
animation = {
	name = "catapult_indicator_idle_animation"
	file = "catapult_indicator_idle.anim"
}

entity = {
	name = "catapult_indicator_entity"
	pdxmesh = "catapult_indicator_mesh"
	default_state = "idle"
	state = { name = "idle" animation = "idle"	}

	meshsettings = {
		name = "pPlaneShape1"
		index = 0
		texture_diffuse = "catapult_indicator.dds"
		texture_normal = "nonormal.dds"
		texture_specular = "nospec.dds"
		shader = "PdxMeshColorAlphaAdditive"
	}

	meshsettings = {
		name = "pPlaneShape2"
		index = 0
		texture_diffuse = "catapult_indicator2.dds"
		texture_normal = "nonormal.dds"
		texture_specular = "nospec.dds"
		shader = "PdxMeshColorAlphaAdditive"
	}

	meshsettings = {
		name = "pPlaneShape3"
		index = 0
		texture_diffuse = "catapult_indicator3.dds"
		texture_normal = "nonormal.dds"
		texture_specular = "nospec.dds"
		shader = "PdxMeshColorAlphaAdditive"
	}
}

entity = {
	name = "catapult_potential_indicator_entity"
	pdxmesh = "catapult_indicator_mesh"
	default_state = "idle"
	state = { name = "idle" animation = "idle"	}
	
	scale = 7.5
	
	meshsettings = {
		name = "pPlaneShape1"
		index = 0
		texture_diffuse = "catapult_potential_indicator.dds"
		texture_normal = "nonormal.dds"
		texture_specular = "nospec.dds"
		shader = "PdxMeshColorAlphaAdditive"
	}

	meshsettings = {
		name = "pPlaneShape2"
		index = 0
		texture_diffuse = "catapult_potential_indicator2.dds"
		texture_normal = "nonormal.dds"
		texture_specular = "nospec.dds"
		shader = "PdxMeshColorAlphaAdditive"
	}

	meshsettings = {
		name = "pPlaneShape3"
		index = 0
		texture_diffuse = "catapult_potential_indicator3.dds"
		texture_normal = "nonormal.dds"
		texture_specular = "nospec.dds"
		shader = "PdxMeshColorAlphaAdditive"
	}
}
