particle={
	name="habitat_neutron_effect"
	subsystem={
		name="smoke"
		max_amount=30
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius={ 10.000 0.000 }
		sphere_emitter_yaw={ 0.000 180.000 }
		sphere_emitter_pitch={ 0.000 180.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/gradient_circle2.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=100.000
			y=150.000
			z=255.000
			alpha=100.000,alpha_fade
		}
		position={
		}
		duration=0.100
		velocity_pitch={ 0.000 180.000 }
		velocity_yaw={ 0.000 180.000 }
		velocity={ 2.000 1.000 }
		life={ 4.000 1.000 }
		emission=1500.000
		size={ 20.000 5.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="small_glows"
		max_amount=30
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius={ 10.000 0.000 }
		sphere_emitter_yaw={ 0.000 180.000 }
		sphere_emitter_pitch={ 0.000 180.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=100.000
			y=150.000
			z=255.000
			alpha=255.000,alpha_fade
		}
		position={
		}
		duration=0.100
		velocity_pitch={ 0.000 180.000 }
		velocity_yaw={ 0.000 180.000 }
		velocity={ 2.000 1.000 }
		life={ 7.000 1.000 }
		emission=1500.000
		size={ 1.000 0.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="feedback_pulse"
		max_amount=1
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=100.000
			y=150.000
			z=255.000
			alpha=150.000,feedback_pulse_alpha
		}
		position={
		}
		duration=0.100
		velocity_pitch={ 0.000 180.000 }
		velocity_yaw={ 0.000 180.000 }
		life=1.500
		emission=1500.000
		size=100.000
		rotation={ 0.000 180.000 }
	}
	animation={
		name="alpha_fade"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.259 1.000 0.706 0.164 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="feedback_pulse_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.100 0.117 0.174 1.000 0.438 0.461 0.721 0.086 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="feedback_shrink"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 1.000 1.000 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
