particle={
	name="aquatic_01_ion_cannon_hit_effect"
	subsystem={
		name="shockwave"
		max_amount=5
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/blast.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=40,R
			y=180,G
			z=225,B
			alpha=255,flash_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0.1
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		life={ 2.8 0 }
		emission=1000
		size=50,grow
		rotation=0
	}
	subsystem={
		name="white_glow"
		max_amount=10
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=100,R
			y=190,G
			z=225,B
			alpha={ 150,flash_fade 40 }
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0.1
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		life={ 1.5 0.5 }
		emission=150
		size={ 8 3 }
		rotation={ 0 180 }
	}
	subsystem={
		name="cloud"
		max_amount=15
		slave_particles=0
		sort="depth"
		emitter_type="sphere"
		sphere_emitter_radius=5
		sphere_emitter_yaw={ 0 180 }
		sphere_emitter_pitch={ 0 180 }
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/cloud.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=70,R
			y=180,G
			z=225,B
			alpha={ 160,alpha_fade 20 }
		}
		position={
			x=0
			y=0
			z=0
		}
		start=1
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 0 180 }
		velocity_yaw={ 0 180 }
		velocity={ 0.5 0.3 }
		life={ 2.5 1.5 }
		emission=100
		size={ 15,half_grow 3 }
		rotation={ 0 180 }
		mass=0.5
		force=push
	}
	subsystem={
		name="flare"
		max_amount=10
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=100,R
			y=180,G
			z=220,B
			alpha=200,flash_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0.1
		duration=0.2
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		velocity_pitch={ 20 0 }
		velocity_yaw={ 0 180 }
		velocity={ 0 0 }
		life={ 3 0.5 }
		emission=50
		size={ 20 8 }
		rotation={ 0 180 }
	}
	subsystem={
		name="spark_wave"
		max_amount=30
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/star_zoom.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=40,R
			y=190,G
			z=255,B
			alpha=255,flash_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0.1
		duration=1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		life={ 0.5 0.3 }
		emission=50
		size=70,half_grow
		particle_yaw={ 0 90 }
		particle_pitch={ 0 180 }
		rotation=0
	}
	subsystem={
		name="temp"
		max_amount=8
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/star_zoom.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=40,R
			y=190,G
			z=255,B
			alpha=0,flash_fade
		}
		position={
			x=0
			y=0
			z=0
		}
		start=0.1
		duration=0.1
		emitter_yaw={ 0 0 }
		emitter_pitch={ 0 0 }
		life={ 20 0.5 }
		emission=1000
		size=70,half_grow
		particle_yaw={ 0 90 }
		particle_pitch={ 0 180 }
		rotation=0
	}
	animation={
		name="flash_fade"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 1 0.641 0.727 0.874 0.094 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.05469 0.30588 0.47656 0.63529 0.76563 1 1 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="half_grow"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.383 1 1 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="alpha_fade"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.518 1 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="R"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 1 0.15882 0.30469 1 0.16406 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="G"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 1 0.19118 0.78906 0.54706 0.64063 1 0.54688 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="B"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 1 0.26176 0.80469 1 0.52344 
		}
		op="MUL"
		time="life"
	}
	force={
		type="point"
		name="push"
		position={
			0 0 0 
		}
		direction={
			0 1 0 
		}
		local_force=yes
		yaw=0
		division=16
		amount=0.3
	}
}
