particle={
	name="astral_rift_particle"
	subsystem={
		name="Lightning 2"
		max_amount=1000
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius={ 12 7 }
		sphere_emitter_yaw={ 0 180 }
		sphere_emitter_pitch={ 0 5 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/lightning_1.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=200
			y=230
			z=256
			alpha=256,GradientEnergy
		}
		position={
			y=-2
			z=1
		}
		duration=-1
		life=0.1
		emission={ 0.5 0.2 }
		size={ 3,SizeLightning 4,SizeLightning }
		particle_yaw=0
		particle_pitch={ 130 70 }
		rotation={ 180 -180 }
	}
	subsystem={
		name="Stars"
		max_amount=3000
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius={ 10 40 }
		sphere_emitter_yaw={ 0 180 }
		sphere_emitter_pitch={ 0 10 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/flare_small.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x={ 256 50 }
			y={ 256 50 }
			z={ 256 0 }
			alpha=256,Gradient,150,Gradient
		}
		position={
			y=-3
		}
		duration=-1
		velocity_pitch=0
		velocity_yaw=0
		velocity=0
		life={ 10 5 }
		emission=50
		size={ 1.2 0.3 }
		mass=3,MassDust
		force=Gravity
	}
	subsystem={
		name="DustRift"
		max_amount=10000
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius={ 0 15 }
		sphere_emitter_yaw={ 0 5 }
		sphere_emitter_pitch={ 0 5 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/flare_small.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			alpha=256,Gradient
		}
		position={
			x=0
			y=-2
			z=0
		}
		duration=-1
		life={ 4 2 }
		emission=10
		size=1
		force=Gravity+
	}
	subsystem={
		name="Lightning"
		max_amount=1000
		slave_particles=0
		emitter_type="sphere"
		sphere_emitter_radius={ 12 7 }
		sphere_emitter_yaw={ 0 180 }
		sphere_emitter_pitch={ 0 5 }
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/lightning_1.dds"
			x=2
			y=2
			shader="ParticleAdditive"
		}
		color={
			x=200
			y=230
			z=256
			alpha=256,GradientEnergy
		}
		position={
			y=-2
			z=1
		}
		duration=-1
		life=5
		emission={ 0.5 0.2 }
		size={ 3,SizeLightning 4,SizeLightning }
		particle_yaw=0
		particle_pitch={ 130 70 }
		rotation={ 180 -180 }
	}
	subsystem={
		name="Gradient"
		max_amount=1
		slave_particles=0
		emitter_type="point"
		invert=no
		trail=no
		spritesheet_animation=no
		spritesheet_animation_loop=1.000000
		local_space=yes
		billboard=yes
		hide=no
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAlphaBlend"
		}
		color={
			x=0
			y=0
			z=255
			alpha=30
		}
		position={
		}
		duration=-1
		life=10
		emission=1
		size=80
	}
	animation={
		name="Gradient"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0 0.45882 1 1 0 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="GradientEnergy"
		start=0
		duration=5
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.0625 0.02941 0.99219 0.06765 0.35938 0.08235 0.53906 0.49412 0.17969 0.53235 0.32813 0.63824 0.29688 1 0 
		}
		op="MUL"
		time="life_abs"
	}
	animation={
		name="SizeLightning"
		start=0
		duration=0.05
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 0.85938 1 1 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="MassDust"
		start=0
		duration=1
		repeat=no
		minValue=0
		maxValue=1
		curve={
			0 1 1 0 
		}
		op="MUL"
		time="life"
	}
	force={
		type="vortex"
		name="Gravity"
		position={
			0 -3 0 
		}
		direction={
			2 0 0 
		}
		local_force=yes
		yaw=0
		division=16
		amount=0.5
	}
	force={
		type="vortex"
		name="Gravity+"
		position={
			0 -2 0 
		}
		direction={
			0 0.8 0 
		}
		local_force=yes
		yaw=0
		division=16
		amount=0.4
	}
}
