particle=
{
	name="infernal_01_ship_exhaust_angled_move_file"
	subsystem=
	{
		name="backblast"
		max_amount=40
		slave_particles=0
		sort="depth"
		emitter_type="box"
		box_emitter_x={ 0 0 }
		box_emitter_y={ 0 0 }
		box_emitter_z={ 0 1 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=no
		hide=no
		texture=
		{
			file="gfx/particles/muzzle_flash.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color=
		{
			x=255,R
			y=255,G
			z=255,B
			alpha=2,alpha_fade
		}
		position=
		{
			x=0
			y=0
			z=0
		}
		start=0
		duration=-1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 0 }
		velocity_yaw={ -58 0 }
		velocity=50
		life={ 0.4 0.05 }
		emission=90
		size={ 25,grow 4.5 }
		particle_yaw={ -32 5 }
		particle_pitch={ 0 90 }
		rotation={ 0 5 }
	}
	subsystem=
	{
		name="fire_flare"
		max_amount=95
		slave_particles=0
		sort="depth"
		emitter_type="box"
		box_emitter_x={ 0 0 }
		box_emitter_y={ 0 0 }
		box_emitter_z={ 0 1 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=no
		hide=no
		texture=
		{
			file="gfx/particles/muzzle_flash.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color=
		{
			x=255,R
			y=255,G
			z=255,B
			alpha=70,alpha_fade
		}
		position=
		{
			x=0.5
			y=0
			z=0
		}
		start=0
		duration=-1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 0 }
		velocity_yaw={ -58 0 }
		velocity=20
		life={ 0.5 0.05 }
		emission=180
		size={ 8.5,grow 1.5 }
		particle_yaw={ -32 5 }
		particle_pitch={ 0 90 }
		rotation={ 0 5 }
	}
	subsystem=
	{
		name="dark_magma"
		max_amount=92
		slave_particles=0
		emitter_type="box"
		box_emitter_x={ 0 1 }
		box_emitter_y={ 0 0.15 }
		box_emitter_z={ 0 1.25 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture=
		{
			file="gfx/particles/shards_2.dds"
			x=4
			y=4
			shader="ParticleAlphaBlend"
		}
		color=
		{
			x=0
			y=0
			z=0
			alpha=255
		}
		position=
		{
		}
		duration=-1
		velocity_pitch={ 0 5 }
		velocity_yaw={ -58 5 }
		velocity=20
		life={ 0.4 0.1 }
		emission=200
		size={ 1,G 0.45 }
		rotation={ 0 180 }
		rotation_speed=2000
	}
	subsystem=
	{
		name="fire_parallel"
		max_amount=120
		slave_particles=0
		sort="depth"
		emitter_type="box"
		box_emitter_x={ 0 0 }
		box_emitter_y=0
		box_emitter_z={ 0 1 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=no
		hide=no
		texture=
		{
			file="gfx/particles/lens_flare_01.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color=
		{
			x=255,R
			y=255,G
			z=255,B
			alpha=88,G
		}
		position=
		{
			x=0
			y=0
			z=0
		}
		start=0
		duration=-1
		emitter_yaw=0
		emitter_pitch=0
		velocity_pitch={ 0 0 }
		velocity_yaw={ 0 0 }
		life={ 0.25 0 }
		emission=200
		size={ 6,circle_grow 1 }
		particle_yaw={ 0 20 }
		particle_pitch={ 0 20 }
		rotation={ 0 180 }
		mass={ 1 0.5 }
		force=thruster
	}
	subsystem=
	{
		name="fire_inner"
		max_amount=12
		slave_particles=0
		sort="depth"
		emitter_type="box"
		box_emitter_x={ 0 0 }
		box_emitter_y={ 0 0 }
		box_emitter_z={ 0 1 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=yes
		texture=
		{
			file="gfx/particles/gradient_circle2.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color=
		{
			x=255,R
			y=255,G_reversed
			z=255,B_reversed
			alpha=36,alpha_fade
		}
		position=
		{
			x=0
			y=0
			z=0
		}
		start=0
		duration=-1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 5 }
		velocity_yaw={ 0 5 }
		velocity={ 1.5 0.5 }
		life=0.3
		emission=30
		size={ 15,shrink 0.5 }
		rotation={ 0 180 }
		rotation_speed={ 50 0 }
	}
	subsystem=
	{
		name="sparks"
		max_amount=30
		slave_particles=0
		emitter_type="box"
		box_emitter_z={ 0 1 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture=
		{
			file="gfx/particles/spark_tex.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color=
		{
			x=255,R
			y=500,G
			z=500,B
			alpha=255
		}
		position=
		{
		}
		start={ 0.37 0.37 }
		duration=-1
		emission_pulse_duration=0.45
		emission_pulse_silence={ 0.75 0.37 }
		velocity_pitch={ 0 10 }
		velocity_yaw={ -58 10 }
		velocity=20
		life={ 0.9 0.3 }
		emission=24
		size={ 0.3,G 0.15 }
		force=curl
	}
	animation=
	{
		name="alpha_fade"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve=
		{
			0 0 0.2 1 0.7 1 1 0 
		}
		op="MUL"
		time="life"
	}
	animation=
	{
		name="R"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve=
		{
			0 1 1 1 
		}
		op="MUL"
		time="life"
	}
	animation=
	{
		name="G"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve=
		{
			0 1 0.20588 0.57813 0.60882 0.22656 1 0 
		}
		op="MUL"
		time="life"
	}
	animation=
	{
		name="B"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=2
		curve=
		{
			0 0.42188 0.12059 0.23438 0.30882 0.15625 0.44118 0.09375 0.67059 0 1 0 
		}
		op="MUL"
		time="life"
	}
	animation=
	{
		name="grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve=
		{
			0 0.141 0.16176 0.45313 0.37059 0.65625 1 1 
		}
		op="MUL"
		time="life"
	}
	animation=
	{
		name="circle_grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve=
		{
			0 1 1 0 
		}
		op="MUL"
		time="life"
	}
	animation=
	{
		name="shrink"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve=
		{
			0 1 1 0.28125 
		}
		op="MUL"
		time="life"
	}
	animation=
	{
		name="G_reversed"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve=
		{
			0 0 0.32059 0.25781 0.74706 0.65625 1 1 
		}
		op="MUL"
		time="life"
	}
	animation=
	{
		name="B_reversed"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve=
		{
			0 0 0.33235 0 0.33824 0 0.59706 0.13281 0.6 0.14063 0.81471 0.25781 1 0.42188 
		}
		op="MUL"
		time="life_abs"
	}
	force=
	{
		type="planar"
		name="thruster"
		position=
		{
			0 0 0 
		}
		direction=
		{
			0 0 -1 
		}
		local_force=yes
		yaw=0
		division=16
		amount=40
	}
	force=
	{
		type="turbulence"
		name="curl"
		position=
		{
			0 0 0 
		}
		direction=
		{
			0 1 0 
		}
		local_force=yes
		yaw=0
		division=16
		amount=125
	}
}
