objectTypes = { pdxmesh = { name = "infernal_01_titan_frame_mesh" file = "gfx/models/ships/titans/infernal_01/infernal_01_titan_frame.mesh" meshsettings = { name = "pCubeShape1" index = 0 texture_diffuse = "nodiffuse.dds" texture_normal = "nonormal.dds" texture_specular = "nospec.dds" shader = "PdxMeshShip" } animation = { id = "idle" type = "infernal_01_titan_frame_idle_animation" } animation = { id = "death" type = "infernal_01_titan_frame_death_animation" } } pdxmesh = { name = "infernal_01_titan_bow_mesh" file = "gfx/models/ships/titans/infernal_01/infernal_01_titan_bow.mesh" meshsettings = { name="g_infernal_01_titan_bowShape" index = 0 texture_diffuse = "infernal_01_titan_diffuse.dds" texture_normal = "infernal_01_titan_normal.dds" texture_specular = "infernal_01_titan_specular.dds" shader = "PdxMeshShipDiffuseEmissiveNoise" } meshsettings = { name = "g_infernal_01_titan_bowShape" index = 1 texture_diffuse = "infernal_01_lava_diffuse.dds" texture_normal = "infernal_01_lava_flowmap.dds" texture_specular = "infernal_01_lava_specular.dds" shader = "PdxMeshShipFlowEmissiveMask" } } pdxmesh = { name = "infernal_01_titan_bow2_mesh" file = "gfx/models/ships/titans/infernal_01/infernal_01_titan_bow2.mesh" meshsettings = { name="g_infernal_01_titan_bow2Shape" index = 0 texture_diffuse = "infernal_01_titan_diffuse.dds" texture_normal = "infernal_01_titan_normal.dds" texture_specular = "infernal_01_titan_specular.dds" shader = "PdxMeshShipDiffuseEmissiveNoise" } meshsettings = { name = "g_infernal_01_titan_bow2Shape" index = 1 texture_diffuse = "infernal_01_lava_diffuse.dds" texture_normal = "infernal_01_lava_flowmap.dds" texture_specular = "infernal_01_lava_specular.dds" shader = "PdxMeshShipFlowEmissiveMask" } } pdxmesh = { name = "infernal_01_titan_mid_mesh" file = "gfx/models/ships/titans/infernal_01/infernal_01_titan_mid.mesh" meshsettings = { name="g_infernal_01_titan_midShape" index = 0 texture_diffuse = "infernal_01_titan_diffuse.dds" texture_normal = "infernal_01_titan_normal.dds" texture_specular = "infernal_01_titan_specular.dds" shader = "PdxMeshShipDiffuseEmissiveNoise" } meshsettings = { name = "g_infernal_01_titan_midShape" index = 1 texture_diffuse = "infernal_01_lava_diffuse.dds" texture_normal = "infernal_01_lava_flowmap.dds" texture_specular = "infernal_01_lava_specular.dds" shader = "PdxMeshShipFlowEmissiveMask" } } pdxmesh = { name = "infernal_01_titan_stern_mesh" file = "gfx/models/ships/titans/infernal_01/infernal_01_titan_stern.mesh" meshsettings = { name="g_infernal_01_titan_sternShape" index = 0 texture_diffuse = "infernal_01_titan_diffuse.dds" texture_normal = "infernal_01_titan_normal.dds" texture_specular = "infernal_01_titan_specular.dds" shader = "PdxMeshShipDiffuseEmissiveNoise" } meshsettings = { name = "g_infernal_01_titan_sternShape" index = 1 texture_diffuse = "infernal_01_lava_diffuse.dds" texture_normal = "infernal_01_lava_flowmap.dds" texture_specular = "infernal_01_lava_specular.dds" shader = "PdxMeshShipFlowEmissiveMask" } } }