# Cruiser
animation = {
	name = "synthetics_01_cruiser_frame_death_animation"
	file = "synthetics_01_cruiser_frame_death.anim"
}

animation = {
	name = "synthetics_01_cruiser_frame_idle_animation"
	file = "synthetics_01_cruiser_frame_idle.anim"
}

animation = {
	name = "synthetics_01_cruiser_frame_idle_animation"
	file = "synthetics_01_cruiser_frame_idle.anim"
}

# Battleship

animation = {
	name = "synthetics_01_battleship_frame_death_animation"
	file = "synthetics_01_battleship_frame_death.anim"
}

animation = {
	name = "synthetics_01_battleship_frame_death2_animation"
	file = "synthetics_01_battleship_frame_death2.anim"
}

animation = {
	name = "synthetics_01_battleship_frame_death3_animation"
	file = "synthetics_01_battleship_frame_death3.anim"
}

animation = {
	name = "synthetics_01_battleship_frame_idle_animation"
	file = "synthetics_01_battleship_frame_idle.anim"
}

# Destroyer
animation = {
	name = "synthetics_01_destroyer_frame_idle_animation"
	file = "synthetics_01_destroyer_frame_idle.anim"
}

animation = {
	name = "synthetics_01_destroyer_frame_death1_animation"
	file = "synthetics_01_destroyer_frame_death1.anim"
}

animation = {
	name = "synthetics_01_destroyer_frame_death2_animation"
	file = "synthetics_01_destroyer_frame_death2.anim"
}

animation = {
	name = "synthetics_01_destroyer_frame_death3_animation"
	file = "synthetics_01_destroyer_frame_death3.anim"
}

# Construction Ship
animation = {
	name = "synthetics_01_construction_idle_animation"
	file = "synthetics_01_construction_ship_idle.anim"
}

animation = {
	name = "synthetics_01_construction_working_start_animation"
	file = "synthetics_01_construction_ship_working_start.anim"
}

animation = {
	name = "synthetics_01_construction_working_looping_animation"
	file = "synthetics_01_construction_ship_working.anim"
}

animation = {
	name = "synthetics_01_construction_moving_animation"
	file = "synthetics_01_construction_ship_moving.anim"
}

# Transport Ship
animation = {
	name = "synthetics_01_transport_ship_idle_animation"
	file = "synthetics_01_transport_ship_idle.anim"
}

animation = {
	name = "synthetics_01_transport_ship_moving_animation"
	file = "synthetics_01_transport_ship_moving.anim"
}


# Science Station
animation = {
	name = "synthetics_01_science_station_idle_animation"
	file = "synthetics_01_science_station_idle.anim"
}

animation = {
	name = "synthetics_01_science_station_death_animation"
	file = "synthetics_01_science_station_death.anim"
}

animation = {
	name = "synthetics_01_science_station_frame_idle_animation"
	file = "synthetics_01_science_station_frame_idle.anim"
}

animation = {
	name = "synthetics_01_science_station_frame_death_animation"
	file = "synthetics_01_science_station_frame_death.anim"
}

animation = {
	name = "synthetics_01_orbital_station_main_idle_animation"
	file = "synthetics_01_orbital_station_main_idle.anim"
}

animation = {
	name = "synthetics_01_orbital_station_main_death_animation"
	file = "synthetics_01_orbital_station_main_death.anim"
}

animation = {
	name = "synthetics_01_upgraded_orbital_habitat_idle_animation"
	file = "synthetics_01_habitat_level_3_idle.anim"
}

animation = {
	name = "synthetics_01_upgraded_orbital_habitat_death_animation"
	file = "synthetics_01_habitat_level_3_death.anim"
}

# Science Ship
animation = {
	name = "synthetics_01_science_ship_idle_animation"
	file = "synthetics_01_science_ship_idle.anim"
}
animation = {
	name = "synthetics_01_science_ship_moving_animation"
	file = "synthetics_01_science_ship_moving.anim"
}
animation = {
	name = "synthetics_01_science_ship_death_animation"
	file = "synthetics_01_science_ship_death.anim"
}

# Research Station
#animation = {
#	name = "synthetics_01_research_station_idle_animation"
#	file = "synthetics_01_science_station_idle.anim"
#}
#animation = {
#	name = "synthetics_01_research_station_death_animation"
#	file = "synthetics_01_science_station_death.anim"
#}

#animation = {
#	name = "synthetics_01_research_station_frame_idle_animation"
#	file = "synthetics_01_science_station_frame_idle.anim"
#}
#animation = {
#	name = "synthetics_01_research_station_frame_death_animation"
#	file = "synthetics_01_science_station_frame_death.anim"
#}

#Mining Station
animation = {
	name = "synthetics_01_mining_station_idle_animation"
	file = "synthetics_01_mining_station_idle.anim"
}
animation = {
	name = "synthetics_01_mining_station_death_animation"
	file = "synthetics_01_mining_station_death.anim"
}