spriteTypes = {

	corneredTileSpriteType = {
		name = "GFX_tile_outliner_bg_solid"
		textureFile = "gfx/interface/tiles/outliner_tile_solid.dds"
		borderSize = { x=80 y=80 }
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	spriteType = {
		name = "GFX_outliner_options_button"
		textureFile = "gfx/interface/buttons/outliner_options_button.dds"
	}

	spriteType = {
		name = "GFX_outliner_unobserve_button"
		textureFile = "gfx/interface/buttons/outliner_unobserve_button.dds"
	}

	spriteType = {
		name = "GFX_outliner_status"
		texturefile = "gfx/interface/outliner/outliner_entity_status.dds"
		noOfFrames = 11
	}

	spriteType = {
		name = "GFX_outliner_manage_sectors"
		textureFile = "gfx/interface/buttons/outliner_manage_sectors.dds"
		noOfFrames = 3
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	spriteType = {
		name = "GFX_edit_sectors"
		textureFile = "gfx/interface/buttons/button_sector_edit.dds"
		noOfFrames = 3
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	spriteType = {
		name = "GFX_outliner_sector_settings"
		textureFile = "gfx/interface/buttons/outliner_sector_settings.dds"
		noOfFrames = 3
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	spriteType = {
		name = "GFX_outliner_leader_level"
		texturefile = "gfx/interface/outliner/outliner_leader_level.dds"
		noOfFrames = 10
	}

	spriteType = {
		name = "GFX_outliner_member_bg"
		textureFile = "gfx/interface/buttons/outliner_entry.dds"
		noOfFrames = 3
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	spriteType = {
		name = "GFX_outliner_member_bg_selected"
		textureFile = "gfx/interface/buttons/outliner_selected_entry.dds"
		noOfFrames = 3
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	spriteType = {
		name = "GFX_fleet_status_icon"
		texturefile = "gfx/interface/outliner/outliner_ship_status_icons.dds"
		noOfFrames = 28
	}

	corneredTileSpriteType = {
		name = "GFX_tile_outliner_bg"
		textureFile = "gfx/interface/tiles/outliner_tile.dds"
		borderSize = { x=80 y=30 }
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	corneredTileSpriteType = {
		name = "GFX_tile_outliner_bg_synth_queen"
		textureFile = "gfx/interface/tiles/outliner_tile_synth_queen.dds"
		borderSize = { x=80 y=30 }
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	corneredTileSpriteType = {
		name = "GFX_tile_outliner_bg_orange"
		textureFile = "gfx/interface/tiles/outliner_tile_orange.dds"
		borderSize = { x=80 y=30 }
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	progressbarType = {
		name = "GFX_outliner_planet_construction_progressbar"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = 44 y = 8 }
		effectFile = "gfx/FX/progress.shader"
	}

	# Progress bar n + 1 width = n_1 width / ( n + 1 )
	@starbase_progressbar_y = 8
	progressbarType = {
		name = "GFX_outliner_starbase_construction_progressbar_1"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = 38 y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_starbase_construction_progressbar_2"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = 18 y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_starbase_construction_progressbar_3"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = 16 y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_starbase_construction_progressbar_4"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = 12 y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_starbase_construction_progressbar_5"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = 10 y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_starbase_construction_progressbar_6"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = 8 y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}


	@shipyard_construction_max_width = 180
	@shipyard_construction_spacing = 2

	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_1"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @shipyard_construction_max_width y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_2"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 2 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_3"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 3 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_4"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 4 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_5"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 5 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_6"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 6 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_7"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 7 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_8"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 8 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_9"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 9 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_10"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 10 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_11"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 11 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_12"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 12 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_13"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 13 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_14"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 14 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_15"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 15 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_16"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 16 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_17"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 17 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_18"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 18 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_19"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 19 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}
	progressbarType = {
		name = "GFX_outliner_shipyard_construction_progressbar_20"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_progress_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_progress_empty.dds"
		size = { x = @[shipyard_construction_max_width / 20 - shipyard_construction_spacing]  y = @starbase_progressbar_y }
		effectFile = "gfx/FX/progress.shader"
	}

	progressbarType = {
		name = "GFX_outliner_planet_colonize_progressbar"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_shiptask_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_shiptask_empty.dds"
		size = { x = 179 y = 8 }
		effectFile = "gfx/FX/progress.shader"
	}

	spriteType = {
		name = "GFX_occupation_flag"
		textureFile = "gfx/interface/icons/occupation_flag.dds"
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	spriteType = {
		name = "GFX_occupation_flag_big"
		textureFile = "gfx/interface/icons/occupation_flag_big.dds"
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	spriteType = {
		name = "GFX_planet_invasion"
		textureFile = "gfx/interface/icons/planet_invasion.dds"
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	spriteType = {
		name = "GFX_planet_blockade"
		textureFile = "gfx/interface/icons/planet_blockade.dds"
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	spriteType = {
		name = "GFX_planet_revolting"
		textureFile = "gfx/interface/outliner/outliner_planet_in_revolt.dds"
		effectFile = "gfx/FX/buttonstate_onlydisable.shader"
	}

	spriteType = {
		name = "GFX_planet_icon_bg"
		textureFile = "gfx/interface/outliner/outliner_planet_icon_bg.dds"
	}

	spriteType = {
		name = "GFX_observation_mission_small"
		textureFile = "gfx/interface/icons/fleet_task_small.dds"
		noOfFrames = 5
	}

	progressbarType = {
		name = "GFX_outliner_planet_terraforming_progressbar"
		color = { 1.0 1.0 1.0 }
		colorTwo = { 1.0 1.0 1.0 }
		textureFile1 = "gfx/interface/progressbars/outliner_shiptask_full.dds"
		textureFile2 = "gfx/interface/progressbars/outliner_shiptask_empty.dds"
		size = { x = 160 y = 8 }
		effectFile = "gfx/FX/progress.shader"
	}

	spriteType = {
		name = "GFX_outliner_fleet_status"
		textureFile = "gfx/interface/outliner/outliner_upgradable_design.dds"
		noOfFrames = 2
	}
	spriteType = {
		name = "GFX_outliner_upgrade_icon"
		sprite_sheet_sprite_type = GFX_outliner_fleet_status
		default_frame = 2
	}

	spriteType = {
		name = "GFX_outliner_war_vs"
		textureFile = "gfx/interface/outliner/outliner_war_vs.dds"
		noOfFrames = 2
	}

	#Megastructures
	spriteType = {
		name = "GFX_ring_world_1_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/ring_world.dds"
	}
	spriteType = {
		name = "GFX_ring_world_2_intermediate_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/ring_world.dds"
	}
	spriteType = {
		name = "GFX_ring_world_2_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/ring_world.dds"
	}
	spriteType = {
		name = "GFX_ring_world_ruined_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/ring_world_ruined.dds"
	}
	spriteType = {
		name = "GFX_dyson_sphere_0_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/dyson_sphere.dds"
	}
	spriteType = {
		name = "GFX_dyson_sphere_1_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/dyson_sphere.dds"
	}
	spriteType = {
		name = "GFX_dyson_sphere_2_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/dyson_sphere.dds"
	}
	spriteType = {
		name = "GFX_dyson_sphere_3_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/dyson_sphere.dds"
	}
	spriteType = {
		name = "GFX_dyson_sphere_4_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/dyson_sphere.dds"
	}
	spriteType = {
		name = "GFX_dyson_sphere_5_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/dyson_sphere.dds"
	}
	spriteType = {
		name = "GFX_dyson_sphere_ruined_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/dyson_sphere_ruined.dds"
	}
	spriteType = {
		name = "GFX_dyson_sphere_restored_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/dyson_sphere.dds"
	}
	spriteType = {
		name = "GFX_spy_orb_0_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/spy_orb.dds"
	}
	spriteType = {
		name = "GFX_spy_orb_1_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/spy_orb.dds"
	}
	spriteType = {
		name = "GFX_spy_orb_2_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/spy_orb.dds"
	}
	spriteType = {
		name = "GFX_spy_orb_3_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/spy_orb.dds"
	}
	spriteType = {
		name = "GFX_spy_orb_4_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/spy_orb.dds"
	}
	spriteType = {
		name = "GFX_spy_orb_ruined_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/spy_orb_ruined.dds"
	}
	spriteType = {
		name = "GFX_spy_orb_restored_outliner_icon"
		textureFile = "gfx/interface/icons/megastructures/spy_orb.dds"
	}
	spriteType = {
		name = "GFX_think_tank_0_outliner_icon"
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		texturefile = "gfx/interface/outliner/outliner_structures_tab_button.dds"
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		textureFile = "gfx/interface/outliner/outliner_notification_background_critical.dds"
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}
