particle={
	name="particle_lance_windup_effect"
	subsystem={
		name="glow"
		max_amount=10
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=120.000
			z=80.000
			alpha=100.000,fade_alpha
		}
		position={
			x=-0.025
		}
		duration=0.100
		velocity_pitch={ 0.000 5.000 }
		velocity_yaw={ 0.000 5.000 }
		life=0.300
		emission=200.000
		size=12.000,blink_size
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="smoke"
		max_amount=100
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=120.000
			z=80.000
			alpha=50.000,fade_alpha
		}
		position={
		}
		duration=0.100
		velocity_pitch={ 0.000 5.000 }
		velocity_yaw={ 0.000 5.000 }
		velocity={ 2.000 2.000 }
		life={ 0.500 0.300 }
		emission=200.000
		size={ 1.000 0.200 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="fire"
		max_amount=200
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=yes
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=120.000
			z=80.000
			alpha=5.000,fire_fade
		}
		position={
		}
		duration=0.100
		velocity_pitch={ 0.000 5.000 }
		velocity_yaw={ 0.000 5.000 }
		velocity={ 1.000 1.000 }
		life={ 0.500 0.300 }
		emission=500.000
		size={ 5.000,decrease 0.200 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="flare"
		max_amount=20
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/flare_wide.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=120.000
			z=80.000
			alpha=150.000,fade_alpha
		}
		position={
		}
		duration=0.100
		life=0.500
		emission=1000.000
		size=10.000,shrink
		particle_yaw={ 0.000 0.000 }
		particle_pitch={ 0.000 90.000 }
		rotation={ 0.000 0.000 }
		rotation_speed=0.000
	}
	animation={
		name="fade_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.644 0.914 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="fire_fade"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 1.000 0.276 0.930 0.735 0.219 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="decrease"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 1.000 0.529 0.508 1.000 0.305 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="blink_size"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.065 0.953 0.335 0.250 0.674 0.039 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="shrink"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 1.000 1.000 0.070 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
