particle={
	name="nemesis_01_ion_cannon_muzzle_effect"
	subsystem={
		name="shockwave"
		max_amount=10
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/bubble.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=160
			y=190
			z=190
			alpha=40,shockwave_alpha
		}
		position={
		}
		duration=0.1
		velocity_pitch={ 0 0 }
		velocity_yaw={ 0 0 }
		life=0.8
		emission=200
		size=70,shockwave_grow
		particle_yaw=-90
		particle_pitch={ 0 180 }
		rotation={ 0 0 }
	}
	subsystem={
		name="glow_white"
		max_amount=2
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=190
			y=180
			z=200
			alpha=255,fade_alpha
		}
		position={
		}
		start=0
		duration=0.1
		velocity_pitch={ 0 0 }
		velocity_yaw={ 0 0 }
		life={ 2 0.5 }
		emission=40
		size=20
		particle_yaw=-90
		particle_pitch={ 0 180 }
		rotation={ 0 0 }
	}
	subsystem={
		name="shockwave_chrome"
		max_amount=3
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/chromatic_halo.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=200
			y=210
			z=210
			alpha=255,shockwave_alpha
		}
		position={
		}
		duration=0.1
		velocity_pitch={ 0 0 }
		velocity_yaw={ 0 0 }
		life=0.8
		emission=200
		size=100,shockwave_grow
		particle_yaw=-90
		particle_pitch={ 0 180 }
		rotation={ 0 0 }
	}
	subsystem={
		name="rings"
		max_amount=3
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/chromatic_halo.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=210
			y=210
			z=210
			alpha=70,rings_alpha
		}
		position={
		}
		duration=0.1
		velocity_pitch={ 0 0 }
		velocity_yaw={ 0 0 }
		velocity=100
		life={ 0.6 0 }
		emission=100
		size=25,grow
		particle_yaw=0
		particle_pitch={ 0 0 }
		rotation={ 0 0 }
	}
	subsystem={
		name="flare_wide"
		max_amount=20
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/flare_wide_thin.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=200
			y=180
			z=200
			alpha=255,fade_alpha
		}
		position={
		}
		start=0
		duration=0.1
		velocity_pitch={ 0 0 }
		velocity_yaw={ 0 0 }
		life=0.6
		emission=100
		size=70,shockwave_grow
		particle_pitch={ 0 180 }
	}
	subsystem={
		name="gunsmoke"
		max_amount=10
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius={ 0 1 }
		sphere_emitter_yaw={ 0 180 }
		sphere_emitter_pitch={ 0 180 }
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAlphaBlend"
		}
		color={
			x={ 210 30 }
			y={ 210 20 }
			z={ 200 20 }
			alpha=100,smoke_alpha
		}
		position={
		}
		start=0.7
		duration=0.1
		velocity_pitch={ 0 20 }
		velocity_yaw={ 0 20 }
		velocity={ 2 1 }
		life={ 4 0.5 }
		emission=1000
		size={ 10,smoke_grow 4 }
		rotation={ 0 180 }
	}
	subsystem={
		name="shock_glow"
		max_amount=10
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=160
			y=190
			z=190
			alpha=40,shockwave_alpha
		}
		position={
		}
		duration=0.1
		velocity_pitch={ 0 0 }
		velocity_yaw={ 0 0 }
		life=1
		emission=200
		size=200,shockwave_grow
		particle_yaw=-90
		particle_pitch={ 0 180 }
		rotation={ 0 0 }
	}
	animation={
		name="fade_alpha"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.074 1 0.524 1 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.617 1 1 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="rings_alpha"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 1 0.4 0.883 0.809 0.078 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="shockwave_alpha"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 1 0.55 0.20313 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="shockwave_grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 1 1 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="smoke_grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.336 0.509 0.523 1 1 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="smoke_alpha"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.197 1 0.506 1 0.765 0.148 1 0 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0 0 0 
		}
		direction={
			0 1 0 
		}
		local_force=yes
		yaw=0
		division=16
		amount=5
	}
}
