particle={
	name="dragon_wing_hit_effect"
	subsystem={
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		max_amount=1
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/halo_thin.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=180.000
			z=180.000
			alpha=100.000,fade_alpha
		}
		position={
		}
		start=0.000
		duration=0.100
		velocity_pitch={ 0.000 90.000 }
		velocity_yaw={ 180.000 90.000 }
		life=0.300
		emission=100.000
		size=30.000,grow
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="smoke"
		max_amount=200
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius=3.000
		sphere_emitter_yaw={ 0.000 180.000 }
		sphere_emitter_pitch={ 0.000 180.000 }
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAlphaBlend"
		}
		color={
			x=75.000
			y=100.000
			z=120.000
			alpha=100.000,fade_alpha
		}
		position={
		}
		start=0.000
		duration=0.100
		velocity_pitch={ 0.000 90.000 }
		velocity_yaw={ 180.000 90.000 }
		velocity={ 1.500 1.000 }
		life={ 1.000 0.300 }
		emission=200.000
		size={ 10.000,grow 3.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=0.000
	}
	subsystem={
		name="fire"
		max_amount=200
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius=1.000
		sphere_emitter_yaw={ 0.000 180.000 }
		sphere_emitter_pitch={ 0.000 180.000 }
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=yes
		texture={
			file="gfx/particles/fire_08.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=255.000
			z=255.000
			alpha=255.000,fade_alpha
		}
		position={
		}
		start=0.000
		duration=0.100
		velocity_pitch={ 0.000 45.000 }
		velocity_yaw={ 180.000 45.000 }
		velocity={ 5.000 0.000 }
		life={ 0.300 0.100 }
		emission=700.000
		size={ 3.000,grow 2.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=25.000
	}
	subsystem={
		name="lightning"
		max_amount=20
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius={ 4.500 2.000 }
		sphere_emitter_yaw={ 180.000 90.000 }
		sphere_emitter_pitch={ 0.000 45.000 }
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/lightning_spark.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=180.000
			z=180.000
			alpha=255.000,lightning_alpha
		}
		position={
		}
		start=0.200
		duration=0.400
		velocity_pitch={ 0.000 90.000 }
		velocity_yaw={ 0.000 90.000 }
		life={ 0.400 0.100 }
		emission={ 1000.000 500.000 }
		size={ 1.500 1.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="glow_base"
		max_amount=1
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=180.000
			z=180.000
			alpha=25.000,fade_alpha
		}
		position={
		}
		start=0.000
		duration=0.100
		velocity_pitch={ 0.000 90.000 }
		velocity_yaw={ 180.000 90.000 }
		life=0.300
		emission=100.000
		size=40.000,grow
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="glow_point"
		max_amount=50
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=180.000
			z=180.000
			alpha=150.000,lightning_alpha
		}
		position={
		}
		start=0.000
		duration=0.100
		velocity_pitch={ 0.000 90.000 }
		velocity_yaw={ 180.000 90.000 }
		life={ 0.850 0.300 }
		emission=100.000
		size={ 6.000,grow 5.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="smoke_black"
		max_amount=200
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius=3.000
		sphere_emitter_yaw={ 0.000 180.000 }
		sphere_emitter_pitch={ 0.000 180.000 }
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud_4.dds"
			x=1
			y=1
			shader="ParticleAlphaBlend"
		}
		color={
			x=50.000
			y=50.000
			z=50.000
			alpha=180.000,fade_alpha
		}
		position={
		}
		start=0.000
		duration=0.100
		velocity_pitch={ 0.000 90.000 }
		velocity_yaw={ 180.000 90.000 }
		velocity={ 1.000 0.400 }
		life={ 1.000 0.500 }
		emission=200.000
		size={ 5.000,grow 3.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=0.000
	}
	subsystem={
		name="lightning_circle"
		max_amount=20
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=no
		hide=no
		texture={
			file="gfx/particles/lightning_circle.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=180.000
			z=180.000
			alpha=150.000,fade_alpha
		}
		position={
		}
		start=0.000
		duration=0.200
		velocity_pitch={ 0.000 90.000 }
		velocity_yaw={ 180.000 90.000 }
		life=0.200
		emission=60.000
		size=12.000,circle_alpha
		particle_yaw={ 0.000 90.000 }
		particle_pitch={ 0.000 180.000 }
		rotation={ 0.000 180.000 }
		rotation_speed_yaw=200.000
		rotation_speed_pitch=200.000
		rotation_speed=200.000
	}
	subsystem={
		name="lightning_close"
		max_amount=9
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius={ 2.500 1.000 }
		sphere_emitter_yaw={ 180.000 90.000 }
		sphere_emitter_pitch={ 0.000 45.000 }
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/lightning_spark.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=180.000
			z=180.000
			alpha=255.000,lightning_alpha
		}
		position={
		}
		start=0.000
		duration=0.400
		life={ 0.400 0.100 }
		emission=1000.000
		size={ 1.500 1.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="glow_burst"
		max_amount=5
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=180.000
			z=180.000
			alpha=150.000,lightning_alpha
		}
		position={
		}
		start=0.000
		duration=0.100
		velocity_pitch={ 0.000 90.000 }
		velocity_yaw={ 180.000 90.000 }
		life={ 0.150 0.050 }
		emission=100.000
		size={ 6.000,grow 5.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="lightning_core"
		max_amount=15
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius={ 1.500 1.000 }
		sphere_emitter_yaw={ 180.000 90.000 }
		sphere_emitter_pitch={ 0.000 180.000 }
		invert=no
		trail=no
		local_space=no
		billboard=no
		hide=no
		texture={
			file="gfx/particles/lightning_spark.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=180.000
			z=180.000
			alpha=255.000,lightning_alpha
		}
		position={
		}
		start=0.000
		duration=0.300
		life={ 0.100 0.050 }
		emission=1000.000
		size={ 2.500 0.500 }
		particle_yaw={ 0.000 180.000 }
		particle_pitch={ 0.000 180.000 }
		rotation={ 0.000 180.000 }
	}
	animation={
		name="fade_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 1.000 0.665 0.766 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.406 1.000 1.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="lightning_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.218 0.945 0.359 0.180 0.562 0.781 0.571 0.281 0.656 0.734 0.771 0.297 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="circle_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.094 0.438 0.633 1.000 0.039 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
