objectTypes = { pdxmesh = { name = "swarm_01_warship_small_mesh" file = "gfx/models/ships/swarm_01/swarm_01_warship_small.mesh" animation = { id = "idle" type = "swarm_01_warship_small_idle_animation" } animation = { id = "moving" type = "swarm_01_warship_small_moving_animation" } animation = { id = "death" type = "swarm_01_warship_small_death_animation" } scale = 1.0 } pdxmesh = { name = "swarm_01_warship_small_dead_mesh" file = "gfx/models/ships/swarm_01/swarm_01_warship_small_dead.mesh" scale = 1.0 } pdxmesh = { name = "swarm_01_warship_large_mesh" file = "gfx/models/ships/swarm_01/swarm_01_warship_large.mesh" animation = { id = "idle" type = "swarm_01_warship_large_idle_animation" } animation = { id = "moving" type = "swarm_01_warship_large_moving_animation" } animation = { id = "death" type = "swarm_01_warship_large_death_animation" } scale = 1.0 } pdxmesh = { name = "swarm_01_warship_large_dead_mesh" file = "gfx/models/ships/swarm_01/swarm_01_warship_large_dead.mesh" scale = 1.0 } pdxmesh = { name = "swarm_01_civilian_mesh" file = "gfx/models/ships/swarm_01/swarm_01_civilian.mesh" scale = 1.0 animation = { id = "idle" type = "swarm_01_civilian_idle_animation" } animation = { id = "moving" type = "swarm_01_civilian_moving_animation" } animation = { id = "death" type = "swarm_01_civilian_death_animation" } } pdxmesh = { name = "swarm_01_civilian_dead_mesh" file = "gfx/models/ships/swarm_01/swarm_01_civilian_dead.mesh" scale = 1.0 } pdxmesh = { name = "swarm_01_pod_mesh" file = "gfx/models/ships/swarm_01/swarm_01_pod.mesh" scale = 1.0 } pdxmesh = { name = "swarm_01_fighter_mesh" file = "gfx/models/ships/swarm_01/swarm_01_fighter.mesh" scale = 1.5 animation = { id = "idle" type = "swarm_01_fighter_idle_animation" } animation = { id = "moving" type = "swarm_01_fighter_moving_animation" } animation = { id = "death" type = "swarm_01_fighter_death_animation" } } pdxmesh = { name = "swarm_01_queen_mesh" file = "gfx/models/ships/swarm_01/swarm_01_queen.mesh" scale = 0.55 animation = { id = "idle" type = "swarm_01_queen_idle_animation" } animation = { id = "idle2" type = "swarm_01_queen_idle2_animation" } animation = { id = "moving" type = "swarm_01_queen_moving_animation" } animation = { id = "death" type = "swarm_01_queen_death_animation" } meshsettings = { name = "bake_scene_one1:polySurface15Shape" index = 0 texture_diffuse = "swarm_01_queen_diffuse.dds" texture_normal = "swarm_01_queen_normal.dds" texture_specular = "swarm_01_queen_specular.dds" shader = "PdxMeshShip" } } pdxmesh = { name = "swarm_01_queen_dead_mesh" file = "gfx/models/ships/swarm_01/swarm_01_queen_dead.mesh" scale = 0.55 meshsettings = { name = "polySurface15Shape" index = 0 texture_diffuse = "swarm_01_queen_diffuse.dds" texture_normal = "swarm_01_queen_normal.dds" texture_specular = "swarm_01_queen_specular.dds" shader = "PdxMeshShip" } } pdxmesh = { name = "swarm_02_queen_mesh" file = "gfx/models/ships/swarm_01/swarm_01_queen.mesh" scale = 0.55 animation = { id = "idle" type = "swarm_01_queen_idle_animation" } animation = { id = "idle2" type = "swarm_01_queen_idle2_animation" } animation = { id = "moving" type = "swarm_01_queen_moving_animation" } animation = { id = "death" type = "swarm_01_queen_death_animation" } meshsettings = { name = "bake_scene_one1:polySurface15Shape" index = 0 texture_diffuse = "swarm_02_queen_diffuse.dds" texture_normal = "swarm_01_queen_normal.dds" texture_specular = "swarm_01_queen_specular.dds" shader = "PdxMeshShip" } } pdxmesh = { name = "swarm_02_queen_dead_mesh" file = "gfx/models/ships/swarm_01/swarm_01_queen_dead.mesh" scale = 0.55 meshsettings = { name = "polySurface15Shape" index = 0 texture_diffuse = "swarm_02_queen_diffuse.dds" texture_normal = "swarm_01_queen_normal.dds" texture_specular = "swarm_01_queen_specular.dds" shader = "PdxMeshShip" } } pdxmesh = { name = "swarm_01_station_large_mesh" file = "gfx/models/ships/swarm_01/swarm_01_station_large.mesh" scale = 1.0 animation = { id = "idle" type = "swarm_01_station_large_idle_animation" } animation = { id = "death" type = "swarm_01_station_large_death_animation" } } pdxmesh = { name = "swarm_01_station_small_mesh" file = "gfx/models/ships/swarm_01/swarm_01_station_small.mesh" scale = 1.0 animation = { id = "idle" type = "swarm_01_station_small_idle_animation" } animation = { id = "death" type = "swarm_01_station_small_death_animation" } } }