spriteTypes = {

	spriteType = {
		name = "GFX_toast_leader_acquired"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_leader_acquired.dds"
	}

	spriteType = {
		name = "GFX_toast_negative_trait_gained"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_negative_trait_gained.dds"
	}

	spriteType = {
		name = "GFX_toast_positive_trait_gained"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_positive_trait_gained.dds"
	}

	spriteType = {
		name = "GFX_toast_leader_awarded_exp"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_leader_awarded_exp.dds"
	}

	spriteType = {
		name = "GFX_toast_habitat_built"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_habitat_built.dds"
	}

	spriteType = {
		name = "GFX_toast_orbital_built"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_orbital_built.dds"
	}

	spriteType = {
		name = "GFX_toast_rulerchip_leader_death"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_rulerchip_leader_death.dds"
	}

	spriteType = {
		name = "GFX_toast_truce_over"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_truce_over.dds"
	}

	spriteType = {
		name = "GFX_message_first_contact_discovered_toast"
		texturefile = "gfx/interface/icons/message/message_first_contact_discovered.dds"
	}

	spriteType = {
		name = "GFX_toast_core_focus"
		texturefile = "gfx/interface/icons/toasts/toast_core_focus_completed.dds"
	}

	spriteType = {
		name = "GFX_toast_exploration_focus"
		texturefile = "gfx/interface/icons/toasts/toast_exploration_focus_completed.dds"
	}

	spriteType = {
		name = "GFX_toast_conquest_focus"
		texturefile = "gfx/interface/icons/toasts/toast_conquest_focus_completed.dds"
	}

	spriteType = {
		name = "GFX_toast_development_focus"
		texturefile = "gfx/interface/icons/toasts/toast_development_focus_completed.dds"
	}

	# Storm Aftermath icons
	spriteType = {
		name = "GFX_toast_electric_storm_aftermath"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_electric_storm_aftermath.dds"
	}
	spriteType = {
		name = "GFX_toast_particle_storm_aftermath"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_particle_storm_aftermath.dds"
	}
	spriteType = {
		name = "GFX_toast_gravity_storm_aftermath"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_gravity_storm_aftermath.dds"
	}
	spriteType = {
		name = "GFX_toast_magnetic_storm_aftermath"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_magnetic_storm_aftermath.dds"
	}
	spriteType = {
		name = "GFX_toast_solar_storm_aftermath"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_solar_storm_aftermath.dds"
	}
	spriteType = {
		name = "GFX_toast_celestial_storm_aftermath"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_celestial_storm_aftermath.dds"
	}
	spriteType = {
		name = "GFX_toast_shroud_storm_aftermath"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_shroud_storm_aftermath.dds"
	}

	spriteType = {
		name = "GFX_toast_specimen_acquired"
		alwaystransparent = yes
		texturefile = "gfx/interface/icons/toasts/toast_specimen_acquired.dds"
	}
}
