particle={
	name="shroud_middle_cloud_effect"
	subsystem={
		name="dust"
		max_amount=30
		slave_particles=0
		sort="depth"
		emitter_type="box"
		box_emitter_x=0.000
		box_emitter_y=0.000
		box_emitter_z={ -1.000 6.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=200.000
			y=225.000
			z=255.000
			alpha=150.000,alpha_fade
		}
		position={
			x=0.000
			y=2.000
			z=0.000
		}
		start=0.000
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ 90.000 0.000 }
		velocity_yaw={ -90.000 0.000 }
		velocity={ 0.200 0.050 }
		life={ 6.000 1.000 }
		emission=3.000
		size={ 5.000,grow 1.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="stars"
		max_amount=20
		slave_particles=0
		emitter_type="box"
		box_emitter_x={ 0.000 0.000 }
		box_emitter_y={ 6.000 2.000 }
		box_emitter_z={ 3.000 2.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=240.000
			z=255.000
			alpha=255.000,alpha_fade
		}
		position={
		}
		duration=-1.000
		life={ 2.000 1.000 }
		emission=5.000
		size=0.200
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="energy_rings_right"
		max_amount=5
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/eclipse.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=220.000
			y=180.000
			z=255.000
			alpha=100.000,alpha_fade
		}
		position={
			x=0.000
			y=7.800
			z=7.000
		}
		duration=-1.000
		life=8.000
		emission=0.300
		size=7.000,ring_grow
		rotation={ 0.000 0.000 }
	}
	animation={
		name="alpha_fade"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.200 1.000 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.273 1.000 0.883 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="ring_grow"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.430 1.000 1.000 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
