particle={
	name="tox_01_proj_pd_idle"
	subsystem={
		name="tracer_round"
		max_amount=20
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=200
			y=230
			z=20
			alpha=50
		}
		position={
		}
		duration=-1
		life=0.5
		emission=20
		size=2
		particle_yaw=-90
		particle_pitch={ 0 180 }
		rotation=0
	}
	subsystem={
		name="tracer_round_smoke"
		max_amount=20
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=yes
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/explosion_03_smoke_6_6.dds"
			x=6
			y=6
			shader="ParticleAdditive"
		}
		color={
			x=200
			y=230
			z=20
			alpha=50
		}
		position={
		}
		duration=-1
		life=0.5
		emission=20
		size=2
		particle_yaw=-90
		particle_pitch={ 0 180 }
		rotation=0
	}
	subsystem={
		name="flare"
		max_amount=10
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/flare_wide_2.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=200
			y=230
			z=20
			alpha=50
		}
		position={
			x=0.5
		}
		duration=-1
		emitter_yaw=0
		emitter_pitch=0
		life=0.5
		emission=15
		size=5
		particle_yaw=-90
		particle_pitch={ 0 180 }
		rotation=180
	}
	force={
		type="planar"
		name="force0"
		position={
			0 0 0 
		}
		direction={
			0 1 0 
		}
		local_force=yes
		yaw=0
		division=16
		amount=5
	}
}
