particle={
	name="arc_emitter_muzzle_windup_effect"
	subsystem={
		name="core_flare"
		max_amount=10
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/lightning_spark.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=100.000
			y=180.000
			z=255.000
			alpha=255.000,lightning_alpha
		}
		position={
			x=-0.025
		}
		duration=-1.000
		velocity_pitch={ 0.000 5.000 }
		velocity_yaw={ 0.000 5.000 }
		life=0.400
		emission=10.000
		size=4.000,grow
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="fill_smoke"
		max_amount=20
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=100.000
			y=180.000
			z=255.000
			alpha=100.000,fade_alpha
		}
		position={
		}
		duration=-1.000
		life=0.500
		emission=10.000
		size={ 6.000 2.000 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="lightning"
		max_amount=50
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius={ 0.000 2.000 }
		sphere_emitter_yaw={ 0.000 180.000 }
		sphere_emitter_pitch={ 0.000 180.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/lightning_spark.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=100.000
			y=180.000
			z=255.000
			alpha=255.000,lightning_alpha
		}
		position={
		}
		duration=-1.000
		velocity_pitch={ 0.000 180.000 }
		velocity_yaw={ 0.000 180.000 }
		velocity=1.000
		life={ 0.500 0.300 }
		emission=50.000
		size={ 1.000 0.500 }
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="glow"
		max_amount=10
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=100.000
			y=180.000
			z=255.000
			alpha=255.000,fade_alpha
		}
		position={
			x=-0.025
		}
		duration=-1.000
		velocity_pitch={ 0.000 5.000 }
		velocity_yaw={ 0.000 5.000 }
		life=0.300
		emission=10.000
		size=20.000,blink_size
		rotation={ 0.000 180.000 }
	}
	animation={
		name="fade_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.685 0.883 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="lightning_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 1.000 0.238 0.000 0.406 0.102 0.521 0.992 0.644 0.313 0.774 1.000 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="blink_size"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.065 0.953 0.335 0.250 0.674 0.039 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.203 1.000 1.000 
		}
		op="MUL"
		time="life"
	}
	force={
		type="friction"
		name="drag"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 0.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
