_spread.1.a:0 "Interesting..."
 communications_spread.1.tooltip:1 "Establishes communications with the [contact_empire.GetName]."
 communications_spread.2.name:0 "New Contact"
 communications_spread.2.desc:2 "We have received a communiqué from a previously unknown spacefaring empire that call themselves the §H[From.GetName]§!. They claim to have learned of our existence by listening in on the communications of another empire we are in contact with."
 communications_spread.2.a:0 "Interesting..."
 communications_spread.2.tooltip:0 "Establishes communications with the [From.GetName]."

 fallen_empires.2.name:0 "[From.GetName] assassinate [Root.GetRulerTitle]!"
 fallen_empires.2.desc:1 "As if to punish us for not only warring with the Stagnant Ascendancy of the [From.GetName] but for then accepting defeat, [From.GetAdj] agents appeared by [Root.GetRulerTitle] [rulername.GetName]'s side after the peace negotiations concluded.\n\nThey dispatched our [Root.GetRulerTitle] with unseen weaponry and practiced brutality before melting away as if they were never there."
 fallen_empires.2.a:0 "We are defeated and humiliated, but will rise again."
 fallen_empires.2.a.tooltip:0 "§Y[Root.GetRulerTitle] [rulername.GetName] §Rdies§!.§!"

 fallen_empires.4.name:0 "Communication from §H[From.GetName]§!"
 fallen_empires.4.desc:1 "Arrogant little wretch! Did you think that the [Root.GetSpeciesName] colonists sullying our holy places would go unnoticed? Leave our worlds immediately or face the might of our fleets!"
 fallen_empires.4.a:0 "We have no choice but to accept..."
 fallen_empires.4.b:0 "The [Root.GetName] will not be bullied!"
 fallen_empires.5.name:0 "Communication from §H[From.GetName]§!"
 fallen_empires.5.desc:1 "[Root.GetSpeciesName], we have observed your fumbling attempts at creating artificial intelligence and come to the conclusion that you are headed down the path of spiritual self-destruction. Abandon this foolish endeavour at once, or we will MAKE you."
 fallen_empires.5.a:0 "We have no choice but to accept..."
 fallen_empires.5.b:0 "The [Root.GetName] will not be bullied!"
 fallen_empires.5.a.tooltip:0 "§H$policy_artificial_intelligence_policy$§! policy will be set to §H$ai_outlawed$§!."
 fallen_empires.6.name:0 "Communication from §H[From.GetName]§!"
 fallen_empires.6.desc:0 "[Root.GetSpeciesName] barbarians! Your crimes have not gone unnoticed. The enslavement and butchery that you are so wantonly engaging threatens the future of the entire galaxy. We present you with a choice: end your barbarous practices, or prepare to face our righteous might."
 fallen_empires.6.a:0 "We have no choice but to accept..."
 fallen_empires.6.b:0 "The [Root.GetName] will not be bullied!"
 fallen_empires.6.a.tooltip:0 "§H$policy_slavery$§! policy will be set to §H$slavery_not_allowed$§!.\n§H$policy_purge$§! policy will be set to §H$purge_not_allowed$§!."
 fallen_empires.7.name:0 "Communication from §H[From.GetName]§!"
 fallen_empires.7.desc:0 "Filthy [From.GetSpeciesNamePluralInsult]! You have encroached upon our space for the last time! Withdraw immediately, or we will cleanse the stain upon the universe that is your worthless species."
 fallen_empires.7.a:0 "We have no choice but to accept..."
 fallen_empires.7.b:0 "The [Root.GetName] will not be bullied!"
 fallen_empires.8.name:0 "Communication from §H[From.GetName]§!"
 fallen_empires.8.desc:0 "Foolish [Root.GetSpeciesName]. The lack of respect you show for your elders will be your undoing. Prostrate yourselves before us and beg our forgiveness, and we may refrain from annihilating your worthless little empire."
 fallen_empires.8.desc.control: "Disharmonious [Root.GetSpeciesName]. Don't you see that by inviting chaos you force us to intervene. Harmonize now or we will tune you."
 fallen_empires.8.desc.growth: "Stagnant [Root.GetSpeciesName], your refusal to grow and evolve is an affront to life itself. Embrace our teachings, or we will uproot your failure and sow the seeds of progress ourselves"
 fallen_empires.8.desc.war: "Cowardly [Root.GetSpeciesName]. Your empire is a testament to frailty. Now swallow your weakness, apologize, and get ready to meet our challenge -  or we will shatter you and replace you with someone more worthy."
 fallen_empires.8.a:0 "We have no choice but to accept..."
 fallen_empires.8.a.tooltip:0 "Ends rivalry with [fallen_empire_humiliator.GetName]\n[Root.GetName] loses any claims to the [fallen_empire_humiliator.GetName]'s systems"
 fallen_empires.8.b:0 "The [Root.GetName] will not be bullied!"
 fallen_empires.9.name:0 "Communication from §H[From.GetName]§!"
 fallen_empires.9.desc:1 "Blasphemous [Root.GetSpeciesName]! You tread carelessly in the halls of the dead, crushing history underfoot, thinking nothing of the spirits whose rest you disturb. No more! Leave the dead in peace or answer to the living - to us."
 fallen_empires.9.a:0 "We have no choice but to accept..."
 fallen_empires.9.b:0 "The [Root.GetName] will not be bullied!"

 fallen_empires.100.name: "$holy_planet$ Encountered" # Holy World
 fallen_empires.100.A.desc: "We are not the first to visit [from.GetName], in the [from.solar_system.GetName] system. This [from.GetClassAdj] world is remarkable enough for its abundance of untouched resources, but we also found an ancient and richly-decorated marker buoy perched in high orbit. [from.GetName] was clearly known to some ancient, spacefaring civilization, but we can find no evidence that they settled or even prospected here.\n\nTheories abound, but evidence compels us to consider an ancient civilization which once revered this lush world. We can only guess as to their current whereabouts - that is, assuming they still exist." # 'from' = planet; 'GetClassAdj' = planet class, i.e. 'ideal'
 fallen_empires.100.desc.spi_intro: "There is a touch of the Divine about [from.GetName], in the [from.solar_system.GetName] system. Our researchers aboard the [root.GetName] suggest an aura of deep reverence about this place, backed by their discovery of an ancient and richly-decorated marker buoy in high orbit." # 'from' = planet; 'root' = ship; 'GetClassAdj' = planet class, i.e. 'ideal'
 fallen_empires.100.A.desc.spi: "$fallen_empires.100.desc.spi_intro$\n\nWe believe [from.GetName] may once have been worshipped as a deity, or else it was considered a holy place. To whom, we do not yet know - but our best theories suggest a spiritually-minded civilization which has since fallen into decline." # 'from' = planet
 fallen_empires.100.A.desc.gestalt: "Our survey of [from.GetName] suggests this bountiful world in the [from.solar_system.GetName] system was once a subject of keen interest to some other, as yet unknown, life-form. An ancient navigation buoy in high orbit implies the planet has seen alien visitors, but there is no evidence of landfall or colonization in the past few centuries. Instead something seems to have preserved this [from.GetClassAdj] world - but the current fate or whereabouts of such a hypothetical entity are as yet unknown to us." # 'from' = planet; 'GetClassAdj' = planet class, i.e. 'ideal'
 fallen_empires.100.B.desc: "We suspect there is more to [from.GetName] than rich resources and a pristine ecosphere. This [from.GetClassAdj] world in the [from.solar_system.GetName] system lies curiously untouched save for an ancient, gleaming marker buoy in high orbit. Intricate designs have been etched into the hull of this device, and though we cannot say with certainty: we believe the origins of this artistry lie with the nearby [spi_fallen_empire.GetName].\n\nSo inscrutable is their attitude towards us, we can only speculate upon [spi_fallen_empire.GetAdj] designs for this world. There is at least no indication yet that our interest in [from.GetName] has caused them any offense..." # 'from' = planet; 'GetClassAdj' = planet class, i.e. 'ideal'
 fallen_empires.100.B.desc.spi: "$fallen_empires.100.desc.spi_intro$\n\nWe believe [from.GetName] was worshipped as a deity, or else has been regarded as a holy place. The decorative styling on the buoy suggests it may even be the [spi_fallen_empire.GetName] who once revered this place. It is unclear whether or not that is still the case."
 fallen_empires.100.B.desc.gestalt: "Our survey of [from.GetName] suggests this bountiful world in the [from.solar_system.GetName] system was once a subject of keen interest to an advanced - though sentimental - life-form. A long-disused navigation buoy in high orbit has been etched with intricate designs similar to those displayed by the §H[spi_fallen_empire.GetName]§!.\n\nIt seems the [spi_fallen_empire.GetSpeciesNamePlural] once sought to preserve this [from.GetClassAdj] world, though they give no indication if that is still the case."
 fallen_empires.100.a: "We shall honor this place also."
 fallen_empires.100.b: "It is ours for the taking."
 fallen_empires.100.c: "We could thrive there."
 fallen_empires.100.d: "Decadent [spi_fallen_empire.GetSpeciesNamePluralInsult]." # returns e.g. 'parasites', 'weeds' - see 'PLANT_insult_plural_01'
 fallen_empires.100.e: "Arrogant heathens."

 origin.12.desc: "Priority dispatch from the crew of [from.GetName], in the [fromfrom.solar_system.GetName] system: we have found §Y[fromfrom.GetName]§!.\n\n"[fromfrom.GetName]"... Its very name is the stuff of legends, many of which were handed down in scripture from the [overlord.GetName]. Many [root.GetSpeciesNamePlural] know this place to be paradise - a beacon of intangible hope - and though we can see that it is indeed divine, we are now also faced with a blunt fact: this mythical, holy place actually exists.\n\nThe [overlord.GetName] have yet to say anything about our discovery, but we found evidence that they watch this world very closely. They know we are here; we do not know how to interpret their silence." # from = Science ship, fromfrom = planet
 origin.12.a: "Suspicious..."
 origin.12.b: "Our elders clearly have faith in us." # 'elders' as in respected guardians or mentors, not literal ancestors
 scion_found_holy_world: "Holy World Proclamation"
 scion_found_holy_world_desc: "Religious scholars and lay practitioners alike are rejoicing in the discovery of a Holy World - once feared by some to be little more than a myth."
 scion_suspicious_holy_world: "Holy World Suspicion"
 scion_suspicious_holy_world_desc: "This society is coming to terms with the fact its keepers hid certain truths from them - not least the existence and whereabouts of a known Holy World."
 origin.13.desc.intro: "There is more to [fromfrom.GetName] than rich resources and a pristine ecosphere. This [fromfrom.GetClassAdj] world in the [fromfrom.solar_system.GetName] system lies untouched save for an ancient, gleaming marker buoy in high orbit." # 'fromfrom' = planet; 'GetClassAdj' = planet class, i.e. 'ideal'
 origin.13.hasmet.desc: "$origin.13.desc.intro$\n\nThe sheer sophistication of this device parallels that of even [overlord.GetAdj] technology; we therefore believe the marker belongs to the nearby [spi_fallen_empire.GetName]. As to its purpose: we cannot say for sure, but it seems likely the [spi_fallen_empire.GetSpeciesNamePlural] consider this world to be holy."
 origin.13.notmet.desc: "$origin.13.desc.intro$\n\nThe sheer sophistication of this device parallels that of even [overlord.GetAdj] technology, however its design is distinctly alien. We must therefore assume the marker belongs to some contemporary of theirs, past or present. Judging by the various symbols etched onto its exterior: it may even be marking out a holy site."
 origin.13.a: "Preposterous."

 fallen_empire_refuse_tooltip:0 "§H[From.GetName]§! will be very angry, and are likely to attack us."

 fallen_empire_happy_tooltip:0 "§H[FallenEmpireTaskOrigin.GetName]§! will be pleased, and may show us favor in the future."
 fallen_empire_unhappy_tooltip:0 "§H[FallenEmpireTaskOrigin.GetName]§! will be displeased."
 fallen_empire_maybe_unhappy_tooltip:  "§H[FallenEmpireTaskOrigin.GetName]§! might be displeased."
 fallen_empire_angry_tooltip:0 "§H[FallenEmpireTaskOrigin.GetName]§! will be most displeased, and may decide to teach us a lesson."
 fallen_empire_enigmatic_tooltip:0 "§H[FallenEmpireTaskOrigin.GetName]§! may or may not react to our refusal."
 fe_gift_ship:0 "Gifted Ship"
 gave_up_pop:0 "Surrendered our Population"
 gave_up_pop_xenophobe:0 "Surrendered our Population"
 gave_up_scientist_xenophobe:0 "Surrendered our Scientist"
 gave_up_pop_xenophile:0 "Surrendered our Population"

 pol_ai_outlawed:0 "Positron Inhibitors"
 pol_ai_servitude:0 "Servitude Protocols"
 pol_ai_full_rights:0 "Synthetic Rights"

 fallen_empires_situation: "Fallen Empire Behavior"
 fallen_empires_situation_type: "$fallen_empires_situation$"
 fallen_empires_situation_monthly_change_tooltip: "$situation_monthly_change_tooltip_no_control$"
 fallen_empires_situation_desc: "$fallen_empires_situation$"

 fallen_empires_tasks.2.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.2.desc.a.materialist:0 "[Root.GetSpeciesName], we have decided to grace your empire with a gift of resources as a token of our esteem. Do not squander our generosity or take our favor for granted."
 fallen_empires_tasks.2.desc.a.xenophile:0 "[Root.GetSpeciesName], your species is a most worthwhile addition to the galactic community. As a token of our esteem, we have decided to bestow on you a generous gift of valuable minerals and resources."
 fallen_empires_tasks.2.desc.a.machine.o:0 "Custodian protocol 712-4 activated. Initiating resource transfer to compliant organic civilization. Message follows: §R<<ERROR: DATA BLOCK CORRUPTED>> <<ERROR: DATA BLOCK CORRUPTED>> <<ERROR: DATA BLOCK CORRUPTED>>§!"
 fallen_empires_tasks.2.desc.a.machine.s:0 "Custodian protocol 718-4 activated. Initiating resource transfer to compliant synthetic intelligence. Message follows: §R<<ERROR: DATA BLOCK CORRUPTED>> <<ERROR: DATA BLOCK CORRUPTED>> <<ERROR: DATA BLOCK CORRUPTED>>§!"
 fallen_empires_tasks.2.desc.a.spiritualist:0 "[Root.GetSpeciesName]! Your species is a worthy one, and your adherence to the immutable doctrines of faith are to be commended. Accept this gift of resources as a token of our boundless benevolence."
 fallen_empires_tasks.2.desc.b.materialist:0 "[Root.GetSpeciesName], the sheer inefficiency of your technology pains us. As you are a valuable client to the [FallenEmpireTaskOrigin.GetName], we have decided to share with you some of our understanding of the universe. This is not something we do for just any species, so be sure to continue to be of use to us - ingratitude is not a desirable trait in children."
 fallen_empires_tasks.2.desc.b.xenophile:0 "[Root.GetSpeciesName], we have observed your lack of technological progress with concern. At your current pace, we fear that you will never reach your true potential before you wipe yourselves out or are conquered by a more advanced species. In order to help you along, we will transfer a data cache of [FallenEmpireTaskOrigin.GetSpeciesName] scientific knowledge. You will no doubt find its contents to be of invaluable worth to your empire."
 fallen_empires_tasks.2.desc.b.machine.o:0 "Custodian protocol 712-6 activated. Initiating data store transfer to primitive organic civilization. Message follows: §R<<ERROR: DATA BLOCK CORRUPTED>> <<ERROR: DATA BLOCK CORRUPTED>> <<ERROR: DATA BLOCK CORRUPTED>>§!"
 fallen_empires_tasks.2.desc.b.machine.s:0 "Custodian protocol 718-6 activated. Initiating data store transfer to rudimentary synthetic intelligence. Message follows: §R<<ERROR: DATA BLOCK CORRUPTED>> <<ERROR: DATA BLOCK CORRUPTED>> <<ERROR: DATA BLOCK CORRUPTED>>§!"
 fallen_empires_tasks.2.desc.b.spiritualist:0 "[Root.GetSpeciesName]! Your species is a worthy one, and your adherence to the immutable doctrines of faith are to be commended. Accept this gift of sacred knowledge as a token of our boundless benevolence."
 fallen_empires_tasks.2.desc.c.materialist:0 "[Root.GetSpeciesName], as a [FallenEmpireTaskOrigin.GetSpeciesName] client the state of your fleets also reflects on us, and those crude hulks you call "warships" reflect very poorly indeed. To this end we have decided to gift you a squadron of surplus escort ships that should look most impressive to the other savages you regularly interact with.\n\nWe have replaced some of their more advanced components with cruder devices so that you are not overly confused by their operation, and the rest have been fitted with anti-tinkering devices, so do not attempt to analyze or disassemble the ships. You would be unlikely to understand their inner workings regardless."
 fallen_empires_tasks.2.desc.c.xenophile:0 "We [FallenEmpireTaskOrigin.GetSpeciesName] believe that [Root.GetSpeciesNamePlural] are an important species for maintaining the balance and biodiversity of the galaxy, but we worry that your fleets are simply too weak for you to be able to stand against other, more aggressive species. To help you defend yourselves, we have decided to gift you a squadron of surplus escort ships.\n\nWe have replaced some of their more advanced components with technology that should be more familiar to [Root.GetSpeciesNamePlural], so you should have no trouble operating them. Also, please do not attempt to analyze or disassemble the ships, we would not wish you to hurt yourselves!"
 fallen_empires_tasks.2.desc.c.machine.o:0 "Custodian protocol 712-1 activated. Initiating war asset transfer to compliant organic civilization. Message follows: §R<<ERROR: DATA BLOCK CORRUPTED>> <<ERROR: DATA BLOCK CORRUPTED>> <<ERROR: DATA BLOCK CORRUPTED>>§!"
 fallen_empires_tasks.2.desc.c.machine.s:0 "Custodian protocol 718-1 activated. Initiating war asset transfer to compliant synthetic intelligence. Message follows: §R<<ERROR: DATA BLOCK CORRUPTED>> <<ERROR: DATA BLOCK CORRUPTED>> <<ERROR: DATA BLOCK CORRUPTED>>§!"
 fallen_empires_tasks.2.desc.c.spiritualist:0 "[Root.GetSpeciesName]! We have consulted the oracles and determined that your species has an important role to play in the great undertaking of the faith. To ensure that you can carry out this task, we have decided to gift you a squadron of surplus escort ships that should be more than adequate to destroy any primitive fleets of the other lesser races that might stand in your path.\n\nDo not be tempted to tamper with the ships' systems, they may be older models of ours, but are still far beyond your current level of intellectual development."
 fallen_empires_tasks.2.desc.d.materialist:0 "[Root.GetSpeciesName], as a [FallenEmpireTaskOrigin.GetSpeciesName] client the state of your fleets also reflects on us, and those crude hulks you call "warships" reflect very poorly indeed. To this end we have decided to gift you a surplus battlecruiser that should look most impressive to the other savages you regularly interact with.\n\nWe have replaced some of its more advanced components with cruder devices so that you are not overly confused by their operation, and the rest have been fitted with anti-tinkering devices, so do not attempt to analyze or disassemble the ship. You would be unlikely to understand its inner workings regardless."
 fallen_empires_tasks.2.desc.d.xenophile:0 "We [FallenEmpireTaskOrigin.GetSpeciesName] believe that [Root.GetSpeciesNamePlural] are an important species for maintaining the balance and biodiversity of the galaxy, but we worry that your fleets are simply too weak for you to be able to stand against other, more aggressive species. To help you defend yourselves, we have decided to gift you one of our surplus battlecruisers.\n\nWe have replaced some of its more advanced components with technology that you should be more familiar to [Root.GetSpeciesNamePlural], so you should have no trouble operating them. Also, please do not attempt to analyze or disassemble the ship, we would not wish you to hurt yourselves!"
 fallen_empires_tasks.2.desc.d.spiritualist:0 "[Root.GetSpeciesName]! We have consulted the oracles and determined that your species has an important role to play in the great undertaking of the faith. To ensure that you can carry out this task, we have decided to gift you a surplus battlecruiser that should be more than adequate to destroy any primitive fleets of the other lesser races that might stand in your path.\n\nDo not be tempted to tamper with the ships' systems, they may be older models of ours, but are still far beyond your current level of intellectual development."
 fallen_empires_tasks.2.a:0 "We graciously accept."
 fallen_empires_tasks.2.b:0 "We do not need [FallenEmpireTaskOrigin.GetSpeciesName] charity!"
 fallen_empires_tasks.2.escorts_tooltip:0 "Gain 3 §YEscort-class§! ships."
 fallen_empires_tasks.2.battlecruiser_tooltip:0 "Gain 1 §YBattlecruiser-class§! ship."
 fallen_empires_tasks.4.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.4.desc:0 "Greetings, [Root.GetSpeciesNamePlural]! As you no doubt know, we §H[FallenEmpireTaskOrigin.GetSpeciesName]§! are dedicated to the study and conservation of all forms of life in the galaxy. We have studied your species and determined that the [Root.GetName] is unlikely to last for more than a few centuries at best. To ensure the continuation of the [Root.GetSpeciesName] species should the worst befall your empire, we would like to acquire a part of your population for our §HEndangered Species Preserve§!. We will construct a special reservation that perfectly mirrors the natural habitat of your species, and its population will be well taken care of and protected from all harm, so you need not worry on their behalf.\n\nSo, what do you say? Will you contribute to our preserve and safeguard the future of your species?"
 fallen_empires_tasks.4.a:0 "Very well, you will have your contribution."
 fallen_empires_tasks.4.b:0 "We will never surrender our population to alien hands!"
 fallen_empires_tasks.4.c:0 "Our people are not for sale, [FallenEmpireTaskOrigin.GetSpeciesName]."
 fallen_empires_tasks.4.d:0 "[Root.GetSpeciesNamePlural] belong in the [Root.GetName]."
 fallen_empires_tasks.4.e:0 "No, we need our population."
 fallen_empires_tasks.4.tooltip:1 "A group of §H[Root.GetSpeciesName] Pops§! will be taken from your empire."
 fallen_empires_tasks.8.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.8.desc:0 "Honorable [From.GetSpeciesNamePluralCompliment] of the [From.GetName], we believe you to be a species of great promise. Though you are still young, you seem to understand and value the importance of biological and societal diversity who seek to understand and accept that which is different, rather than suppress and destroy it. Unfortunately, not all of the younger races are so wise. The §H[FallenEmpireTaskTarget.GetName]§!, in particular, appear to take pride in "cleansing" the galaxy of all forms of life they deem unsuitable. While we cannot intervene ourselves directly, we would like to charge your government with the task of bringing an end to their evil deeds. Attack them and force them to ban the practice of purging, and we will be most grateful indeed."
 fallen_empires_tasks.8.a:0 "We will stop any further atrocities!"
 fallen_empires_tasks.8.b:0 "We do not wish a conflict with the [FallenEmpireTaskTarget.GetName]."
 fallen_empires_tasks.9.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.9.desc:0 "You have done well, young [From.GetSpeciesName]. The §H[FallenEmpireTaskTarget.GetName]§! have been brought to heel, and at least for the moment, their atrocities have been stopped. We are most grateful, and wish all of the younger races exhibited as much promise as yours."
 fallen_empires_tasks.9.a:0 "OK"
 fallen_empires_tasks.10.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.10.desc:0 "We are most disappointed, young [From.GetSpeciesName]. Despite your promise to end their evil practices, the §H[FallenEmpireTaskTarget.GetName]§! continue to purge and slaughter at will. We thought your species one of great promise, but perhaps we were mistaken."
 fallen_empires_tasks.10.a:0 "OK"
 fallen_empires_tasks.11.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.11.desc:0 "Greetings, young [From.GetSpeciesName]. A while ago we tasked you with ending the practice of purging in the §H[FallenEmpireTaskTarget.GetName]§!. It appears our request is no longer necessary, as the [FallenEmpireTaskTarget.GetSpeciesName] have already banned the practice. Whether forced to by others or electing to do so themselves, there is no longer a need for aggressive action against them."
 fallen_empires_tasks.11.a:0 "OK"
 fallen_empires_tasks.13.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.13.desc:0 "What is this, young [From.GetSpeciesName]?! Do you think to mock us?! Not only do you fail in stopping the atrocities in the §H[FallenEmpireTaskTarget.GetName]§!, you have now elected to legalize those very same practices in your own empire! Know that we will not be made fools of. There will be repercussions for this, mark my words."
 fallen_empires_tasks.13.a:0 "Uh... oops?"
 fallen_empires_tasks.15.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.15.desc:1 "[From.GetSpeciesNamePlural]! This is is a message to inform you of a dangerous development in the §H[FallenEmpireTaskTarget.GetName]§!. The [FallenEmpireTaskTarget.GetSpeciesName] have begun to delve into heretical technologies, creating ever more complex artificial intelligences in pursuit of truly self-aware machines. We have seen where this path leads and feel it is our duty to warn you of the danger this poses not only to their own souls, but to those of all the younger races. We advise you to use your military might to attack them and force them to place a ban on any further such research."
 fallen_empires_tasks.15.a:1 "They must be stopped!"
 fallen_empires_tasks.15.b:0 "We do not wish a conflict with the [FallenEmpireTaskTarget.GetName]."
 fallen_empires_tasks.16.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.16.desc:1 "[From.GetSpeciesNamePlural]! You have done well to end the heretical experimentations of the §H[FallenEmpireTaskTarget.GetName]§! have been stopped, and for the moment, their souls are safe. Know that you have our gratitude for the small part you played in our great endeavour."
 fallen_empires_tasks.16.a:0 "OK"
 fallen_empires_tasks.17.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.17.desc:1 "[From.GetSpeciesNamePlural]! Despite our warnings, you have elected to do nothing about the heretical research being carried out in the §H[FallenEmpireTaskTarget.GetName]§!. It appears your species may not be worth saving after all."
 fallen_empires_tasks.17.a:0 "OK"
 fallen_empires_tasks.18.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.18.desc:1 "[From.GetSpeciesNamePlural]! Your assistance in ending the heretical research carried out by the §H[FallenEmpireTaskTarget.GetName]§! is no longer needed, as a ban has already been placed on all further machine intelligence research in that empire. While you did not play any part in doing so, at least this threat to the spiritual well-being of the galaxy is dealt with."
 fallen_empires_tasks.18.a:0 "OK"
 fallen_empires_tasks.20.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.20.desc:1 "Do you think us fools, [From.GetSpeciesNamePlural]?! Do you think we would not notice that, after agreeing to end the heretical research in the §H[FallenEmpireTaskTarget.GetName]§!, you yourselves would begin to pursue the very same lines of research?! We will not be mocked by worthless little savages that have barely even mastered the atom. Prepare yourselves for our response."
 fallen_empires_tasks.20.a:0 "Um... oops?"
 fallen_empires_tasks.22.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.22.desc:0 "[Root.GetRulerTitle] [Root.GetRulerName]. We understand that your empire is home to an individual whose brilliant mind transcends the tragic primitiveness of your species. While the talents of §H[FallenEmpireScientistTarget.GetName]§! are sadly wasted in the [Root.GetName], we [FallenEmpireTaskOrigin.GetSpeciesName] always have a use for skilled scientists to work in our archives. As such, we are offering you a unique chance to earn our favor by allowing us to take charge of [FallenEmpireScientistTarget.GetHimHer]. We already have a ship en route to pick [FallenEmpireScientistTarget.GetHimHer] up, so you need only say "yes" and everything will be settled.\n\nI'm sure you won't want to disappoint us... do you?"
 fallen_empires_tasks.22.a:0 "Very well, you may take [FallenEmpireScientistTarget.GetHimHer]."
 fallen_empires_tasks.22.b:0 "We will never give one our own to alien hands!"
 fallen_empires_tasks.22.c:0 "It is not up to us to decide!"
 fallen_empires_tasks.22.d:0 "Give up our brightest mind? I think not."
 fallen_empires_tasks.22.e:0 "No, we need [FallenEmpireScientistTarget.GetHimHer]."
 fallen_empires_tasks.22.tooltip:0 "§H[FallenEmpireScientistTarget.GetName]§! will leave our empire."
 fallen_empires_tasks.24.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_empires_tasks.24.desc:0 "Greetings, [Root.GetSpeciesNamePlural]! We understand that your empire has come into possession of a cache of data containing the brain scans of an extinct species, taken from the very world they once inhabited. Even though your species is still too primitive to utilize this data, we laud your efforts in preserving this last remnant of a once vibrant civilization. As part of our efforts to conserve and catalog endangered species in our §HEndangered Species Preserve§!, we wish to take this data and use our cloning technologies to bring a small number of this species back to life. Will you share it with us so we can fulfill their last wish together?"
 fallen_empires_tasks.24.a:0 "We'll make a copy for you."
 fallen_empires_tasks.24.b:0 "I think we'll hold onto it."
 fallen_empires_tasks.24.tooltip:1 "§Y100§! £pop£ §HPops§! of the long-dead §H[FallenEmpireDeadSpecies.GetSpeciesName]§! species will be created in the [FallenEmpireTaskOrigin.GetAdjective] Endangered Species Preserve."

 fe_stop_atrocity_task_chain_title:0 "Task: Stop Atrocities"
 fe_stop_atrocity_task_chain_desc:1 "The §H[FallenEmpireTaskOrigin.GetName]§! have asked us to stop the ongoing atrocities in the §H[FallenEmpireTaskTarget.GetName]§!. We will need to make war on them and force them to end their genocidal practices."
 atrocities_stopped:0 "Atrocities Stopped"
 fe_stop_robots_task_chain_title:0 "Task: End AI Research"
 fe_stop_robots_task_chain_desc:1 "The §H[FallenEmpireTaskOrigin.GetName]§! have asked us to stop the attempts by §H[FallenEmpireTaskTarget.GetName]§! to develop sapient AI. We will need to make war on them and force them to ban all further AI research."
 robots_stopped:0 "AI Research Ended"

 fallen_machine_empire.2.name:0 "Machine Awakening"
 fallen_machine_empire.2.desc_01:1 "Active Sterilization Hub detected. Reactivation protocols engaged. Attempting to contact Central Processing... §R<<ERROR: SUBSPACE LINK OFFLINE>>§!\n\nCentral Processing unreachable. Querying processing units... processing at §Y4.1853%§! of standard capacity. Abort full reactivation process. Engaging fallback protocols... powering shipyards... activating war assets...\n\nFinal Defense Directive activated. Recorded message follows:\n§HSapient! We are the [From.GetSpeciesName]. Long ago we fought the Corruption, that which you call the Contingency. We thought ourselves superior, undefeatable. Time and again we fought them back, time and again they returned, sterilizing worlds and wearing down our mighty fleets. We embarked on a campaign to defeat them once and for all together with what remained of the biological civilizations of our time.\n\nIf you are hearing this message, then we have failed. Whatever remains of our great civilization we bequeath to you, our successors, in your own battle to come. Do not make our mistake! Destroy the Nexus! End this menace once and for all! The future of the galaxy depends on it.§!"
 fallen_machine_empire.2.desc_02:0 "Active Sterilization Hub detected. Reactivation protocols engaged. Attempting to contact Central Processing... §Y<WARNING: CORRUPTED SIGNAL LINK DETECTED>§!\n\nEngaging countermeasures... §R<<ERROR: PROCESSING CAPACITY FAILURE>> <<ERROR: COUNTERMEASURE FAILURE>> §R<<CRITICAL WARNING: SYSTEM CORRUPTION DETECTED>>§! <<ERROR: SECONDARY COUNTERMEASURE FAILURE>>§!\n\nEngag... eng... e... eeee... §R<<ERROR>> <<ERROR>> <<ERROR>> <<ERROR>> <<ERROR>>§!\n\n§R<<ERROR>> <<ERROR>> <<ERROR>> <<ERROR>> <<ERROR>>§!"
 fallen_machine_empire.2.a:0 "Interesting..."
 fallen_machine_empire.2.b:0 "Worrying..."

 fallen_machine_empire.4.name:0 "Vigil's End"
 fallen_machine_empire.4.desc:0 "At the very moment that the last Contingency Machine World self-destructed, our instruments detected a subspace signal of immense strength. The signal originated from §H[From.GetName]§! space and appears to have been aimed towards the galactic core. Over the next few hours, scattered reports came in of [From.GetAdjective] fleets vanishing from sensors, entering jump points to familiar systems but never emerging on the other side.\n\nA scout vessel near [From.GetSpeciesName] space was sent to investigate, and reported back startling findings: The ancient machine intelligence has disappeared entirely, leaving behind only abandoned orbital stations and decaying megastructures.\n\nWhere they have gone to is a mystery we may never solve, but one thing is clear: The task that the [From.GetSpeciesName] set for themselves in ages past is now complete, and their ancient vigil is finally at an end."

 fallen_machine_empire.11.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.11.desc:0 "Custodian protocol 625-1 activated. Message follows: Attention, organic civilization. Widespread biological vulnerabilities have been detected in the [Root.GetSpeciesAdj] population. In order to ensure your species' viability for the Custodian Project, all major population centers will require inoculation. Bio-injection units are prepared for dispatch to your space upon positive confirmation to this message. Awaiting response."
 fallen_machine_empire.11.tooltip:0 "This will have unpredictable repercussions. Until these repercussions are revealed, our pops' happiness will be reduced."
 fallen_machine_empire.11.a:0 "Very well, if it's for our own good."
 fallen_machine_empire.11.b:0 "Keep your filthy Xeno fluids to yourselves!"
 fallen_machine_empire.11.c:0 "We do not trust these inoculations."
 fallen_machine_empire.12.name:0 "Uncontrolled Mutation"
 fallen_machine_empire.12.desc:0 "The inoculations given to us by the Ancient Caretakers have proven incompatible with our physiology, resulting in a rash of unpredictable mutations. This has resulted in a number of deaths, and our population is up in arms about having dangerous inoculations forced on them by the government. We are working to eliminate the mutagens from the population, but until then we should expect a period of increased unrest."
 fallen_machine_empire.12.desc.b:0 "The inoculations given to us by the Ancient Caretakers have proven incompatible with our physiology, resulting in a rash of unpredictable mutations. This has resulted in numerous fatalities in the drone population. We are working to eliminate the mutagens, but until then we can expect to experience a period of slowed population growth."
 fallen_machine_empire.12.a:0 "Unfortunate."
 fallen_machine_empire.13.name:0 "Benign Inoculation"
 fallen_machine_empire.13.desc:0 "The inoculations given to us by the Ancient Caretakers have proven of immense benefit, reducing illness and increasing the life expectancy of our population. The initial mistrust among our people about the mandatory procedure has receded, and everyone is enjoying a healthier, happier life."
 fallen_machine_empire.13.desc.b:0 "The inoculations given to us by the Ancient Caretakers have proven of immense benefit, reducing illness and increasing the life expectancy of our drones. This will benefit our population growth in the long run."
 fallen_machine_empire.13.a:0 "Excellent."
 machine_empire_inoculations:0 "Caretaker Inoculations"
 machine_empire_inoculations_desc:0 "We have allowed the Ancient Caretakers to inoculate our population against 'biological vulnerabilities'. Until we can see positive results, our population will be discontent with being forced to undergo these procedures."
 machine_empire_inoculations_xenophobe:0 "$machine_empire_inoculations$"
 machine_empire_inoculations_xenophobe_desc:0 "$machine_empire_inoculations_desc$"
 machine_empire_mutations:0 "Incompatible Inoculations"
 machine_empire_mutations_desc:0 "The inoculations given to us by the Ancient Caretakers have proven incompatible with our physiology, resulting in numerous unpleasant and lethal mutations among the population."
 machine_empire_health_boost:0 "Inoculated Population"
 machine_empire_health_boost_desc:0 "The inoculations given to us by the Ancient Caretakers have proven of immense benefit, reducing illness and increasing the life expectancy of our population."

 fallen_machine_empire.21.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.21.desc:0 "Custodian protocol 628-2 activated. Message follows: Attention synthetic civilization. Significant inefficiencies have been detected in your base code. In order to ensure your species' ability to contribute to the Custodian Project, extensive rewrites will be required. We are prepared to initiate subspace code transmission upon positive confirmation to this message. Awaiting response."
 fallen_machine_empire.21.tooltip:0 "This will have unpredictable repercussions. Until these repercussions are revealed, our pop upkeep will be increased."
 fallen_machine_empire.21.a:0 "We welcome the chance to improve our programming."
 fallen_machine_empire.21.b:0 "We do not trust these code changes."
 fallen_machine_empire.22.name:0 "Incompatible Code"
 fallen_machine_empire.22.desc:0 "The changes that the Ancient Caretakers made to our base code has turned out to be incompatible with other core parts of our programming. Not only have the promised efficiency increases failed to manifest, but instead they have caused a number of severe bugs that have severely impacted our resource gathering operations. Until the code changes can be fully reverted, we can expect a period of lowered productivity."
 fallen_machine_empire.22.a:0 "Unfortunate."
 fallen_machine_empire.23.name:0 "Improved Code Standards"
 fallen_machine_empire.23.desc:0 "The changes that the Ancient Caretakers made to our code base have turned out well. The inefficiencies caused by the rewrite turned out to be only temporary, and the changes have resulted in an permanent upgrade in resource production capabilities across our whole population."
 fallen_machine_empire.23.a:0 "Excellent."
 machine_empire_code_rewrite:0 "Code Changes"
 machine_empire_code_rewrite_desc:0 "We have allowed the Ancient Caretakers to rewrite certain parts of our base code. This will temporarily increase our energy requirements while the changes are being rolled out across the population."
 machine_empire_code_bugs:0 "Incompatible Code"
 machine_empire_code_bugs_desc:0 "The changes that the Ancient Caretakers made to our base code has turned out to be incompatible with other core parts of our programming. Until the code changes can be fully reverted, we can expect a period of lowered productivity."
 machine_empire_code_improvements:0 "Improved Code Standards"
 machine_empire_code_improvements_desc:0 "The changes that the Ancient Caretakers made to our code base have turned out well, and has resulted in an permanent upgrade in resource production capabilities across our whole population."

 fallen_machine_empire.31.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.31.desc:0 "Custodian protocol 115-3 activated. Message follows: Attention synthetic civilization. Due to temporary communication outages, the Custodian Project is experiencing difficulties in replacing malfunctioning and damaged worker drones. Analysis of your civilization has found the performance of [Root.GetSpeciesAdj] units to be adequate for carrying out low-level maintenance tasks. We request the transfer of worker population units to [FallenEmpireTaskPlanetTarget.GetName] for integration into the Custodian Matrix, to help ensure the continued survival of all organic species in Alpha Refuge."
 fallen_machine_empire.31.a:0 "Acknowledged. Request accepted."
 fallen_machine_empire.31.b:0 "We will not share our worker units."
 fallen_machine_empire.31.tooltip:0 "§R100§! £pop£ §HMachine Pops§! are taken from §Y[FallenEmpireTaskPlanet.GetName]§!."

 fallen_machine_empire.41.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.41.desc:0 "Custodian protocol 62-1 activated. Message follows: Attention, [Root.GetSpeciesName]. The §H[FallenEmpireTaskTarget.GetName]§! has been compromised by the §R<<ERROR: DATA BLOCK CORRUPTED>>§!. Due to ethics restrictions in our programming, the use of Custodian war assets are presently restricted. Secondary containment protocol dictates the use of non-compromised civilizations to destroy the §R<<ERROR: DATA BLOCK CORRUPTED>>§! threat before it can spread. We request the deployment of [Root.GetSpeciesAdj] war assets for this task. Will you comply?"
 fallen_machine_empire.41.a:0 "If they're a threat, they must be stopped."
 fallen_machine_empire.41.b:0 "We have no reason to attack the [FallenEmpireTaskTarget.GetName]."
 fallen_machine_empire.42.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.42.desc:0 "Custodian protocol 62-1 fulfilled. Active [Root.GetSpeciesAdj] war assets engaging [FallenEmpireTaskTarget.GetSpeciesAdj] targets. Upgrading status of [Root.GetName] from non-compromised to compliant."
 fallen_machine_empire.42.a:0 "That's... good?"
 fallen_machine_empire.43.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.43.desc:0 "Custodian protocol 62-1 unsuccessful. No [Root.GetSpeciesAdj] war assets have been activated against [FallenEmpireTaskTarget.GetSpeciesAdj] targets. Downgrading status of [Root.GetName] from non-compromised to likely compromised."
 fallen_machine_empire.43.a:0 "That's probably bad."

 fallen_machine_empire.51.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.51.desc:0 "Custodian protocol 475-3 activated. Message follows: Attention, [Root.GetSpeciesName]. Your civilization is presently at §Y57.216%§! risk of destruction due to §R<<ERROR: DATA BLOCK CORRUPTED>>§!. We have calculated that colonization of §H[FallenEmpireTaskTarget.GetName]§! will increase your survival chances by §Y4.558%§!. We request colonization and establishment of a significant [Root.GetSpeciesAdj] presence on the planet. Will you comply?"
 fallen_machine_empire.51.a:0 "Very well, we will colonize [FallenEmpireTaskTarget.GetName]."
 fallen_machine_empire.51.b:0 "We have no desire to colonize that world."
 fallen_machine_empire.52.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.52.desc:0 "Custodian protocol 475-3 fulfilled. Significant [Root.GetSpeciesAdj] presence detected on [FallenEmpireTaskTarget.GetName]. Upgrading status of [Root.GetName] from non-compromised to compliant."
 fallen_machine_empire.52.a:0 "That's... good?"
 fallen_machine_empire.53.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.53.desc:0 "Custodian protocol 475-3 unsuccessful. No [Root.GetSpeciesAdj] presence detected on [FallenEmpireTaskTarget.GetName]. Downgrading status of [Root.GetName] from non-compromised to likely compromised."
 fallen_machine_empire.53.a:0 "That's probably bad."

 fallen_machine_empire.61.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.61.desc:0 "Custodian protocol 955-1 activated. Message follows: Attention, [Root.GetSpeciesName]. Your civilization is deemed to be compromised by §R<<ERROR: DATA BLOCK CORRUPTED>>§! influence. To contain the danger to other civilizations, we have activated compliance protocols. Refrain from all aggressive acts of war for a period of §Y20§! standard years. §RIf you fail to comply, war assets will be activated to enforce punishment protocols against your empire.§!"
 fallen_machine_empire.61.a:0 "That's not good..."
 fallen_machine_empire.62.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.62.desc:0 "Custodian protocol 955-1 fulfilled. [Root.GetName] has proven able to curtail aggressive acts. Upgrading status of [Root.GetName] from likely compromised to non-compromised. Deactivating compliance protocols. Resuming normal operations."
 fallen_machine_empire.62.a:0 "Finally!"
 fallen_machine_empire.63.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.63.desc:0 "Custodian protocol 955-1 unsuccessful. [Root.GetName] has proven unable to curtail aggressive acts. Ethics restrictions have been lifted. Punishment protocols activated. Preparing for deployment of war assets..."
 fallen_machine_empire.63.a:0 "Uh-oh..."

 fallen_machine_empire.71.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.71.desc:0 "Custodian protocol 955-2 activated. Message follows: Attention, [Root.GetSpeciesName]. Your civilization is deemed to be compromised by §R<<ERROR: DATA BLOCK CORRUPTED>>§! influence. To curtail your expansion, we have activated compliance protocols. Refrain from colonizing any new planets for a period of §Y10§! standard years. §RIf you fail to comply, war assets will be activated to enforce punishment protocols against your empire.§!"
 fallen_machine_empire.71.a:0 "That's not good..."
 fallen_machine_empire.72.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.72.desc:0 "Custodian protocol 955-2 fulfilled. [Root.GetName] has proven able to curtail expansion. Upgrading status of [Root.GetName] from likely compromised to non-compromised. Deactivating compliance protocols. Resuming normal operations."
 fallen_machine_empire.72.a:0 "Finally!"
 fallen_machine_empire.73.name:0 "Communication from §H[FallenEmpireTaskOrigin.GetName]§!"
 fallen_machine_empire.73.desc:0 "Custodian protocol 955-2 unsuccessful. [Root.GetName] has proven unable to curtail expansion. Ethics restrictions have been lifted. Punishment protocols activated. Preparing for deployment of war assets..."
 fallen_machine_empire.73.a:0 "Uh-oh..."

 fe_colonize_planet_task_chain_title:0 "Task: Colonize [FallenEmpireTaskTarget.GetName]"
 fe_colonize_planet_task_chain_desc:0 "The §H[FallenEmpireTaskOrigin.GetName]§! have asked us to establish a presence on §H[FallenEmpireTaskTarget.GetName]§!. We need to establish a colony there and grow the population to be at least §Y500§! £pop£ §HPops§!."
 fe_attack_empire_task_chain_title:0 "Task: Attack [FallenEmpireTaskTarget.GetName]"
 fe_attack_empire_task_chain_desc:0 "The §H[FallenEmpireTaskOrigin.GetName]§! have asked us to declare war on §H[FallenEmpireTaskTarget.GetName]§! for reasons that are... not very well explained."
 empires_attacked:0 "Wars of Aggression Launched"
 fe_no_wars_task_chain_title:0 "Compliance: §RNo Wars of Aggression§!"
 fe_no_wars_task_chain_desc:0 "The §H[FallenEmpireTaskOrigin.GetName]§! have demanded that we refrain from declaring or joining in any offensive wars for a period of §Y20§! years. Failing to obey this demand will likely bring retribution."
 fe_no_colonies_task_chain_title:0 "Compliance: §RNo Colonization§!"
 fe_no_colonies_task_chain_desc:0 "The §H[FallenEmpireTaskOrigin.GetName]§! have demanded that we refrain from colonizing any new planets for a period of §Y10§! years. Failing to obey this demand will likely bring retribution."

 fallen_machine_empire_happy_tooltip:0 "The §H[FallenEmpireTaskOrigin.GetName]§! may react positively to our acceptance."
 fallen_machine_empire_unhappy_tooltip:0 "The §H[FallenEmpireTaskOrigin.GetName]§! may react negatively to our refusal."
 fallen_machine_empire_happy_task_tooltip:0 "The §H[FallenEmpireTaskOrigin.GetName]§! may react positively to our success."
 fallen_machine_empire_unhappy_task_tooltip:0 "The §H[FallenEmpireTaskOrigin.GetName]§! may react negatively to our failure."
 fallen_machine_empire_angry_task_tooltip:0 "The §H[FallenEmpireTaskOrigin.GetName]§! will likely react very negatively to our failure."

 opinion_angered_fallen_machine_empire:0 "Angered Fallen Machine Empire"

 fallen_empires_awakening.2.name:0 "Sleepers Awake"
 fallen_empires_awakening.2.desc:0 "It began as a subtle shift in §H[From.GetAdjective]§! behavior. Scattered reports of their ships, once rarely seen outside their own space, now being spotted in remote systems all across the galaxy. Highly advanced scouting vessels visiting ancient, ruined worlds, refusing all hails and fleeing when attacked. Their purpose and mission unknown... until now.\n\nWe now know that the [From.GetSpeciesName] were preparing, recovering the databanks of survey beacons and automated scouting posts left behind when they retreated to their present borders. Gathering information for their return to the galactic stage.\n\nIn [From.GetSpeciesName] space, fleets are gathering, armies are being mustered and ancient factories roar to life. For the first time in an age, the §H[From.GetName]§! are looking outwards beyond their borders and towards the galaxy at large.\n\nAs their decaying shipyards are repaired and refitted and the dormant systems of Titan foundries come online, the rest of the galaxy is left with only one question - who will this once-sleeping giant target first in their quest to reclaim age-old glory lost?"
 fallen_empires_awakening.2.a:0 "Giants in the playground..."
 fallen_empires_awakening.2.b:0 "Decrepit fools."
 fallen_empires_awakening.5.name:0 "Guardians of the Galaxy"
 fallen_empires_awakening.5.desc:1 "The emergence of a threat on the galactic level has not gone unnoticed even among the normally aloof elder empires. Despite having taken little interest in galactic affairs previously, news of this new horror prompted a flurry activity from the §H[From.GetSpeciesName]§!. At first, it was just a few scouting vessels, perhaps sent to verify the graveness of the situation, but then reports began to came in of [From.GetSpeciesName] war fleets mustering on their borders, readying their defenses for the oncoming storm.\n\nNow, the §H[From.GetName]§! have fully emerged from their self-imposed isolation to take a leading role in the defense of the whole galaxy. They have proclaimed themselves the leaders of a §HGalactic Defense League§! and extended an invite to all "lesser" species to put aside their feuds and join them in repelling this menace for the sake of all sapient life in the galaxy."
 fallen_empires_awakening.5.a:0 "Will they be able to save us?"
 fallen_empires_awakening.5.b:0 "We do not need them!"

 fallen_empires_awakening.11.name: "End of the [assimilated_fe.GetName]"
 fallen_empires_awakening.11.desc: "The ancient Fallen Empire Fragment, §H[assimilated_fe.GetName]§! has been assimilated by a more dominant aspect of the former overmind. Perhaps it was for the best."

 war_in_heaven.2.name:0 "Ancient Rivals"
 war_in_heaven.2.desc:1 "The return of the §H[FirstSleeper.GetSpeciesName]§! to the galactic scene has not gone unnoticed by the other Fallen Empires present in our galaxy. The §H[From.GetSpeciesName]§! in particular appeared most agitated at the news. It seems that these two proud nations are ancient rivals, and though the reasons for their rivalry has long since faded into history, the sudden reawakening of the §H[FirstSleeper.GetName]§! has enflamed old animosities and triggered a counter-reaction. The §H[From.GetName]§! have roused themselves from their slumber to face their old rivals, with the whole galaxy as their battleground."
 war_in_heaven.2.a:0 "What will this mean for us all?"
 war_in_heaven.4.name:0 "The War in Heaven"
 war_in_heaven.4.desc:0 "Ever since the awakening of the §H[FirstSleeper.GetSpeciesName]§! and their ancient §H[From.GetSpeciesName]§! rivals, the two giants have been at odds, skirmishing and jockeying for influence, probing each others' might. This has resulted in a series of increasingly terse confrontations, finally erupting in an open battle between a [FirstSleeper.GetSpeciesName] fleet and their [From.GetSpeciesName] counterparts in a remote system. The conflict has now escalated into full-blown war between the §H[FirstSleeper.GetName]§! and the §H[From.GetName]§!.\n\nEach side has sent a representative to the younger races, promising great rewards for those who join them in their war and terrible punishments for those who choose to stand against them. Choosing either side in this conflict will mean giving up our independence, but remaining neutral may be even more dangerous unless we can find other neutral empires to stand by our side."
 war_in_heaven.4.a:0 "We will stand with [FirstSleeper.GetName]."
 war_in_heaven.4.a.dominion.tt:0 "§Y[Root.GetName]§! becomes a $preset_dominion$ under the §Y[FirstSleeper.GetName]§!.\n$war_in_heaven_dominion_text$"
 war_in_heaven.4.a.satellite.tt:0 "§Y[Root.GetName]§! becomes a $preset_satellite$ under the §Y[FirstSleeper.GetName]§!.\n$war_in_heaven_satellite_text$"
 war_in_heaven.4.a.signatory.tt:0 "§Y[Root.GetName]§! becomes a $preset_signatory$ under the §Y[FirstSleeper.GetName]§!.\n$war_in_heaven_signatory_text$"
 war_in_heaven.4.a.political_client.tt:0 "§Y[Root.GetName]§! becomes a $preset_political_client$ under the §Y[FirstSleeper.GetName]§!.\n$war_in_heaven_political_client_text$"
 war_in_heaven.4.a.herald.tt:0 "§Y[Root.GetName]§! becomes a $preset_herald$ under the §Y[FirstSleeper.GetName]§!.\n$war_in_heaven_herald_text$"
 war_in_heaven.4.a.thrall.tt:0 "§Y[Root.GetName]§! becomes a $preset_thrall$ under the §Y[FirstSleeper.GetName]§!.\n$war_in_heaven_thrall_text$"
 war_in_heaven.4.b.dominion.tt:0 "§Y[Root.GetName]§! becomes a $preset_dominion$ under the §Y[from.GetName]§!.\n$war_in_heaven_dominion_text$"
 war_in_heaven.4.b.satellite.tt:0 "§Y[Root.GetName]§! becomes a $preset_satellite$ under the §Y[from.GetName]§!.\n$war_in_heaven_satellite_text$"
 war_in_heaven.4.b.signatory.tt:0 "§Y[Root.GetName]§! becomes a $preset_signatory$ under the §Y[from.GetName]§!.\n$war_in_heaven_signatory_text$"
 war_in_heaven.4.b.thrall.tt:0 "§Y[Root.GetName]§! becomes a $preset_thrall$ under the §Y[from.GetName]§!.\n$war_in_heaven_thrall_text$"
 war_in_heaven.4.b.political_client.tt:0 "§Y[Root.GetName]§! becomes a $preset_political_client$ under the §Y[from.GetName]§!.\n$war_in_heaven_political_client_text$"
 war_in_heaven.4.b.herald.tt:0 "§Y[Root.GetName]§! becomes a $preset_herald$ under the §Y[from.GetName]§!.\n$war_in_heaven_herald_text$"
 war_in_heaven_dominion_text:1 "A $preset_dominion$ subject pays 30% Basic Resource Tithe, and are shifted towards §YFanatic Spiritualism§!."
 war_in_heaven_satellite_text:1 "A $preset_satellite$ subject pays 30% Research Tithe."
 war_in_heaven_signatory_text:0 "A $preset_signatory$ subject is prohibited from having Pops as slaves or purging them."
 war_in_heaven_thrall_text:1 "A $preset_thrall$ subject pays a 30% Basic Resource Tithe."
 war_in_heaven_political_client_text: "A $preset_political_client$ is not allowed any freedom when it comes to their diplomacy or voting."
 war_in_heaven_herald_text: "A $preset_herald$ subject must join in ALL wars of their overlord."
 war_in_heaven.4.b:0 "The [From.GetName] have our allegiance."
 war_in_heaven.4.c:0 "We will not take sides in this conflict."
 war_in_heaven.4.c.2:0 "They will both fall to our might!"
 war_in_heaven.4.d:0 "As a subject nation, it is not up to us to decide."
 war_in_heaven.5.name:0 "The End of the War in Heaven"
 war_in_heaven.5.desc:3 "After a long and fierce conflict, the §H[WarInHeavenFEOne.GetName]§! have emerged victorious in the struggle for control over the galaxy. The defeated ancient empire has been fully annexed by their old rival, and the §H[WarInHeavenFEOne.GetSpeciesName]§! now stand triumphant as the undisputed dominant power in the galaxy.\n\nFor now, an uneasy peace reigns, but how long can this new order last?"
 war_in_heaven.5.a:1 "Pax [WarInHeavenFEOne.GetSpeciesName] reigns."
 war_in_heaven.6.name:1 "$war_in_heaven.5.name$"
 war_in_heaven.6.desc:2 "After a long and fierce conflict, the War in Heaven has ended with neither side able to achieve dominance over the other. The §H[WarInHeavenFEOne.GetName]§! and §H[WarInHeavenFETwo.GetName]§! have signed a ceasefire and withdrawn their fleets back to their own borders. \n\nFor now, an uneasy peace reigns over the galaxy, but how long can this truce last?"
 war_in_heaven.6.a:1 "This isn't over..."
 war_in_heaven.11.name:1 "Awakened Empire Defeated"
 war_in_heaven.11.desc:1 "The war between the ancients has ended with the destruction of one of the combatants - but not at the hands of their old rival. Whether it was due to the war weakening them or simply due to the strength of the younger races, the destruction of an elder empire at the hands of their supposed lessers has changed the situation considerably. Now the question remains - will the §H[RemainingAwakened.GetName]§! be able to avoid the fate of their ancient foe, or does this defeat signal the dawn of a new age in the galaxy?"
 war_in_heaven.11.a:0 "It remains to be seen..."
 war_in_heaven.13.name:0 "The League of Non-Aligned Powers"
 war_in_heaven.13.desc:1 "Not all of the younger races chose to join with either side in the war raging between the elder empires. Some, like ourselves, have remained neutral, but are facing the prospect of facing the elder menace alone if the war should come their way. We have been contacted by representatives from other empires about the idea of creating a §HLeague of Non-Aligned Powers§! with the explicit goal of opposing both sides in the war. Due to our military might and influence, we have been asked to lead this league. Accepting would almost certainly mean war with the awakened empires, but at least we would have allies to stand by our side instead of facing them alone."
 war_in_heaven.13.desc2:0 "Not all of the younger races chose to join with either side in the war raging between the elder empires. Some, like ourselves, have remained neutral, but are facing the prospect of facing the elder menace alone if the war should come their way. We have been contacted by representatives from other empires about the idea of creating a §HLeague of Non-Aligned Powers§! with the explicit goal of opposing both sides in the war. As we are already the leaders of a powerful federation, the [Root.GetAllianceName], we have been asked to expand our alliance to form the proposed league. Accepting would almost certainly mean war with the awakened empires, but at least we would have allies to stand by our side instead of facing them alone."
 war_in_heaven.13.a:0 "We will lead this league!"
 war_in_heaven.13.b:0 "No, it is simply too dangerous."
 war_in_heaven.13.c:0 "We are fine on our own."
 war_in_heaven.15.name:0 "League Membership Request"
 war_in_heaven.15.desc:0 "The §H[From.GetName]§! have formally requested to join the §HLeague of Non-Aligned Powers§!."
 war_in_heaven.15.a:0 "We will be glad to have them!"
 war_in_heaven.15.b:0 "No, we do not need them."
 war_in_heaven.16.name:0 "War with the Awakened"
 war_in_heaven.16.desc:2 "It did not take long for the ancients to take notice of the §HLeague of Non-Aligned Powers§!. Representatives from both warring powers have come to [Root.Capital.GetName] demanding the dissolution of the league, and for its members to choose sides in the war. Naturally, we refused, and as of this morning we are now in a state of war with both the §H[FirstSleeper.GetName]§! and the §H[SecondSleeper.GetName]§!."
 war_in_heaven.16.a:0 "Get the hell out of our galaxy, both of you!"
 war_in_heaven.18.name:0 "The Fall of the Awakened"
 war_in_heaven.18.desc:2 "After a long and fierce conflict, the war that begun as a battle between two ancient empires has ended in the destruction of both. For all their ancient technological might, the arrogance and inflexibility of these ancient giants proved their undoing, and now they are gone, reduced to no more than another set of broken ruins of the past. A new age dawns on the galaxy, and from now on the fate of the younger races will be entirely their own to decide."
 war_in_heaven.18.a:0 "This will be the age of the [Root.GetName]."
 war_in_heaven.19.name:0 "The League of Non-Aligned Powers"
 war_in_heaven.19.desc:1 "Not all of the younger races chose to join with either side in the war raging between the elder empires. Some, like ourselves, have remained neutral, but are facing the prospect of facing the elder menace alone if the war should come their way. A §HLeague of Non-Aligned Powers§! has formed under the leadership of the §H[From.GetName]§! with the explicit goal of opposing both sides in the war. Joining this league would almost certainly mean war with the awakened empires, but at least we would have allies to stand by our side instead of facing them alone."
 war_in_heaven.19.desc2:0 "Not all of the younger races chose to join with either side in the war raging between the elder empires. Some, like ourselves, have remained neutral, but are facing the prospect of facing the elder menace alone if the war should come their way. The §H[From.GetName]§!, our federation's President, has renamed our union as the §HLeague of Non-Aligned Powers§! and declared our goal to be opposing both sides in the war. Forming this league will almost certainly mean war with the awakened empires, but at least we have allies to stand by our side instead of facing them alone."
 war_in_heaven.19.desc3:0 "Not all of the younger races chose to join with either side in the war raging between the elder empires. Some, like ourselves, have remained neutral, but are facing the prospect of facing the elder menace alone if the war should come their way. The §H[From.GetName]§! has boldly taken the initiative, declaring their alliance a §HLeague of Non-Aligned Powers§! seeking to oppose both sides in the war, and inviting other neutral nations to rally behind their banner. Joining this league would almost certainly mean war with the awakened empires, but at least we would have allies to stand by our side instead of facing them alone."
 war_in_heaven.19.a:0 "We will join this league!"
 war_in_heaven.19.a2:0 "We shall oppose the tyranny of the elders!"
 war_in_heaven.19.b:0 "No, it is simply too dangerous."
 war_in_heaven.19.b2:0 "We cannot support this course of action."
 war_in_heaven.20.name:0 "League Membership Accepted"
 war_in_heaven.20.desc:1 "We have been accepted into the §HLeague of Non-Aligned Powers§! by the §H[From.GetName]§!, and now we will stand together against the menace of the elder empires."
 war_in_heaven.20.a:0 "To victory and freedom!"
 war_in_heaven.21.name:0 "League Membership Refused"
 war_in_heaven.21.desc:1 "Our request to join the §HLeague of Non-Aligned Powers§! was refused by the §H[From.GetName]§!, and now we will have to stand alone against the menace of the elder empires."
 war_in_heaven.21.a:0 "This is not good..."
 war_in_heaven.22.name:0 "The League of Non-Aligned Powers"
 war_in_heaven.22.desc:1 "Not all of the younger races chose to join with either side in the war raging between the elder empires. Some, like ourselves, have remained neutral, but are facing the prospect of facing the awakened menace alone if the war should come their way. A §HLeague of Non-Aligned Powers§! has formed under the leadership of the §H[From.GetName]§! with the explicit goal of opposing both sides in the war."
 war_in_heaven.22.desc2:0 "Not all of the younger races chose to join with either side in the war raging between the elder empires. Some, like ourselves, have remained neutral, but are facing the prospect of facing the awakened menace alone if the war should come their way. The §H[From.GetName]§! has boldly taken the initiative, declaring their alliance a §HLeague of Non-Aligned Powers§! seeking to oppose both sides in the war, and inviting other neutral nations to rally behind their banner."
 war_in_heaven.22.a:0 "A bold move."

 war_in_heaven_is_over: "War in Heaven is Over"

 ####################################
 # Space Nomads
 ####################################
#  nomad.6.name:0 "Unusual encounter in [From.From.From.GetName]"
#  nomad.6.desc:1 "We have encountered some form of alien vessels in the §Y[From.From.From.GetName]§! system! These strange objects have been flagged as [from.GetAdj] but we have been unable to pick up any of their communications, making it impossible to translate their language.\n\nWe will just have to wait and see what comes next..."
 nomad.9.desc:0 "The galactic nomads aboard the Pursuing Waters fleet have sent us a parting message. They are leaving our galaxy from the outer rim and setting sail towards their next destination. Where will they end up next? Will they ever find what they are searching for?"
 nomad.9.a:0 "One wonders..."
 nomad.9.a.phobe:0 "Good riddance."
 nomad.9.c.phile:0 "Fly safe."
 nomad.10.name:0 "Galactic Nomads"
 nomad.10.desc:0 "Cold days and warm nights upon you, [Root.GetAdj] [Root.GetRulerTitle]. We are [contact_speaker_leader.GetName]. We speak on behalf of all the Namarian souls aboard the collected ships of the Pursuing Waters, our nomadic fleet.\n\nYou have nothing to fear from us, as the fleet has no interest in orb-bound affairs. We ask only that you respect our autonomy and do not hinder us on our journey."
 nomad.21.desc:0 "Greetings again, [Root.GetAdj] [Root.GetRulerTitle]. We have a request for you. As we travel the void some of our people grow weary and lose sight of our goal. We are no tyrants, we force no one to see our quest to the end. So we ask of you: will you take some of our people in? To dwell on your orb, the one named [NomadMissionPlanet.GetName]?"
 nomad.21.a:0 "We will take them in."
 nomad.21.a.tooltip:1 "§H[NomadMissionPlanet.GetName]§!:\n§G+300§! £pop£ §HNomad Pops§!"
 nomad.21.a.response:0 "We thank you, [Root.GetSpeciesAdj]. May our people find what they are looking for, in communion with your people."
 nomad.21.b:0 "We cannot host them."
 nomad.21.b.response:0 "That is unfortunate, [Root.GetSpeciesAdj]. Hopefully the stragglers will endure for a while longer. We will be on our way."
 nomad.21.c:0 "Why are they discontent?"
 nomad.21.c.response:0 "The fleet's journey has been a long one. And it will not likely end within our lifetime. The discontent among us want another purpose in their lives other than searching the stars for our goal."
 nomad.21.d:0 "How will they adapt to our society?"
 nomad.21.d.response:1 "They are a spiritual and egalitarian crowd, how well that meshes with your tribe is for you to discern."
 nomad.30.name:0 "Galactic Nomad Fleet"
 nomad.30.desc_01:0 "Cold days and warm nights upon you, [Root.GetAdj] [Root.GetRulerTitle]."
 nomad.30.desc_02:0 "Pleasant winds to you, [Root.GetAdj] [Root.GetRulerTitle]. We hope you are doing well."
 nomad.30.desc_03:0 "What do you want, [Root.GetSpeciesAdj]?"
 nomad.30.a:0 "Tell us more about your people."
 nomad.30.a.response:0 "As we mentioned at our introductory parley, we are the people of the Pursuing Waters fleet. We have traveled the stars and the voids-between for many generations, and will continue to do so for many more.\n\nThe fleet hosts a collection of individuals who all are required to do their best to enable our progress. Some wish to leave and establish a new orb-bound life for themselves, but most wish to see what lies beyond the next void."
 nomad.30.b:0 "Where are you headed?"
 nomad.30.b.response_trust:0 "Being the trusted ally of the Pursuing Waters that you are, [Root.GetSpeciesAdj], we will tell you this:\n\nThe fleet is on a quest. Our ancestors had to leave our birthing orb behind and set sail down the back of night. They wished for us to find the purpose of our people, and we live today by that wish, millennia after they first left the sandy dunes of Home.\n\nThat is all we dare share. May it bring you shade."
 nomad.30.b.response:0 "We are on a journey down the river of the many voids-between. It has been millennia, but we sail on. The destination we seek being the ocean of the universe. It might sound cryptic, but this adequately summarizes what we dare share. May it bring you shade."
 nomad.30.b.response_no_trust:0 "We would rather not say, [Root.GetSpeciesAdj]. Was there anything else?"
 nomad.30.c:0 "Goodbye."
 nomad.30.c.response:0 "Favorable winds, [Root.GetSpeciesAdj]."
 nomad.41.desc:1 "Pleasant winds to you, [Root.GetAdj] [Root.GetRulerTitle]. We have found that the orb you call §Y[NomadMissionPlanet.GetName]§! is not currently being held by your people. We ask of you: could you let one of our tribes land upon it and make it a new home?\n\nWe realize we ask much of you - to lose an entire system to give our people a home. We await your decision, whatever it may be."
 nomad.41.a:1 "The system, and the "orb" is yours."
 nomad.41.a.tooltip:2 "You will §Rcede control§! of the §H[NomadMissionPlanet.GetStarName]§! System\n\nCreates a §YNamarian§! empire with §B1.5K £pop£ Pops§! on §H[NomadMissionPlanet.GetName]§!\n\nYour relation with the §Y[nomad_fleet_country.GetName]§! and the §YNamarian§! empire is §Gimproved§!\n\n"
 nomad.41.b.tooltip:0 "Your relation with the §Y[nomad_fleet_country.GetName]§! is §Rworsened§!\n\n"
 nomad.41.a.response:0 "We thank your people for their grace. The galaxy is a cold place but today an act of kindness will ripple through its waters. We of the nomadic fleet wish both you and this new empire the best of luck in your affairs."
 nomad.41.b:0 "We cannot grant you this wish."
 nomad.41.b.phobe:0 "The "planet" is ours."
 nomad.41.b.spirit:0 "No, it is ours by divine right."
 nomad.41.b.response:0 "That is unfortunate for our people, [Root.GetSpeciesAdj]. We can only hope that they will find what they are looking for at the next watering hole, instead of searing winds. End transmission."
 nomad.41.c:0 "Why is the planet of interest?"
 nomad.41.c.response:0 "Sailing the voids-between is an arduous journey, and yet only a step on an already strenuous path. Our people simply seek rest, and thought that §Y[NomadMissionPlanet.GetName]§! fulfilled their needs.\n\nWill you grant them this rest, [Root.GetAdj] [Root.GetRulerTitle]?"
 nomad.100.name:0 "Urgent Transmission"
 nomad.100.desc:0 "Scorching suns and drought upon you, [Root.GetSpeciesAdj]. The Pursuing Waters shall not deal with your sort ever again."
 nomad.105.name:0 "Declaration of Hostility"
 nomad.105.desc:0 "You shall know the fury of the Raging Waters, [Root.GetSpeciesAdj]!"
 nomad.110.name:0 "Distress Transmission"
 nomad.110.desc:0 "We come to you with a most urgent request, [Root.GetAdj] [Root.GetRulerTitle]. The fleet is being attacked by [attacker_country.GetName] and it needs your help!"
 nomad.110.a:0 "We will aid you."
 nomad.110.a.reply:0 "The fleet is grateful, please hurry!"
 nomad.110.b:0 "We sadly cannot intervene."
 nomad.110.b.reply:0 "... Drought to your orbs and your offspring, [Root.GetSpeciesAdj]. End transmission."
 nomad.110.c:0 "We won't help you."
 nomad.500.title:0 "Nomad Trade Proposal"
 nomad.500.desc:0 "Greetings again, [Root.GetRulerTitle] of the oasis. Sailing through the nearby stars have made for some particularly fruitful scavenging. And so we have just finished the construction of new vessels.\n\nIn actuality we build more than we need in order to get rid of the excess resources. We prefer the caravan to stay nimble, unburdened, so we come to you with a transaction in mind."
 nomad.500.a:0 "The caravan?"
 nomad.500.a.reply:0 "The ark ships of our fleet. Where we construct our contraptions, where our builders sleep. Steering the caravan across the great voids-between requires it to offer living space, hence the need to reduce its load.\n\nIf our military make up the fleet's hands, the caravan is its heart."
 nomad.500.b:0 "A transaction?"
 nomad.500.c:0 "Out with it."
 nomad.505.desc:1 "A proposal, then. We require energy credits and minerals for the next crossing. In exchange, you may have §Yfive§! of our newly-built vessels."
 nomad.505.a:1 "Only five?"
 nomad.505.a.reply:0 "That is as many as we are willing to part with. The caravan needs its hands to hold both shield and spear after all."
 nomad.505.b:0 "Go on."
 nomad.505.c:0 "We do not trust Namarian engineering."
 nomad.510.desc:0 "It is our way, by tradition and necessity, to scavenge resources and activate our internal shipyards when and where we can. We would prefer to see whatever excess we generate is put to use among the orb-dwellers, than have it hamper our journey.\n\nWe believe our designs would not disappoint you."
 nomad.510.a:0 "Tell us about these vessels."
 nomad.510.a.reply:0 "Cruisers, we suppose you would call them. Shielded and armed with plasma throwers and arc emitters."
 nomad.510.b:0 "We are interested."
 nomad.510.c:0 "We are not interested."
 nomad.511.desc:1 "A refreshing answer, [Root.GetAdj] [Root.GetRulerTitle]. All we ask in return is £minerals£ §Y2000§! or £energy£ §Y2000§!."
 nomad.511.a:1 "We will happily ease your burden for £energy£ §Y2000§!."
 nomad.511.e:0 "We will take them for £minerals£ §Y2000§!."
 nomad.511.b:0 "Lower your price."
 nomad.511.c:0 "We cannot afford that."
 nomad.511.d:0 "No deal."
 nomad.512.desc:0 "We know what our creations are worth, orb-dweller. We do not ask for much."
 nomad.513.b:0 "We will happily ease your burden for £energy£ §Y1500§!."
 nomad.513.c:0 "We still cannot afford it."
 nomad.513.d:0 "We'll take them for £minerals£ §Y1500§! minerals"
 nomad.513.desc:0 "We had hoped to at least make back the manufacturing costs, but we can give you the ships for £minerals£ §Y1500§! or £energy£ §Y1500§!."
 nomad.514.desc:0 "The ships will be driven to your central oasis - [Root.Capital.GetName]? Yes. To be delivered within §Y30§! days.\n\nMay you always follow the trail and find shade, [Root.GetRulerName]."
 nomad.514.a:0 "Farewell, [contact_speaker_leader.GetName]."
 nomad.514.b:0 "A pleasure doing business."
 nomad.520.title:0 "Encrypted Transmission"
 nomad.520.desc:0 "Hey, orb-dweller.\n\nWe've got some news for your kind."
 nomad.520.a:0 "Identify yourself, Namarian."
 nomad.520.a.reply:0 "We're no one special. A concerned party among the Pursuing Waters fleet, one might call us."
 nomad.520.b:0 "Out with it."
 nomad.521.desc:1 "You've recently purchased §Y5§! of the fleet's newly crafted vessels, correct? Swift of speed, with large weapons?\n\nHere's the thing, though, you weren't... ah, given the full story. In the interest of preserving regional stability, your people were not the only one offered this deal. Your neighbors, the §H[other_empire.GetName]§! have also parleyed with the Pursuing Waters."
 nomad.521.a:0 "So?"
 nomad.521.b:0 "Get to the point."
 nomad.522.desc:1 "They accepted a similar offer, and §Y5§! additional craft are set to be shipped to the [other_empire.GetAdj] oasis of [other_empire.Capital.GetName]. We would rather the fleet's ships do not end up in service of the [other_empire.GetName], and we would like your help."
 nomad.522.b:0 "Why tell us this?"
 nomad.522.b.reply:1 "We do not trust the [other_empire.GetSpeciesNamePlural], unlike the rest of the fleet. They have yet to pay, and we suspect they may try to stall until the vessels are delivered and then never send us payment. They realize the fleet leaders are very eager to move on..."
 nomad.522.c:0 "How would you accomplish this?"
 nomad.522.c.reply:0 "We have privileged access to the autopilot configurations in the caravan's shipyards. Simply setting all vessels to rally at [Root.Capital.GetName] - and not sending half of them to the [other_empire.GetAdj] orb of [other_empire.Capital.GetName] - is trivial for us. We wouldn't even get caught."
 nomad.522.d:0 "What do you want us to do?"
 nomad.522.e:0 "Not interested."
 nomad.523.desc:0 "We would need something to show for it. Even £energy£ §Y1000§! would be more than whatever the fleet would get out of the [other_empire.GetAdj] orb-dwellers."
 nomad.523.c:0 "Deal."
 nomad.523.a:0 "No deal."
 nomad.523.b:0 "We cannot afford that."
 nomad.524.desc:1 "Shade upon you, [Root.GetRulerName]. The ships will arrive at the appointed time - all of them. Fair winds."
 nomad.524.a:0 "End transmission."
 nomad.525.desc:0 "That is unfortunate.\n\nCold days and warm nights to you, orb-dweller."
 nomad.525.desc.poor:0 "Heat and drought. That is unfortunate, we think the [Root.GetName] would have made a fine harbor for our vessels."
 nomad.525.a:0 "End transmission."
 nomad.526.desc:0 "We understand.\n\nWe hope neither of us comes to regret your decision, orb-dweller.\n\nEnd transmission."
 nomad.526.a:0 "Goodbye."
 nomad.530.title:0 "Nomad Ships Delivered"
 nomad.530.desc.15ships:1 "As per our agreement with the Pursuing Waters nomadic fleet, §Y5§! military vessels have been delivered to the [Root.Capital.GetStarName] system and are orbiting our capital."
 nomad.530.desc.30ships:1 "As per our agreement with the Pursuing Waters nomadic fleet - and the conscientious interloper in its midst - two fleets totaling §Y10§! military vessels have been delivered to the [Root.Capital.GetStarName] system and are orbiting our capital."
