objectTypes = { pdxmesh = { name = "humanoid_01_titan_frame_mesh" file = "gfx/models/ships/titans/humanoid_01/humanoid_01_titan_frame.mesh" animation = { id = "idle" type = "arthropoid_01_titan_frame_idle_animation" } animation = { id = "death" type = "arthropoid_01_titan_frame_death_animation" } } pdxmesh = { name = "humanoid_01_titan_bow_mesh" file = "gfx/models/ships/titans/humanoid_01/humanoid_01_titan_bow.mesh" meshsettings = { name = "humanoid_01_titan_bowShape" index = 0 texture_diffuse = "humanoid_01_titan_diffuse.dds" texture_normal = "humanoid_01_titan_normal.dds" texture_specular = "humanoid_01_titan_specular.dds" shader = "PdxMeshShip" } } pdxmesh = { name = "humanoid_01_titan_mid_mesh" file = "gfx/models/ships/titans/humanoid_01/humanoid_01_titan_mid.mesh" meshsettings = { name = "humanoid_01_titan_midShape" index = 0 texture_diffuse = "humanoid_01_titan_diffuse.dds" texture_normal = "humanoid_01_titan_normal.dds" texture_specular = "humanoid_01_titan_specular.dds" shader = "PdxMeshShip" } meshsettings = { name = "humanoid_01_titan_midShape" index = 1 texture_diffuse = "humanoid_01_turrets_diffuse.dds" texture_normal = "humanoid_01_turrets_normal.dds" texture_specular = "humanoid_01_turrets_specular.dds" shader = "PdxMeshShip" } } pdxmesh = { name = "humanoid_01_titan_stern_mesh" file = "gfx/models/ships/titans/humanoid_01/humanoid_01_titan_stern.mesh" meshsettings = { name = "humanoid_01_titan_sternShape" index = 0 texture_diffuse = "humanoid_01_titan_diffuse.dds" texture_normal = "humanoid_01_titan_normal.dds" texture_specular = "humanoid_01_titan_specular.dds" shader = "PdxMeshShip" } meshsettings = { name = "humanoid_01_titan_sternShape" index = 1 texture_diffuse = "humanoid_01_turrets_diffuse.dds" texture_normal = "humanoid_01_turrets_normal.dds" texture_specular = "humanoid_01_turrets_specular.dds" shader = "PdxMeshShip" } } pdxmesh = { name = "humanoid_01_titan_glow_effect_mesh" file = "gfx/models/ships/titans/humanoid_01/humanoid_01_titan_effect.mesh" meshsettings = { name = "humanoid_01_titan_effectShape" index = 0 texture_diffuse = "humanoid_01_titan_effect.dds" texture_normal = "nonormal.dds" texture_specular = "nospec.dds" shader = "PdxMeshAlphaAdditiveAnimateUV" } } }