particle={
	name="cloud_entity_arm_big_effect"
	subsystem={
		name="texture_details"
		max_amount=5
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius=2.000
		sphere_emitter_yaw={ 0.000 180.000 }
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/rain.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=180.000
			z=220.000
			alpha={ 100.000,fade_alpha 0.000 }
		}
		position={
		}
		duration=-1.000
		velocity_pitch={ 0.000 180.000 }
		velocity_yaw={ 0.000 180.000 }
		velocity=0.500
		life={ 1.000 0.300 }
		emission={ 15.000 1.000 }
		size={ 10.000 3.000 }
		rotation={ 0.000 180.000 }
		rotation_speed={ 20.000 10.000 }
	}
	subsystem={
		name="arm_cloud"
		max_amount=6
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=180.000
			z=220.000
			alpha=10.000,fade_alpha
		}
		position={
		}
		duration=-1.000
		life=1.000
		emission=5.000
		size={ 30.000,grow 18.000 }
		rotation={ 0.000 180.000 }
		rotation_speed={ 20.000 10.000 }
	}
	subsystem={
		name="lightning"
		max_amount=2
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius=2.000
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/lightning_spark.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=220.000
			y=220.000
			z=255.000
			alpha={ 150.000,fade_alpha 20.000 }
		}
		position={
		}
		duration=-1.000
		life={ 0.200 0.200 }
		emission={ 1.000 1.000 }
		size={ 8.000,grow 8.000 }
		rotation={ 0.000 180.000 }
		rotation_speed={ 20.000 10.000 }
	}
	animation={
		name="fade_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.312 0.938 0.721 0.898 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.469 1.000 1.000 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
