spriteTypes = {
	spriteType = {
		name = "GFX_timelines_navigation_active_icon"
		texturefile = "gfx/interface/timelines/active_icon.dds"
	}

	spriteType = {
		name = "GFX_timelines_navigation_inactive_icon"
		texturefile = "gfx/interface/timelines/inactive_icon.dds"
	}

	corneredTileSpriteType = {
		name = "GFX_timelines_year_vertical_line"
		texturefile = "gfx/interface/timelines/year_vertical_line.dds"
		borderSize = { x = 2 y = 2 }
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	corneredTileSpriteType = {
		name = "GFX_timelines_horizontal_dotted_line_3"
		texturefile = "gfx/interface/timelines/horizontal_dotted_line_3.dds"
		tilingCenter = yes
		borderSize = { x = 0 y = 0 }
		size = { x = 8 y = 2 }
	}
	
	corneredTileSpriteType = {
		name = "GFX_timelines_horizontal_dotted_line_2"
		texturefile = "gfx/interface/timelines/horizontal_dotted_line_2.dds"
		tilingCenter = yes
		borderSize = { x = 0 y = 0 }
		size = { x = 16 y = 2 }
	}
	
	corneredTileSpriteType = {
		name = "GFX_timelines_horizontal_dotted_line_1"
		texturefile = "gfx/interface/timelines/horizontal_dotted_line_1.dds"
		tilingCenter = yes
		size = { x = 32 y = 2 }
		borderSize = { x = 0 y = 0 }
	}

	spriteType = {
		name = "GFX_timelines_dummy_zoom_2"
		texturefile = "gfx/interface/timelines/dummy_zoom_2.dds"
	}

	spriteType = {
		name = "GFX_timelines_dummy_zoom_3"
		texturefile = "gfx/interface/timelines/dummy_zoom_3.dds"
	}

	spriteType = {
		name = "GFX_timelines_back_button"
		texturefile = "gfx/interface/timelines/back_button.dds"
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
		noOfFrames = 3
		animation = {
			animationmaskfile = "gfx/interface/fleet_view/standard_button_mask.dds"
			animationtexturefile = "gfx/interface/fleet_view/standard_button_texture.dds"
			animationrotation = 180.0
			animationlooping = yes
			animationtime = 12.0
			animationdelay = 0.0
			animationblendmode = "overlay"       #add, multiply, overlay
			animationtype = "scrolling"      #scrolling, rotating, pulsing
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
			animationframes = { 1 2 3 }
		}
	}
	
	spriteType = {
		name = "GFX_timelines_forward_button"
		texturefile = "gfx/interface/timelines/forward_button.dds"
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
		noOfFrames = 3
		animation = {
			animationmaskfile = "gfx/interface/fleet_view/standard_button_mask.dds"
			animationtexturefile = "gfx/interface/fleet_view/standard_button_texture.dds"
			animationrotation = 180.0
			animationlooping = yes
			animationtime = 12.0
			animationdelay = 0.0
			animationblendmode = "overlay"       #add, multiply, overlay
			animationtype = "scrolling"      #scrolling, rotating, pulsing
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
			animationframes = { 1 2 3 }
		}
	}
	
	spriteType = {
		name = "GFX_timelines_zoom_in_button"
		texturefile = "gfx/interface/timelines/zoom_in_button.dds"
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
		noOfFrames = 3
		animation = {
			animationmaskfile = "gfx/interface/fleet_view/standard_button_mask.dds"
			animationtexturefile = "gfx/interface/fleet_view/standard_button_texture.dds"
			animationrotation = 180.0
			animationlooping = yes
			animationtime = 12.0
			animationdelay = 0.0
			animationblendmode = "overlay"       #add, multiply, overlay
			animationtype = "scrolling"      #scrolling, rotating, pulsing
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
			animationframes = { 1 2 3 }
		}
	}

	spriteType = {
		name = "GFX_timelines_zoom_out_button"
		texturefile = "gfx/interface/timelines/zoom_out_button.dds"
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
		noOfFrames = 3
		animation = {
			animationmaskfile = "gfx/interface/fleet_view/standard_button_mask.dds"
			animationtexturefile = "gfx/interface/fleet_view/standard_button_texture.dds"
			animationrotation = 180.0
			animationlooping = yes
			animationtime = 12.0
			animationdelay = 0.0
			animationblendmode = "overlay"       #add, multiply, overlay
			animationtype = "scrolling"      #scrolling, rotating, pulsing
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
			animationframes = { 1 2 3 }
		}
	}

	#Timeline Backgrounds

	spriteType = {
		name = "GFX_timelines_background_core"
		texturefile = "gfx/interface/timelines/timelines_background_core.dds"
	}

	spriteType = {
		name = "GFX_timelines_background_conquest"
		texturefile = "gfx/interface/timelines/timelines_background_conquest.dds"
	}

	spriteType = {
		name = "GFX_timelines_background_development"
		texturefile = "gfx/interface/timelines/timelines_background_development.dds"
	}

	spriteType = {
		name = "GFX_timelines_background_exploration"
		texturefile = "gfx/interface/timelines/timelines_background_exploration.dds"
	}
	
	#Timeline Event Frames with zoom levels

	spriteType = {
		name = "GFX_zoom_level_1_big_origin_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_1_big_origin_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_1_crisis_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_1_crisis_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_1_empire_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_1_empire_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_1_galactic_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_1_galactic_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_1_milestone_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_1_milestone_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_1_origin_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_1_origin_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_2_big_origin_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_2_big_origin_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_2_crisis_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_2_crisis_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_2_empire_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_2_empire_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_2_galactic_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_2_galactic_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_2_milestone_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_2_milestone_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_2_origin_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_2_origin_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_3_crisis_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_3_crisis_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_3_empire_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_3_empire_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_3_galactic_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_3_galactic_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_3_milestone_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_3_milestone_frame.dds"
	}

	spriteType = {
		name = "GFX_zoom_level_3_origin_frame"
		texturefile = "gfx/interface/timelines/frames/zoom_level_3_origin_frame.dds"
	}

}
