particle={
	name="evil_slaver_ship_explosion_death_file"
	subsystem={
		name="parts"
		max_amount=10
		slave_particles=0
		sort="depth"
		emitter_type="sphere"
		sphere_emitter_radius={ 2 1 }
		sphere_emitter_yaw={ 0 180 }
		sphere_emitter_pitch={ 0 90 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/shards.dds"
			x=2
			y=2
			shader="ParticleAlphaBlend"
		}
		color={
			x=150
			y=150
			z=150
			alpha=255,flash_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0
		duration=1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 180 }
		velocity_yaw={ 0 180 }
		velocity={ 4 1 }
		life={ 3.6 0.1 }
		emission=5
		size={ 0.2 0.1 }
		rotation={ 0 180 }
		rotation_speed={ 20 0 }
	}
	subsystem={
		name="shockwave"
		max_amount=1
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/halo_thin.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=220
			z=180
			alpha=70,halo_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 20 0 }
		velocity_yaw={ 0 180 }
		velocity={ 0 0 }
		life={ 1 0 }
		emission=100
		size={ 15,shockwave_size 2 }
		particle_yaw={ 80 10 }
		particle_pitch={ 50 10 }
		rotation={ 0 180 }
	}
	subsystem={
		name="fire_explosion2"
		max_amount=100
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/polar_swirl_1.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=180
			z=100
			alpha=50,fire_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0.05
		duration=0.2
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 180 }
		velocity_yaw={ 0 180 }
		velocity={ 3 4 }
		life={ 0.8 0.5 }
		emission=1000
		size={ 15,grow 0.5 }
		rotation={ 0 180 }
		rotation_speed={ 20 0 }
		force=drag
	}
	subsystem={
		name="smoke_explosion"
		max_amount=20
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=yes
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/explosion_03_smoke_6_6.dds"
			x=6
			y=6
			shader="ParticleAlphaBlend"
		}
		color={
			x=75
			y=75
			z=75
			alpha=75,fire_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0.45
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 180 }
		velocity_yaw={ 0 180 }
		velocity={ 5 4 }
		life={ 1.5 0.5 }
		emission=200
		size={ 4 0.5 }
		rotation={ 0 180 }
		rotation_speed={ 20 0 }
		force=drag
	}
	subsystem={
		name="fire_explosion"
		max_amount=20
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=yes
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/fire_08.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=100
			y=50
			z=255
			alpha=255,fire_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 180 }
		velocity_yaw={ 0 180 }
		velocity={ 8 4 }
		life={ 0.8 0.5 }
		emission=200
		size={ 7,grow 0.5 }
		rotation={ 0 180 }
		rotation_speed={ 20 0 }
		force=drag
	}
	subsystem={
		name="big_flare2"
		max_amount=10
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/lens_flare_01.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=200
			z=150
			alpha=5,fire_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 180 }
		velocity_yaw={ 0 180 }
		velocity={ 2 0 }
		life={ 0.4 0.1 }
		emission=200
		size={ 30 0 }
		rotation={ 0 180 }
		rotation_speed={ 0 0 }
		force=drag
	}
	subsystem={
		name="big_flare"
		max_amount=5
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=220
			z=150
			alpha=10,flash_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 20 0 }
		velocity_yaw={ 0 180 }
		velocity={ 0 0 }
		life={ 1 0 }
		emission=50
		size={ 25,pre_explosion 0 }
		rotation={ 0 180 }
	}
	subsystem={
		name="bright_flare"
		max_amount=10
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/gradient_circle2.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=150
			z=100
			alpha=255,flash_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 20 0 }
		velocity_yaw={ 0 180 }
		velocity={ 0 0 }
		life={ 0.7 0 }
		emission=100
		size={ 6,pre_explosion 0 }
		rotation={ 0 180 }
	}
	subsystem={
		name="sparks"
		max_amount=15
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud_3.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=160
			z=75
			alpha=255,halo_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 180 }
		velocity_yaw={ 0 180 }
		velocity={ 5 1 }
		life={ 5.3 0.8 }
		emission=150
		size={ 0.1 0.05 }
		rotation={ 0 180 }
	}
	animation={
		name="flash_fade"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 1 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="halo_fade"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 1 0.2 1 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="fire_fade"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.2 1 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="pre_explosion"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.109 0.766 1 1 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 1 1 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="shockwave_size"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.16176 0.61719 1 1 
		}
		op="MUL"
		time="life"
	}
	force={
		type="friction"
		name="drag"
		position={
			0 0 0 
		}
		direction={
			0 1 0 
		}
		local_force=yes
		yaw=0
		division=16
		amount=3
	}
}
