particle={
	name="ship_burn_effect_3"
	subsystem={
		name="fire_1_red"
		max_amount=60
		slave_particles=0
		emitter_type="box"
		box_emitter_y={ 0 0.5 }
		box_emitter_z={ 0 1 }
		invert=no
		trail=no
		spritesheet_animation=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/fire_08.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=255
			z=255
			alpha=255,fire_alpha
		}
		position={
		}
		duration=3
		velocity_pitch={ 0 20 }
		velocity_yaw={ 0 20 }
		velocity={ 4 4 }
		life={ 0.25 0.1 }
		emission=200
		size={ 1.5,fire_grow 0.5 }
		rotation={ 0 180 }
		rotation_speed=50
	}
	subsystem={
		name="fire_2_yellow"
		max_amount=200
		slave_particles=0
		emitter_type="box"
		box_emitter_y={ 0 0.5 }
		box_emitter_z={ 0 1 }
		invert=no
		trail=no
		spritesheet_animation=no
		local_space=no
		billboard=yes
		hide=yes
		texture={
			file="gfx/particles/fire03_des.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=170
			z=75
			alpha=255,fire_alpha
		}
		position={
		}
		duration=3
		velocity_pitch={ 0 20 }
		velocity_yaw={ 0 20 }
		velocity={ 4 4 }
		life={ 0.25 0.1 }
		emission=50
		size={ 1.5,fire_grow 0.5 }
		rotation={ 0 180 }
		rotation_speed=50
	}
	subsystem={
		name="smoke"
		max_amount=25
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAlphaBlend"
		}
		color={
			x=200,R
			y=200,G
			z=200,B
			alpha=100,smoke_alpha
		}
		position={
		}
		duration=3
		velocity_pitch={ 0 10 }
		velocity_yaw={ 0 10 }
		velocity={ 3 1 }
		life={ 2 1 }
		emission=10
		size={ 10,grow 2.5 }
		rotation={ 0 180 }
	}
	subsystem={
		name="sparks"
		max_amount=20
		slave_particles=0
		emitter_type="box"
		box_emitter_y={ 0 0.5 }
		box_emitter_z={ 0 1 }
		invert=no
		trail=no
		spritesheet_animation=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/gradient_circle2.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=180
			z=25
			alpha=255,fire_alpha
		}
		position={
		}
		duration=3
		velocity={ 3 3 }
		life={ 3 1 }
		emission=5
		size={ 0.15 0.05 }
		rotation={ 0 180 }
	}
	subsystem={
		name="flare"
		max_amount=10
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=180
			z=100
			alpha=50,smoke_alpha
		}
		position={
		}
		duration=3
		velocity={ 0 0 }
		life={ 0.5 0.25 }
		emission=10
		size={ 10 4 }
		rotation={ 0 180 }
	}
	animation={
		name="smoke_alpha"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.326 1 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="fire_alpha"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.371 0.891 0.685 0.875 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="fire_grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.773 0.682 0.875 1 1 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.211 1 1 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="R"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 1 0.503 0.391 1 0.375 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="G"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.68 0.541 0.289 1 0.281 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="B"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.156 0.532 0.352 1 0.313 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0 0 0 
		}
		direction={
			0 1 0 
		}
		local_force=yes
		yaw=0
		division=16
		amount=5
	}
}
