particle={
	name="minefield_mine_effect"
	subsystem={
		name="flare"
		max_amount=1
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/space_skull.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=100.000
			z=0.000
			alpha=255.000
		}
		position={
		}
		duration=-1.000
		life=2.000
		emission=10.000
		size=10.000
		rotation=0.000
	}
	subsystem={
		name="halo"
		max_amount=1
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/space_skull.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=100.000
			z=0.000
			alpha=255.000,fade_alpha
		}
		position={
		}
		duration=-1.000
		life=5.000
		emission=3.000
		size=20.000,grow
		rotation=0.000
		rotation_speed=0.000
	}
	subsystem={
		name="flare"
		max_amount=1
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=80.000
			z=0.000
			alpha=50.000
		}
		position={
		}
		duration=-1.000
		life=2.000
		emission=10.000
		size=50.000
		rotation=0.000
	}
	animation={
		name="fade_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.088 0.969 0.371 0.000 0.644 0.000 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.523 0.415 0.680 1.000 0.789 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
