particle={
	name="federations_frontend_lensflare_file"
	subsystem={
		name="star_bloom"
		max_amount=20
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/flare_wide.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=240.000
			z=255.000
			alpha=50.000,alpha_fade
		}
		position={
			x=0.000
			y=0.000
			z=0.000
		}
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		life={ 5.000 4.000 }
		emission=1000.000
		size=3.000,grow
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="lens_flare_CORE"
		max_amount=2
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/flare_wide_thin.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=240.000
			z=255.000
			alpha=30.000
		}
		position={
			x=0.000
			y=0.000
			z=0.000
		}
		duration=-1.000
		emitter_yaw=0.000
		emitter_pitch=0.000
		life={ 5.000 4.000 }
		emission=1000.000
		size=7.000
		rotation=24.000
	}
	subsystem={
		name="lens_flare_1"
		max_amount=2
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/halo.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=200.000
			z=200.000
			alpha=20.000
		}
		position={
			x=0.000
			y=-0.700
			z=0.500
		}
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		life={ 5.000 4.000 }
		emission=1000.000
		size=5.000
	}
	subsystem={
		name="lens_flare_2"
		max_amount=2
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/bubble.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=220.000
			y=255.000
			z=220.000
			alpha=5.000
		}
		position={
			x=0.000
			y=-2.000
			z=1.500
		}
		duration=-1.000
		emitter_yaw=0.000
		emitter_pitch=0.000
		life={ 5.000 4.000 }
		emission=1000.000
		size=5.000
	}
	subsystem={
		name="lens_flare_3"
		max_amount=2
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/halo.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=240.000
			z=255.000
			alpha=2.000
		}
		position={
			x=0.000
			y=-3.500
			z=3.000
		}
		duration=-1.000
		emitter_yaw=0.000
		emitter_pitch=0.000
		life={ 5.000 4.000 }
		emission=1000.000
		size=9.000
	}
	subsystem={
		name="lens_flare_4"
		max_amount=2
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/bubble.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=240.000
			z=255.000
			alpha=3.000
		}
		position={
			x=0.000
			y=-7.000
			z=6.000
		}
		duration=-1.000
		emitter_yaw=0.000
		emitter_pitch=0.000
		life={ 5.000 4.000 }
		emission=1000.000
		size=7.000
	}
	subsystem={
		name="lens_flare_5"
		max_amount=2
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/bubble.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=240.000
			z=255.000
			alpha=4.000
		}
		position={
			x=0.000
			y=-9.500
			z=8.000
		}
		duration=-1.000
		emitter_yaw=0.000
		emitter_pitch=0.000
		life={ 5.000 4.000 }
		emission=1000.000
		size=3.000
	}
	subsystem={
		name="star_flare"
		max_amount=2
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAlphaBlend"
		}
		color={
			x=255.000
			y=255.000
			z=255.000
			alpha=50.000
		}
		position={
			x=0.000
			y=0.000
			z=0.000
		}
		duration=-1.000
		emitter_yaw=0.000
		emitter_pitch=0.000
		life={ 5.000 4.000 }
		emission=1000.000
		size=10.000
		rotation=19.000
	}
	animation={
		name="alpha_fade"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.456 1.000 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.609 1.000 1.000 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
