particle={
	name="swarm_station_smoke_effect_orange"
	subsystem={
		name="texture_details"
		max_amount=20
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/rain.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=220.000
			z=255.000
			alpha=50.000,fade_alpha
		}
		position={
		}
		duration=-1.000
		velocity_pitch=0.000
		velocity_yaw=0.000
		velocity=0.500
		life={ 2.000 0.300 }
		emission={ 15.000 1.000 }
		size={ 1.000 0.500 }
		rotation={ 0.000 180.000 }
		rotation_speed={ 20.000 10.000 }
	}
	subsystem={
		name="arm_cloud"
		max_amount=15
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=200.000
			z=0.000
			alpha=7.000,fade_alpha
		}
		position={
		}
		duration=-1.000
		velocity={ 1.000 1.000 }
		life={ 2.000 1.000 }
		emission=5.000
		size={ 6.000,grow 3.000 }
		rotation={ 0.000 180.000 }
		rotation_speed={ 20.000 10.000 }
	}
	animation={
		name="fade_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.312 0.938 0.721 0.898 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.469 1.000 1.000 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
