particle={
	name="tox_01_projectile_hit_effect"
	subsystem={
		name="smoke"
		max_amount=20
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius=3
		sphere_emitter_yaw={ 0 180 }
		sphere_emitter_pitch={ 0 180 }
		invert=no
		trail=no
		spritesheet_animation=yes
		spritesheet_animation_loop=1.000000
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/explosion_03_smoke_6_6.dds"
			x=6
			y=6
			shader="ParticleAlphaBlend"
		}
		color={
			x={ 190 15 }
			y={ 200 15 }
			z=20
			alpha=100,fade_alpha
		}
		position={
		}
		start=0
		duration=0.1
		velocity_pitch={ 0 90 }
		velocity_yaw={ 180 90 }
		velocity={ 1.5 1 }
		life={ 0.7 0.1 }
		emission=200
		size={ 10,grow 3 }
		rotation={ 0 180 }
		rotation_speed=0
	}
	subsystem={
		name="fire"
		max_amount=30
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius=1
		sphere_emitter_yaw={ 0 180 }
		sphere_emitter_pitch={ 0 180 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/circle_eroded.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=230
			y=190
			z=10
			alpha=255,fade_alpha
		}
		position={
		}
		start=0
		duration=0.1
		velocity_pitch={ 0 90 }
		velocity_yaw={ 180 45 }
		velocity={ 10 0 }
		life={ 0.3 0.1 }
		emission=700
		size={ 4,grow 1 }
		rotation={ 0 180 }
		rotation_speed=25
	}
	subsystem={
		name="glow_base"
		max_amount=1
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=190
			y=200
			z=10
			alpha=25,fade_alpha
		}
		position={
		}
		start=0
		duration=0.1
		velocity_pitch={ 0 90 }
		velocity_yaw={ 180 90 }
		life=0.3
		emission=100
		size=40,grow
		rotation={ 0 180 }
	}
	subsystem={
		name="glow_point"
		max_amount=10
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=230
			y=255
			z=20
			alpha=150,lightning_alpha
		}
		position={
		}
		start=0
		duration=0.1
		velocity_pitch={ 0 90 }
		velocity_yaw={ 180 90 }
		life={ 0.5 0.2 }
		emission=100
		size={ 6,grow 5 }
		rotation={ 0 180 }
	}
	subsystem={
		name="smoke_black"
		max_amount=20
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius=3
		sphere_emitter_yaw={ 0 180 }
		sphere_emitter_pitch={ 0 180 }
		invert=no
		trail=no
		spritesheet_animation=yes
		spritesheet_animation_loop=1.000000
		local_space=no
		billboard=yes
		hide=yes
		texture={
			file="gfx/particles/explosion_03_smoke_6_6.dds"
			x=6
			y=6
			shader="ParticleAlphaBlend"
		}
		color={
			x=100
			y=150
			z=180
			alpha=100,fade_alpha
		}
		position={
		}
		start=0
		duration=0.2
		velocity_pitch={ 0 90 }
		velocity_yaw={ 180 90 }
		velocity={ 1 0.4 }
		life={ 0.6 0.1 }
		emission=200
		size={ 5,grow 3 }
		rotation={ 0 180 }
		rotation_speed=0
	}
	subsystem={
		name="glow_burst"
		max_amount=5
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255
			y=230
			z=255
			alpha=150,lightning_alpha
		}
		position={
		}
		start=0
		duration=0.1
		velocity_pitch={ 0 90 }
		velocity_yaw={ 180 90 }
		life={ 0.15 0.05 }
		emission=100
		size={ 6,grow 5 }
		rotation={ 0 180 }
	}
	animation={
		name="fade_alpha"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.03125 0.06176 0.98438 0.62647 0.80469 0.83529 0.25781 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.406 1 1 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="lightning_alpha"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.218 0.945 0.359 0.18 0.562 0.781 0.571 0.281 0.656 0.734 0.771 0.297 1 0 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0 0 0 
		}
		direction={
			0 1 0 
		}
		local_force=yes
		yaw=0
		division=16
		amount=5
	}
}
