guiTypes = {

	containerWindowType = {
		name = "if_editor_view"
		position = { x=0 y=0 }	
		size = { width=100% height=100% }
		
		buttonType =	{
			name = "change_world_gfx"
			quadTextureSprite = "GFX_standard_button_142_34_button"
			position = { x= 200 y = 10 }
			text = "CHANGE_WORLD_GFX"
			buttonFont = "cg_16b"
			orientation = upper_left
		}
	}
}