particle={
	name="arthropoid_survey_effect"
	subsystem={
		name="light"
		max_amount=20
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=220
			z=180
			alpha=255,alpha_fade
		}
		position={
			x=0
			y=-1
			z=0
		}
		duration=-1
		velocity_pitch=0
		velocity_yaw=0
		velocity=0.025
		life=1
		emission=10
		size=10,grow
		rotation={ 0 180 }
	}
	subsystem={
		name="flare"
		max_amount=50
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=174
			z=0
			alpha=8,fade_smoke
		}
		position={
		}
		duration=-1
		velocity_pitch={ 0 20 }
		velocity_yaw={ 0 20 }
		velocity=0.2
		life=3
		emission=15
		size=150,grow
		rotation={ 0 180 }
	}
	subsystem={
		name="sparks_small"
		max_amount=15
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=220
			z=180
			alpha=255,alpha_fade
		}
		position={
		}
		duration=-1
		velocity_pitch={ 0 30 }
		velocity_yaw={ 0 30 }
		velocity=0.05
		life={ 3.5 0.5 }
		emission=3
		size={ 0.5 0.25 }
		rotation={ 0 180 }
	}
	subsystem={
		name="sparks"
		max_amount=35
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=220
			z=180
			alpha=255,spark_tingle
		}
		position={
		}
		duration=-1
		velocity_pitch={ 0 30 }
		velocity_yaw={ 0 30 }
		velocity=0.05
		life={ 10 5 }
		emission=3
		size={ 1 0.5 }
		rotation={ 0 180 }
	}
	subsystem={
		name="light_smoke"
		max_amount=15
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=220
			z=180
			alpha=10,fade_smoke
		}
		position={
		}
		duration=-1
		velocity_pitch={ 0 30 }
		velocity_yaw={ 0 30 }
		velocity=0.05
		life={ 3.5 0.5 }
		emission=3
		size={ 10 0.25 }
		rotation={ 0 180 }
	}
	animation={
		name="grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.367 1 1 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="alpha_fade"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.368 0.977 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="fade_smoke"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.074 0 0.312 1 0.726 1 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="spark_tingle"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.271 0 0.332 1 0.376 0 0.632 0 0.7 1 0.741 0 1 0 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0 0 0 
		}
		direction={
			0 1 0 
		}
		local_force=yes
		yaw=0
		division=16
		amount=5
	}
}
