objectTypes = {

	pdxmesh = {
		name = "test_object_mesh"
		file = "gfx/models/test_object.mesh"
		#animation = { id = "idle" type = "test_object_idle_animation" }				
		scale = 1.0
	}	
	
	pdxmesh = {
		name = "test_sphere_mesh"
		file = "gfx/models/test_sphere.mesh"
		#animation = { id = "idle" type = "test_object_idle_animation" }				
		scale = 1.0
	}	
	
	pdxmesh = {
		name = "extra_dimensional_ship_mesh"
		file = "gfx/models/danielsfinatestskepp.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
		}
	}
}	
	
	