particle={
	name="stormfire_auto_cannons_hit_effect"
	subsystem={
		name="smoke"
		max_amount=20
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAlphaBlend"
		}
		color={
			x=180.000
			y=220.000
			z=255.000
			alpha=10.000,fade_alpha
		}
		position={
		}
		duration=-1.000
		velocity_pitch={ 0.000 180.000 }
		velocity_yaw={ 0.000 180.000 }
		velocity=0.000
		life=1.000
		emission=20.000
		size={ 5.000,grow 3.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=50.000
	}
	subsystem={
		name="sparks"
		max_amount=40
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud_3.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=100.000
			y=180.000
			z=255.000
			alpha=255.000,fade_alpha
		}
		position={
		}
		duration=-1.000
		velocity_pitch={ 0.000 90.000 }
		velocity_yaw={ 180.000 90.000 }
		velocity=20.000
		life=0.300
		emission=50.000
		size=0.280
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="glow_intense"
		max_amount=1
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=100.000
			y=180.000
			z=255.000
			alpha=255.000,fade_alpha
		}
		position={
		}
		duration=-1.000
		velocity_pitch={ 0.000 180.000 }
		velocity_yaw={ 0.000 180.000 }
		velocity=8.000
		life=0.150
		emission=50.000
		size=3.000,grow
		rotation={ 0.000 180.000 }
		rotation_speed=50.000
		force=drag
	}
	subsystem={
		name="glow"
		max_amount=1
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=100.000
			y=180.000
			z=255.000
			alpha=10.000,fade_alpha
		}
		position={
		}
		duration=-1.000
		velocity_pitch={ 0.000 180.000 }
		velocity_yaw={ 0.000 180.000 }
		velocity=8.000
		life=0.150
		emission=50.000
		size=70.000,grow
		rotation={ 0.000 180.000 }
		rotation_speed=50.000
		force=drag
	}
	animation={
		name="fade_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 1.000 0.644 0.859 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.477 1.000 1.000 
		}
		op="MUL"
		time="life_abs"
	}
	force={
		type="friction"
		name="drag"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 0.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=10.000
	}
}
