particle={
	name="tox_01_proj_pd_muzzle"
	subsystem={
		name="fire_no_billboard"
		max_amount=10
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/fire05.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=180
			y=220
			z=30
			alpha=75,flash_fade
		}
		position={
			x=-0.1
			y=0
			z=0
		}
		start=0
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 180 }
		velocity_yaw={ 90 0 }
		velocity={ 5 0 }
		life={ 0.3 0 }
		emission=100
		size={ 0.5 0.25 }
		particle_yaw={ 0 20 }
		particle_pitch={ 0 20 }
		rotation={ 0 180 }
		rotation_speed={ 20 0 }
		force=drag
	}
	subsystem={
		name="smoke"
		max_amount=15
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=yes
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/explosion_02_smoke_6_6.dds"
			x=6
			y=6
			shader="ParticleAlphaBlend"
		}
		color={
			x=170
			y=200
			z=20
			alpha=100,flash_fade
		}
		position={
			x=-0.25
			y=0
			z=0
		}
		start=0
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 20 }
		velocity_yaw={ 0 20 }
		velocity={ 2 1.5 }
		life={ 0.5 0 }
		emission=100
		size={ 1,grow 0.3 }
		rotation={ 0 180 }
		rotation_speed={ 50 0 }
	}
	subsystem={
		name="fire"
		max_amount=10
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/fire05.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=200
			y=220
			z=30
			alpha=75,flash_fade
		}
		position={
			x=-0.25
			y=0
			z=0
		}
		start=0
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 15 }
		velocity_yaw={ 0 15 }
		velocity={ 10 10 }
		life={ 0.3 0 }
		emission=100
		size={ 0.5 0.25 }
		rotation={ 0 180 }
		rotation_speed={ 20 0 }
		force=drag
	}
	subsystem={
		name="glow"
		max_amount=1
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=220
			y=255
			z=20
			alpha=30,flash_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 20 }
		velocity_yaw={ 0 20 }
		velocity={ 0 0 }
		life={ 0.25 0.05 }
		emission=100
		size={ 4 0.1 }
		rotation={ 0 180 }
		rotation_speed={ 20 0 }
	}
	animation={
		name="flash_fade"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 1 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.453 1 1 
		}
		op="MUL"
		time="life"
	}
	force={
		type="friction"
		name="drag"
		position={
			0 0 0 
		}
		direction={
			0 0 0 
		}
		local_force=yes
		yaw=0
		division=16
		amount=15
	}
}
