particle={
	name="ai_crisis_room_energy_effect"
	subsystem={
		name="glow"
		max_amount=20
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/flare_wide.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=150.000
			z=150.000
			alpha=255.000,alpha_fade
		}
		position={
			x=0.000
			y=0.000
			z=0.000
		}
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch=0.000
		velocity_yaw=0.000
		life=0.800
		emission=10.000
		size={ 25.000 5.000 }
		particle_yaw=0.000
		particle_pitch=0.000
		rotation={ 0.000 180.000 }
	}
	subsystem={
		name="swirls"
		max_amount=20
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/eclipse.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=220.000
			z=220.000
			alpha=255.000,alpha_fade
		}
		position={
			x=0.000
			y=0.000
			z=0.000
		}
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch=0.000
		velocity_yaw=0.000
		life={ 0.300 0.100 }
		emission=10.000
		size={ 15.000 5.000 }
		particle_yaw={ 0.000 90.000 }
		particle_pitch={ 0.000 90.000 }
		rotation={ 0.000 180.000 }
		rotation_speed=200.000
	}
	subsystem={
		name="lightning"
		max_amount=50
		slave_particles=0
		sort="depth"
		emitter_type="box"
		box_emitter_x=0.000
		box_emitter_y={ 0.000 4.000 }
		box_emitter_z={ 0.000 8.000 }
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/lightning_spark.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=255.000
			y=220.000
			z=220.000
			alpha=255.000,lightning_fade
		}
		position={
			x=0.000
			y=0.000
			z=0.000
		}
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch=0.000
		velocity_yaw=0.000
		life={ 0.300 0.100 }
		emission=10.000
		size={ 6.000 4.000 }
		particle_yaw=0.000
		particle_pitch=0.000
		rotation={ 0.000 180.000 }
	}
	animation={
		name="lightning_fade"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.124 1.000 0.241 0.000 0.371 1.000 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="alpha_fade"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.271 1.000 0.771 0.133 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
