particle={
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		max_amount=100
		slave_particles=0
		sort="depth"
		emitter_type="sphere"
		sphere_emitter_radius={ 2.500 1.000 }
		sphere_emitter_yaw={ 30.000 70.000 }
		sphere_emitter_pitch={ 0.000 30.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/lightning_1.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
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			y=255.000
			z=180.000
			alpha={ 255.000,lightning_alpha 10.000 }
		}
		position={
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			y=0.000
			z=3.000
		}
		duration=-1.000
		emission_pulse_duration={ 0.760 0.500 }
		emission_pulse_silence={ 3.000 1.000 }
		emitter_yaw={ 180.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ -10.000 25.000 }
		velocity_yaw=90.000
		velocity=0.000
		life={ 0.700 0.300 }
		emission={ 15.000 2.000 }
		size={ 3.000 1.000 }
		particle_yaw={ 0.000 90.000 }
		particle_pitch={ 0.000 90.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="smoke_glow"
		max_amount=40
		slave_particles=0
		sort="depth"
		emitter_type="sphere"
		sphere_emitter_radius={ 6.000 5.000 }
		sphere_emitter_yaw={ 0.000 180.000 }
		sphere_emitter_pitch={ 0.000 70.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud_5.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
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			y=230.000
			z=255.000
			alpha=255.000,smoke_glow_alpha
		}
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			y=1.000
			z=0.000
		}
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ -10.000 25.000 }
		velocity_yaw=90.000
		velocity=0.500
		life={ 8.000 3.000 }
		emission=5.000
		size={ 15.000 3.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=5.000
	}
	subsystem={
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		max_amount=40
		slave_particles=0
		sort="depth"
		emitter_type="sphere"
		sphere_emitter_radius={ 7.000 6.000 }
		sphere_emitter_yaw={ 0.000 180.000 }
		sphere_emitter_pitch={ 0.000 35.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
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			y=255.000
			z=255.000
			alpha={ 255.000,glow_fade 15.000 }
		}
		position={
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			y=1.000
			z=0.000
		}
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ -10.000 25.000 }
		velocity_yaw=90.000
		velocity=0.500
		life={ 8.000 3.000 }
		emission=3.000
		size={ 25.000,glow_size 4.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=5.000
	}
	subsystem={
		name="smoke_outer"
		max_amount=60
		slave_particles=0
		sort="depth"
		emitter_type="sphere"
		sphere_emitter_radius={ 25.000 5.000 }
		sphere_emitter_yaw={ 0.000 180.000 }
		sphere_emitter_pitch={ 0.000 1.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
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			y=150.000
			z=170.000
			alpha=50.000,alpha_fade
		}
		position={
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			y=0.000
			z=0.000
		}
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ -10.000 25.000 }
		velocity_yaw=90.000
		velocity=0.100
		life={ 8.000 3.000 }
		emission=5.000
		size={ 40.000,grow 10.000 }
		particle_yaw={ 0.000 10.000 }
		particle_pitch={ 90.000 10.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=1.000
		mass={ 4.000 2.000 }
		force=vortex
	}
	subsystem={
		name="smoke_outer_bill"
		max_amount=40
		slave_particles=0
		sort="depth"
		emitter_type="sphere"
		sphere_emitter_radius={ 40.000 5.000 }
		sphere_emitter_yaw={ 0.000 180.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud_5.dds"
			x=1
			y=1
			shader="ParticleAlphaBlend"
		}
		color={
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			y=90.000
			z=110.000
			alpha=120.000,alpha_fade
		}
		position={
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			y=-10.000
			z=0.000
		}
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ -10.000 25.000 }
		velocity_yaw=90.000
		velocity=0.100
		life={ 8.000 3.000 }
		emission=5.000
		size={ 35.000 5.000 }
		particle_pitch=90.000
		rotation={ 0.000 180.000 }
		rotation_speed=1.000
		mass={ 5.000 2.000 }
		force=vortex
	}
	subsystem={
		name="lightning_burst"
		max_amount=15
		slave_particles=0
		sort="depth"
		emitter_type="sphere"
		sphere_emitter_radius={ 10.000 3.000 }
		sphere_emitter_yaw={ 0.000 180.000 }
		sphere_emitter_pitch={ 0.000 25.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/lightning_1.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
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			y=255.000
			z=180.000
			alpha={ 255.000,lightning_alpha 25.000 }
		}
		position={
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			y=0.000
			z=0.000
		}
		duration=-1.000
		emission_pulse_duration={ 0.600 0.250 }
		emission_pulse_silence={ 6.000 5.000 }
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ -10.000 25.000 }
		velocity_yaw=90.000
		life={ 0.700 0.300 }
		emission=19.000
		size={ 14.000 4.000 }
		particle_yaw={ 0.000 90.000 }
		particle_pitch={ 0.000 90.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="smoke_dark"
		max_amount=70
		slave_particles=0
		sort="depth"
		emitter_type="sphere"
		sphere_emitter_radius={ 4.000 22.000 }
		sphere_emitter_yaw={ 0.000 180.000 }
		sphere_emitter_pitch={ 0.000 30.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud_5.dds"
			x=1
			y=1
			shader="ParticleAlphaBlend"
		}
		color={
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			y=40.000
			z=50.000
			alpha=255.000,alpha_fade
		}
		position={
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		}
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
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		velocity_yaw=90.000
		velocity=0.500
		life={ 7.000 2.000 }
		emission=8.000
		size={ 15.000 4.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=5.000
	}
	subsystem={
		name="lightning"
		max_amount=30
		slave_particles=0
		sort="depth"
		emitter_type="sphere"
		sphere_emitter_radius={ 9.000 5.000 }
		sphere_emitter_yaw={ 0.000 180.000 }
		sphere_emitter_pitch={ 0.000 60.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/lightning_1.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
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			y=255.000
			z=180.000
			alpha={ 255.000,lightning_alpha 25.000 }
		}
		position={
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			y=0.000
			z=0.000
		}
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ -10.000 25.000 }
		velocity_yaw=90.000
		life={ 0.700 0.300 }
		emission={ 13.000 2.000 }
		size={ 7.000 3.000 }
		particle_yaw={ 0.000 90.000 }
		particle_pitch={ 0.000 90.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="smoke_outer_small"
		max_amount=40
		slave_particles=0
		sort="depth"
		emitter_type="box"
		box_emitter_x={ -20.000 15.000 }
		box_emitter_y={ 0.000 5.000 }
		box_emitter_z={ 0.000 15.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/cloud_low_alpha.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
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			y=140.000
			z=160.000
			alpha=255.000,alpha_fade
		}
		position={
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			y=2.000
			z=15.000
		}
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
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		velocity_pitch={ -10.000 25.000 }
		velocity_yaw=90.000
		velocity=0.200
		life={ 8.000 3.000 }
		emission=5.000
		size={ 35.000 10.000 }
		particle_yaw={ 0.000 5.000 }
		particle_pitch={ 90.000 5.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=1.000
		mass={ 4.000 2.000 }
		force=vortex
	}
	subsystem={
		name="smoke_outer_big"
		max_amount=40
		slave_particles=0
		sort="depth"
		emitter_type="box"
		box_emitter_x={ -15.000 60.000 }
		box_emitter_y={ 0.000 5.000 }
		box_emitter_z={ 35.000 15.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud_low_alpha.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
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			y=150.000
			z=180.000
			alpha=255.000,alpha_fade
		}
		position={
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			y=-4.000
			z=0.000
		}
		duration=-1.000
		emitter_yaw={ -45.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ -10.000 25.000 }
		velocity_yaw=90.000
		velocity=0.200
		life={ 8.000 3.000 }
		emission=4.000
		size={ 34.000 10.000 }
		particle_yaw={ 0.000 5.000 }
		particle_pitch={ 90.000 5.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=1.000
		mass={ 4.000 2.000 }
		force=vortex
	}
	animation={
		name="alpha_fade"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.297 0.938 0.771 0.641 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="glow_fade"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.235 0.977 0.532 0.680 0.774 0.922 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="glow_size"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.617 0.212 1.000 0.656 0.758 1.000 1.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="lightning_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
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		}
		op="MUL"
		time="life"
	}
	animation={
		name="smoke_glow_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.206 0.992 0.300 1.000 0.488 0.414 0.674 0.820 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.711 1.000 1.000 
		}
		op="MUL"
		time="life"
	}
	force={
		type="vortex"
		name="vortex"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=0.550
	}
}
