objectTypes = { pdxmesh = { name = "test_shapes_mesh" file = "gfx/models/test_shapes.mesh" scale = 1.0 meshsettings = { name = "polySurface517|polySurface257Shape" index = 0 texture_diffuse = "test_shapes_metal_diffuse.dds" texture_normal = "test_shapes_metal_normal.dds" texture_specular = "test_shapes_metal_specular.dds" shader = "PdxMeshShip" } meshsettings = { name = "polySurface535Shape" index = 0 texture_diffuse = "test_shapes_no_metal_diffuse.dds" texture_normal = "test_shapes_no_metal_normal.dds" texture_specular = "test_shapes_no_metal_specular.dds" shader = "PdxMeshShip" } } }