particle={
	name="ship_trail_file"
	subsystem={
		name=""
		max_amount=10
		slave_particles=0
		sort="age"
		emitter_type="point"
		invert=no
		trail=yes
		local_space=no
		billboard=no
		hide=no
		texture={
			file="gfx/particles/trail.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=255.000
			z=255.000
			alpha=255.000,fade_in_out
		}
		position={
			x=0.000
			y=-0.200
			z=0.000
		}
		start=0.000
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ 90.000 0.000 }
		velocity_yaw={ 90.000 0.000 }
		velocity={ 5.000 0.000 }
		life={ 1.000 0.000 }
		emission=5.000
		size={ 2.000 0.000 }
		rotation={ 0.000 0.000 }
		rotation_speed={ 0.000 0.000 }
	}
	animation={
		name="fade_in_out"
		start=0.000
		duration=1.000
		repeat=yes
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.400 1.000 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
