particle={
	name="evil_slaver_ship_engine_file"
	subsystem={
		name="glow_add"
		max_amount=10
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=240
			y=150
			z=200
			alpha=50,alpha_3
		}
		position={
			x=0.2
			y=0
			z=0
		}
		start=0
		duration=-1
		emitter_yaw={ 180 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch=0
		velocity_yaw=0
		velocity=0
		life=2
		emission=2
		size=20
		rotation={ 0 180 }
		rotation_speed={ 50 0 }
	}
	subsystem={
		name="flare me"
		max_amount=35
		slave_particles=0
		sort="depth"
		emitter_type="sphere"
		sphere_emitter_radius={ 0 0.1 }
		sphere_emitter_yaw={ 0 180 }
		sphere_emitter_pitch={ 0 180 }
		invert=no
		trail=no
		spritesheet_animation=yes
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/fire_08.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=40
			y=30
			z=255
			alpha=255,energy_fade
		}
		position={
			x=0.2
			y=0
			z=0
		}
		start=0
		duration=-1
		emitter_yaw={ 180 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch=0
		velocity_yaw=0
		velocity=0
		life=1
		emission=20
		size={ 25,drip_size 5 }
		rotation={ 0 180 }
		rotation_speed=0
		mass=10
		force=point2
	}
	subsystem={
		name="flare"
		max_amount=25
		slave_particles=0
		sort="depth"
		emitter_type="box"
		box_emitter_x={ 0 0.25 }
		box_emitter_y={ 0 0.4 }
		box_emitter_z={ 0 0.1 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/thin_muzzle_flash_blurred_2.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x={ 230 10 }
			y={ 100 10 }
			z=180
			alpha=150,alpha_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0
		duration=-1
		emitter_yaw=0
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 1 }
		velocity_yaw={ -90 1 }
		velocity=0
		life={ 0.5 0.2 }
		emission=10
		size={ 30,grow 1 }
		particle_yaw={ 90 180 }
		particle_pitch={ 90 180 }
		rotation={ 0 180 }
	}
	subsystem={
		name="beam"
		max_amount=25
		slave_particles=0
		sort="depth"
		emitter_type="box"
		box_emitter_x={ 0 0.25 }
		box_emitter_y={ 0 0.4 }
		box_emitter_z={ 0 0.1 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/thin_muzzle_flash_blurred_2.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x={ 230 10 }
			y={ 100 10 }
			z=180
			alpha=255,alpha_fade
		}
		position={
			x=0
			y=-7
			z=0
		}
		start=0
		duration=-1
		emitter_yaw=0
		emitter_pitch={ 0 0 }
		velocity_pitch=0
		velocity_yaw=0
		velocity=0
		life={ 0.5 0.2 }
		emission=10
		size={ 30,grow 1 }
		particle_yaw={ 90 180 }
		rotation={ 90 0 }
	}
	subsystem={
		name="beam_top"
		max_amount=25
		slave_particles=0
		sort="depth"
		emitter_type="box"
		box_emitter_x={ 0 0.25 }
		box_emitter_y={ 0 0.4 }
		box_emitter_z={ 0 0.1 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/thin_muzzle_flash_blurred_2.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x={ 230 10 }
			y={ 100 10 }
			z=180
			alpha=255,alpha_fade
		}
		position={
			x=0
			y=2
			z=0
		}
		start=0
		duration=-1
		emitter_yaw=0
		emitter_pitch={ 0 0 }
		velocity_pitch=0
		velocity_yaw=0
		velocity=0
		life={ 0.5 0.2 }
		emission=10
		size={ 30,grow 1 }
		particle_yaw={ 90 180 }
		rotation={ 90 0 }
	}
	animation={
		name="alpha_fade"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.112 0.953 0.647 0.313 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="alpha_3"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.17059 0.95313 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.438 0.535 0.625 1 1 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="drip_size"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.72656 0.07941 0.96875 0.49706 0.80469 1 0.6875 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="energy_fade"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.09706 0.97656 0.87353 0.99219 1 0 
		}
		op="MUL"
		time="life"
	}
	force={
		type="point"
		name="point2"
		position={
			0 0.1 -1 
		}
		direction={
			0 1 0 
		}
		local_force=yes
		yaw=0
		division=16
		amount=-10
	}
}
