particle={
	name="assimilate_laser_muzzle_effect"
	subsystem={
		name="flare_big"
		max_amount=15
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=180.000
			y=180.000
			z=255.000
			alpha=25.000,alpha_fade
		}
		position={
			x=-0.150
			y=0.000
			z=0.000
		}
		start=0.000
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ -90.000 5.000 }
		velocity_yaw={ 0.000 5.000 }
		velocity={ 0.400 0.100 }
		life=5.000
		emission=2.000
		size=50.000,grow
		rotation={ 0.000 0.000 }
		rotation_speed={ 0.000 0.000 }
	}
	subsystem={
		name="cloud"
		max_amount=50
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=120.000
			y=180.000
			z=255.000
			alpha=75.000,alpha_fade
		}
		position={
			x=-0.150
			y=0.000
			z=0.000
		}
		start=0.000
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ -90.000 45.000 }
		velocity_yaw={ 0.000 180.000 }
		velocity={ 5.000 1.000 }
		life={ 4.000 1.000 }
		emission=10.000
		size={ 20.000,grow 0.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=25.000
	}
	subsystem={
		name="rays"
		max_amount=15
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/flare_wide.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=180.000
			y=220.000
			z=255.000
			alpha=50.000,alpha_fade
		}
		position={
			x=-0.150
			y=0.000
			z=0.000
		}
		start=0.000
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ -90.000 5.000 }
		velocity_yaw={ 0.000 5.000 }
		velocity={ 0.400 0.100 }
		life=5.000
		emission=2.000
		size={ 100.000,grow 30.000 }
		rotation={ 0.000 180.000 }
		rotation_speed={ 0.000 0.000 }
	}
	animation={
		name="alpha_fade"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.200 1.000 0.532 1.000 0.756 0.258 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.141 1.000 1.000 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
