particle={
	name="space_cloud_laser_hit_effect"
	subsystem={
		name="fire_splinter"
		max_amount=27
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/polar_swirl_1.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=204.000
			z=255.000
			alpha=255.000,alpha_fade
		}
		position={
		}
		duration=-1.000
		emitter_yaw=180.000
		velocity_pitch={ 0.000 90.000 }
		velocity_yaw={ 0.000 90.000 }
		velocity=3.000
		life=0.500
		emission=50.000
		size={ 8.000 4.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="shockwave_blast"
		max_amount=1
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud_3.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=204.000
			z=255.000
			alpha=200.000,alpha_fade
		}
		position={
			z=0.000
		}
		duration=0.100
		life=0.200
		emission=100.000
		size={ 10.000,grow 0.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="bloom_gradient"
		max_amount=35
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=204.000
			z=255.000
			alpha=3.000,alpha_fade
		}
		position={
		}
		duration=-1.000
		life=0.300
		emission=100.000
		size={ 30.000 2.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="bloom_flare"
		max_amount=100
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=yes
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=204.000
			z=255.000
			alpha=255.000,alpha_fade
		}
		position={
		}
		duration=-1.000
		life=0.500
		emission=100.000
		size={ 1.000,flare_size 5.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="bloom_fire"
		max_amount=245
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud_3.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=204.000
			z=255.000
			alpha=255.000,alpha_fade
		}
		position={
		}
		duration=-1.000
		velocity_pitch={ 0.000 180.000 }
		velocity_yaw={ 180.000 180.000 }
		velocity=0.500
		life=0.800
		emission=300.000
		size={ 0.500,flare_size 1.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="laser_flare"
		max_amount=27
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/polar_swirl_3.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=204.000
			z=255.000
			alpha=150.000,alpha_fade
		}
		position={
		}
		duration=-1.000
		emitter_yaw=180.000
		velocity_pitch={ 0.000 90.000 }
		velocity_yaw={ 0.000 90.000 }
		velocity=7.000
		life=0.500
		emission=50.000
		size={ 2.000 1.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="shockwaves"
		max_amount=5
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/halo.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=204.000
			z=255.000
			alpha=8.000,alpha_fade
		}
		position={
		}
		duration=-1.000
		velocity_pitch={ 0.000 90.000 }
		velocity_yaw={ 180.000 90.000 }
		velocity=2.000
		life=0.300
		emission=5.000
		size={ 20.000,grow 0.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="shard_splinter"
		max_amount=27
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=no
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/shards.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=204.000
			z=255.000
			alpha=150.000,alpha_fade
		}
		position={
		}
		duration=-1.000
		emitter_yaw=180.000
		velocity_pitch={ 0.000 90.000 }
		velocity_yaw={ 0.000 90.000 }
		velocity=7.000
		life=0.500
		emission=50.000
		size={ 0.500 0.250 }
		rotation={ 0.000 180.000 }
	}
	animation={
		name="alpha_fade"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.224 0.914 0.644 0.742 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 1.000 1.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="flare_size"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 1.000 1.000 0.219 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
