particle={
	name="amoeba_gib_squirt_effect"
	subsystem={
		name="gib_01"
		max_amount=20
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/gib_01.dds"
			x=1
			y=1
			shader="ParticleAlphaBlend"
		}
		color={
			x=255.000
			y=120.000
			z=90.000
			alpha=255.000,alpha_fade
		}
		position={
			x=0.000
			y=0.000
			z=0.000
		}
		start=0.000
		duration=0.100
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ 0.000 75.000 }
		velocity_yaw={ 0.000 75.000 }
		velocity={ 0.400 0.100 }
		life={ 0.700 0.300 }
		emission=200.000
		size={ 12.000,grow 1.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=25.000
	}
	subsystem={
		name="glow"
		max_amount=1
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAlphaBlend"
		}
		color={
			x=160.000
			y=110.000
			z=90.000
			alpha=75.000,alpha_fade
		}
		position={
			x=0.000
			y=0.000
			z=0.000
		}
		start=0.000
		duration=0.100
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ 0.000 75.000 }
		velocity_yaw={ 0.000 75.000 }
		velocity={ 0.000 0.000 }
		life={ 2.000 0.300 }
		emission=200.000
		size={ 35.000 0.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=50.000
	}
	subsystem={
		name="gib_02"
		max_amount=10
		slave_particles=0
		sort="depth"
		emitter_type="sphere"
		sphere_emitter_radius=0.200
		sphere_emitter_yaw={ 90.000 0.000 }
		sphere_emitter_pitch={ 0.000 180.000 }
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/gib_01.dds"
			x=1
			y=1
			shader="ParticleAlphaBlend"
		}
		color={
			x=200.000
			y=180.000
			z=20.000
			alpha=100.000,alpha_fade
		}
		position={
			x=0.000
			y=0.000
			z=0.000
		}
		start=0.000
		duration=0.100
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ 0.000 75.000 }
		velocity_yaw={ 0.000 75.000 }
		velocity={ 1.000 0.100 }
		life={ 0.700 0.300 }
		emission=100.000
		size={ 8.000 1.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=50.000
	}
	animation={
		name="alpha_fade"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.200 1.000 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.250 1.000 1.000 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
